hey quill I stumbled upon your channel it must be around 14-15 years ago watching of all things some League of Legends videos you made with some small RU-vidrs who have surely closed shop by now. I just wanted to say I still love your videos and how it seems after all these years you still just love games
"It is every citizen's final duty to go into the tanks" - Anyone who quotes Chairman Yang (I'm gonna misremember) from SM's Alpha Centuri deserves an eternal thumbs-up!
The cornerstones are a special feature, if you make enough progress to FILL one of the cornerstone pieces, you get access to a number of special advantages, though any factions opposing these ideals, will not be happy.
One of the worst features in the game, honestly. First of all, they are a late game thing - if you reached that point, you are probably already having a very diverse and robust city and economy, where you don't need those Cornerstone bonuses. They are very powerful, yes... but at that stage, they are a complete waste. I had a very nice, big city of over 80K people, and as soon as I activated a cornerstone, I had to sink ungodly amounts of resources into fighting and communication hubs to prevent a complete societal breakdown. Anything I got as a bonus was heavily offset by the cost I had to pay to keep the city from collapsing. While those bonuses are nice, you don't need them at the end. But you will be forced to sink in workers, resources, time, heat and political capital to make them work in a city and remain stable. Even when you try to balance them out, pick one for the one group, one for the other, try to even them out, it is hard. I did all 3 of them for roleplay reasons, but I absolutely didn't need them and I was intentionally prolonging the game to over 1000 weeks (in utopia builder on medium difficulty) just so I could explore and exploit everything. But there is no real need for them. And it especially makes little sense when one is very close to the other. I think my progress and adaptation were shoulder to shoulder. You'd think the sensible thing would be to reward you for investing equally in progress as well as adapting humanity to the new reality, but no, it actually penalizes you. Once you adopt, for example, progress, if you had a lot of adaptation that just means you invested a lot in it as well and now all those laws, researches and buildings will lower trust and increase tension, to the point when they break your city that was, up to that point, performing great.
"I just got out of the shower, so I'm still damp and warm. Which is probably the perfect mood to play frostpunk!" Honestly, it's been my experience that the perfect mood to play frostpunk is when it's freezing outside and I have the window open while bundled up next to my absolute heater of a computer. It's like I got my generator next to me and the frost coming in from outside the window.
I wasn't sure if i'd like frostpunk 2 the first couple hours I played, but I've turned to like it quite a bit. Doing the story mode, in chapter 3 now. And I just wanna say *F The Pilgrims!*