Fiery Ent Final mesh : sketchfab.com/3d-models/fiery...
Timeline Jump :
0:50 FBX Export of the ZBrush polypainted highpoly / FBX Import in 3D-Coat's Vertex Paint Room.
1:55 Calculating a Curvature layer
2:44 Calculating an Occlusion layer
3:14 Calculating a Baked Light layer
4:23 Adding a hand painted layer
4:56 FBX Export of the 3D-Coat Vertex Painted mesh / FBX Import in Zbrush with Polypaint data.
Polypainting in ZBrush feels really great, but Vertex Paint (different name, exact same principle) in 3D-Coat offers so many more possibilities : Layers, Smart Materials, Light Baking, etc.
This video describes how to import your ZBrush highpoly sculpt in 3D-Coat, paint it, then import it back in ZBrush with a new enriched polypaint information.
I'm really glad I thought about that this morning and managed to set up an effective workflow.
Cheers.
9 апр 2019