First time I got tased I accidentally scared a cop because I had a mistake tick which was slapping my leg for some reason and I got pulled over I slapped my leg and he thought I was about to pull a gun out and I got my ass tazed 🤣🤣🤣 it hurt 😐
@@civiltrack3583 depends on the gun for me. Edit: yup, the r301 and the flatline with the 2-4x are lasers, because the dots are big enough, making it way easier to aim, but on pistoles and snipers, they aren’t the greatest at all for me.
The thing about the R-series in Apex/Titanfall is that it's a modular weapon system. The r301 is the base pattern assault rifle. The r-99 is the SMG based on the same configuration with some components swapped out. And the Longbow is the sniper rifle version. So good pointing out the similarities between the three, the reason is because they're the same modular weapon system
@@adiris8827 longbow took heavy ammo not light. But this is in Apex. In the Titanfall lore the Longbow took a specialized variant of the standard round used by the r-201
It would be pretty cool to have all the military guys listen to "DC EVAC" radio chatter in MW2 and have them pick apart the chatter that's happening on the assault on DC
Funny enough Paul is somewhat right about the G7 being based on an M1 since there's a really rare reload animation where you'd load it like an M1 Garand
A minute and a half in, I'm happy. A real gun expert on this show. I'm a firearms enthusiast (not expert level but close-ish) and work at a gun shop and I love the editing and trivia! Have him on again!
In Titanfall and Titanfall 2 you could actually see some of the calibers used on the magazin or weapon. Concept art also shows sometimes the ammo and role of the weapon, some have text with them. The P2020 is in 11.43 X 23mm. Same as all versions in Titanfall. The R-99 uses the Chinese 5.8mm round (in game it show pistol casings flying out of the gun though for whatever reason). The Alternator is in 10mm. The R-101/201 uses 8.19mm ammo (I think the idea was something like an 8mm Kurz from the STG 44, they probably put the .19 on the end of the 8 to make it not as obvious). The Longbow uses the same caliber but with probably way much more powder behind it. The R-301 is supposed to use a bigger bullet, but sadly there isn't any text on the gun to see what it is. Spitfire MG is in 7.62mm, but no idea what 7.62. The G7 (G2A4 in Titanfall 2) is in 6.19 X 97mm. The C.A.R. is in 6.19 too, but shorter to become a 6.19 X 40mm. The Kraber heavy sniper rifle is in .50 BMG in Apex Legends but is in 14.5x114mm in Titanfall and Titanfall 2. As for all the other weapons, no idea. At some point it simply becomes the Rule of Cool, without much lore behind it.
Well, no guesses as to what round the .30-.30 uses. It always tickled me the Kraber is literally just an anti-tank rifle given an infantry scope. I love the concept of the weapon. Cover? Armor? Giant murder bot? Just aim carefully and slowly pull.
So for future reference: The white X that shows up when aiming down sights and hitting somebody with a shot is called a hit marker The split up lines that show up near the center of the screen when not aiming down sights indicate the accuracy of your hipfire (this applies mainly to automatic guns in most games). If the space between the lines is small, your hipfire is estimated to be within that area, and as you fire off more rounds the space expands and your hipfire accuracy reduces. You probably already noticed this when you were discussing about the Flatline, but all of the guns have unique ammo indicators on the weapons themselves. In the story of the game, the humans who were colonizing the outer reaches of space had what was basically a space war amongst themselves, and many of the weapons here are updated weapons from Titanfall 2. The R-99 and the R-301 were originally the R-97 and the R-201. Guns like the flatline and the spitfire remained the same. Thanks for reviewing the guns in apex! It was a fun video to watch and I got exposed to some terms I didn't know
The back of the P2020's slide looks like the back of my Beretta Px4 Storm's slide, but doesn't have the hammer, as the Px4 Storm is a double/single action weapon. It IS different than most other pistols because it has a rotating single barrel, instead of a tilting barrel. As for .50 cal rounds, we also have the .50 GI and the only thing I've seen it used in was a Gen 3 based, custom .50 cal Glock 19. The non hollowpoint rounds work well, but the hollows don't open up like they should, as opposed to .50 AE rounds from the Desert Eagle, or the .500 S&W hollows.
Great comment! I see what you’re saying, I actually carried a Px4 in a movie I acted in called Take Point: PMC, or PMC: The Bunker. We filmed in Korea for a couple of months, great experience, lots of cool guns in that flic!
@@PaulMeixnerFilms I'm currently using mine as a duty and daily carry. Got it in .40S&W with the Inox slide, upgraded the recoil spring, got a few 17rd. mags for it, and threw an OLight Baldr Mini tac-light/laser on it. I've had it a coupla years now, and it's an absolute delight to use.
Aaaah, wanted to hear his thoughts on the mastiff and sentinel! They're two guns I really like the design of that were not mentioned here! Great video guys!
@@DjDolHaus86 I'd say that dakka is the expenditure of ammo. You can never expend too much, or even enough ammo. Holding and carrying said ammo, however, is a different story.
I agree with his sentiment on peep sights; my Taurus has a rear sight that flip up and down, alternating between a peep aperture and open iron sights. And I'm much more accurate with the peep
This is great, please do another episode! Apex has so many cool guns. The alternator has to be there. And he seemed to be interested in the sights too, so why not show him the other ones, I'd like to see him react to the ACOG
My dad is Cody Carroll, retiered marine. Also he was very high rank in mag oil and helped desin mags and stuff for them. Know he works for sure fire and teaches shooting and jungle survival in Hawaii and south Catalina.
I liked the Peepshot comment here, I've always done my best shooting with peeps... Was the first time where shooting really opened up to me as well, the first time I shot a rifle with a peep sight. Previously I had shot with a scope and was A genuinely horrific shot. I actually remember the first time I shot at boy scout camp was with a scope, and after having missed the trap and getting chewed out for it, the second time I shot, was just desperate to make the paper and it was not fun. Fortunately a few years later I met that classic Combo Preacher/Firearms instructor we all run into, schooled me proper, and he was the one that encouraged the peep... wasn't more than a week or two and I was setting records at the range. Very proper comment on the dial in variation of large sights as well... Specially for precision shooting at anything over 50m with the naked eye, splits are frustraiting as hell to shoot out of bench (or with it lol) just on how easy it is to shift up and down or left and right, specially if you shoot with both eyes open. Though this is a video game and unfortunately the modern trend is to make irons and weapon models as massive and unrealistically zoomed in to the screen, and while this game is certainly not the worst offender, I am not sure how I feel about how it handles iron-sights big fan of sci-fi inworld sights, wish we saw it more, but fuck me that back post is so wide and zoomed... I totally get the design principle though, easier to see whats going on, on screen. What kills me is the newfangled obsession with trying to zoom in with ironsights both in camera and in animation so there is no way that you could possibly have that cone of sight if you were actually holding the weapon. (Also... seriously wtf is with games holding rifles reasonably placed in view on screen, but then having the pistol so close to the screen the slide should put your eye out?)
I think those ammo counters are the future of firearms. It doesn't change the way a firearm functions at all, and if it fails the firearm doesn't stop functioning. In a frenzied firefight, counting ammo spent probably is going to be the least import thing on my mind, even though not having bullets when you really need them could kill you. We already have eotech/red-dot sights on rifles and pistols, so digital ammo counters would be the next logical step.
Okay so only problem, the front post isn't needed in the TF universe bc they have a auto adjusting holographic dot that appears when aiming. So they gain more visibility. The only things that are gameplay are the hitmarkers and hipfire crosshairs
I would enjoy a part 2 of this.... I play a lot of apex so jts interesting to see what a firearms expert has to say about the guns.... I mainly wanna know what he thinks of the Kraber or the Peacekeeper
fun fact: in the Titanfall universe, they use a bullet mechanism similar to ours, but essentially different, it doesn't use gunpowder, but some kind of energy instead, such could be controlled, hence the overcharged bullets ability there was, it did more damage, and had more of a visible trail and lighting when fired
we need a part 2 with this guy with the new weapons and ones they didnt show! like the Sentinal how u charge it up or the new car smg using 2 types of ammo and my fav the rampage!.
One thing I thought of when I first saw the angled magazines on the r-301 and r-99 was that the angle could help you use longer magazines therefore have more ammo and at the same time have the magazine not stick out as much out of the bottom of the gun. Of course having the magazines like that would require an angled follower as well to keep the rounds oriented the right way. Tell me if that makes sense to anyone else or if I'm just tripping
That, or the design was based around reusing a slanted magazine like the one used on the RE-45. Basically designing a carbine or smg to use a standardized pistol mag
So funny how he describes narrower, smaller sights over big, wide ones. Since in the gaming world you don't need to adjust the sight, and you'd prefer the extra visibility.
I wish with the g7 scout the showed the secret reload animation where you put in the mag from the top like a M1 grand so it could show them what the open bolt did at the top.
14:32 from what i remember of the lore of apex and by extension titanfall, the r-101, r-201, and r-301 rifles fire an 8 milimetre cartridge, which is the in-universe intermediate cartridge. other classes of weapons don't seem to be touched, their rounds are similar to contemporary ones in use (i.e. pistols and some smgs using .45 acp or 10mm, the kraber firing .50 calibre or 14.5mm, the shotguns are 12 gauge.) other outliers are the g2 and g7 rifles using a 6.19 millimetre round and lastly the r-97 and r-99 using 5.8mm, despite being classified as submachineguns.
RE-45 does use .45 ACP as referred to in its name. The Wingman is most likely to use .50 Action Express rounds (I heard in the Pathfinder's Stories of the Outlands the guy saying ".50 Cal Rampart" while inspecting a modified Wingman that appeared in the Season 5 BP)
So a few final notes before I slide off to sleepy land lol. 1) there was mention of a peep sight but y'all forgot the classic "post-hole" sight. 2) there was mention of many weapons using the ambi-dextrous charging handle, but nobody mentioned the classic G36 that came with a folding ambi charging handle mounted to the top. 3) when nothing the angled mags there wasn't any reference to the vector which is decently popular and has a high-angled mag well. I would also like to mention a few other forgotten weapons that could have been pointed out throughout this video that have a wider range of popularity for our less educated viewers including the fn f2000, the p226, the mp45, and the mp7. I would also like to note that even though the foregrips "flat nob on the very front" may be a more historically common mp thing, there are a lot of foregrips now that have these very front ended flat tabs in front of the foregrip and they are most often taught to us to be used as a barrel stop or other type of related forward stabilizing system. I was always taught that when in a cqc situation it was for putting against a window or door frame to grip the front end similar to a pod system and provide better stability and accuracy from behind cover.
DUDE, apex should add the option to change to left handed view lol. It wouldn’t be over powered at all. Just would provide a different experience or more familiar experience for some people
So the flatline is a modified surgical/medical tool that's why it looks the way it does I have no clue how the thing works I just know it's a heavily modified medical tool hence its name the flatline
I am left handed but seeing someone wielding a weapon with the left hand while having the right hand free just strikes me with agony Bow and arrow is an exception
Yeah, people who know about guns and work with them will eventually touch on the weird politics surrounding gun legislation. And this episode has some great jabs against those without making it political!