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"Former Dragon Age Writer Says BioWare Eventually ‘Resented’ Writers"  

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David Gaider opened up about why he left BioWare as WGA’s strike is ongoing.
Article by Kotaku: kotaku.com/dragon-age-bioware...
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3 май 2023

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Комментарии : 13   
@Tilim1st
@Tilim1st Год назад
One the one hand, they are right and writing a good story is something valuable, on the other hand, most writers have produced nothing of value in the last 10 years.
@professorprofesserson728
@professorprofesserson728 Год назад
Chicken and the egg. The job isn't respected and it's underpaid, so talented people leave to do something else and you get left with the dregs. In order for the writing to get better the profession needs to be respected.
@TheNSJaws
@TheNSJaws 7 месяцев назад
@@professorprofesserson728 it's a two-way street. In order for profession to be respected, the artist need to get better. And since you simply pay people until they decide to improve, if at all, we should instead wait for those who choose to do good work, and shower them in well-deserved rewards.
@professorprofesserson728
@professorprofesserson728 Год назад
Bioware have not made a good game in over a decade. There's really no reasonable expectation that they will be able to produce good games.
@FreelancerND
@FreelancerND Год назад
Haha, not only gaming industry. Hollywood too. I mean, all we see past 10 years is JUNK writing, par some exceptions.
@elliottreed5283
@elliottreed5283 Год назад
Kotaku article, rip.
@xanaxisgod6489
@xanaxisgod6489 Год назад
doesn't surprise me tbh. dragon age 2 was an insult 2 th talent and th fans inquisition is somehow better but still 2 shallow for th time it takes to make it thru th story
@TheNSJaws
@TheNSJaws 7 месяцев назад
Inquisition did a lot more damage to world-building and lore than 2, making it arguably worse than 2.
@mr.lhd6990
@mr.lhd6990 8 месяцев назад
David is right that writing is seen as an easy outlet. All of these game studios hire women or other minorities to increase the diversity statistics for investment, and the writing department is seen as the easiest way to pad these numbers. Sony's cinematic games are so desperate to be vindicated as storytelling masterpieces, yet they constantly hire talentless activists (particularly of the female variety) who are so incapable of writing good stories, characters, or dialogue that they manage to tarnish the quality of the gameplay experience. The audience severely underestimates how impactful the writers are for the development of a game. They indirectly (or even directly) shape the gameplay scenarios in the game, for example. Every part of the development pipeline is impacted by what the writers do, and it is demoralizing having to crunch on projects that are obviously more concerned with pandering to the activist writer's sensibilities rather than making something interesting.
@bradtorville5526
@bradtorville5526 Год назад
Here's the problem with many writers today. Many of them have personal agendas and they seek to promote those agendas through their writing. Some studios are getting fed up with that. As are many video game players, movie goers and TV show watchers. BIoWare honestly hasn't made a "good" game in quite a while. Mass Effect 3 was a disaster. Andromeda had so many hands in the pot, and so much of it was outsourced to incompetent fools with no one at BioWare even bothering to check on or sign off on any of the work, it's no wonder it too was a massive disappointment. And Anthem? Well, the less said about that game, the better.
@prodigalsonofsuns
@prodigalsonofsuns 9 месяцев назад
Oh yes, the writers are to blame, and not the executives that hired them and financed the entire project.
@TheNSJaws
@TheNSJaws 7 месяцев назад
@@prodigalsonofsuns it's not an either-or situation, no reason to treat it as such. Your employer, if they're politically active, will try to fish out your stances through interviews too. So yes, the writers *are* to blame. So are employers, execs, and everyone else that lets this rot fester.
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