Why not just run the Togwaggles on their own with scheme? What you do is you play any lackey, togwaggle getting wonder wand and then scheme like 7 waggle's back into your deck. Then next turn you play wonder wand drawing 3 0 mana 5/5's where you get even more 0 mana Waggles from with more crazy treasures. All you need is 2 lackeys, 1 to play on the reload turn and then 1 to play on the turn you play your like 6 0 mana waggle boys. What you can also do with 2 of your 0 mana togwaggle is summon 2, one grabs a goblet and the other grabs a golden kobold, then you play goblet to fill your hand then summon kobold to have a hand of 10 random legendaries.
Your review content is so much better than some other hearthstone youtubers. You actually make comparisons and script it out and visually show hard examples instead of rambling about the feeling of a card. But the quality is at a sacrifice of posting time where I’ve already seen these cards reviewed by less articulate reviewers. I still gotta watch it at 2x speed, but keep it up!
Surprised a weapon is actually way cheaper than the card that produced it, I am sure the weapon from Gromash's deathknight would see play at anything less than 5 mana, with that one Kobold that returns broken weapons. So, after turn 7, if you played this card and your weapon got destroyed, you could gain its effect for 5 Mana.
0:50 Not necessarily. Just need to slap it on literallly anything with 3 or more attack thats been on the board a turn, and you can (usually) get 3 from swinging with it, and 3 from it being traded into. So it's just Greater Healing Potion spread out over a much longer timeframe and with greater risk/reward factor. Also, Knife Juggler's a bad example since its effect damage also carries Lifesteal.
Hey, @The Penniless Player , have you considered the possibility of Spell Resurrection Priest, with it's only minion being Catrina Muerte? When you cast Mass Resurrection after she dies, she will be summoned 3 times, then create 3 more copies of herself, for a possibly undestroyable board (save for massive board clears, in which case you can play another Resurrection.)
That sounds interesting in theory, but priest is losing a handful of amazing spells to the rotation, such as Shadow Visions and Psychic Scream. So I personally think building a 29 spell priest deck would be insanely difficult.
No she won't. Apparently Mass Resurrection is 'different minions', just it was originally revealed wrong or something. The hearthstone wiki says 'different minions'. We'll have to see though as both versions of the card text are floating around so i have no idea which is actually correct.
Everyone else: "yeah a 2 mana deal 2 with a 1/1 body, 2 tribes and 2 keywords that works amazingly in beast Hunter, rush warrior and zoo is a pretty good card" Penniless: "alright guys hear me out I think this card MIIIIIIIIIIGHT actually be decent."
I see potential in Jepetto as a mana reduction for rez priest. Considering how clunky Bwonsamdi and Talandrys are to play and in conjuction of pulling big minions for low mana to rez them as full health I see him more as an Shadow Essence.
Jepetto is going to be defining combo decks. Especially Rogue, who will use Myras unstable Element, Malygos, and Togwaggles scheme. This all hinges on if she stays alive long enough but with such good mana cheat options and draws it's likely it will be in the meta
I think your first instinct on Hogsteed was correct, it deserves a Pretty Good. A sticky 2/1 Rush for 2 is really good, and the fact that it can potentially benefit not one, but TWO different sets of Tribal synergy cards is icing on the cake. It will definitely see play, as you point out - and the reason it will definitely see play is that it's just a very high power level card. It's even better in Beast Hunter, of course, but decks like Zoo will run it because it doesn't need any synergy/'support' to be a really good 2-drop.
Actually, even thought springpaw is way better, I think that it will see play in midrange hunter. Here is mu list for the deck AAECAR8CoooDm4UDDqCFA94ElwiwiwMAgQq1A8UIqAKkiAPbCbsF7QkAAA
Hench Clan Hogsteed is a card that i directly associate with quest rouge in wild. A 2 Mana 4/4 with Rush that has Deathrattle summon a 4/4 ist amazing!
With vereesa, the other counter for the spell damage bow is to have a punishing taunt. Want to get +2 spell damage? That will be a (taunt monsters attack) hp toll please.
Put jepetto joybuzz in a shudderwock deck with a lot of battlecry minions, new hagetha, lifedrinker, giggling inventor.. (also you draw 2 minions again with shudderwock)
You are ignoring Immortal Prelate with the first spell, specially with the new spell that can/will tutor Prelate, giving it +2/+2. Call to Adventure I think
Damn bro i love your videos but youre giving too many cards that have splitted opinions a "maybe" raiting for meta propability, its like youre afraid of making wrong guesses which is completely fine. You mentioned on many cards that you cant rate their meta propability because of the lack of revelead cards. Maybe try doing when all cards are revealed a video in which you give those "splitted opinion" cards a raiting other than maybe. Otherwise, gr8 reviews and arguments keep up the good work!