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In summary, it looks like gm_buttes is well-rounded. It's a bit cheeky at first the way it has you wander a seemingly empty landscape, however right when you feel bummed out about it, you realize it's hiding a tremendous catacomb behind a very small crack in a dark hole. The bottom line is, you really feel like you're moonlighting as an adventurer.
17:00 I wanted to answer these questions and provide a bit of interesting info on things like this in the historical record! Massive underground complexes like this aren't unheard of, not by a long-shot. You drew comparisons to the tombs of Egypt, but there's also catacombs, like Odessa, Rome, and of course Paris. Typically they begin as quarries, or mines- the Paris Catacombs I believe was a chalk mine, which they'd use for mortar, that was simply stacked with bones when the cemeteries started overflowing. There are other examples, like Matera in Italy, which started as cave dwellings built into the sides of cliffs, but slowly and steadily expanded deeper and deeper into the roots of the mountain as the population grew. They're still discovering ancient water cisterns and such in these places, they're been inhabited for such a long time. And Matera highlights the difficulty of dating these structures, continued habitation subtracts from the archaeological record, rather than adding, as in the deposition of layers and artifacts within those layers. That's not the only kind of underground structure we find in Archaeology, though. In Anatolia, what is now Turkey, there are the "underground cities". You may have heard a story; a man who accidentally discovered a passage into one while renovating his basement. The most famous are Derinkuyu, Kaymakli, and Özkonak. These cities are sometimes up to twelve levels deep, and some are rumored to have passages connecting other underground cities in the region. They're almost completely unique to this region of Turkey, though there is one underground city I'm aware of in Iran, Nushabad. They date back to about the 8-7th centuries BCE, maybe built by the Phrygians, though Özkonak was probably built by the Byzantines. They were carved into the area's soft volcanic rock, which was easy to tunnel through, and used throughout the centuries as a place to retreat from hostiles, by the ancients to hide from conquering empires and by Christians to hide from persecution. In the ancient world, building an underground city like this had its advantages; if your city was made subject to an empire, and proved rebellious and disloyal, said empire may tear down the walls of the city, leaving you completely dependent on them for protection. An underground city, however, cannot have its walls torn down, and thus cannot be fully subjugated. Indeed many of these cities have complex defenses, round stones that could be rolled into entrances and other fortifications. As for why they'd go underground, in a desert like this, we may look to the Garamantes or Nabataeans. Both lived in what were called "wastelands" by the people of the time, but both of them, with ingenious engineering solutions managed to tap vast reservoirs of fossil water trapped under the limestone of the Sahara, and the sandstone of the Arabian Desert, and used this water to feed agriculture, animals, and supplemented themselves with vast wealth from the trade routes which they alone made possible. The Garamantes went extinct when the fossil water reserves ran dry, appearing for the first time in 1000 BCE and the last in the 7th century ACE. Petra's surrounding regions were settled as early as 7000 BCE, the Nabataeans moved in around the 4th century BCE, but were driven out by earthquakes and shifting trade routes, around the 360s ACE, or declining gradually since then. It is totally within the realm of possibility for an ancient people to build an underground city, the one seen here is even comparatively puny. The one thing they absolutely didn't have the technology to do however is make such vast, flat ceilings of stone, underground, out of brick. They'd need to build arches or pillars to support that ceiling, modern people are so used to big flat ceilings made of concrete and rebar that we don't realize this anymore, but once you notice it, it's *everywhere.*
Just want to add the possibility that something like this is hiding under the Sahara, Gobi, or in the Middle East isn’t 0%. and those are just this sort of climate.
@AdolfHitler-wo1my Gee golly gosh, what a reply, what a valuable piece of insight you just HAD to share. I mean it's not like you could've just, not said anything at all, right?
I remember playing this map on sandbox servers back in the days, thanks for featuring it on the channel! I'll never forget the fear and terror that came over me when i first discovered what lies at the bottom of the well....
Once you feel like you've went through the entire map and begin noclipping, use commands like mat_fullbright 1 and showtriggers 1 (w/ sv_cheats 1) to make paths & functions of the map visible. It might unleash something you've forgotten.
I swear to god every time i hear that "Hello everyone!" i feel like a child noticing their favourite TV show coming on. I've been watching your channel for a while now and everything you do is so unbelievably comfy, even the creepy videos, which kind of breaks the creep factor XD
I used to play on this map when I was younger, and I would always put up a combine army against a bunch of rebels, and whoever won would be put up to the test against a bunch of zombies, and it was a whole lot of fun, which is why I will always remember this map
Idea: On stable maps, you could use an alternative mod that adds a more powerful firearm to use a designated ‘Breaching Gun’. Like a TFA Shotgun or something. If a barricade has a lot of health, you can force it open without using explosives. Breaching Guns exist in real life as well, in the form of Magnum-Caliber shotguns which use sheer force to help its user enter.
I do think there’s something almost liminal about deserts or just vast open spaces that seem to go on forever. I always was drawn to Uncharted 3’s section where you’re lost in the desert, walking in random directions of seemingly endless sand dunes. I always thought that part of the game was so cool but could never put my finger on why until now
Librarian, you just awakened a core memory. I used to play on this map with my old friends all the time. we would set off nukes, chase eachother with cars, and just mess around. Always avoided the tunnels though. Thank you for this, it was a welcomed memory to be reunited with. :)
i really like your ability to create such complex and well constructed sentences, that depicts every of your thoughts, like i was thinking them, on the go.
PvP with your friends using only granades would be hilarious. Imagine walking through a dark tunnel and suddenly a granade comes from one of the dark hallways or a window and lands right in front of you.
i remember a map that was called cs-desert i think that literally was fallout themed i used to mess around a lot on that map especially the combine mech i remember the mech breaking and not actually walking around
I remember playing on this map a ton on a fairly small sandbox server a ton. The underground catacombs were always a blast to hide in while only three or four others are on. Stalking around there like some movie monster trying to put a scare into other players who wonder in only to turn a corner and get spooked by another was also fun
I took my friend who doesn't play GMod through this map and as we walked through I filled it with weird dupes and NPCs while doing my best to pretend like it was just the map being weird. I even made there be "tiers" so the first level was no enemies and scattered food like melons, second was Half Life 2 HEV suit pickups and metrocops with stunsticks, third was zombies and house furniture. In the final room I spawned a human centipede dupe. Good times
This maps looks sooo damn familiar.. Like a certain owl and his friends played this map with a game made of their own "Axe Roulette".. but then again, what do i know. It's been a while since i've remembered:D
I love your videos. Exploring eerie places with a brilliant commentary makes me feel somehow very comfortable, especially when I watch them in the late nights. They have a unique atmospheric feeling that is hard to explain.
Hey Librarian, I moved across my country to go to college and live on my own. I'm lonely because classes haven't started and I haven't made any friends yet. Your videos and the spirit you bring to them have just been a joy for me, especially since I'm going through a bit of a stressful time. Thanks, and keep up the videos! My favorites are the GMod maps! :)
Ahh, this one takes me back. I used to be a regular player on a particular sandbox server that often played this map. I remember making all sorts of weird janky-ass vehicles and driving them around the terrain, and making floating forts with crates and plastic barrels on the lake. I also remember a little game I came up with where we made some overly-ambitious spooky PAC3 creations and chased people through the underground maze with them as they tried to make their way to the bottom. Lots of fun memories here.
You had me laughing so hard with the way you said, "carefully" as you slid down the well. 6:42 😆🤣👍🏼 Yep, I'd be so lost by now. 18:00 Can you imagine being down in these passageways with no light at all!! 😳😱 Too bad there's not an option letting you mark the walls or floors someway so you'll def know whether you've already been in an area.
This reminds me of a Gmod video similar to this but it was like Gm_flatgrass the one with just the small concrete platform I think and its just a video of some dude messing around playing the game but then you can faintly notice a small building far far away at like the corner of the map and he runs towards it for a good minute until he's at the building and he's acting all confused by it, soon followed by a jump scare of a ragdoll Herobrine or Creeper I think? This video was like probably 10ish years ago and I cannot find it but it was creepy unique just like this video for the time it was made. I wish I could find it again and rewatch it.
I have a huge passion for VR and watching your videos fuels that feeling even more. It's a dream to have a VR just to play Gmod and see with my own eyes what it's like to explore this magnificent game. Thank you for doing such a rewarding job to watch! 🥰
Brings back memories of the Sass Patrol GMod server. Would chase around players with the Prototype speed/weapons and at times a bit of noclip in the tunnels while we used the PlayX player to play spooky music.
The idea of a forgotten civilization that is a huge maze of these small little barracks and is forgotten is quite terrifying it's like whoever created the map it's like trying to get your mind to play tricks on you to the point where you lose your mind and start seeing these vivid things is a really scary concept
I have many fond memories of playing this map with my brothers. its so huge and empty, it makes a great playground for playing around with object mods. and committing friendly fire from a distance LOL. I liked to hide random NPCs in the tunnels for someone to find later
Can't help but think about Dante's Inferno when you kept going layer after layer, some will know why it's specifically Dante's Inferno (a hint, it's a movie that takes place in a setting similar to the tunnels on this map) but most will not, just know that it'd be heavy spoilers.
First of all: Nice video. I love to watch them in the evening. You should really try a game named Zerahypt, when you like to look into something else than gmod. It´s a game made by just one person called Syrsa. Sadly he left RU-vid some years ago. The game has many different places to explore and it´s basically just made for exploration.
First map I played deliberately before watching your video, was dissapointed noting was there, but its a good sandbox map! Bruh I noclipped and didn't see the whole underground section