The fucking cantering mechanical horses make me laugh every time. They’re so stupid and I don’t care if they are the worse slower choice. They’re funny damn it!
I don't know if i would be too much to ask or if it would garner a lot of views but it would be cool to see the battle for Nuln as described in The Thrones of Chaos novel being recreated with multiple players. Just a video idea.
vampire coast really needs access to it's own zombie landships that aren't walking on two feet and flying ghost ships like reskinned thunder barges to really tie up the theme and help them stay competitive. Love to see them getting some spotlight on the youtube community too. Really nice battle with the usual balance complaints put to side.
I always thought a flying ghost ship that works like a mortis engine and another undead sea beast would make them good. Sartosa also needs more mortal units.
I don't know, the more common something is the less unique and flavourful it tends feel I would rather see something unique to them over just copying something else
*Man O' War* in total war warhammer. Yeah, forget about your conundrums of balance and fairness. You're not balancing ships of the line, war galleys, ironclad dreadnaughts, floating castles, rickety technopunk junks, dragon-carrying triremes, daemonic longships, and so on in a manner that will make sense. You'll also have to get comfortable with the fact that not all factions have a navy, build ships, or control sea creatures.
They almost unplayable in campaign. Weak artillery, weak front line. Even monsters are bad. I dont know what they do in wh 3 with vc but they are really bad now
They aren't a very popular faction I don't think so I'm not so sure. Maybe they'll be able to share something with the Counts when they inevitably get another dlc
Coast unit dlc idea, a giant undead whale crawling along the ground covered zombie pirates shooting at things. Would it be good? No. Would it be awesome? Yes.
Sartosa sure do need new mortal units. Not too many, just a few, an artillery, a long range specialist, maybe a hero and new voice lines where they can scream "MANAM!" instead of "SIGMAR"
Yessssssss!!!! We need naval combat again...even if it's only a few ships per faction it doesn't need to be balanced just lore accurate... If a faction is navy dominant it should perform the better.
There is Warhammer Corsair game on Steam which is still available if you want to sail the ocean blue of the Old World. Man o War table top was fun to play and you do see the models in the ships you see each faction use when their armies go to see so they have the designs. Maybe as a last hurrah perhaps but yes it would be a lot of work? N'Kari's sword quest battle looks very similar to that map but outside that I haven't seen it.
I really wish they port the campaigns of Warhammer 2 and even Warhammer 3 back to immortal empires. For example if you could enable "story mode" options in the map setting to enable things like that. Or at least re-enable the final battles of many of the vortex campaigns such as this, final attack/defense of Tor Yvresse and last battles of shadow and blade, etc.
Don't know if anyone else is experiencing this, but I'm not seeing M&C on my feed even though I'm subscribed for the last few weeks. Gotta hunt for it a bit when it used to be near the front. Any word, homies?
just youtube things. hopefully as i get back more on a consistent schedule it wont be such an issue. but its fairly common for RU-vid not to send out notifications properly
Man Ide yell it from the mountains if it did any good. We need naval combat. I get it would be a development nightmare and I've come to terms that we will likely not see it. It would be a real shame to not expand on the vampire coast and also not have other factions represented in the huge ocean & sea fairing spaces that dosent see much action.