Totally! I was as excited and happy as I was when I played VII back in 1998... It was my 1st 3d rpg and Im so glad that Im alive to experience rebirth.
@@Athreous I am right with you there. Rarely in one’s mid 30’s do we get to feel like a kid again. It’s such a great experience. Also, It’s like they finally listened to everyone who said “hey remember those awesome games you always made? Well just do that again please?” And look at that, it’s being called a masterpiece. 👏
I keep getting flashbacks of how I felt first time playing FFX. When that came out I would play for hours and not notice the time. I usually only play an hour or two at a time with most games but Rebirth I cannot put it down
@@handsomeDRAC But in Intermission they didn't have any cinematics and didn't use any main character as well, guess that's the touch buddy is talking about
But it is far from masterpiece ,when some of the challenges are insanely difficult, designed to make you lose , unbalanced and unfair ,idk if Devs were going through divorce or something,but that ain't cool
Fun fact... you can get pretty close to midgar before infantryman will stop you. And, it's worth backtracking later to do more stuff. Reached junon and went back to Kalm, and all the dialogue changed based on where I am storywise.
I absolutely loved Remake. But my God does Rebirth feel massive. The world is as massive as XV but feels way more alive. And there are so many fun and goofy things to do. And so many mini games. I actually need to go back and do more Chocobo racing just to see what different Chocobos can do.
I hate how many minigames there are. Just be a game. It's like steam for minigames. The original had minigames too but not in such abundance. It's bloat.
@@RuneKatashima Yeah I agree, there's just too much going on. I just wanted to get on with the story but felt complled to do as much side stuff as possible
Also: Your Chocobo doesn't run away when you do stuff like fighting or using buttons, meaning you don't have to call for it again. It follows you a little bit, ready to carry you. You don't have to push buttons to mount up, just stand close to your chocobo and cloud will sit on it. Collectables in groups will be all collected together, you don't have to click more than once and you can interact with stuff without leaving your chocobo, you can do that by riding. It's just perfect, loved it.
There's also an option in the settings that you can toggle where you can collect things automatically as you approach them on foot even when not on a chocobo.
I have no problem with them eing parts if each part is as amazing and as inspired as this one. I spent more time with this in my first play through than any single ff title play through ever. It has never taken me 110+ to go over any ff game without it feeling like a grind. This game is what an adventure should feel like, and I'm glad I spent my money in it.
Same. It was so wel done that I looked in every nook and cranny. Listened to hundreds of NPCs side conversations. I just kept thinking “how the hell did they pull this off?”
@keelanbarron928 objectively if it wasn't ff7, it's just a terrible game lol has the worst level design and game world building I've ever seen and some good character moments doesn't save that unless you own Tifa body pillows 🤣
Best advice I can give is when you’re tired of playing, STOP PLAYING. It can become exhausting, you have to take rest periods and/or rest days, especially if your doing all quest
I am having so much fun with it. It is fast becoming my favorite game. I really hope that with all the assets, they get part 3 out soon, but I will wait as long as it takes for something this great.
I do feel like a decent chunk of the content is busy work, and it misses the serendipity of finding random new dungeons or smaller maps from wandering an over world map, but let's hope they get really saucy with the Bronco, Highwind, and Submarine in part 3.
I wouldn’t exactly say Rebirth has good exploration. There is no incentive to go out of your way to explore, you’re just following a checklist of things to do to complete every regional intel. You won’t find anything beyond that in the overworld.
They really did it right this time. 15 and 16 had expansive beautiful locations but were limited and had little reward for exploring, especially in 16. The only downside to 7rebirth is there were no optional side dungeons but all the extra content makes up for it.
I finished the game and cried the whole day afterwards. It still hurts to go back and continue playing even though I still have So much to do. The game is legendary.
Feel ya, i just couldn't get back to playing the game after finnishing the main story. Had to take some time off before hopping back on and starting my hard difficulty playthrough.
80 hours in just hit chapter 12, I have done all side content, mini games, and simulator battles as I go. Despite this, I am somehow not bored and do not feel the need to stop and play something else. I just can’t get enough, 10/10.
Final Fantasy 7 no matter og or remake everything with FF7 in the name is my favorite videogame of all time but i hate almost every mini game in Rebirth and i was glad when i was done with everything
I’m absolutely blown away by the quality of this game. In every respect they just seemed to have nailed it so hard. Easily GOTY for me it’s not even in doubt
Love Queens Blood. Learn the game. Build your decks, it's like chess meets Pokémon. I'm having a cakewalk squashing my opponents because I mastered it. It's part strategy, part luck and pure fun.
This game is a masterpiece. I’m still trying to beat the gilgamesh fight 100+ hours in. Like there is still content and I didn’t even do a completionist route or anything. Very rarely does it feel forced or padded, the game truly is a masterclass on what a good, fun modern RPG can be.
To me this is the inverse of what was done to Mass Effect 1-2. As ME1 went from very open exploring and heavy on RPG mechanics. Then ME2 stream lined the RPG for a more direct focus game. Remake had the ME2 design were it had very tight story with very limited things to do outside it, and not to very much rewards for the player not just tunneling the main story. This is like ME 1 where it’s far more open while still having a strong story, but letting the player do a lot more things if they want to take in the game world. I am loving this, and hope it’s a trend for JRPG’s more so than what they have been going far. (Though tails games are like a lower budget version of this)
I started playing the remake i saw videos and loved the whole design and just how good the graphics were and designs to the smallest details and when i started playing a couple days ago i was shocked seeing the deisgn around midgar and the plates i was left speechless so beautiful and so much detail i havent regret getting this game a single bit yes some of the little quests are confusing and i hage to go on youtube for help but its worth it 😂😂😂this game is my life i fell in love with all the characters even more
battle, cutscenes, music are incredible.i had small dissatisfaction with some changes like the end of dyne and how they heavily censored cids character and personality... i also didnt appreciate that the game held my hand on the exploration and showed me where everything is on the map. would loved to have more big bosses in the open world. overall positive experience.
I love this game I never had time to finish it but I did yesterday and it was amazing this was beautiful all the different regions and areas to explore the summons were great the CPU isn’t stupid the boss fights are epic I love fighting the TURKS feels like an actual rivialry even Rufus I just love this game as a whole hate that they couldn’t put everything into one game see yall in 2025
I mean both have 2 different directors overseeing the game development . And i doubt they atep on eachother toes trying to push there ideas on other vision. Beaids 16 story wise wasnt bad i even dare to say was better than 15 boyband fantasy . Problem was simply was as close to hallway simulator as it can get what isnt apealing to modern gamers.
Man I’m 36 married and work about 70 hours a week. Just gotta get that 2-3 hours in when you can and tell your wife this is a special situation and take your day off to play all day. That’s what I did. Its going on about 8 weeks and still only just cleared gongaga fully lol 😂
SSSAAAAAMMMMEEE. Fortunately my hubby understands what this game meant to me as a teen, he respected my play time the whole way 😭 now if only my full time job felt the same...
Cosmo Canyon is actually surprisingly small. It looks huge on the world map, but only after you eliminate all of the surrounding canyons do you realize it’s not that big. The town is dope though.
This game is a masterpiece. I’m 30 hours in and still have so much shit to do. My girlfriend left but who needs her, I have girls fighting in bikinis on casa del sol. I miss sunshine.
Interesting side content? Climb a tower, scan a rock, pick up a sign, fight different coloured enemies… I actually find the open region / world activities fairly dull and very repetitive. I would have preferred more actual side quests and noticeboard jobs instead
@@realxtraki11erqueens blood was about the only cool thing they did with the side stuff. The story was interesting but the side content was repetitive and boring. The protorelic story was ok but to get each protorelic was a slog. The fort condor mini game was dogshit. The protorelic mini game in cosmo canyon was dog shit. Chasing the bandits was dog shit. About the only one that was any good was the Corel region and even then it wasn’t that great. They could have cut out a large portion of the busy side stuff and given us the rest of the game instead of this filler bullshit content. This is a one and done for me and that makes me sad.
@@realxtraki11er I 100% grasslands and 100% Junon region, but after reading a mild spoiler that were were 7 different regions, I immediately lost interest in doing the towers, combat challenges, and lore crystals. They are completely filler content and if you forgo those activities, you don't miss out on anything. The proto relic, discovery missions, and side quests are great. It's the other things that people have problems with
@@dontalay "filler content l" you just described what side quests are. Besides they do serve a purpose besides just filler. Unlock more things to do. I forgot what it was but do enough and you'll excavate with a chocobo that'll unlock an actual side quest. Scan enough temples and it makes the summon fights easier. Reach the combat objectives and unlock more combat challenges to do that'll give you rewards. If people hate it cause it's repetitive then that's fine but I won't accept them saying it's pointless l
So just knowing the story, it's crazy they got 2 games made from just 1 disc of the original. I know there's hardly any story in disc 2 and disc 3 was basically the final area, but this is crazy. But I also saw somewhere that the final game for the remake is supposed to be even bigger
Right, I just did this. I have a HUGE change you can implement. Put Swiftcast-Fire on Aerith. You do NOT need it on Barret, as Haste will ALWAYS proc - the exception is Odin. Tank the hit, then Haste. It meant I could put Sephy in the stunlock when Barret was shadowy chained THE FIRST TIME, without manawall, and Sephiroth MELTED. IT WAS BEAUTIFUL. Thank you so so much you beautiful man.
I really had a sneaking suspicion that Rebirth would actually be amazing because FF7 Remake was too little content for a standalone game. I wasn't ready to believe the battle system would turn out as good as it did but I'm glad I gave the game a chance anyway. Here's hoping part 3 surpasses part 2.
Yea, you get some summons for Remake save data but like Helio said the game would be horribly unbalanced if we kept our gear. Plus, it also works with the ludo-narrative in that the characters completely change the universe of FFVII at the end of Remake so losing the gear makes sense narratively. Like, maybe after killing Fate itself the force exuded by that fight just completely wrecked their equipment. And given that it’s their first time out of Midgar fighting wild fiends the level drop to 15 from 50 also makes sense mechanically and narratively.
Only way thatd work for me is level capping everything i.e. lv 33 for remake, lv 66 for rebirth, lv 99 for whatever part 3 is going to be called probably “reunion”
And the final 3rd part will add the first locations and second locations into one with more areas that we will go to in story such as an unlivable area where the planet is wounded
I’m enjoying rebirth quite a bit but please dont act like it’s full of content. Going the Ubisoft route of climbing towers, syncing to crystals, and so on is not quality content. It’s filler at best to increase the time on the clock.
Yeah, they could fool me. The locations look good, I have to give that to them. But the content? Not that much. And the quests are pretty boring, they're basically the same thing you had in the first part. I'm also getting real tired of characters making pauses after a sentence. I literally want a 1.5x speed button on some cut-scenes
This game is awesome and I still havent finished it yet even with 50h so far. It's not just for the content but the cinematics and story is so well done. Even if I played the OG more than once and I know most of what is gonna happen storywise, I'm in a roller coaster of emotion with laughing my head off and being left speechless and shocked by some scene I witnessed so far.
It is not a 50h rush and slash full fun easy game, done and forget. But it is 120h of a sweet, bitter, sour game and at the end it leave you a lot of emotions and memorable moments. It's broad and when you digested some bitter moments (minigames and VR battles) you think you need more of it
I have 3 major issues with exploration. #1. Remna towers do not reveal the map >_> this is stupid. #2. Sometimes the Chocobo's and Cloud bug out on terrain. #3. We're stuck with Cloud most of the time. =/ It would have been way fun if I could run around as the others, and include other ways to get around. Maybe they wouldn't be MANDATORY, but maybe some shortcuts where you run up some walls with Red. Or Yuffie/Tifa can just hop up higher than Cloud can. And Barret/Yuffie/Aerith could hit boxes and such far away xD AND LET ME GET THAT GRAPPLING HOOK BACK :
Im over 60 hours in and havent completed the game in fact im only on chapter 9 of 13 or 14 plus many of the mini games are bot avle to be completed till endgame and then theres all of hard mode im in it for im guessing 200 hours and im absolutely loving it i never could have dreamed theyd do this to my favorite game.
I’m So Glad They Made The World As Huge As We Thought It Was, Back On PS1. Man, They’ve Killed It With This Installment of Final Fantasy, Even It Is A Remake, It Puts Final Fantasy X To Shame.
While thay all sounds amazing, sounds like it could get messy & convoluted really easily come part 3 if we're traveling the entire world at any point. 🤔👀
I don't know why I was getting genshin vibes when the map appeared. Though anything is better than the back tracking the first ff7 remake did with the sewers.
This is the best game Ive ever played. I said that about FF7 remake as well, however its like they took FF7R and some of the best things about breath of the wild and classic FFs and made it into one game. For the record, I didn’t like TotK at all and I thought BotW’s story was very lackluster.
Exploration, or lack thereof, was a huge let down in 16. The little there was ended up not being worth it after the millionth bit of useless crafting mats 😢😞
spoiler, it is the entire map. and its massive :3 i am 80 hours in and only reached the Niebelheim region. but i need to pause ff7 rebirth and play Stellar Blade for a week before it gets completely canceld lol
Most of the mini games are rage inducing. Like the soccer game, the mini boxing game, the sit ups, cactus picture hunt. It's a beautiful game, tho. Ps, you can't play Vincent valentines 😓