It's been awhile ever since I've updated this account, but here's a surprise to, hopefully, compensate for my general absence.
Most may not know, but if you remember one of my previous game projects named "Runner", it had gone through a sudden stage of development. It's now known as "GlowStone", a retro-style action-adventure RPG, with a good amount of beat 'em up elements.
Everyone is more than free to give the alpha version a try:
www.mediafire.c...
Some things here and there may seem off or incomplete, but this is all I can provide for the time being. Compared to Rem and any of my previous game development projects, I can assure you that this one will not meet a sudden end of development; I've been having too much fun working with Glowstone, so those who are interested can certainly except more out of this game in the future.
Update (1/4/11 - Alpha V1 FIX)
-Green card/PC-G disappearance glitch had been fixed
-Defense aptitude for all characters had been decreased
-Save points now heal HP completely of all party members, but will not recover KO'ed characters
-Boss fight is now generally less difficult
-New reward for those who finish the demo
Update (1/7/11 - Alpha V1 FIX 2)
-Jumping/Falling Blocks tutorial changed to be easier
-[ESC] key no longer quits the game, but serves as an alternative to open the in-game menu.
-Shining Specials or "Supers" for all characters ( Up + [C] )
-Lightened the background for BioLab, to make it easier spotting out G-Cats
-Status menu can now be accessed
6 сен 2024