Filmmaker William Rouse returns to Gamology to react to God of War. William talks about the styles of camera movement and how they change the feeling of a scene, symbolism and foreshadowing in a narrative, and the thinking behind directing a fight among other things. Join us as William takes a look at the expansive world of God of War.
The Sony Interactive Entertainment video game God of War tells the tale of Kratos, a Spartan warrior tricked into killing his family by his former master, Ares, the Greek god of war. Consequently, this drives the Gods and mythological creatures to war.
As a result of the machinations of the Olympian gods in the Greek mythology era, Kratos follows a path of vengeance, whereas the Norse mythology era, which introduces his son Atreus to the story, shows an older Kratos on a path of redemption, which inadvertently puts them against the Norse gods.
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Willam's Instagram: / williamerouse
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0:00 Intro
0:26 What's Up?
0:45 Camera Movement
2:34 Lighting the Scene
3:41 Symbolism and Foreshadowing
4:10 Acting Tough
5:05 The Fight
6:50 The Bournes and Filming Action
8:46 A New World
9:52 Storytelling
10:40 Conclusion
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23 июн 2024