@@jsizzlesaurusrex Scottish accents are nearly not understandable to people who aren't from the UK. The dwarven accent is a mix between Scottish and English as its not as harsh as a Scottish accent, which is why it sounds 'bad' as a Scottish accent
it's sort of funny though. I find that a lot of the fantasy dwarven "look" is taken from how vikings are often portrayed in pop culture.. runes, braided beards ect, and yet they have scottish accents ^^
Since the Czech translations of Sapkowski's works, in Czech, dwarves standardly use Silesian accent. For those who don't know, Silesia is a region on the Czech/Polish borders known for coal mining and heavy industry.
Every other quick build: *presented by people who have played these races in parts of critical role* Dwarf: *presented by Matt Mercer because O' THA RRIGHT GÜD DWAHRVEN ACCENT YA EAR?*
To be fair, the only main cast member who played this race is Matt. This video _could_ have been done by Ashly Burch, Wil Wheaton, or Noelle Stevenson, but no one can come close to Matt's *RRIGHT GÜD DWAHRVEN ACCENT YA EAR?* Not even actual Scots.
I'm not Scottish but I know enough to agree with you there! Haha I've heard some truly awful attempts at Scottish over the years. As an Australian I sympathise with you! And rejoice in Matt's ability to do a good accent.
Guys... I was joking. I agree there is no right race for anything. My group is very RPG-based, so decisions on race weren´t really that strongly influenced by class. I just found it funny that my chara ended up a strong combo even tho my decision for dwarf was basically "I want a small race... and I don´t like halflings and don´t want a gnome cleric because of Pike" (We met through CR and I avoid race-class combinations of CR). My other main DnD chara is a tiefling ranger and my backup is an elven barbarian
One of my characters is a Mountain Dwarf. She's a Barbarian with a Maul who'll eventually be going Path of the Ancestral Guardian. She murdered her on again off again boyfriend in a fit of rage (split his braincase like a watermelon) when he tried to hurt their baby. Well then she got arrested and conscripted into the military and has no idea where her child is now - many many years later. I'm very looking forward to playing her - if I ever get the chance.
That sounds like it will be an interesting character to play, I hope you get to! The character I'm currently playing is a hill dwarf fighter who got kicked out her clan after she eloped with a halfling merchant. She started adventuring after her partner died of old age so she could get find a way to pay off the heavy debt her halfling family is in. I'm having a lot of fun playing her. She's still fundamentally a dwarf, but a century living with halflings has massively influenced her so she's a fun mixture of the two.
I'm still kind of sad that we don't have a cast member playing a dwarf, which is obviously one of the best races (especially better than any kind of elf) Maybe Campaign 3? FOR MORADIN!!
I thought for sure we'd have a dwarf this campaign. Still could happen, I suppose. Long way to go yet. I'd also like to see someone play a regular fighter.
@@SuperWoodgod True, although that would mean one of the current Nein would have to die and i don't want that.... Well actually i think it would depend on who & the circumstances of the death.
@@davidparkes7741 It could also be a situation similar to Tarrion Derrington. Perhaps if Knott leaves to be with her family, or maybe Ashley Johnson returns as a different character and Yasha becomes a perma-villain.
Matt Mercer speaking a "dwarven" accent is surprisingly enchanting. He effortlessly weaves scenario into each of the mechanics. He's so passionate about all of this. Also, the beard shaving reference.
For language nyerds- Tolkien modeled his dwarvish language on Hebrew, so Gimli and Thorin & co would have sounded Israeli if anything. And his elves would have sounded more Greek.
Since the Czech translations of Sapkowski's works, in Czech, dwarves standardly use Silesian accent. For those who don't know, Silesia is a region on the Czech/Polish borders known for coal mining and heavy industry.
Played a dwarf in an old D&D campaign, followed a story path leading me to my long forgotten clan heritage. Ended up fighting Santa Claus, the North King of Dwarves. Swung my axe at his nuts. His reply, "Oh ho no, naughty"
I find so much joy in the fact that Liam and Matt ended up playing the races they talked about in the Exandria Unlimited series, Matt as a Dwarf, and Liam as a Halfling
Fun dwarven facts: A mountain dwarves may seem like a race for strength-based martials only... their armor and weapon proficiencies, and boosts to strength can make them very interesting battle mages. Your health will be low, but a wizard with medium armor and a battle axe... combined with spells to buff you... make an unsuspecting combo! Try abjuration for that extra damage soak! Also, the ability to wear heavy armor without the penalties of low strength makes for interesting Clerics. Forget your strength! Focus all on wisdom, take shillelagh (either as a nature cleric or with Magic Initiate), and all you'll need is your wisdom modifier. Tack on your divine strikes if you're that kind of cleric and enjoy!
And inspired by warhammer’s needlessly vengeful dwarves - a dwarf adventurer avenge his family’s honor for a great grand father who forgot to pay a commission a penny short. - a dwarven artisan trying to get money to mine out a mountain pass for killing dwarves during a cave-in. - bring retribution to an elf who deeply insulted your relatives by walking around him/her after refusing to wait for an answer after the elf ask “can you please move?”.
I read lots of guides and studied the PHB all over, but it's only now that I notice what no speed reduction means: Higher initiative, dexterity rapier Dwarf in heavy armor! Or a weak Cleric Dwarf ;D Thanks again guys!
I'm running a Mountain Dwarf Wizard from the School of Abjuration right now. He's actually a decent second line fighter in a pinch thanks to the Dwarfish proficiencies with weapons & armor. I still have their stats set for wizardry, but the extra points in Con & Str allowed me to create a wizard who can take a hit, hit back, save spells for bigger fights, and still cast efficiently.
Playing a Mountain Dwarf Gunslinger, lots of fun. Switching the modifiers for Grit from Wisdom to Intelligence means that he's the Scottish-accented voice of logic, knowledge and reason in a party with: - A murderhobo kleptomaniac High Elf Thief with a tomato for a head who recently, at the time of writing, ran off to steal some poor lad's kneecaps - A standard template Lawful Good Half Elf Vengeance Paladin who's not that bright - An edgy Half Elf Draconic Sorcerer whose 2 joys in life are glaring at people menacingly and Empowering Fireballs - And a "Human" Devotion Paladin who's actually a Space Marine from the Warhammer 40,000 universe That being said, my character does like to twirl his pepperbox in his hand like Revolver Ocelot and unknowingly quote lines from films. Session 3 for this character had him waking up and the first thing he does is twirl and do tricks with the pepperbox, then look in the mirror of his tavern room and say, "You talking' 'o me?"
Slight addendum; Stonecunning also acts as though you are proficient in History for those checks, so even if you dont have the skill you still get double your levels normal proficiency bonus.
I made a Mountain Dwarf Abjurer Wizard once. High Strength Int and Con In a Full plate after nabbing the Heavily Armored feat and dumped Dex. Focused on creative ways to use spells that were non savable and i became in effect the party tank soaking damage with my arcane ward. By all means cloud of daggers and a high grapple check is in no means the most effective way to dispatch an enemy, but you better belive it was a morale breaker to see a squirming enemy being shredded with one hand while waving the other hand to cast other spells and counterspells. I never made him for minmaxing he was pure and unadultorated fun. Plus it was hillerious watching the party munchkin being anoied with anyone dumping dex and the character is stil working and working well!
I'm playing a dwarf barbarian who just hit level 4. He murdered his brother in a fit of rage and ran away to avoid his tribe's wrath. In the harsh wilderness he was forced to prey on a small band of goblins because his tribe took all the other possible food for their own. With his massive strength they were about as easy to kill as rabbits. He eventually returned to his tribe and was forced to prove himself worthy of living in the will of the gods. The custom in the tribe was to duel one of their skilled warriors and if the dwarf accused survived then his crime would be forgotten, or at least they wouldn't be torn to pieces by the loyal members. After successfully fending of his own father, he was accepted back under a watchful eye and slowly regained trust. After all, who's to question the gods' choices? Despite that, Ulfgar (the dwarf) decided to set off into the world and make up for his brother's slaughter. Sorry for the long comment, I just really like him.
Currently playing Pathfinder’s Carrion Crown...with a full party of dwarves. 6 dwarves of the same clan. It’s been loads of fun. Traveling brothers, cousins and even the grandfather arcanist. Dwarves are just fun, no matter the game!
One of my favorite NPCs to use in my games or play as in another is Gaudri Hammerlock: the pioneering Gunsmith dwarf. Firearms mechanics I of course take from Matt's gunslinger supplement.
Montain dwarf wizard... A medium armor spell flinging maniac who weild a battleaxe and isn't afraid to chop some hand or heads coming to close... I don't know, that sound awesome! Maybe even too awesome, a little broken maybe? Still must be fun to play.
Ah, yes, a bunch of comments on Matt's Scottish dwarf accent. Exactly what I hoped to see. Now to just listen to this one a few extra times for good measure...
Even though I prefer to play as the taller, prettier races, I'm always happy to see a dwarf in the party. Never worked with a dwarf who wasn't fun to roleplay with, good help in a fight, and shaped like a friend.
Dwarves are my favorite metal-forging, beard-growing, muscle flexing, axe throwing, beer-chugging race ever. And now, they can be intelligent advisors and charming storytellers, too!
Honestly with the armor proficiency makes Mountain Dwarves better as wizards or casters in general than as fighters, since Barbarians don’t use armor, and the other fighting types already get proficiency with those armors
Mountain dwarves are in such a weird place. If you use their strength by making a martial class, you don't need the armor. If you make a caster to take advantage of the armor, you're probably not using your strength. It's kind of a shame.
I like to mash a hybrid build taking heavy armor feat if possible at L4 and being a mountain dwarf Wizard(since casting is possible if you are proficient with the armor), plus war caster at L8 lets you cast with weapons in hand, and combining smithing proficiency with the spell Fabricate means quick quality crafting if the materials are present, and being the caster with downtime can enchant specialty items even though the requisite costs for those still apply
Don't count out the less typical classes for dwarves. I ran a mountain dwarf wizard once as a runesmith. Being proficient in warhammer and medium armor and bonus constitution makes them surprisingly effective on the front lines, especially with a select choice of spells.
aside from Tiefling's, dwarves are my most often played race, fallowed by the dragonborn, and elf. I find dwarves are very versatile with the only role they can't pull off being the rogue unless you have a god tire brain like Matt has. Now my real problem is....I've never found the right party to play a dwarf with. Sure there my second most played race but that is as NPC's, not PC's, same goes for dragonborn and elf. but...as someone who loves these short bearded craftsmen with all my heart I can say this. Dwarves rock (Heh) the battlefield like it was there birthright. Some of my favorite combo's with dwarves are the "Holy classes" aka classes like Cleric, Paladin or Zealot because despite there size they pack a punch the size of mount Olympus, with the force the size of Asgard. Love these little guys and can't wait to actually play a combat class with them.
No joke, the DnD character I've wanted to play for some time is a Mountain Dwarf... but not your typical Fighter or Barbarian, no, she's a Wizard making full use of those weapon and armor profiencies to be an up front and personal supporter. No better place to Counterspell than right in front of a spellcaster's face.
I don't play as them often, but dwarves can be fun. My dad and I joined a Roll20 game and decided to play hill dwarves who were cousins in the same clan. He was an ancestral barbarian folk hero, and I was a battle master fighter sage. Basically, he struck out into the world looking for glory and adventure, and I tagged along to make sure his dumb ass didn't get killed. And I rolled TWO 18s on ability scores! Put one in STR, the other in INT. He read books while he did his push-ups! Unfortunately, the DM was too lenient with the douches in the party for our taste, and the story ramped up far too quickly, so we left. Still, our characters got to fight in an arena match as a tag team in the first session, and they worked very well together.
my most commonly run "type" back when i played was dwarf cleric. with dwarves it's all about why they're no longer with their clan and hearth and home as those are the things that dwarven society most commonly emphasizes.
i actually went a very off the beaten path when playing my dwarf, he is a spell caster (Wizard) that enjoys reading and casting spells, though later in his life he gained a new purpose for his personality.
I've always pondered since we have Half-Elves, and Half-Orcs, Half-Dragons, and even Half-Demons now but yet WHY is it that we never ever get a Half-DWARF..??
Good video! Love Matt's accent. Sad they didn't cover Duergar in this video though, since they released a player-race option in Mordenkainen's Tome of Foes.
Duergar are a fun way to go and a less traveled route than Drow. Not as strong a a mountain dwarf and you don't get the armor proficiencies, plus you get the sunlight sensitivity Drow also have... buuuut you get resistance not only to poison and advantage on saves against poison, but saves against illusions, paralysis, and charm! That's a lot of resistances. You also get a bit of magic with being able to cast enlarge and invisibility on yourself once a long rest. Imagine a Paladin with enlarge and advantage on all that to go with the immunity to fear and the save boosting aura. A terror to behold! It can also make for interesting characters due to their racial background. Personally I made a Duergar Bard. Duergar have no appreciation for art, so he's an outcast from his people while still maintaining a lot of their flavor and some darker tendencies. A fine reason to have a hermit background and be isolated for a few years. He specializes in scary stories, intimidation, dirges, serious poetry, and playing the viol(in).