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Generate a cool Bush in Blender 

Kammerbild
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More short Tutorials: • tutorials using german...
Get the Project file for free: bit.ly/3Am8DxN
Check me out on Patreon: / kammerbild
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3 июл 2022

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Комментарии : 75   
@dylansimmons799
@dylansimmons799 2 года назад
How do you fully apply the modifiers? When I do so the whole bush just disappears?
@Kammerbild
@Kammerbild 2 года назад
Hey, thanks for the comment The reason that everything disappears is when you apply the modifiers the twigs and leaves still are 'instances' and not real objects. To fix that drop a 'realize instances' at the end of your second geometrynodes Nodetree. If you do that it might temporarily break the UV's and your Leaves could disappear. To bring the UV's back you can select your leaf object, go to the shader editor and plug in an 'attribute' node in your Vector Input of your Image texture. In the 'name' field type "UVMap" and it should bring your leaves back! Good luck!
@dylansimmons799
@dylansimmons799 2 года назад
@@Kammerbild Oh thank you! I had problem redone your video like 5-6 times seeing if I missed something! It's works and now I can add this to my project I've been working on. Thank you! If I may offer a critique of your video, well two. 1) You go a little to fast to follow, I had to go .75X speed most of the video and was still having to pause and replay a lot of the times to fully understand or find things. 2) I know you have the key stroke reader on screen, which thank you, but some of the actions you take, you kind of cut off on the side of the screen and I was confused and having to look for the function for a while. Only after I had watched about 2-3 times over did I realize you did the whole project in the layout panel for the majority of the video. When you made the new float group at [2:35] I was confused as to where that was because I was using the Geo nodes panel and didn't realize that also had a tools tab with [N]. I defiantly learned a lot and I thank you for the tutorial.
@Igor-en4ee
@Igor-en4ee Год назад
@@Kammerbild Hi. It works thanks. There's still a problem though. After dropping a 'realize instances' all leaves become identical. The colour randomness disappears. Well, I'm too unexperienced to solve this. Thanks anyway :)
@siahsargus2013
@siahsargus2013 Год назад
it took me 45 minutes to watch this 4 minute tutorial
@Fafmagic
@Fafmagic 2 года назад
That's actually really useful. Thanks and keep it up!
@bangyandi1888
@bangyandi1888 2 года назад
I am brand new to DAW and soft soft - these tutorials are excellent an very helpful to get soone like up and running. Appreciate
@Norman_Peterson
@Norman_Peterson Год назад
Jesus your skill with the nodes are very good.
@trentstanley95
@trentstanley95 2 года назад
Quality tutorial, thanks for sharing!
@ethies5084
@ethies5084 2 года назад
HOLY SHIT! Great job. Direct to the point, very well explained! 👏👏👏
@orestes_io
@orestes_io 2 года назад
These are fucking awesome. Thank you!
@Garecra
@Garecra Год назад
Danke dir, für das hilfreiche Tutorial.
@AleixoTeixeira
@AleixoTeixeira 5 месяцев назад
That's really useful. I've learn a thing or two. Nice work!
@faresasem2591
@faresasem2591 2 года назад
brilliant as usual
@ChrisSeilerLFD
@ChrisSeilerLFD 2 года назад
Schönes Tutorial. Danke dafür.
@el-studio3561
@el-studio3561 2 года назад
This is great, thank you!
@daily-JobAlerts
@daily-JobAlerts 2 года назад
I really enjoy your channel and you are a good teacher. I might have missed sotNice tutorialng and I don't get friends with the setuper. I worked
@frostDAirk
@frostDAirk 2 года назад
Great tutorial! Tank you! 👍👍👍👍
@karl-heinzbiederbick87
@karl-heinzbiederbick87 2 года назад
Vielen Dank für das Tutorial :-)
@JoaoVictor-vd9fn
@JoaoVictor-vd9fn Год назад
Very useful. Thanks
@danumbertree2986
@danumbertree2986 2 года назад
Duuuude epic tutorial
@GuilhermoClerch
@GuilhermoClerch 2 года назад
Pure gold!
@cloudlove1
@cloudlove1 8 месяцев назад
Someone help! These constant blender updates are not good for nodes. When I plug in the step to see the branches, 2:24, its just wire frame. I've tried curve to mesh, but no clue what I am doing. Please someone help, I'm using 3.4. Also, this is so awesome, outstanding work.
@rodeotr1
@rodeotr1 11 месяцев назад
you're a genius
@rakdos5371
@rakdos5371 Год назад
Brilliant!
@testtest-bb2dt
@testtest-bb2dt Год назад
In the second geo node when I change the Z value of Rotate Euler node, my branches get scaled in z direction, instead of getting rotated. Any idea why this would happen? Thank you for the great tutorial.
@lungheadz9509
@lungheadz9509 2 месяца назад
Thanks for the video. Like others have said, the speed at which you pace yourself is too fast for a tutorial. I am in awe how quickly you navigate but if you play this video back at .75 speed you should notice that even that sounds like a normal paced video! XD It doesn't take away from the video though and it was generally easy to follow so long as you have some experience with blender. My bush wasn't the best in the end but you've taught me the techniques needed and I shall refine them and revisit this video quite often I'm sure. Appreciated :)
@Lakshay-ex3xe
@Lakshay-ex3xe 2 года назад
Thank you so muchhh thank you
@Valerabelou
@Valerabelou 8 месяцев назад
Why is it that when I try to attach tips to the selection, the foliage disappears?
@GeekusDotOrg
@GeekusDotOrg 11 месяцев назад
Definitely a useful tutorial. I had to slow the playback down to .5 before I could really follow what was being said. Ein bisschen schnell 😏
@radojevici
@radojevici Год назад
I see your texture follows the direction of the branch, how do you achieve that? On my branch, the whole texture stretches the same way no matter the direction of the branch
@centralcrystal
@centralcrystal Год назад
is it also suitable for use in the game? in large quantities?
@weiss9748
@weiss9748 2 года назад
You're amazing
@Kammerbild
@Kammerbild 2 года назад
You too!
@traceurAlex
@traceurAlex Год назад
how can you export this like a Fbx, to use in unity Thanks
@ziruizhu4582
@ziruizhu4582 8 месяцев назад
Hi!How could I adjust the number of the leaves? I can only adjust the number of the trunks...
@gpasdenomgpasdenom1320
@gpasdenomgpasdenom1320 2 года назад
Will I be able to use it with newest ios version??
@TheDavidoff74
@TheDavidoff74 6 месяцев назад
How do I apply the Modifiers without destroying it?
@louisskate8739
@louisskate8739 14 дней назад
hello man what is the first tool u use for the skeleton
@PetrandoRichard
@PetrandoRichard 4 месяца назад
Hi, how much is the size of the final model?
@Eggeroony
@Eggeroony Год назад
How many polygons does this require?
@Riley_Christian
@Riley_Christian 3 месяца назад
What do I do now that the Rotate Euler node is deprecated??? I can't find answers please help
@leo_stanstudio839
@leo_stanstudio839 Год назад
This tutorial is awesome, i've just found an issue exporting it to UE5, i lose all the UV data and it is a big problem, how do you preserve the UV data through export?
@leo_stanstudio839
@leo_stanstudio839 Год назад
ok solved! the problem was in UE during import, i had to specify "create a material Instance" referring to the material already imported (the same used in blender)
@bs_art3625
@bs_art3625 2 года назад
Can these procedural assets be exported to Unreal Engine with the parameters exposed in engine? Like you can with a Houdini digital asset export…
@Kammerbild
@Kammerbild 2 года назад
I dont think so
@mojopin.
@mojopin. 5 месяцев назад
CAN SOMEONE PLEASE TELL ME THE NAME OF THE SONG PLSSSS
@TheOne10525
@TheOne10525 2 года назад
When i displace my branch it moves away from the origin point, any idea ?! Tutorial is AMAZING, i'm subed :)
@Kammerbild
@Kammerbild 2 года назад
Hmm. Did you use the Linear Light MixRGB node for the displacement like I have it in the Video? That should usually fix the problem. The first color should be black. Or have you perhaps acidentally plugged it into Position instead of offset?
@TheOne10525
@TheOne10525 2 года назад
@@Kammerbild Let me check what i've done :D LOL
@TheOne10525
@TheOne10525 2 года назад
@@Kammerbild Fixed it :) thanks a lot :)
@Kammerbild
@Kammerbild 2 года назад
@@TheOne10525 Great!
@darthplagueis2915
@darthplagueis2915 Год назад
Geiler Typ 🤣
@amanonyoutube9591
@amanonyoutube9591 Год назад
holy hell
@MrKaml123
@MrKaml123 2 года назад
laughs in unlimited free trial
@deivasikamanis3074
@deivasikamanis3074 2 года назад
Which software you use to cut the leaf picture?
@Kammerbild
@Kammerbild 2 года назад
Photoshop... but masking Images is part of most photo Manipulation Softwares. Gimp and affinity Designer will ba able to do that too.
@sandwormy
@sandwormy 9 месяцев назад
Where did you get the menu at 2:42 it doesn't show up for me?
@mrcleglaw256
@mrcleglaw256 7 месяцев назад
yeah i dont see it. this tutorial was already hard to follow and understand for a newbie like me and not being able to modify what i created is just a bummer. i want to generate bushes with different leaf count etc.
@ronaldfritz2472
@ronaldfritz2472 2 года назад
Aye mucca
@abdallahmohamed____
@abdallahmohamed____ Год назад
i cant find any of the gemetry nodes you used even the only one i found which is subdivision surface doesn't look like the node you're using !
@rubya5418
@rubya5418 4 месяца назад
It’s not shader editor you’ll have to go into “geometry node shader “
@nadezdasedneva6582
@nadezdasedneva6582 Год назад
Is it possible to control the amount of leaves?
@Kammerbild
@Kammerbild Год назад
Theoretically you can of course control almost everything with geometry nodes. In this setup the leaves are spawned on every vertex on the tips of the twigs. So more vertices = more leaves. So you could influence the subdivision amount before you put the instances on points 🤔
@mrcleglaw256
@mrcleglaw256 7 месяцев назад
​@@Kammerbild thats fine to know and yeah it works but your menu at the end @3:31 would be much more usefull. how to set up that one? done everything step by step but i dont see such a menu.
@mryolp3462
@mryolp3462 11 месяцев назад
Hey, ich hake aktuell beim Schritt 0:45. Es kann sein, dass es irgendeine kleine Einstellung ist, aber ich kann die Vertices nicht richtig herunterskalieren. Selbst wenn ich nur einen auswähle, wird der komplette "Skin", unabhängig vom Radius des Proportional-Editings, skaliert. Kannst du mir sagen was ich falsch mache? :) Edit: Danke für das gute Tutorial!
@mryolp3462
@mryolp3462 11 месяцев назад
Lösung gefunden, falls noch jemand das Problem hat: beim Proportional-Editing "Connected Only" aktivieren!
@r.m.9681
@r.m.9681 2 года назад
derbe!
@Kammerbild
@Kammerbild 2 года назад
Isso!
@6stemcoruption497
@6stemcoruption497 2 года назад
perfect speed 1.25
@Roinist
@Roinist 2 года назад
hello friend ?? can you tell me if this program also works on iPhone 7 Plus with iOS 15.4 ??
@Kammerbild
@Kammerbild 2 года назад
I doubt it brother
@otstksy1563
@otstksy1563 Год назад
Yhis is the limit to knowing your shit😅😅
@Stepduber
@Stepduber 11 месяцев назад
Not very helpful, so much is left out and missing or gone through too fast. I dont have a group tab on the side panel to handle input/output and cant figure out why it's missing so ive wasted my time here.
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