Тёмный

Dear Developers, Stop Listening to Pros 

ShreddedNerd
Подписаться 85 тыс.
Просмотров 2,2 млн
50% 1

Join the Discord: / discord
Should developers listen to pro players? maybe not.
The Next Major RTS Will Fail. This Is Why: • The Next Major RTS Wil...
User Research on Destiny: • User Research on Destiny
Jaime Griesemer isn't good at Halo: • Changing the Time Betw...
The Truth Behind Halo's TTK: • The Truth Behind Halo'...
Horizon obsessive hints: / 1500683870815109120
KingKrush8's Death by a Traffic Cone: • KingKrush8's Death by ...
Halo 3 UX: maxhoberman/statu...
Halo 3 matchmaking: / 1519826305319067649
#competitive #fps

Опубликовано:

 

29 июн 2022

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 10 тыс.   
@Sonof_DRN2004
@Sonof_DRN2004 Год назад
The pros are supposed to be good at the game, not change the game so they can be good at it.
@LaperLarden
@LaperLarden Год назад
Gotta remember that Halo's MP didn't start as this hyper-competitive sweat fest. It started on the couch with split-screen, which is about as casual as you can get. Even down to the screen cheating. Though I never use to do that... Never.
@theuntouchableking6124
@theuntouchableking6124 Год назад
Being a pro doesn’t make you smarter than an actual game developer
@deriznohappehquite
@deriznohappehquite Год назад
It’s important to remember that a good chunk of FPS players don’t ever even touch competitive multiplayer. Many only dabble in it. Very few actually play competitively.
@lonec1777
@lonec1777 Год назад
The worst case of this is when a game was not designed to be competitive, then the developers try all the sudden to engineer it to be competitive.
@forwarduntodawn.
@forwarduntodawn. Год назад
Been playing a lot of Apex in the past 4 or so months and i absolutely despise how Respawn just agrees on whatever stupid idea the 0.1% of players have. I hate what game developers do to competetive or casual games today, creating changes that simply cater to the 'professionals' and completely forgetting/not caring about players that just play the game casually for fun. It's actually ruining certain games and removing the fun and enjoyment.
@doltBmB
@doltBmB Год назад
Griesemer identified them as "optimizers" in his taxonomy of player types, they are perfectly happy to use only one strategy if it's the most optimal. If they're having "too" much fun, something is probably wrong and needs nerfing or buffing.
@ryxceb9977
@ryxceb9977 Год назад
I started hating pros' opinions with the Zofia incedent in Rainbow Six: Siege. Zofia had an ability to self revive if she was downed but not killed. She was the only operator with this ability, and was the only "healer" on the attacking side for a while. However, there was a pro championship match were the defenders forgot about that ability, and the Zofia got back up and won the tournament. The losing team complained about it so much that Ubisoft removed that ability from her
@omgitsfrosty4888
The reason pro players are better than the developers is because the developers actually have a real job.
@minmaxVD
@minmaxVD Год назад
Most people don't actually know what they want so listening to the community doesn't works most of the time. Devs should focus on their original vision and only take the community opinion as suggestions.
@ZenoDovahkiin
@ZenoDovahkiin Год назад
"You can't force a game to be an eSport."
@FROEZOEN
"Calling yourself a good designer because you're good at games. Is like saying a porn addict is good at sex"
@DejectedCat
This will probably show my age. But I remember that there was a Half-Life 1 mod called "The Specialist". It's really just another Deathmatch/Team Deathmatch game, but the whole gimmick about it is that the game lets you do action movie-esq stunts, complete with the same 80-90's action movie esthetics in map designs and character models. It was super fun seeing everyone doing dives, somersaults, and the signature Matrix dodges during a match. Every update some new interesting features gets added in. Until one day then the top "Pro" players in the community started whining about how the mod has become "too slow paced" and that the mod is now all about looking cool while shooting, instead of "skill" in shooting. And the developer ended up listening to those guys exclusively for the next overhaul update. They massively sped up the TTK, and sped up the movement speed. To the point that doing any stunt just make you more likely to die with no upsides. The mod turned into a railgun arena, where the most optimal way of play is just circle strafing. Community basically died within months of the overhaul. Even after the developer tried to revert most of the changes in the overhaul, the community population never really recovered. And guess what, the "Pro" players also left soon after they stank up the mod with their inputs. I'm still bitter to this day how a bunch of elitists murdered one of the most unique mod that came out of the Half Life 1 era. That other mod Action Half-Life was nowhere near as polished as The Specialist.
@alanevans6482
Is no one old enough to remember quake or UT? Created the entire genre that we know it and had(still to this day) some of the most impressive pros in the world. Don't recall any of them changing the game. Instead, they embraced the game and found out how to work around perceived problems.
@reidwallace4258
@reidwallace4258 Год назад
Anybody else remember that time when halo 3 launched with a bug that caused melele kills to randomly send people flying into orbit? There was a dev post on the forums replying to it that said, if I remember correctly word for word, "This is awsome, we are keeping it in".
@taczki2
The casual scene is much more important than competetive
@WhiteHairSupremacy
My best experience for multiplayer games is when I actually just play it with my friends (irl) casually and not strangers who might just talk smack at you for making a mistake by the ones who take it too seriously.
@frankaliberti
@frankaliberti Год назад
The competitive eater analogy is perfect. A competitive eater might want a chef to make more slimy hot dogs so they can eat them faster when they visit the chef’s restaurant.
@VashStarwind
Actually with the OG Halo 3, you could change a setting to either, skill based matching, OR quickest server connection. So they let you choose, a fast connecting game, or a closer skill level matched game. So weve kinda gone backwards...
@keecko8169
also a lot of the time that pros ask dev's to "make a weapon more balanced" they're essentially asking for it to become boring, unfun, and never used
Далее
Why Every Halo Killer Failed
43:18
Просмотров 415 тыс.
Millennial Writing
22:00
Просмотров 1,5 млн
Why I Stopped Loving Multiplayer Games
27:22
Просмотров 387 тыс.
eSports Has Ruined Gaming
14:20
Просмотров 1,1 млн
Games you can never play again.
17:15
Просмотров 4,7 млн
Why Valve Are Not The Good Guys
20:21
Просмотров 117 тыс.
Exposing BIAS in Game Review Scores
19:25
Просмотров 1,4 млн
2023: The Year Competitive Games Died. (Video Essay)
24:22
Modern Gaming is a Scam
26:11
Просмотров 202 тыс.
Why Bethesda DESERVED Starfield
29:21
Просмотров 393 тыс.
Modern Gaming.
29:00
Просмотров 2,8 млн
Halo: The Greatest Fumble in Gaming
18:17
Просмотров 87 тыс.