Just checked back in on this video at the end of 2021, and it looks like all the haters changed their minds, and removed their dislikes on the video. More proof that dunkey is always right about video games.
This is my favorite negative review of a game/movie/etc that I like because he builds his case really well and throws in some awesome jokes. He gets me to think about stuff I might not have noticed. I love Dunkey's work
@@dario4497 his original Death Stranding review is what got me to come around to his channel. It mirrors exactly how I felt about the game and was a hilarious way to show how bad the game truly was. It kind of drives me nuts that people dismiss his negative reviews as being just "jokes" or "sarcasm." It feels like gaslighting to make you think you're alone in your opinions and actually dunkey liked the games he's just making a funny video. Even in his re-review for Death Stranding he still ultimately admits it's a dumb flawed game. But that first review feels as honest and spot on as it can get.
@@darkl3ad3r People who are bad at reading intent can get very confused at Dunkey videos. An unfortunate side effect of his style is that people who are dumb, stubborn, or trolls will try to shrug off any of the videos they disagree with with "oh he was just being sarcastic." In reality, for the most part, his serious videos and his sarcastic videos are very different from each other (I mean he even has a playlist for "serious videos") and even in the ones that mix both, he literally uses a comedy voice when he's telling jokes.
@@killout18 Oh wow, a person who likes something and can admit to being introduced to new ideas is an NPC, you're the type of little sped that people clowned during the controversy surrounding this video.
Holy shit Dunkey really out did himself this time so many people are angry in the comment section about his review yet he doesn't have a single dislike
He also refreshed the comments I think because all the negative ones were on top of the pile now they're barely seen. I dont agree with many of his reviews at all including this one, but I'm not disliking it or leaving a negative comment cause its his opinion
As someone who didn’t play the original game I went from, “oh this is pretty cool, I like the combat and it has an okay story”, to “WHAT IS EVEN GOING ON!?” once I got to the last 3 hours of the game, and then I sat there confused trying to figure out if this was the first part of the original or the full thing
The original had some very real issues, but it had a cohesive and engaging story. It's one of my favourite video games of all time. Everything I've heard makes me feel secure in the decision to not play the new one. Highly recommend you play the original and/or try to ignore the new release. You'll be far saner for it.
From what I recall, at the very end of this Part 1 remake they add some stuff that wasn’t in the original. It felt like part vague foreshadowing, part tech demo as potentially a demonstration of how those Weapon (Emerald Weapon, Ruby Weapon, etc) fights might be done in future installments, and part nonsensical stuff which it’s hard to say if it’s new nonsense or foreshadowing of some of the bizarro shit that occurs in the later disks of the original FF7. So yeah, it’s understandable.
@@jonathanlagace7974 The last moments of the game read to me like a statement of intent: Sephiroth tricks Cloud and company into basically *killing fate.* The writers are saying: "Things won't necessarily play out the same way this time." I only kept up with the reveal of Zack's survival of the end of Crisis Core because I've wiki walked for fun before playing, so a lot of people that are jumping in for the first time might be really, REALLY lost for this. There really wasn't any other way to end the story where it was, and provide a satisfying conclusion to the first part, it's narratively tricky to break the game up in such a way. But imagine trying to build the entire 3 disk PSX original at full HD scale. There's not enough dev time in the world, not enough assets in the world, to push out something so massive on one disc, one game. It's why RPGs kinda suck now- they were at their best when the standards of detail weren't so high. We could lose ourselves in worlds, but now the standards are so high for immersion that just rendering a town takes 50 GB of assets. That said, I *loved* this remake. The combat is tight and satisfying, Cloud has some nice development even without the full reveal of his backstory, and the writing is hilarious and serious when it has to be. I'm looking forward to Part 2 immensely. That said, I also don't have the love affair with the original the way a lot of others did, I played about 20 hours of FFVII PSX. Still need to finish it.
@@fearingalma1550 finally a comment that actually makes sense! this game is wonderful and people throwing shit at it are just a bunch of gatekeepers. the soundtrack has been wonderfully rearranged and I loved it, they even put some serious efforts into the electronics tracks, they are so well made and enjoyable. gameplay is fun and has been polished while still maintaining some old mechanics. graphics is breathtaking and it runs amazingly on PS4 (played it on pro) considering the hardware. and let's finally talk about the so controversial plot, narratively wise they made a genius move with that fate thing (wanna keep it vague to avoid spoilers), it is a REMAKE in every sense and way possible and to me that is a really smart move, we just gotta see what square's intentions are for the next chapters. last thing I agree on what you said about how massive and difficult it would be to transpose the whole old game to the new one, I'm upset too about the pricings honestly but the disc thing kinda makes sense and the first part of the game honestly already felt like a complete game with tons of hours of quality and fun content, it even has some good replay value! I'm tired of arguing and debating with dunkey fanboys and gatekeepers repeating his shitty points :/ it honestly felt like a good anime and it made me laugh too, never experienced any cringey moment people were bitching about and those "anime grunts" make sense if we think about Cloud's character and personality, I think people forgot he's a kid in an adult world whom has been in coma for 5 years.
@@fearingalma1550 Pretty much my feelings, except I actually finished original VII not too long ago. My first real go at FF was VIII and I completely skipped VII as a kid (played first game on NES when I was like five but got filtered hard). I guess I could see myself being a fanboy of PSX VII if I actually played it back then, considering I still absolutely love VIII, despite all of its glaring issues.
@@slkjvlkfsvnlsdfhgdght5447 Yeah if the guy is saying dunkey doesn't know how to use a map, then it's best to assume he gets lost the majority of times
Jessie: fucking Dies Cloud: I'll have 2 number 9s, a number 9 large, a number 6 with extra dip, a number 7, 2 number 45s, one with cheese and a large soda
I always like how Dunkey can simplify a comparison between 2 games "OG FFVII - goofy game with serious moments" "Remake - serious game with goofy moments" as well as "TLOU1 ending - dark ending disguised as a happy ending" "TLOU2 ending - happy ending disguised as a dark ending"
@@gypruzzcaccamo6586 well i guess in the context of all the horrible things in that game, TLOU 1's peaceful ending was built on a lie to protect someone but stiill screwed others. while TLOU2, Ellie had nonstop flashbacks of Joel fuelling her. Dark, brutal flashbacks. Only at the end she got a split second smiling joel flashback, and she broke away from a cycle that could keep endangering her. It couldve gone worse, but she can always reconnect with those around her that she lost touch with. Instea of draging em down. Agaian, its not Fully happy, literally, more like "better than the alternative" but yea, just my appreciation on Dunkeys simplification sometimes. but I respect your opinion of it being a crazy downer. I was super sad when i cant play the guitar and cant complete the song she was writing on her notebook the entiire game.
@@rooty ellie regained her humanity at the end when she spared abby. The entire game she is a homicidal maniac so at the end where she decideds to let abby go, we know that ellie is done for good and she has a chance at leading a fulfilling life for the future, or at least one Joel would have wanted for her.
@@jackalplays5178 true, but she could have done that at the beginning. So she didn't really gain anything, she just returned to square one, at the cost of losing her friends, her lover, her adoptive child, and her mental health. She had to kill and torture dozens of people, which is not something you just forget about and move on. And again, all she "gained" was the peaceful life she already had before. Not a happy ending. But then I don't consider any ending to be happy even when the heroes save the day, if all they manage to do after an emotionally scarring ordeal is restore the status quo.
Dunkey, I don’t understand how 2020 is almost halfway over and you’ve failed to review the hottest game of the past decade. Garfield Kart: Furious Racing. It’s one of the hottest currently on sale games on the Nintendo Switch store
That Hobbit comparison is spot-on. I'm playing the game right now and I couldn't agree more with just about every point in this review. The longer it goes on, the worse the Nomura-isms and anime tropes become. At least the anime mouth sounds aren't anywhere near as prevalent as they were in KH3... I'm on chapter 10 now and my enthusiasm is waning by the minute. Also, maybe it's just me but having every female character either tell Cloud how _amazing_ he is or just outright throw themselves at Cloud non-stop in every single one of their shared scenes just feels like a particularly pathetic attempt at pandering to the player to me. ... sure is pretty though.
@@farrel_ra Which is completely fair! The combat definitely ain't bad - my personal annoyance with the presentation has no bearing on anyone else's enjoyment.
@@HansAlRachid I actually just finished Ch. 10 too.. damn that sewers & right after it (Ch. 11 - Train Graveyard) SUCKS ASS. I HATE PROLONGED MAZE-LIKE LEVEL
@Farrel Rafi Honestly, putting the combat into something without the bastardized story would have been better. No one would be complaining about a Bouncer remake or some dumb shit like that.
Ham Hands i know man all the people hating haven’t even played the game all the lines in the game are edited down to just the worst parts and all out of context with actual dialogue in between cut out to make it look bad and funny.
Okay... I have a very long and dumb explanation on why I feel Roxas' reaction was good. But I can't word good. So yes, Square makes me want to rip my peepee off anytime I hear dialogue.
The FF7 remake reminds me of Star Wars sequel trilogy or Rebuild of Evangelion. They start out trying to retell the story, and eventually it becomes a meta-commentary about how infinitely profound it is to be a fan of this one thing from decades ago. It's not that they make changes, changes are fine. It's that for every change, there's all this meta self awareness built in about how incredible it is that they changed something, and how infinitely rich the story is as a result. These franchises are collapsing under the weight of their own fandoms, who at this point are the creatives. Good media experiences come from people who have interesting life experiences and imaginations and intellectual histories. If you hand over Star Wars to groups of people whose entire life experience is "being a star wars fan", you get a movie about the meaning of being a star wars fan. That's what FF7 remake feels like.
holy fuck this is like the best comparision. Im only half way thru the Rebuilds but I somewhat know that they change shit for some reason. Maybe it will be good because ive heard a lot of praise for the last movie but holy shit does 7R suffer from this exact issue. I'd REALLY be interested if this was done to a story or a game which wasnt good or successful tho. Like doing the "changing something because its cool and it makes the story interesting" to a pre-existing bad story, that would be really interesting to see. but doing it to 7 which was a fine story to begin with, is just strange to me. like at this point the stakes are less of "Whoah whats gonna happen in the story next?" and more of a "Whoah what are they gonna change to show how profound it is to change the story". Im so fucking glad i went and played the OG after 7R because itd be really sad to go thru the story of 7 thru 7R trilogy as a newcomer.. Its also a stupid ass argument of "Fans have already played 7, so its cool to change stuff because everyone already knows the story" when FF7 is the most milked game in the studio's entire catalogue and has 20 games and a grey ass movie attached to it which means the fans will literally eat up anything with the ff7 logo attached to it which means remaking the original story would still sell millions.
People were so salty when this review came out, but Dunkey was spot on lmao My favorite part about the remake is that it pushed me to finally play the original.
Imo the original is really good but not better. I played Remake first but knew a lot of the story already. I prefer the Remake because everything has more emotional weight. It’s honestly what I wanted ever since watching Advent Children
@@danomitedan Isnt the story told in a way spacious and very choppy way? I feel Sephiroth is overused showing him to you every 3 seconds with little to no consequences. Did you already play the original? And WoAH. Advent children got anyone interested in playing? X). I felt it was made mostly for people who know the games, and even then it was odd and confusing.
@@danomitedan Isnt the story told in a way spacious and very choppy way? I feel Sephiroth is overused showing him to you every 3 seconds with little to no consequences. Did you already play the original? And WoAH. Advent children got anyone interested in playing? X). I felt it was made mostly for people who know the games, and even then it was odd and confusing.
@@benjamindeh873I didn’t feel like the story was choppy at all in Remake. The first play-through had confusing moments until the end though. After the end when you realize that you are seeing Advent Children Sephiroth it makes more sense. The reason why Aerith knows the future is presumably because OG FF7 is the bad ending, where a certain character dies and Cloud is permanently traumatized. Remake is more like a sequel than an actual Remake
Imagine if psycho mantis just shows up in Midgar alongside snake and gray fox and they are doing their bullshit in the background. Honestly it probably wouldn’t make the story anymore convoluted than it already is.
Granted the line delivery was a little off but with the context it made sense, it was actually kind of a sweet line especially coming from someone as socially awkward as Cloud. He wasn’t able to eat Jessie’s Mum’s cooking last time at her house and she said he could get one next time. He makes valid points about the game but I’d agree that he purposefully excludes context from clips for effect sometimes which isn’t great when reviewing things.
@@WAyuso34 yeah it was seemingly cold, but cloud isn’t used to emotional interactions at this point in the game. You have to remember that cloud has been training as a SOLDIER for pretty much his entire teenage years and didn’t develop socially. If he had said “oh Jessie please don’t die we have so many memories to share” it wouldn’t have made any sense for his character. He didn’t care about the pizza, at her house he was less than enthused when they were talking about it, this was his way of attempting to say he cared about her and didn’t want her to die even if it came out wrong
I'd probably say the same thing if i was in Cloud's shoes. It's a thing that people do who don't like displaying their emotional side, so they crack a stupid joke at an inappropriate time to mask what they're really feeling. Then once they're alone and can't lie to themselves anymore about the pain they bottle up inside, they may or may not snap.
i think that’s a major thing BUT another big thing is the game is a lot more comfortable with being what it is. it’s more willing to be silly at times that are uncommon and more serious when it needs to happen. The writing is way better this time. and a big thing is just bc the cringe KNOWS it’s cringe
I feel like you know you're watching an anime story when a character has debilitating headaches that are remnants of or flashbacks to their backstory. Thank you for bringing this to light.
Lol your comment sums up how much you actually know about the game. He isn’t having flashbacks, he’s seeing visions of the future from the original game when he loses his mind and everyone dies.
@@klaus1018 I think Aodin is commenting on the nature of the changes, especially the fan speculation that Sephiroth in the remake is from the future. In that case, Remake really does take place after Advent Children. and in which case this is a sequel and not a remake. That's the joke.
I'll be honest dunkey, I thought this was an awful take. Worst of all of your takes - but when I saw that the video had zero dislikes, I was convinced that you were right all along. Someone with zero dislikes just can't be wrong about something like this, I'm sorry.
In the original, Jesse's death (along with Biggs and Wedge) is emotional despite the player not really interacting with them much. Barret has several outbursts of rage and outbursts of despair, with Cloud and Tifa trying to calm him down. In the remake Cloud wants a pizza
In the Remake, you have literal time cops watching a terrorist bleed out and ensuring that she does during what is supposed to be a heartfelt moment. They would with force drag Cloud and Tifa away if they tried to heal her, and it stands to reason that they would toss her off the pillar is she survived on her own (like how they toss Wedge off the Shinra building way to late). I don't get how that is supposed to inspire the same immersion as the OG had about death being sudden and might take a while to realize what actually happened. We also saw history undone as well as someone survived an impossible situation, so it feels surreal in comparison to the OG.
It's not even the line itself that's bad. Itself a reference I think, but the voice acting doesn't do it justice like at all, even if cloud is supposed to be awkward. It should be more like Ryan Gosling and less Keanu Reeves
@@vedaryan334 I now get what they were going for with the pizza line, obviously it supposed to inspire hope and be lighthearted like “you’ll make it through this and get me that pizza”. Movies and stuff do that all the time, but the voice actor for cloud took bad acting to an art form like the room or some shit. It’s not that it sounded like he was reading off a script, cause he put a hint of emotion into it, but the emotion he put in was fuckin annoyance. He sounded genuinely ticked off he wasn’t getting his pizza. Due to that delivery, I didn’t realize they where going for that movie cliche of “you’ll get out of this” when I heard that line out of context. The voice actor for cloud truly went above and beyond to make it an awful delivery
In the original, I was actually pretty taken aback when these characters got dispatched. Regardless of how I felt about Avalanche, it made me angry at Shinra Corp. and made me want to bring the fight to their HQ. In this version of the game, all three characters are annoying as hell and I was looking forward to them getting wrecked.
The guy actually did say "mako" not "mana" therefore, Dunkey is a bad critic. I must record a 40-minute video explaining why. Prepare yourself for the reckoning
He's right, the president is using the correct Japanese pronunciation. It's not may-ko, it's ma(as in mama)-ko. I highly recommend setting the language to Japanese with English subtitles.
I'm playing the original myself and my god, I totally get it. You're through Don Corneo's mansion in 2.5 hours. Two screens later you're in the train graveyard. Everything is soooooo much faster
@@seanhogan9196 Don't forget Don's bodyguard has a fucking backstory now just so they can stretch out the game. Dunkey perfectly explains the good and bad of this game imo. Game would've been fine if they cut 10-15 hours.
I think part of the problem dialogue wise is square's voice directing. Vanille is a perfect example. they told her English VA to sound EXACTLY like the Japanese one, anime sighs/grunts and all. like what? why... ff7 remake must've done the same kind of directing. it's just more tolerable here (for me at least... honestly I had no issues here). my biggest complaint is replaying it. modern game trappings suck. aka soooo many scripted events you can't skip. my hard mode run was basically groaning until I got in battle because I got tired of squeezing Cloud through walls and passage ways.
Meanwhile i have no problem with devil may cry 5 cutscene, the English voice sync perfectly with the charaters in that game. Capcom know the shit, while square is just suck
@@namekiz3199 Capcom prioritize English voice acting over japanese where square enix is the opposite. Although Nico voice acting is worse than anything in ff7.
@@Rithysak101 i don't think there are any prioritize, jp voice has always been good in any game, it's just the matter of how they want english voice to be, square was just lazy with that
@@namekiz3199 FF12 is considered by many one of the best in jrpg, ff13, ff14 , ff15 are top tier of dubbing and they actually have lip sync. FF7R dub is excellent, the problem is the english script has full of mistranslation and prioritize sighs/grunts instead to have a good translation (Ironnicaly in other language the script is more faithful to the jp script). Square made excellent dub but lack consistency, they made good dub with nier or ff but bad one with kingdom hearts or trial mana
To be fair, it was supposed to be a callback to her asking cloud out and offering to make him some special pizza and cloud was just trying to give her a "hold on, you can't die" kind of thing.......that being said, still hilarious, especially because the voice actor said it so forcefully that he comes off as being more angry that she didn't give him pizza than sad that she's dying.
I entirely agree on that last point, the one thing that made the OG game just not make me able to want to beat it was the random encounters and grinding. And also because half the time, I had no idea what the hell was going on or where to go.
Same, I want to go back and play the older games (not just FF7) but then I'm like "you know what? getting rid of random encounters is the best thing the newer games did". I've finished a lot of them but still never played FF6, never finished FF8 or FF9 either. Finished FF1 and FF2 on the train back in the day though.
This review perfectly summarized why I couldn’t finish this game. Aerith asking me to pick flowers but this time I HAVE TO WALK THE WHOLE TIME AND PICK THE SAME FLOWER THREE TIMES was the last straw.
@@ikop5829 I mean, if it sucks you probably want it to be skippable, no? I really love Aerith so I enjoyed doing even a mundane task like that with her. And grumpy Cloud holding a flower basket was just cute lol.
@@myon9431 maybe if there's a warning sign that pops up to say "skip this because it's bad" but unfortunately you don't know it's bad until you try it. I found the character interactions pretty cliché, unsurprisingly I guess given how long it's been since the original's release and how even the original wasn't exactly groundbreaking with its characters.
@@ikop5829 I mean if you want your experiences to be so linear like that, maybe video games just aren't for you. Just read a book or watch a movie, then you can skip more easily and there's no side content.
This dude peppers in so much Tekken into his videos but he never talks about it directly and has like one video where he actually plays it. I'm waiting for the inevitable heel turn video where dunkey finally declares that Mario is for chumps and Kessen is actually his favorite game series of all time.
I like the implication of the plate dropping scene. It’s established that only poor people live under the plate while rich people live on the top. In the original, it symbolizes how Shinra doesn’t give a shit about anyone and will do anything to keep their power, killing the rich and poor indiscriminately like Thanos. In the remake, Cloud and the gang only lead the evacuation in the under city, meaning they only saved the poor people and let all the rich people die. I think that’s kinda funny and makes them come off much, much worse…and the game forgets that they’re literally terrorists and tries to make them seem heroic, whereas the original’s made it seem morally grey because they had to save the planet but you were always supposed to question Barrett’s methods
Dude why would they be responsible for Shinra killing anyone lol they didn't "let the rich die" they literally had no way to reach them or warn them. Kinda weird to blame them for not saving more people from Shinra instead of blaming Shinra?
You have to grind the story to get to the combat. Well put and is exactly how I felt. And so many pointless obstacles like go find this button and push it to turn on electricity, which is always dead for some reason. Gates are locked, oh. How can a fucking gate stop Cloud?
yeahhh I stopped listening to dunkey when he sawed off my arms and legs took me out to desert and threw me into a pit filled with coyotes. also he said he didn't like octopath traveller
He has said in a video about video about game critics that turn based combat is not his thing, he admits he has no patience. Maybe thats why de doesn’t like Octopath Traveller.
For me, newer Final Fantasy games have become so simultaneously soulless and exhausting that I've turned to the things I'd never expecting to enjoy like the _Atelier_ series, where the characters actually feel like human beings with human concerns instead of weird robots/aliens who exist to spew the most ridiculous expository dialogue imaginable, issue endless grunts, and turn from emotionless to screaming bloody murder on a dime. I'm literally getting more out of games where you spend most of the time gathering mushrooms or stirring cauldrons in workshops than I got from this big load of CGI bullshit where you're trying to 'kill fate' or whatever-the-fuck.
@@B0redom13 There's a ton of them on Switch and, honestly, you could probably start with any of them. The stories are all fairly light and largely self-contained, save for some post-game content (e.g. there's a section in the post-game of Rorona that features the protagonists from the subsequent Arland titles). From what I've heard, a lot of people really liked starting with Ryza, which actually uses a pretty lively active-time battle system, whereas I think the three previous trilogies (Arland, Dusk, Mysterious) are all more old-school turn-based. As well, the Mysterious and Ryza trilogies did away with the series' older time-management mechanics, which appeals to gamers who like having total freedom over what they're going to focus on. I've actually mostly played the PS3-era ones that _have_ time limits and felt those games were perfectly fine. But yeah...in an overall sense, that series really surprised me in how well it handles gameplay, inventory management, crafting, and battles, all while having stories that somehow manage to work really well despite being _waay_ lower stakes than usual JRPG tales.
The original is one of my favorite games ever. I really, really liked this remake too. The combat is damn fun and the highpoints like air buster fight hit so damn hard. Main characters while corny, are pretty faithful to the original ones. Soundtrack is mastapeece, and overall audiovisually the game smells like money. In a good way. And I agree with all of dunk's criticism. The game would be a lot better without the needless padding. It seeps through badly on repeat playthroughs. And the padding does take away from the urgency of the story. Sephiroth has no menace or impact left, he's now like a weird co-worker you see every morning. Nomura-ghosts suck dick. If they want the ongoing story to deviate from the original, they could've done it without this timeline dumbfuckery.
Just asking. I agree with the ghosts and Sephiroth thing (although more forgiving of Sephiroth than the whisperers) but is it overall positive for you, and would you like so many others insist that this new "storyline" was needed in order to be interesting?
@@vincentgraymore Overall it was positive, I really did enjoy myself, enough to do another hardmode playthrough + Weiss recently. I watched also watched Spoiler mode with maximillian dood few days ago, and he does highlight some good and clearly planned stuff on the plot. So maybe i'm a bit more forgiving on it now. Still hate the ghosts though. And there is a big risk on future parts. They have more freedom now to do new stuff, but some of the new stuff is not exactly encouraging. But then again, things like honeybee and hell house are practically new, they share very little with their original counterparts, and are amazing. I guess it is kind of exciting not knowing what they'll do. Or a mix of excitement and dread.
They're really not that faithful. Cloud doesn't crack dumbass jokes in the original. He's quite, reserved, and very serious. In the remake he's an annoying bitch.
As someone who played the og and remake, i have legit worries about the future of this game. Midgar is such a small part of the final game, most people are out of there between 2-4 hours max, my and a lot of others fear is that major parts of the future game will be straight up removed or downsized. They still have to bring in so many places and characters plus the massive under water parts. If they spent 27 hours plus just on Midgar, it's obvious others won't get this style of treatment. Don't even get me started on the Sephiroth bull in this game. He shouldn't even be in this game if it's focused on Midgar. SE couldn't help blowing their load putting Sephiroth in every 20 minutes because it's 'cool' despite the fact it makes no sense. In fact it ruins Sephiroth as a final boss because you see and fight him all the time. Kind of like Seymour in FF 10 It ruins the final battle with him because you fight the git 3 times before the final fight.
I agree. Only 2 more games left in the series and there is still loads to cover. And sephiroth as the final boss? Like how are they gunna build up the final fight with sephiroth now? And zack is alive smh, they turned the story into a shitshow
@@sosbrigaders The final game will have to be over 150gb of memory space. It has too. When we get to the airship and can move from place to place it's going to be incredibly jarring if the places aren't beefed up like Midgar. Places like Junon, Wutai etc will have to be done in similar fashion to make sense.
@@hunterhorsehelmsley7315 8 hours in Midgar, my God man you must play the game incredibly slow. I was genuinely out in 2 hours. And you are just wrong about it being a 30 hour game and about it being 1/3. Its more like 1/10th.
i remember when people were mad at him when this came out, but i hadn't played the game yet, now i have, and i agree with damn near everything he says in this
Yeah, I'm actually baffled how anyone couldve even defended the dialogue when this video came out.. I just finished the game yesterday and my god is the dialogue dogshit. I've not seen many reviews on this game because I didn't wanna get spoiled, but Dunkey almost hits every negative point with the game with pinpoint accuracy in this video. I guess Nostalgia beats anything these days...
I still disagree with him, because the game is great. I don't need to suck a streamer's dick to stay in the good graces of others. I actually, you know, form my own opinion.
@@sleepykhajiit1875 @sleepykhajiit1875 nah man trust me. I used to be a HUGE weeb back in the day. Im fucking bulletproof to cringey writing and voice acting. I think it's the fact that the voices are coming from a realistic human being rather than an anime character is why it was more annoying than anything. And also the fact that characters don't even talk like characters half the time and sound confused and disjointed. And the anime grunts. Even this I'm immune as fuck to, I've watched MANY anime where they moan and grunt for every second, it was annoying but never bothered me as much. This game, i was just eyerolling the entire time anyone was talking, because it's ridiculous how less dialogue there is without any anime grunts. Go lookup "FF7R anime grunt compilation" and see for yourself how much they anime grunt and moan, its insane. By the way, you do know that people can watch reviews and then go and play the game to make their own opinion right? Dunkey is not brainwashing and implanting opinions into anyone, it's just a review on a video site. I'm a Dunkey fan sure, and when the Death Stranding review came out, did i parrot his opinions or whatever and not play the game? No, i waited for the game to come out on sale and play for myself. Did i hate it? Fuck no. Death Stranding for me is the best game that's come out in the last 5 years. Same with Yakuza. I watch this other streamer who plays all sorts of games, and when he played Yakuza he fucking hated it. Whereas Yakuza is probably my most favourite franchise after Metal Gear. Did i change my opinion about the franchise because some guy on the internet didn't like it? No because I'm not a 5 year old who gets swayed by what others tell me. You have to remember these so called "game reviewers" are just people at the end of the day too. You never had a friend who hated a game you like? It's the same shit, different people like different shit.
I ran to this video as soon as I asked the lady for the mayor and she said "Mayo?" I knew Dunkey couldn't miss that - and he didn't 🤣👏🏽 Well done sir. This video is on point
Realistically, I'd say based on the video, we can probably guess his rating would somewhere between 2.5 and 3 out of 5. Maybe even a 2 out of 5 if he reallly hated the filler/story.
If I got my opinions from Dunkey videos, then I'd think TLoU and Uncharted 4 were mediocre games. Then again, he did end up putting both of those games in his top 10 videos, so maybe you're better off coming to your own conclusions since opinions aren't concrete.
How dare anyone dislike a video because they didnt like it. So pathetic, dont they know people who agree with dunkey are the elite and the vocal majority 🙄
I watched this review twice & laughed just as hard both times. On point. Great content on your channel overall. Thank you for honest, quality entertainment!! I give dis review… a three outta five.
@@Wire_Speed Let me mathsplain you real quick: A Rhombus has four sides of equal length which the shown figure has not. Furthermore every Rhombus is a Parallelogramm, so even if it was a Rhombus my enlightening comment wouldn't have been wrong.. Therefore I win, bye bye