+nessesaryschoolthing God I hope that's the reason why. At a certain point something stupid can become brilliant. Like Dave Chapelle impersonating Lil Jon, all he does is scream 'Yeah, What, Okay' for 3 minutes but it's so, so funny.
I'm sure many of us were surprised upon seeing how Dunkey was able to ask Radagon of the Golden Order to stop, but it seems that FromSoftware actually listened to his suggestion from his Dunk Souls III video where he said that you should be able to say stop into the microphone and the enemies stop attacking you. Really goes to show how influential he is in the gaming landscape!
Dunkey in DS3: "There should be a feature that you say in the microphone 'stop' and the enemies don't attack you" Madlads at Fromsoft actually implemented that feature
Or like it detects your frustration level, prostration level, and willingness to give up, and all by detecting how much and how loudly you scream profanity. And it makes the game slightly easier every time. What a sick system that would be. And then you are none the wiser to it happening at all so you still think you beat it completely at the hardest level haha.
Elden Ring is revolutionary for including the “jumping attack,” thus allowing the player to implement a plunging attack, known to be the best move in the game, from any vantage point
I'm somehow 115 hours into the game and just on the boss of the third main dungeon. The worst thing is that I only feel I've put in like 30-35 hours tops
6:51 if you revisit Dunkey's Dark Souls III video, he mentions they should add a feature that if you say "stop" enemies should stop attacking. So good to see a game studio listening to fans
As a souls fan, I was suspicious of the Longtail Cat Talisman. "immune to fall damage" Switched display window and sure enough, I was right to question the power of the item. Found the small print: "Does not prevent deaths caused by fall damage"
@@jake_russ Yeah there are points in Dark Souls 2 where you're making jumps that will *almost* kill you but where you're expected to heal or mitigate the damage, but I haven't seen that in Elden Ring yet.
The enemies had actually unplugged Dunkey's controller in an attempt to make the fight balanced. Little did they know that Dunkey's controller was already not plugged in.
@@night00glider Doesn't work. There are several torches with different effects. You should collect them all from different merchants and there are some you can find out in the world.
That's what I figured. I got the hint that you could see them with torches. But the hint never specified. Turns out, the ones I collected weren't the right ones. Still a bit bs imo, just tell me which torch it is in the hint then and maybe even a hint where it could be located when you make such a large Open World game where you can miss an item even easier than before. In the end, I just used AoE to kill them since they stay dead even if you die.
Here we see Dunkey's first mention of Bigmode Company at 3:01. That's just the type of foreshadowing you can expect from Bigmode Company, truly a leader in futuristic thinking
He's been getting us ready for a while, as far as I know, Bigmode Company is foreshadowed in Ghost Hunters 3D and Going bigmode in Hitman 3. Pretty wild.
dude you are the reason i started watching youtube, my friend showed me your hilarious fall out videos (in the wandering man) and i appreciate that you're still going man! Keep up the great vids your sense of humor is a delight!
the fact that he uses the curl up gesture during the godrick fight means that either he's on ng+ or he managed to skip stormveil, fumble his way to rennala's academy, slip and fall and plunge his sword into rennala's skull, take the gesture, come back to stormveil, then kill godrick using the gesture
Just beat it, my Elden Beast was ridiculously glitched as well. Dude broke and sat there in his idle animation, but could cast the falling gold arrow thing without moving or any animation/sounds.
I had that happen with the boss in the catacombs just after Radahns boss fight, but the boss just stood there and didn't even activate his second phase
@@yosefyonin6824 Alternatively you can also play Sekiro. But you can also watch a 40 minute VaatiVidya video explaining the intricacies of Robert and his father's relationship.
@@anotheremptychannel9202 With a game this massive its bound to have issues, no amount of troubleshooting is going to catch all of it. Even From software titles smaller in scope had its share of "how did this get through", you just have to accept things fall through the cracks.
@@TheHeartThatRunsCold maybe they could not make it that massive then just to boost the first impression and focus instead on what they can actually pull off.
My man, it's quite possibly the most successful game of this year, just under CoD or FIFA. It's not hidden at all. It's a gem on display for the whole public to see and appreciate.
Bro the sonic adventure 2 songs just sent me back in time so hard. Plus the rock boss that looks like the sand boss from that game. Truly dunkey is a connoisseur of the classics
this game really makes you FEEL like you dont have the right oh you dont have the right oh you dont have the right oh you dont have the right oh you dont have the right oh you dont have the right oh you dont have the right oh you dont have the right oh you dont have the right oh you dont have the right oh you dont have the right
I love the fall death sound, like it's so hilarious like "OOOoooohhhh....." Plus the fire death is really brutal and makes me never want to die again (to fire)
God the sentient metal balls that follow you are still the best enemies in the game because of the concept, they're just so goofy it's awesome (the best part is that you can stagger the thing too lmao) edit: ok turns they're actually those blob enemies transformed into a ball and now i am incredibly dissappointed that they never were sentient balls made of pure metal and nothing else
The first time I saw them, I thought “Oh, it’s just Sen’s Funhouse; I’ll dodge out of the way.” Then my jaw hit the floor and I almost had a heart attack when the ball followed me. I audibly laughed once I recovered from the shock. Whoever at From Software came up with these things is a master troll.
@@bruhvenant They are definitely not mimic tears. There's a little scarab on the far side. Just like the fire siege carts are being operated by a humanoid you can sneak up on from the back and kill.
@@poopsmith6853 not really, having it in the quick items is a lot easier to dismount while moving, in the item pouch I have to either let go of the left analog to press the dpad with my thumb, or hold the controller weird. I prefer quick item so I can more easily get the jump animation when dismounting.
coming from summits reaction video to yours but i've been crying since he started your video omfg this is pure gold deserves all the likes holy shit I needed this laugh ROFL
So I watched this and then fought the final boss myself, on one of the runs I actually got the glitch where Radagon just doesn't move or attack and was laughing and relieved. But then I broke his posture and broke him out of the spell, I should have been able to get to the second phase easily but I panicked and died. So embarrassing
As somebody who has only played ~50 hours of Elden Ring, I appreciate that this video was 90% spoiler-free for people who only listened to the audio. Except for the part about lobsters. No way I'm stopping to fight them after hearing what they do.
lobster's don't have a second phase. Dunko's battle with the lobster somehow wandered to a different area where a one of the grafted dudes spawn. It was just a coincidence
The first time I was in the underground city I outran one of those things then went into a chapel, got the item at the front and turned around only to find that it had followed me up the stairs and went inside and the doors closed behind it. There was another one later that just tracked me halfway across the city my guts hurt from laughing