Why is it weirdos like C1 are all I come across anymore. Like Helldivers 2 is starting to be more and more like a trip to Walmart anymore lmao. Why is everyone so weird. Seeing players that act like C1 and being lvl 100+ is also a trip.
I've been trying the orbital smoke and yeah it doesn't seem to work as well as the eagle. Plus with multiple charges for the eagle smoke I'm able to coat more an area at one fight whereas I got to wait for the orbital smoke to come off cd again for me to use it. Thanks for checking out the video!
Definitely want to start using the railgun more and I did try a supply pack build with it to just stun lock bots with stun grenades then take em out with the railgun. It’s a nice combo. Appreciate you checking out the video!
I still think it deserves some kind of buff. Hard to justify it when, in the end, it's just a slower-firing AMR with slightly more power per shot, but which is also way worse against tanks/turrets/factory striders/gunships. The only thing it can do that an AMR can't is harm Bile Titans - And even then it does it so slowly and ammo-inefficiently that you would never want to use it for that.
It's also good for destroying Fabricators quickly without having to fight; find a good angle to hit the Fabricator from, throw smoke at your feet, wait for the smoke cloud to conceal your character, fire your shot/throw your strat beacon and run away undetected
C1 waiting until running out of reinforcements to help and then kicking people woulda had me fuming. I'm not the type to team kill but he would have been executed before leaving
Same, but also, are you aiming correctly? This is something which tripped me up for a long time, especially with the railgun and autocannon: There are certain weapons in this game which, for some unknowable reason, will change their aiming behavior when you're sitting still. Basically, when you're in third person, you want to aim with the "circle" reticle most of the time, but whenever that "circle" overlaps with the "dot" reticle at the middle of your screen, you have to start aiming with the "dot" instead. This actually applies for most weapons - The only exception are lasers (which will always hit the center of the "circle") and it's not very relevant on weapons which also have innate spread (like the sickle and slugger).
How are you so good with your nade and stratagem throwing accuracy? I swear one of the things that made me start watching your videos consistently is how satisfying so many of your throws are
I’ve been using the jump pack since I unlocked it and have been playing around a lot with the rockets and throws mid air. It takes a lot of misthrows but I was able to get good at it eventually. Thanks for checking out the video!
Nice vid! Railgun is one of my favorite support weapons against bots. It, alongside the AMR, being available in the wild also means I can rock the double disposable launcher + jump pack loadout and just scavenge it off the field. 😅
I like to do that sometimes too where I dive with no real permanent support weapon and hope something good comes along. Sometimes its an AMR/Railgun and other times it's a flamethrower against the automatons but you know, beggars can't be choosers. Thanks for checking out the video!
For me most of the time I’m seeing folks take either the Diligence Counter Sniper or the Scorcher. Then it’s some AR and rarely do I see the plasma punisher or the purifier. Wish I could see more of those other energy weapons being used in my games. Thanks for checking out the video!
WTF C1 literaly chilling on evac site with Spears when you try to finish the last objectif ?! He can clean the Sky for you with that Spear;but no the guys just smoke a cigarette without care when the other work for him 🙈💩
The kick messages made me think it was them being kicked. Normally when people leave on their own it says something to the degree of “went back to civilian life.” Appreciate you checking out the video!
Nah, he did. Kicking and leaving have different messages in the chat box. Being "court-martialed" and "Didn't make the cut" are messages specifically for when they got kicked. C1 is quite the scumbag.
I don't think the hellbomb went off there, it was just the explosion of the mortar emplacement. Manually called in hellbombs still need to have the input entered for it to go off. Random hellbombs can be instantly blown up if hit with someone explosive (I believe that was a recent change). Hope that clears things up and thanks for checking out the video!
@@Wallbouncing Oh That make sense! It just looked like it did! Yeah the preplaced ones can explode but you called this one manually :D Great video btw :)