I don’t quite remember the full play through, but I know I got REAL lucky with it. I’ve lost the most times with that killer/location combo, it can be super brutal if those wrath meters get up high too fast. Definitely my least favorite of series 1, but still a fun challenge.
Thank you so much!!! I’m so glad you enjoy not only this session, but my other final girl ones! Obviously I love this game a LOT, and I can’t wait to play more of it 😄
I was so pissed. I had holy man coming towards me. He got to my space and I was about to unleash holy hell the next round, killer phase pulled holy man away into the killer space next to mine and killed him off. UGH
If it’s one thing I’ve learned from this game it’s that the best laid plans ALWAYS go south. Because of course you pull the cards that just seem to mess everything up 😑 Figuring out how to deal with those curves balls is definitely the big challenge of the game.
I'm pretty sure it does, but I'll have to relook at the rules for the area. I think it more pulls victims in and then the Killer can swoop in and take them all out. At least, again, from what I remember. Been awhile since I played this one 😅
when you rolled 2 successes on your sprint at 25:23, you could have just taken that victim with you out of the Burial Grounds into the center space and then still grabbed the one victim from the center space and actually rescued them both right away. Rather than backtracking to the Burial Grounds. Ironically, you did waste a movement, lol.
Lol whoops! Yup, after rewatching that, definitely could have save 2 people instead of backtracking and “waisting the movement” 😅 What can I say, when you’re in the heat of the moment, silly choices are made. Looking back on it now, there are LOTS of things I could have done differently, but it is what it is 🤷🏼♂️
@@homegamerdad You did really well keeping the rules straight and doing all the extra stuff you have to do with this scenario. It just made me chuckle specifically because you were like I'm not going to waste my movement! It's a... let's say "tough" scenario, and quite frankly I most just find it frustrating instead of fun because you frequently just get your turn skipped or have very little time to do anything. And you end up just spending most of the game resolving killer turn +all the extra stuff that happens at the end of upkeep phase from events/dark powers. Glad you pulled out the W 😊
I believe @ 1:01:00 the Divine Wrath should have gone up again. It was unleashed by the finale, losing a time and increasing Divine Wrath by 1. Which you did. But then the finale says to increase the Divine Wrath by 1 again at the end.
Yup, you’re right. I increased it once due to effect and my brain was like “okay, that’s enough wrath for this turn” lol. Not sure if that effected too much for that part of the game, but still makes you wonder. Butterfly effect, one small change could yield a totally different outcome 🤷🏼♂️ Either way, good catch! 👍🏻
@@homegamerdad I was actually pretty shocked when I got to the part of the Inkanyamba where it revealed that little detail. It is fascinating which of the final girls have a history with the killers.
Thank you! So glad you enjoyed the play through! Sorry you weren’t a fan of the sound effects, but just fyi, they are pretty much in all my Final Girl sessions. I really like using them, adds a bit of my own flair to the video. A blood splatter here, bone chilling scream there, just some fun ways to elevate the Final Girl experience 😬