Hope that you have found this useful. Take note that this is not a line by line commentary of the conversation thread in the forum post. I have taken the liberty to simplify the problem for clarity. Much of what is shown in this video is my own interpretation. I plan to do more videos based on the forums in the future. I like to think of this as me playing my part in disseminating useful information from the forums which would otherwise never see the light of day. Or maybe........I am just running out of ideas😅.
Case studies are a great idea. I've known fusion for a year, but I don't know it inside out yet. With one problem you explore all the options, and even if its not the right option the viewer still gets to learn more than going straight to the best solution. Keep up the good work.
I am currently using a 3D connexion spacemouse. I am not aware of any other brands. I think the main advantage with this mouse is that you can perform zooming, rotating and panning with your off-hand. The smooth rotating helps with my presentation too.
Thanks for the content, short snappy and to the point :) One you might like to take a run at sometime for a subject is modelling a GT2 Pulley and others might find it interesting/useful. My parametric attempt here a360.co/357uhVM it breaks two of the tangential constraints in sketch two sometimes otherwise I think the approach is sound. End Product will be Laser cut Delrin.
This is the thinking person's Fusion 360 channel. I like the way that you present various options along with their associated pluses and minuses. Thanks.
Very nice approach. One of the best things about your videos is that you are not afraid to do a mistake, in order to learn something new. Your channel is too underrated. Keep up the good work!!
Excellent as always! Now for a question... what if you want the profile to taper so that its width remains proportional to the narrowing circumference of the cone? For example, if the total width of the ridges at the bottom of the cylinder, where they meet the cylinder, added up to 50% of the circumference of the cylinder, what would you do so that they end up 50% of the circumference at the top of the cone?
Hi, the pipe command is certainly an option. However, it has 2 limitations. It only has square cross-sections. And it always sweeps normal to the underlying face, so the top face would not be horizontal.
Hi @ Fusion 360 School, I always find your case study as useful. Being that I come from a background of sound mixing, might I ask you to employ a mouth to microphone distance of 8" or 200mm so we can have the sense that you are not speaking from within our heads? I have been wanting to ask you this for as long as I have been subbed. It is sometimes painful and interferes with the conveyance of your message. So now I have that out of the way.... there are several design problems I have had with working from a JPG. One was how to create a radiused flange to fit on an air filter box from a US built Chevy truck..The client wishes to upsize the air tube from 3" to 4" It is tricky as heck for me. I could furnish you with photos :-)
Hi Chris. I am really grateful for this honest feedback. When I listen to myself on different earphones, I do sometimes feel that my audio is too "boomy" and I do experience that pain also. For the longest time, I have not been satisfied with my audio. However, I just don't have the know-how. I also have the constant fear of messing up the settings and making it worse. Also, I was hoping for more feedback from the viewers before I embark on any kind of audio adjustment. I think most of my viewers are generally very kind and would not leave any negative comments. But this is the kind of feedback that I need. I do speak quite close to the microphone, perhaps as close as 2 inches. In my previous tests, when I varied the distance to be further than that, it sounded very echo-y. I will definitely try again based on your advice. If you don't mind, I would like to make an unlisted video for you to assess the audio. As for your design problems, do feel free to email me the photos: tanwinghoe1983@gmail.com
@Fusion 360 School Although I do not feel the same as Chris, there is a technical term for the way your voice sounds in the videos. This is called "The Proximity Effect" in microphone speak, and in simple terms, it means that the boominess increases as your mouth gets closer to the mic. Sometimes it is desirable and sometimes not, but this is why Chris is asking you to move back from the mic. In practical terms, moving back from the microphone, even a little (50 to 100mm further back), will help, although background noise will be somewhat more audible. If you are not yet using a pop filter, that will help with plosives (pops from letters like P and D). The next step is to EQ your voice, gently "roll off" frequencies from 500hz down to 100hz. This means reduce the volume on frequencies in the lower part of your voice using a processor called an equalizer. The changes do not have to be dramatic. I opened your video in Adobe Audition and tried the following: -1db at 500hz, -1.5 at 350hz, -4db at 125hz, and -6db at every frequency below that. This more-or-less smooth curve reduced the boominess while preserving your simple, clear, and effective narration. If you'd like to pursue these kinds of audio changes or have questions, I would be willing to help. I really love your F360 videos and would be excited to help, however minor.
@@DanielReetz After seeing your post, I have done some reading on the proximity effect. I will definitely experiment with different distances. I do use a pop filter and I speak into the microphone at an angle. Thank you for the detailed explanation on adjusting the lower frequencies. I think I will try to adjust the source first before meddling with the EQ. I don't have Audition but I guess I can do something similar in Premiere Pro. Thank you for the help. I have always wanted some one-on-one audio assistance. I guess this is a good start with you and Chris.
Are you listening through headphones Chris? I never once thought that there was anything wrong with the audio or his voice. Sounds great to me but maybe it sounds different through headphones?
@@Fusion360School I love your content. It's hard to watch you do this and not be connected to other creators I know because together you could all do even more incredible work. I've got some ideas I would like to share with you privately. Do you have a discord by chance? Or an email I could reach you at?
Has anyone been able to replicate the process at 4:31 in Solidworks? I've been able to extrude up to the surface of the object but it won't let me offset it.