Тёмный
No video :(

Halo Reach PC/Xbox One Review: It's Good - But There Are Issues 

Digital Foundry
Подписаться 1,4 млн
Просмотров 303 тыс.
50% 1

Alex Battaglia goes in-depth on Halo Reach's port for Xbox One S, Xbox One X and of course, PC. Find out where this conversion excels and where it falls short in this extended, deep-dive analysis.
Subscribe for more Digital Foundry: bit.ly/DFSubscribe
Join the DF Patreon, support the team more directly in producing work like this, and get pristine quality video downloads: www.digitalfou...

Опубликовано:

 

25 авг 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 1,5 тыс.   
@evandinc
@evandinc 4 года назад
The audio was one of the first things I noticed. Immediately after my first firefight in the campaign I searched the audio settings to no avail. Non-music sounds need to be beefed up badly.
@FunctionalBreadMachine
@FunctionalBreadMachine 4 года назад
I thought I was the only one haha. Yeah that's also one of the first things I noticed. The music is considerably louder than all of the other effects in the game.
@14supersonic
@14supersonic 4 года назад
Yeah, the audio is one of the things that are really bad in this port. Its also bad at giving you a sense of direction as well. Not sure how they over looked this after all the extra time they spent "optimizing" this game up until now.
@ZinhoMegaman
@ZinhoMegaman 4 года назад
Yeah I even lowered music volume to have a better hearing of the sounds.
@evandinc
@evandinc 4 года назад
@@penguinchip try updating drivers and checking games stability or whatever the option is in steam
@steamempire
@steamempire 4 года назад
its apparently an oversight in the settings, there is a settings file and the default audio quality is set to 0
@KenniTheKid
@KenniTheKid 4 года назад
i knew this game felt off above 60fps. Thanks for clarifying.
@THECURSEDJ117
@THECURSEDJ117 4 года назад
I thought it was just my PC having a hissy fit, felt like it was stuttering something horrid. Capping at 60 feels a lot nicer to play on at this moment in time
@killertruth186
@killertruth186 4 года назад
@@THECURSEDJ117 Have you tried to do the same method like Fallout 3 and Fallout New Vegas?
@Modzorz
@Modzorz 4 года назад
i think they literally just patched it today, actually! just played some games and the 60+ fps setting was actually working.
@killertruth186
@killertruth186 4 года назад
@ I was thinking disabling the in game vsync and let your control panel do it for you.
@labombaromba
@labombaromba 4 года назад
@Modzorz Don't think so. My MCC hasn't seen a single steam update since I got it a day after release.
@Agtsmirnoff
@Agtsmirnoff 4 года назад
0:56 Correction: Halo 2 came out for PC in 2007, not 2004.
@WilliamSwartzendruber
@WilliamSwartzendruber 4 года назад
I was going to say, it came out for Vista.
@cerjmedia
@cerjmedia 4 года назад
"All in a game from 2009" Yeah, pretty sure it came out in 2010 but close enough (10:13 for reference)
@Agtsmirnoff
@Agtsmirnoff 4 года назад
@@cerjmedia Dates are just all wrong in this video.
@LowSpecGamer
@LowSpecGamer 4 года назад
"... Halo Reach could very easily maintain a flawless 60 FPS on almost any hardware out there" Oh it can run on some machines all right, but it sure ain't easy or look pretty X)
@batmangovno
@batmangovno 4 года назад
Is that foreshadowing?
@BE3R-LF94
@BE3R-LF94 4 года назад
Given how modest its demands are, could you at least TRY to run it at medium before butchering it? Pretty please? :D
@slandgkearth
@slandgkearth 4 года назад
@Swirly Kalen to be expected with that trash gpu.
@Drilbit
@Drilbit 4 года назад
Make it run on a Intel stick fam
@scrustle
@scrustle 4 года назад
I heard 343 have already mentioned the audio issue and that they're working on a fix. Hopefully that's coming soon.
@KayJay01
@KayJay01 4 года назад
They have, they've also said the unlocked framerate is just there because the community wants it. They originally said it wouldn't even ship with unlocked framerate because it wasn't ready and had lots of issues (like Alex mentions) but the community wasn't happy about that so they added it back in but said it didn't work as intended. And it obviously doesn't. This will get fixed though.
@tholesund3760
@tholesund3760 4 года назад
343 has known about the fucked up audio for months and they still haven't fixed it, so my expectations aren't high. Based on what they've said, they might come up with some improvements, but not soon.
@NatrajChaturvedi
@NatrajChaturvedi 4 года назад
Well it can not come sooner because the audio sounds a lot worse than the comparison done in the video. I can not change my sample and bit rate in Windows Sounds settings below CD quality 48000 Hz because it is greyed out but those who can reduce the setting to FM quality 37000 Hz get much better quality. I suspect DF did that before recording that comparison!
@NatrajChaturvedi
@NatrajChaturvedi 4 года назад
@@tholesund3760 wow thats discouraging then because as far as I am concerned, the game is unplayable because of how muffled the audio is. I can overlook everything else including not being able to play at higher than 60 fps but not the terrible terrible audio.
@TheRixtah1
@TheRixtah1 4 года назад
Please, God, let it be soon
@leonthesleepy
@leonthesleepy 4 года назад
Biggest issue i have is with the audio. It just sounds....horribly off and muffled? I dont remember it being this way even with Halo 1 on the Xbox
@callusklaus2413
@callusklaus2413 4 года назад
I'm on PC, and the audio is mess. Outside of sounding muffed, occasionally I get this really horrible electronic/lag sound that occurs when there's a lot of action. Curiously, it seems to be tied to specific maps. I can play the invasion playlist with no problem, team slayer has a lot of offending maps that makes me want to deafen myself
@malecrium8665
@malecrium8665 4 года назад
@@finn264 source?
@TheIshikawaRin
@TheIshikawaRin 4 года назад
Just some small date corrections: Halo 2 for Windows Vista released in 2007, not 2004 and Halo: Reach launched in 2010, not 2009. But overall this is another great video from Alex, as one would expect.
@haloepic3092
@haloepic3092 4 года назад
Bailey Jones little correction, just shut up
@TheIshikawaRin
@TheIshikawaRin 4 года назад
@@haloepic3092 Rude.
@ICEMANZIDANE
@ICEMANZIDANE 4 года назад
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@TheIshikawaRin
@TheIshikawaRin 4 года назад
@@ICEMANZIDANE How is this related to date errors exactly?
@by2083
@by2083 4 года назад
@@ICEMANZIDANE bro whats wrong with u commenting the same thing on everything
@Bonerlord
@Bonerlord 4 года назад
There's a GDC talk on Reach's automated LOD system, if you're more interested in the detail on that
@Prizrak-hv6qk
@Prizrak-hv6qk 4 года назад
At first I was like: The sound is really odd/crappy. Then I was like: I haven't had this much fun playing an FPS in ages.
@Liamlucid
@Liamlucid 4 года назад
At first it was so bad I didn't want to play it, then I played it for 5 hours.
@SwitchingRooskies
@SwitchingRooskies 4 года назад
But the internet people are saying the quality is breaking the game and everyone is refunding it, so what you are saying can't possibly be true.
@vegetarey
@vegetarey 4 года назад
The audio is broken on the PC version, and i expect to use mods or change config values in a game from 2002 to work properly, not in a new release (from a 10 year old game), on xbox one is ok, on PC is just a cash grab release, stay away from this crap.
@chomp_5412
@chomp_5412 4 года назад
Are enough people playing it on xbox to get into matches?
@pseudonayme7717
@pseudonayme7717 4 года назад
It's my favourite Halo game. Wait until you are playing on legendary with some skulls on, the battles become truly great and the leves are beautifully designed. You will heave a sigh of relief every time you finish a level 😎
@michaelw4861
@michaelw4861 4 года назад
Every time I hear the theme music to Halo it makes me want to play the games.
@farhanyousaf5616
@farhanyousaf5616 4 года назад
I still get goose bumps when I hear it... especially Halo 1 music.
@Kronos0999
@Kronos0999 4 года назад
Except they've all gone to shit and now all you remember are the memories and not the game.
@chomp_5412
@chomp_5412 4 года назад
Are enough people playing it on xbox to get into matches?
@michaelw4861
@michaelw4861 4 года назад
@@chomp_5412 Last I checked, yeah.
@EchoDissolve
@EchoDissolve 4 года назад
Pavlov was a gamer.
@MajoraZ
@MajoraZ 4 года назад
Some other post-processing issues the video didn't cover: Rain looks way less thick in the MCC version, and throughout even this video you can catch moments where some sort of haze or volumetric lighting is missing, such at 8:36 : In the 3650 vesion, there's a slight green coloring/haze to the view, wheras the MCC version is much clearer and the green coloration is gone.
@KeyJOSH8
@KeyJOSH8 4 года назад
That "LowLevelFatalError" crash is something I've encountered in a number of games that use Unreal Engine. Removing my GPU overclock has always fixed it. UE games seem to be less tolerant of overclocked hardware for some reason
@christopherscott934
@christopherscott934 4 года назад
Noticed this issue as well.
@VideoGameTuto
@VideoGameTuto 4 года назад
@Boba Fett wrong. UE is used to the spartan cuatomization interface, i can replicate that error by switching to another monitor while having the game on fullscreen
@TexelGuy
@TexelGuy 4 года назад
I got that crash only once while alt tabbing and coming back, but I do have a GPU overclock. I dunno if it's really the overclock or the alt tabbing that caused the crash, because I've heard of lots of other games that have stability issues when alt tabbing.
@SeiyaDLuffy
@SeiyaDLuffy 4 года назад
Halo Reach doesn't use Unreal Engine uses havok
@Liamlucid
@Liamlucid 4 года назад
I fixed it by adding 60hz to my monitor edid, I only had 75hz before, adding 60 fixed it. Weird bug
@Simpyphus
@Simpyphus 4 года назад
My guess is patches will address some performance issues, sound, common bugs, but not much else. I would be genuinely be surprised if they actually tweak the presentation for motion blur, bloom, etc. The unlimited frame rate option is labeled as beta, that should have been clarified. Either way, even now its much better than playing the 360 version. The original is just so muddy and feels much less responsive. This remaster fixes what matters most.
@ajaakola2
@ajaakola2 4 года назад
And on 4k its so good on pc! I don´t care if its not perfect as I loved this game on 360 and this is the best version in my option right now, yes even if there are some problems.
@blehgopie
@blehgopie 4 года назад
The online co-op input lag when you're not host is a problem with the entire MCC and I have no clue how or why it hasn't been fixed yet.
@IHydro
@IHydro 4 года назад
YES, why aren't people addressing this more...
@walkieer
@walkieer 4 года назад
Yeah do people not play campaign with friends or something?
@Pokemark17
@Pokemark17 4 года назад
Yeah got a new pc at the start of the week and the game was unplayable my friend and I both had issues regardess of who was host
@super_pretendo
@super_pretendo 4 года назад
Like drunk-driving a fucking boat.
@edison700
@edison700 4 года назад
It was like that on the 360 when it was new if I remember. It's probably a netcode/engine thing, doubt they could fix it without breaking something.
@hunterking572
@hunterking572 4 года назад
I just finished the game on PC at 4K yesterday and had no clue the game had AO or depth of field effects.
@InnuendoXP
@InnuendoXP 4 года назад
Why is animation frame interpolation not a thing for this!? Mods for Halo: CE have it, source ports of the Quake engine games have it. Is it too CPU intensive or what?
@DiegoAlanTorres96
@DiegoAlanTorres96 4 года назад
Inexperienced devs
@arecaidianfox
@arecaidianfox 4 года назад
I remember some discussion a while back about how Chimera's frame interpolation was power-hungry. But considering that even old versions of Chimera work on something like an Acer Aspire V3-572G-543S and can maintain a minimum of 60FPS for Halo 1...
@joeykeilholz925
@joeykeilholz925 4 года назад
Fail
@MajoraZ
@MajoraZ 4 года назад
I don't even remember animations running at lower frame rates when I played this at 120fps during the flights, is it a new issue introduced in the final build or something?
@secret333plays
@secret333plays 4 года назад
@@MajoraZ Its only an issue above 60fps. Also, despite how it is talked about in this video, I have found it unnoticeable in actual gameplay.
@KayJay01
@KayJay01 4 года назад
Did Alex have a minor stroke at 6:50? "Post processed anti aaaaaasing"
@cambienvenu
@cambienvenu 4 года назад
KayJay thought my phone was crashing for a sec there lol
@johnd8726
@johnd8726 4 года назад
It was an audio bug. Hopefully Digital Foundry will release a patch for Alex, before his next video.
@redbeardnj
@redbeardnj 4 года назад
Hahaha ..might be those Klonopins too.🤣
@cad3nce
@cad3nce 4 года назад
@@johnd8726lol!
@KayJay01
@KayJay01 4 года назад
@Felix Aglon Is he really not a native English speaker? Huh, I couldn't tell. If that's the case, I can't fault the guy. I know I slur some words myself when speaking English (I'm also not a native English speaker) so I shouldn't be picking on someone else for making the same mistakes I am.
@FunkadelicPeach
@FunkadelicPeach 4 года назад
Sound is the biggest issue I've noticed on PC. Infection has heavy breathing sprinting sounds louder than gunshots. it's ridiculous
@quan4481
@quan4481 4 года назад
FunkadelicPeach does it matter if you have a certain toe of headphones, say turtle beaches vs astros
@JSTM2000
@JSTM2000 4 года назад
12:43 Overwatch has the "exact" same issue, running it above or below 1080p breaks some of the effects even thought it's not a remaster of an older game.
@jbb479
@jbb479 4 года назад
The sound mix is a mess -- the weapons don't even sound like they're in stereo anymore. The fact that the problem has been known for months and they're still staying it's going to take a lot of time/work to fix makes me think they really screwed something up in the conversion.
@Syncopia
@Syncopia 4 года назад
I don't want to sound like a zealot or anything but 343i doesn't have a stellar track record for programming and bugs
@LiamNajor
@LiamNajor 4 года назад
@@Syncopia I think we should be glad it works as well as it does currently considering said track record
@MorningstarJinn
@MorningstarJinn 4 года назад
Hope this adresses loads of the stuff that everyone seems to ignore
@user-fo3qd2dh4d
@user-fo3qd2dh4d 4 года назад
yup man it killing me
@ICEMANZIDANE
@ICEMANZIDANE 4 года назад
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@TekkitForTheFunOfIt
@TekkitForTheFunOfIt 4 года назад
@@ICEMANZIDANE You are comparing 3 full priced games to a $10 ($8.30 if you buy mcc) port, get a grip.
@alexescobar817
@alexescobar817 4 года назад
@@ICEMANZIDANE Why are you copy and pasting this this rant over and over?
@TekkitForTheFunOfIt
@TekkitForTheFunOfIt 4 года назад
@@alexescobar817 Doesn't help that its not even a well worded comment...
@MrBurtbackerack
@MrBurtbackerack 4 года назад
Effort that goes into a video like this is impressive
@BuzzaB77
@BuzzaB77 4 года назад
sound is not muffled per say, most of the 'direct' sound is missing. looks like distance cues are not sent to sound. You're hearing more environment reverb more than the source, presumably because the engine is not calculating the source as being at a closer distance so it's like you're hearing what it would sound like from far away.
@DuckAlertBeats
@DuckAlertBeats 4 года назад
That feels like it makes sense
@PinkBunnyCorporation
@PinkBunnyCorporation 4 года назад
I was thinking the same. It feels like the game is putting the source of the gun firing 10 meters in front of you, or no source at all. As if it were completely missing entirely. I think the latter is the case. All we are hearing is sound reflection.
@dude3718
@dude3718 4 года назад
Fast Internet in Germany?!?! Tell me, where you can learn this power!
@6ch6ris6
@6ch6ris6 4 года назад
well i have 100mbit/s think that is fast enough
@Law0fRevenge
@Law0fRevenge 4 года назад
Step 1: Don't live in a town below 100.000 citizens. That's basically it.
@DenGuleBalje
@DenGuleBalje 4 года назад
@@6ch6ris6 Rookie numbers
@bauernkind8595
@bauernkind8595 4 года назад
@@6ch6ris6 there are countries out there, where 100mbit/s doesn't count as internet. 😉
@deiminator2
@deiminator2 4 года назад
Berlin 1gbps here
@adrianC_
@adrianC_ 4 года назад
The weapon sounds are too soft.
@ICEMANZIDANE
@ICEMANZIDANE 4 года назад
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@by2083
@by2083 4 года назад
@@ICEMANZIDANE smoke a bowl chill out and play some halo reach grifball
@terskstarfxx
@terskstarfxx 4 года назад
@@ICEMANZIDANE Is it necessary to answer every single comment? You are a pain!
@by2083
@by2083 4 года назад
@@terskstarfxx lmao
@TexelGuy
@TexelGuy 4 года назад
They sound so weak.... The gunplay is a crucial part of this game and they reduced its volume so much that I have to increase my windows volume way up to be able to hear them to feel the "punch" from any of the guns, but the downside is that everything else is blasting my ears because they are ungodly loud, so it's not really possible to get it right from the user side.
@birms3287
@birms3287 4 года назад
I noticed the audio immediately, had to turn all the other volumes down to 50% just to hear the guns. :/ i knew it couldnt have been that bad in the original release
@D-Rguitar
@D-Rguitar 4 года назад
The sound issue seems like it's been overly compressed. The loudest dynamics have been squashed and the quiet ones raised, exactly what a compressor does. So the initial bang from a weapon is quieter but the ring out and reverberations are louder which can be useful but not in this case. This is different from digital compression codecs EG. low quality MP3's where you just lose quality instead.
@Newgodofwar
@Newgodofwar 4 года назад
Kinda like the loudness war with CD's?
@InnuendoXP
@InnuendoXP 4 года назад
Like loudness equalization turned up to 11? So at some point someone came along and went "Dynamics bad! >:["
@SwitchingRooskies
@SwitchingRooskies 4 года назад
The issue is equalization. Not compression. Poor equalization can make audio sound flat and unflattering - similar to poor compression, but equalization is an easier problem to solve. The author is probably using default motherboard Realtek audio which is junk compared to other dedicated hardware options. The way the audio was actually recorded also has an impact on sound quality - none of these details regarding audio recording configuration was shared(I'm being generous by assuming he recorded all footage himself).
@boredbastardbullshit
@boredbastardbullshit 4 года назад
I don't think you understand the point of this channel, nor would I guess Alex to use Realtek garbage. The game sounds like absolute dogshit on everything. Got a soundblaster AE9? Congrats, it'll still sound terrible.
@SwitchingRooskies
@SwitchingRooskies 4 года назад
@@boredbastardbullshit I understand that an actual comparison would not be conducted so lazily.
@gregoryross9770
@gregoryross9770 4 года назад
For Christ sake can somebody please fix the sound!!!!...I felt like I bought Reach the soundtrack.
@FeralSparky
@FeralSparky 4 года назад
The guns sound like they are 10 feet away from you when you fire them.
@MslashW
@MslashW 4 года назад
The soundtrack actually sounds fine as far as i'm aware. It's SFX that have issues.
@ryrin6091
@ryrin6091 4 года назад
@@MslashW That's his point. That only the soundtrack works fine.
@gregoryross9770
@gregoryross9770 4 года назад
@@ryrin6091 Thank you sir the soundtrack is jamman👌🏿
@bazzy5644
@bazzy5644 4 года назад
@@MslashW The voices sound muffled too, at least the comms chatter in game does. I have no frame of reference for the cutscene sound.
@HelveticaBold1
@HelveticaBold1 4 года назад
How is the HDR implementation? That’s certainly a bonus.
@sirbumblebee6245
@sirbumblebee6245 4 года назад
that's another thing, HDR is missing on PC
@abc123a5
@abc123a5 4 года назад
Sir Bumble Bee is it? Because i was just gonna fire it up to test it. I saw hdr looks amazing on xbox one x but really no hdr on pc? Even if u enable on system settings?
@sirbumblebee6245
@sirbumblebee6245 4 года назад
@@abc123a5 no setting for it in game at least
@RazorEdgeBullie
@RazorEdgeBullie 4 года назад
Yeah, no HDR on PC.
@isarafan
@isarafan 4 года назад
I bought it just to find out there is no HDR. Maybe will return it now...
@DoctorZombo
@DoctorZombo 4 года назад
hahahaha Alex, Q&A= Questions and answers. QA = Quality Assurance
@syrupgoblin4920
@syrupgoblin4920 4 года назад
I wish it still had the bloom. That's one of the things that made the original so beautiful to me
@mainsmain
@mainsmain 4 года назад
No
@Skazzy3YT
@Skazzy3YT 3 года назад
Audio is fixed. Framerate interpolation and viewmodels are fixed.
@iplaygames9837
@iplaygames9837 3 года назад
i just purchased mcc and i was wondering about issues with halo CE and reach, so CE sound issues also fixed ?
@monocore
@monocore 4 года назад
Why did you wait so much to fire those first shots at the sound comparison? My anxiety levels went off the chart.
@SvDKILLSWITCH
@SvDKILLSWITCH 4 года назад
Personally, while I agree with everything you take issue with, I think you should have mentioned the areas that 343i have already taken note of as issues. Things like the sound mixing have been addressed - the current mix exists due to issues converting the sound from the 360 version. Dynamic audio mixing wasn't working in the late flights, but was fixed prior to release, indicating 343 are continuing to work in this area. Further audio enhancements will take time, and 343 have said they will update us when they have more to share. The VFR (variable frame-rate) mode has been labelled as experimental, and guidance has been that the intended experience is 60fps, but support for uncapped framerates has been included at community behest. I hope further improvements are planned to this mode. Ultimately I think Reach just got to the point where they had to hit a release deadline. It's a good base to work from, but I hope further improvements are in the pipeline and that it doesn't get abandoned in favour of working on bringing Halo CE Anniversary to PC MCC.
@FidelisG
@FidelisG 4 года назад
I couldn't agree with you more on your summation: "preserve as they were and improving at the same time". Hopefully the developers will listen and implement this methodology for the next instalments of the MCC!
@a1do255
@a1do255 4 года назад
9:55 The shadow of the gun is missing in the video footage on the left declared as “PC 4K Enhanced Graphical Quality.” On the right side the shadow is properly rendered.
@AvithOrtega
@AvithOrtega 4 года назад
Being a music producer and videogame composer, I cantell you somewhat what they did with audio. It sounds very compressed and low resolution, which means that they probably compressed the audiofiles to be smaller so less memory space it uses, and that "muffles" the audio, there are less high end. But what is worse for me is that it also sound overcompressed (what people percieve as "louder"). Therefore the dynamic range is diminished, and this is not a thing of file compression, but more a mixing process that somebody at 343 thought was necessary, but it already sounded perfect, there wasnt any need to remix the audio.
@fredcrewneck
@fredcrewneck 4 года назад
The multiplayer is bringing back good memories!
@GregH999
@GregH999 4 года назад
Dang I forgot how great the Halo multiplayer was... I am totally hooked yet again....
@BlazeHedgehog
@BlazeHedgehog 4 года назад
Thanks for this, Alex. These kinds of changes (and removals!) drive me absolutely crazy. Remasters shouldn't take away features. I wanted to hurry up and play Reach on PC before my Gamepass Ultimate expired in January, but I may just tough it out on the 360 if it means preserving the original visual effects and sound design.
@spiffyshadow
@spiffyshadow 4 года назад
I really want someone to talk about the fact that we cant see other peoples Spartans in lobby and have zero time to look at service records. i feel like armor and nameplates have been devalued and people care less about obtaining them also it seems like the social aspect has been ruined by all this. i wanna jump into a lobby and see someone with Emiles helmet and think wow that persons put in serious work. it just doesn't feel like that anymore. please cover this. like so Digital Foundry can see. oh and also. where is cross play? Microsoft windows... Microsoft Xbox.. Microsoft published game.. come on Microsoft and 343.
@eclipse9304
@eclipse9304 4 года назад
Reach was really held back on the 360, glad it's getting the care it deserves, but I feel like it can shine just a bit brighter, mostly in the smaller details.
@nimbulan2020
@nimbulan2020 4 года назад
Glad to see my high framerate experience replicated here. Weirdly though, on my system running at 120 fps, it seems to switch back and forth between smooth and jittery motion - running smoothly for a second, then jittery for a second, back and forth constantly.
@thejonathan130
@thejonathan130 4 года назад
I know You won't want to hear it, but setting it to 60 frames keeps it from jittering.
@nimbulan2020
@nimbulan2020 4 года назад
Oh I did that pretty quickly, and I've been recommending it to others too. Playing at 60 fps is much more responsive in this game than you'd expect since it's using an older single-threaded renderer, which has significantly lower input lag compared to newer multi-threaded engines. Unfortunately, this is also likely the reason for the framerate dips on the Xbox version, since the consoles have very poor single core performance.
@xCodeh
@xCodeh 4 года назад
I haven't been able to play matchmaking since release. My PC is far beyond the required specs (i9-7900X, 1080ti). I'm not trying to be impatient but its lame I can't play. FPS goes from 200+ to under 30 constantly during gameplay. If anyone has a fix, PLS respond or dm me on twitter @xCodeh
@3KPK3
@3KPK3 4 года назад
Chill people. They will fix the audio issue soon most probably. Be happy that they provided a remastered version of this fan favorite in 4K 60 fps! Thank you Xbox and Game Pass!
@Hylander_1989
@Hylander_1989 4 года назад
I think the point is that this game was months in beta with a general attitude being 'it will be released when its polished/ready' it's obvious MS pushed 343 to get this out the door before Christmas. The game certainly could have benefitted from a later release. I noticed the audio and geometry LOD issues on X. I love the 4k presentation and enjoyed my play through though. The art design really does shine at a higher res.
@MarikHavair
@MarikHavair 4 года назад
"Be happy to pay for an old experience in an inferior state" I'll be happy when the game is free of basic technical flaws and not before, it's not like they did this out of generosity.
@jettangeles2707
@jettangeles2707 4 года назад
Thank you for this in-depth analysis. I was wondering why I felt “micro-stuttering” while above 60 FPS (I have an Acer X34P) and it was very jarring to the point that I haven’t touched it since it released on PC. When I get on, I will lock the FPS to 60 to see if I get a better experience.
@tamasmasable
@tamasmasable 4 года назад
You guys at DF continually make outstanding and fair in-depth content. The amount of work you put into your videos shines through clearly.
@Megaspartan23
@Megaspartan23 4 года назад
According to PCgamingwiki, there is a way to fix the audio Go to %USERPROFILE%\AppData\LocalLow\MCC\Saved\Config\WindowsNoEditor\. Open GameUserSettings.ini. Change AudioQualityLevel from 0 to 1. If you still experience audio issues, try increasing the value.
@sonsofblades
@sonsofblades 4 года назад
22:24 This is the same issue that happens with previous Halo (CE and 2)games on PC that had a 60 FPS toggle. All of the animations were 30 FPS, non-keyframed, since it was targeting a perfect 30 FPS on the console. Obviously, with PCs being more powerful, when uncapping the framerate or setting to double the model's base animation frames, it becomes extremely obvious. So it seems that maybe it's an engine limitation more than anything else, or Bungie hand animated every single model.
@InnuendoXP
@InnuendoXP 4 года назад
Maybe, but community mods for Halo: CE implemented frame interpolation to correct for this. Pretty sure the anniversary version had something similar.
@sonsofblades
@sonsofblades 4 года назад
@@InnuendoXP Oh I'm sure that is the case, just like modders did for Quake 1(10 FPS non-skeletal animations).343 industries, I would imagine, used a small subset of their dev team to work on getting Reach out, since the vast majority of their 450 person team is working on Infinite. Or Reach could have engine issues that prevent true frame interpolation. Without looking at the code, we won't know. I just know that converting the old engine to run on x64 cpu's was an absolute monumental task, to put it mildly.
@SkyOnPC_
@SkyOnPC_ 4 года назад
These animations played back fine at uncapped framerates during Test Flights 2 and 3. Whatever change they've temporarily made while trying to fix the input latency above 60 have since broken them.
@sonsofblades
@sonsofblades 4 года назад
@@SkyOnPC_ Well, I'm guessing we'll see a patch pretty soon then.
@SteelSkin667
@SteelSkin667 4 года назад
Sounds like the audio mixing is completely out of whack. Ambient sounds are almost all the same volume regardless of distance, and the weapons sounds are toned down to the point of sounding muffled. All the dynamic range is lost, almost like they ran everything through a compressor.
@GameplayandTalk
@GameplayandTalk 4 года назад
That was a ridiculously involved analysis, Alex. Great work! These ports definitely don't seem perfect, but man I really want to play this with a keyboard and mouse.
@AdamSFM
@AdamSFM 4 года назад
Slight correction, Halo 2 came to PC in 2007, not 2004.
@Shezmen88
@Shezmen88 4 года назад
I hope the devs see this. I can't like this video enough. You always do such a honest job.
@storm-shadow1237
@storm-shadow1237 4 года назад
Plays best on PC
@EchoDissolve
@EchoDissolve 4 года назад
Alex was such a great addition to the DF team. I remember a few years back this felt like the PlayStation Pro channel, but now we have Alex to champion the PC platform. Thank you, DF and Alex.
@getsbaked
@getsbaked 4 года назад
he vocalizes my thoughts with such extensive technical knowledge, he really is a joy to listen to.
@JHD6045
@JHD6045 4 года назад
I am a part of the Insider xbox program and the Insider for Halo. On one of the support forums they've said that they are working on the LOD system for xbox 1X. Apparently they had a check list of things they wanted to make sure they hit right before releasing. I guess the LOD system was one that as far as the xbox goes would be addressed later on.
@evergaolbird
@evergaolbird 4 года назад
I experienced that elevator scene, and yes - the sounds need fixing very badly. You can't even hear the gunshots with the BGM playing in the background.
@martixy2
@martixy2 4 года назад
Verdict: Wait for the sound and animation fixes.
@Rynkowski100
@Rynkowski100 4 года назад
This was perhaps one of the best reviews I've ever seen for a halo game. Still gonna get the remastered version of the game but sad to see some of those bugs in the game. Reach was my favorite halo game growing up so looking forward to playing it again. Definitely subscribing and loved some of that old halo music you threw in there. Overall, well done with the review!
@Totone56
@Totone56 4 года назад
Damn, these Post-Processing problems and the lack of Motion Blur are huge bummers ...
@DrunkLocked
@DrunkLocked 4 года назад
Something to note and possibly may want to be looked into: On Xbox one x, this reach update has considerably broken performance in other Halo titles in the collection. I'm not sure if it's the added load of the UE4 engine in the background or what, but I have found Halo 4 to be less performant, halo 2 classic to be less performant, and with it's remastered graphics on to be downright unplayable, with vsync issues incredible stuttering and sub par framerate. Halo 3 has been fine in the 1 or 2 levels I played and I haven't tried ODST, nor Halo CE and its remastered graphics. It is incredibly unfortunate, as before this patch I found the games were running brilliantly pre patch. Now, Halo 2 with remastered graphics is downright unplayable at times. If you're curious to see, boot up outskirts in halo 2 with remastered on. Leave the crash site and head into the plaza. The minute your view fills with it, the framerate drops, the screen tears and the controls become less responsive. Anyway, hope you guys take a look and I love your content. I've put in a support ticket but the more it's talked about, the better. Also to note, no idea if multi-player is effected as I haven't checked at this time.
@IainsTheName
@IainsTheName 4 года назад
Jeramy Reynolds Yes! I thought I was going mad as it had been a few months since playing it but I could’ve swore the other games felt 60fps when playing yet after getting Reach I played 1 and 2 waiting for it to download and wow what a difference in remastered mode! Felt so sluggish :-(. Hope they fix ASAP!
@DrunkLocked
@DrunkLocked 4 года назад
@@IainsTheName Well I have put in a support ticket. Figured I'd get the word out. My friends on an Xbox one S and the OG console say they had no issues, but I have no idea if they even have the eye for it. All I'm aware of is the enhanced console. Fingers crossed they get it fixed ASAP. Wouldn't be surprised if the performance changes were for the old UI Engine and the switch to UE4 has made them less performant.
@iMagic16
@iMagic16 4 года назад
22:45 THANK YOU! i knew there was something wrong with 144fps in this game but my friends just called me mad. Little do they know. Everything just felt too "off"
@trblemayker5157
@trblemayker5157 4 года назад
I'm glad that games like Doom 2016 focus more on 60 fps being the minimum.
@kitsunelegend7976
@kitsunelegend7976 4 года назад
I mean, we're talking about a nearly decade old game that was originally designed for the Xbox 360, where getting even a stable 30 fps was amazing... All 343i did was port the game over to PC. This isn't a "remake". Nothing was remade, nothing was redone. Its simply a port. A rather well done port though tbh, considering how old the game is, and the quality of some other ports in the past.
@joeykeilholz925
@joeykeilholz925 4 года назад
Pc games always better than console. Sadly Microsoft and bungie didn't get the memo after halo 2 and before 2019
@trblemayker5157
@trblemayker5157 4 года назад
@@kitsunelegend7976 Considering how the game runs on laughably low pc requirements, Bungie would've done a stellar job on the PC port if it had happened. Too bad MS thought the PC market was a trove of pirates back then.
@memebot6490
@memebot6490 4 года назад
@@trblemayker5157 Steam didn't exist, if I'm not mistaken. PC WAS full of pirates, cause of lack of dedicated online store. It was even worse back then.
@NickkTran
@NickkTran 4 года назад
Paul Westfall Steam been out for 16 years. It's just people were used to buying game back then.
@deathab0ve
@deathab0ve 4 года назад
11:35 look at the shadow casted by noble 6 on the falcon. Big improvement.
@getsbaked
@getsbaked 4 года назад
So excited you guys made a video covering this issues so soon! I have been discussing them on various forums and so many people are completely ignorant of any issue and think it's perfect, now I have a place to point them because you go into more technical detail than I can dream up! Amazing work at DF, love you guys!
@NeoVejiita
@NeoVejiita 4 года назад
Halo 2 PC wasn’t released until 2007 :O
@Gitaroo236
@Gitaroo236 4 года назад
Alex also forgot to mention hdr is omitted on pc I think.
@DarkReturns1
@DarkReturns1 4 года назад
No! Is it really??
@DavidsDead
@DavidsDead 4 года назад
I like how you tell me up front in the title, and then expand on it in the video.
@theDiReW0lf
@theDiReW0lf 4 года назад
Definitely need to patch the sound. But goddamn, Halo @ >60 fps is incredible.
@eduardogodoy8438
@eduardogodoy8438 4 года назад
0:50 Wasnt Halo 2 released for PC in 2007?
@kevincampbell989
@kevincampbell989 4 года назад
yes it was.
@TheVitaltundra
@TheVitaltundra 4 года назад
The sound is just terrible. Like why that wasn't a priority before launch is a beyond me its so bad.
@GraveUypo
@GraveUypo 4 года назад
it's because it's 343. i remember when 343 took over how halo reach took a nosedive.
@lehelzelenka207
@lehelzelenka207 4 года назад
It's like, the gun I shoot with is 20 meters away from me. I heard better sound quality in android mobile games.
@Tony-yn5rr
@Tony-yn5rr 4 года назад
Dumb. You want to listen to gun shots that sound dangerously loud and hurt your hearing? Stick to counter strike go or go to a real shooting range
@BlackjackCZ
@BlackjackCZ 4 года назад
I agree with you. The sounds, in particular the weapons, could have used more work.
@MrSunnyd1993
@MrSunnyd1993 4 года назад
@@Tony-yn5rr imagine being such a kissass that you would justify the shitty gun sounds in this game
@romero1337
@romero1337 4 года назад
Glad you touched on the audio. Playing reach on the 360 always had great punchy audio. On the PC everything sounds mixed and muffled with very flat weapons.
@jpip546
@jpip546 4 года назад
Good summary, I'm surprised there was no mention of the incredibly lacking graphical options, and the even worse default keymapping, and incredibly limited remapping. As well as the crouch mechanic that simply does not fit on keyboard and mouse.
@HAL1138
@HAL1138 4 года назад
This was in Beta for months. Why can’t they release a finished version of anything?
@jetsetatrophy67
@jetsetatrophy67 4 года назад
You could uninstall it and reinstall when they release their patches.
@F1zzzy90
@F1zzzy90 4 года назад
Because daddy Microsoft wants it now, not after Christmas
@Myst97
@Myst97 4 года назад
Outside of audio issues and the crouching on PC, the game has been pretty flawless for me and my friend. Audio doesn't really bother me a ton because it doesn't sound that bad. Glad they released the product lol feel and plays finished.
@MLGJuggernautgaming
@MLGJuggernautgaming 4 года назад
Considering how hard it’s been for Xenia to emulate reach, they did a good job. Makes me wonder if they even know how their own game works
@bazzy5644
@bazzy5644 4 года назад
Its not their own game in the first place, the only game 343 made in this collection is halo 4. Bungie made the other halo games. So its no wonder 343 and splash damage are fumbling in the dark here.
@Kirtahl
@Kirtahl 4 года назад
I love that familiar sound of casings hitting dirt from that M6. Audio design was always good from Bungo
@FazedInferno
@FazedInferno 4 года назад
I thought the game looked way flatter than I remembered and sounded less impactful/punchy. Learning that the post processing is scaling with resolution and seeing the difference in bloom/dof/hbao is eye opening. I hope they can make those changes and readd motion blur. At the moment the game looks more like an early 360 game in higher resolution than one that came out in 2010
@MegaSmiley
@MegaSmiley 4 года назад
Yeah game felt really weird with an unlocked framerate so I just locked it to 60. Disappointed, since I only recently got a 120hz monitor and I was loving how smooth other games felt.
@farhanjamli3676
@farhanjamli3676 4 года назад
My feeling exactly A lot of freezing and stuttering issues No subs during gameplay The sound is muddled as hell, the guns sounds like bb guns and can barely hear the coice acting under all that noise
@linhza501
@linhza501 4 года назад
I found the voice to be loud as hell across the board, while gun sounds and effects are muffled.
@ICEMANZIDANE
@ICEMANZIDANE 4 года назад
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@UndertakerU2ber
@UndertakerU2ber 4 года назад
Freezing and stuttering? Are you for real? I've been able to play it just fine on my GTX 1070 and 4670K at 4K 60FPS, besides my antivirus falsely detecting the executable as a virus at first. What are your specs?
@Ryzen-gh1en
@Ryzen-gh1en 4 года назад
@@UndertakerU2berthis is not an unreal engine game right, if it is im shocked not because it is a very older title because back in days almost 99% UE3 games use to be stuttery mess fuck same with today UE4, i didn't get any stutters or freezing problem at all with my ryzen 1600 and 1050ti can play above 100+ fps most of times max setting XD
@farhanjamli3676
@farhanjamli3676 4 года назад
@@UndertakerU2ber dude I'm also playing at 4k 60fps but with higher specs than you are dude. R5 2600 and rx 5700 xt. Just bcoz you don't have the problems doesn't mean other people don't.
@CR0WYT
@CR0WYT 4 года назад
Thank you for confirming the uncapped fps issue. People keep saying I'm crazy and that uncapped fps is fine when it's clearly not.
@sprtndlx
@sprtndlx 4 года назад
On reflection, the lift on normal reach you can stand and walk normally on it but on mcc, the lift makes your character lift its legs as if you are jumping and moving makes you slide. Like how kat is in 17:19
@aL3891_
@aL3891_ 4 года назад
"Colleague John..." you cut him deep John.. you cut him deep.. :(
@xd-ko9oo
@xd-ko9oo 4 года назад
what should he have called him then? dear john? bf john?
@aL3891_
@aL3891_ 4 года назад
They usually call each other "friend" but in the CRT video, John called Alex "Colleague", presumably breaking his heart and now having him calling John "Colleague" as well
@batmangovno
@batmangovno 4 года назад
Enough of this levity boys, we have frames and pixels to count!
@bazzy5644
@bazzy5644 4 года назад
You are a weird man, stop making fanfiction with guys doing their job, this is strange behavior lol
@tedahwooga
@tedahwooga 4 года назад
The audio made it literally unplayable for me
@cad3nce
@cad3nce 4 года назад
Me too. It's a real shame.
@x-coin6740
@x-coin6740 4 года назад
Whats wrong with the sound it sounds fine to me 🤷‍♂️
@Tony-yn5rr
@Tony-yn5rr 4 года назад
Stupid. I don’t want to damage my hearing from playing Halo. If you want gun sounds yo sound dangerously loud stick to csgo kiddo
@WonderMePartyStrip
@WonderMePartyStrip 4 года назад
@@AfterBurnerTeirusu It can't be fixed. Read the article they used in that pic from the tweet.
@NonsensicalSpudz
@NonsensicalSpudz 4 года назад
@@Tony-yn5rr Did you really just call someone kiddo for playing CS? also you do release we have this amazing thing called volume Guns are loud, they're guns
@clayharned2745
@clayharned2745 4 года назад
The above 60fps issues definitely are noticeable, but I wasn't able figure out exactly what the issue was until watching this video. I'm kind of disappointed since I always play above 60fps. Great video, thanks.
@The.Sky.Driver
@The.Sky.Driver 4 года назад
For anyone interested in articulating their thoughts more on the sound issue: the word your looking for is "Transient". The transient signature of an audio sample is the first 0-2ms of an audio sample that can be tuned to provide audible 'pop' to an audio clip. This all sounds good, but if we took all high-transient sounds (gunshots in this case) and boosted those first 0-2ms, what would happen over time is that you'd experience a slight form of ear fatigue that can be much more concerning than 'boring audio'. With what I know of sound, this was probably the reason (ignoring any possible technical issues that I'd have no way to anticipate or explain). It does result in an over all muddy mix, but without an entire overhaul of the way sound works in the engine, I'm thinking this may have been the only option for the sound team. Feel free to Google around on this subject matter so that your RU-vid comments and Reddit threads sound 10x more interesting.
@LamziLamziLamzi
@LamziLamziLamzi 4 года назад
finally, been waiting for this video
@user-fo3qd2dh4d
@user-fo3qd2dh4d 4 года назад
you waiting
@LamziLamziLamzi
@LamziLamziLamzi 4 года назад
@@user-fo3qd2dh4d yes
@matheuskiskissian
@matheuskiskissian 4 года назад
Changing the "AudioQualityLevel" from 0 to 1 in the GameUserSettings.ini file seems to have made the audio quality a bit more clear for me
@DiegoAlanTorres96
@DiegoAlanTorres96 4 года назад
How about changing it to 3?
@ZinhoMegaman
@ZinhoMegaman 4 года назад
MSAA can be forced through display driver just like 16x Anisotropic Filter and it works perfectly with the in game AA. Here I play in 1440p with 4xMSAA. Edit: I forgot to say that looks better then 4k without any MSAA, but this is my personal opinion.
@Shadowninja1200
@Shadowninja1200 4 года назад
I actually really enjoyed playing this co-op with a friend. LAN doesn't seem to suffer from the input latency issue that is apparent on this video. Personally, I'm just disappointed that there is still a lack of subtitles for the gameplay section of the game. Like how is that accessible to people who can't hear well? Otherwise the game ran pretty flawlessly at 4k 60fps on my gtx 1080 and a kabylake i5.
@chiefmegadeth
@chiefmegadeth 4 года назад
I always thought the ghosting was my TVs fault. I used to ask friends if they had this issue. A couple of friends said they never had that issue. Now I know they were full of shit. Looks great and no more ghosting on the X1X is so good!
@getsbaked
@getsbaked 4 года назад
Unfortunately it is almost impossible to trust other gamers words that aren't technically savvy. There are thousands of people that will tell you their version of Links Awakening on Switch doesn't have performance problems when that's simply not true, these people will throw constructive conversation out the window.
@tadtakuma
@tadtakuma 4 года назад
I've noticed that some, usually less tech-savvy people, are less prone to noticing stuff like that. It's not necessarily that they're lying, but rather just not noticing or caring about it.
@getsbaked
@getsbaked 4 года назад
@@tadtakuma Yeah it's just frustrating when they declare there are no issues. Power to the people who aren't bothered by these minor imperfections, I have a friend who plays with horrible screen tearing and doesn't notice any issues, his PC was running games at 12 frames and it took him days to notice something was wrong.
@MicroCosmix
@MicroCosmix 4 года назад
I stopped playing becuse of the bad sound, I hope they fix it so I can play through this game. I have a good soundsystem so bad sounds becomes to obvious..
@panic_diver
@panic_diver 4 года назад
Exactly dude, sound mixing is horrendous which only becomes more prominent when heard over a wider dynamic range be it through a good sound system or a nice set of headphones. Hoping for a quick fix.
@ICEMANZIDANE
@ICEMANZIDANE 4 года назад
Crash Bandicoot, Spyro, MediEval, Resident Evil 2.... Devs take money in hand, spend time and effort and bring these awesome games to 2019 standards. MS, LIKE ALWAYS, is greedy and used to milk MS fanboys. MS sells 1:1 conversion of Halo for 10bucks. Just for comparison, BF 5 for example sold for 15bucks in the last origin sale... No effort spend, no money taken in hand.PLS STOP ADVOCATING BIG COMPANIES LIKE MS. 10 bucks for what??? There is absolutely no development effort. BTW, MediEval's remake gives you the base original PS1 games aswell. That would have been nice if MS would have done a Halo remake + ship the originial game with it like MediEval. But hey, who is MediEval right? MS ftw.
@TexelGuy
@TexelGuy 4 года назад
@@panic_diver People have gotta be playing the game using some REALLY shitty speakers/headphones to not be able to hear the glaring issues right away. I thought it couldn't be that bad, but it was worse than what people were describing, atleast for me. (Apparently some people get crackling audio too which is even worse)
@by2083
@by2083 4 года назад
@@TexelGuy yeah wasnt that bad but could be better
@panic_diver
@panic_diver 4 года назад
@@TexelGuy I couldn't even complete the first mission. Everything felt flat, shooting felt impactless with no feedback. Enemies don't react much to bullets and gun sounds are buried under all the other noise. You don't need to be an audiophile to discern these glaring issues, in a game about shooting and guns its genuinely a deal-breaker.
@getsbaked
@getsbaked 4 года назад
I've been running the game at 5k, 4x 1440p, and I thought AO and DoF was completely absent from the game, this explains a lot.
@KevTheGalaxybender
@KevTheGalaxybender 4 года назад
I'm glad DF reported on the sound because who knows if 343i would have been motivated to fix it
@AQDuck
@AQDuck 4 года назад
Everyone said I was crazy that the given FPS didn't feel right... Well, who's crazy now?
@drLuigidr
@drLuigidr 4 года назад
My biggest problem is coop latency. Can't enjoy the campaign with my friend
@WarpBeacon
@WarpBeacon 4 года назад
Danke schön, Alex! Thanks for the video!
@snuffhit
@snuffhit 4 года назад
Can I just say that the reviewer is perhaps that best I've ever heard. Clear, concise and provides very useful insight.
@PogueSquadron
@PogueSquadron 4 года назад
We played this the other night and it warped us back to playing on 360 10 years ago. Played it for hours like no time had passed at all. I was so disappointed when Halo 4 and 5 didn't follow up on the gameplay of this game. Could play Invasion forever!
@walkieer
@walkieer 4 года назад
Yeah, co-op is really laggy for non-host players. The movement input lag is insane. Big issue the breaks the campaign experience with friends.
@bazzy5644
@bazzy5644 4 года назад
I really think its the peer to peer making this a problem. I played with seperate friends hosting it with relatively good internet 100 mbit/s ajnd the other one claims he has got 500 mbit/s and never had any lag at all.
@walkieer
@walkieer 4 года назад
@@bazzy5644 Yeah it's fine if you play multiplayer, barring unavoidable hit registration latency. But this is way laggier than other P2P games I play with my friends, movement is like ice-skating. Probably has to do with host side movement.
@Kr1spier
@Kr1spier 4 года назад
Halo 2 came out on OG Xbox in 2004. It didn't come out for PC till the Games For Windows Live version came out in 2007.
@GTD_Galatea
@GTD_Galatea 4 года назад
While I'm loving playing the Master Chief Collection on PC, I agree with the points Alex raised on the video. I hope 343 Industries fixes them in the future. On a side note, I would also like to add that the subtitles are not working correctly: they only appear during cutscenes, and due to the game's muffled sound, sometimes it can be difficult to understand what some characters are saying during gameplay (I'm looking at you Auntie Dot). This also means that deaf people will have a terrible time understanding what is going on. I would also like to correct Alex on something he says at the beginning of the video: Halo 2 for PC was released on 2007, not 2004 (which is the year it was released on Xbox). Digital Foundry has been good to me. Time to return the favor.
Далее
Cute kitty gadgets 💛
00:24
Просмотров 10 млн
🎙А не СПЕТЬ ли мне ПЕСНЮ?
3:09:39
Просмотров 1,6 млн
The Sad State of Bethesda Games
16:34
Просмотров 323 тыс.
Halo Reach Firefight Weapon Tier List
11:47
Просмотров 57 тыс.
Dear Developers, Stop Listening to Pros
22:27
Просмотров 2,2 млн