Oh man, the tekken tunes on tag 2 were fun to play around with. I'm surprised that gundam allowed that customization while tekken 7 didn't. It does bum me out that street fighter 6 only uses the custom music, only walking around battle hub and world tour. Capcom really limited that function to a minimum, but I'm hoping they can change and update the feature in the future. Really enjoyed watching the video and i do hope the developers from each fighting game to be aware that customization with music options should be a fun standard to add in!
I hope they become more aware too since i feel like its only getting more and more forgetten as time goes on. Also Gundam did come out a little after Tekken 7 so the ball is now in Tekken 8's court to see if they can learn from Gundam Vs or if they will pretend it doesnt exist
@@baberuthless i hope the tekken does something for the music customization for tekken 8 and not let it be a single console exclusive. Even for PC. I never understood why it was ps4 only for that
DoA was the first time I started to wonder if I preferred music based on the character or the stage. I think the stage since it's part of the atmosphere. In DoA5, I had the characters set to their own themes, but the Virtua Fighter guests didn't have their own themes so they were set to use the stage theme. Shout out to KoF for having themes that play only during specific match ups like Kyo v Iori or Geese v Terry. And good call out on Maxi Boost.
Honestly, they should have allowed it so that you could mix songs from different franchises on melee. They allowed sonic in, why not go all the way? I feel that it was more of Nintendo stopping that from allowing the mix.
I rushed to the comments when you mentioned Tekken Tunes! I had completely forgotten about how much time I spent messing with that! I remember plugging in usbs with Limewire files on them 😂 Awesome video!
Others may have mentioned this but there's the amazing Iron Galaxy port of SF3 that had music from the other two versions of SF3 that you could insert into the appropriate stage and stuff like character select.
This vid was a trip, every game other than the gundam one you showed had me going "Oh yeah, I used custom tracks on that too!" With Tag 2 I used to rip CDs to my Xbox and import them, I think I didn't have a working usb adapter, otherwise I have no idea why I didn't just use that, other than I was a dumbass back then. In Tekken 7, before the Jukebox was on PC, I had to rely on people making custom packs on Deviantart to replace the soundtrack, anything to never hear the Helipad Night theme again. DOA 5 had a good soundtrack, but there was a hard-to-use mod to change very character theme, so I had to try it. Giving Bass a WWE theme and Gen Fu "Kung Fu Fighting" always made me smile when they played. Whenever I get the option to customize, I go wild with the music, even in non-fighting games. Wish they were more common. I guess I could just play my own music, but I prefer when it changes and stops based on the game state, like I'd rather the important emotional cutscene not be drowned out by "Baby Got Back".
This channel’s really cool. Not a lot of people give stages and music the credit they deserve in fighters. Good to know someone’s out there giving these aspects the respect they deserve.
Loved the history lesson. Also, I loved your choice of words in describing Harada's statements as 'false' on Tekken 7 not allowing custom music but another game Gundam from Bandai Namco allowing it. I would have definitely called him a liar.
Maybe you overlooked this (assuming if you're aware of it), but I liked how Rumble Roses XX did something close to being perfect in that regard. You can select music not only for the few stages, but the characters themselves. And even though it's not technically a fighting game, but I feel DOAX2 did great where you put your playlist to play any song, randomly if you wanted. I do get that the developers wouldn't want their work to go to waste, but it would be nice to have options.
For rumble roses XX i actualy didnt know that! I shamelessly own that game too! I do think that is honestly the perfect solution to which was probably made since they werent many stages to do that with anyway
@@baberuthless I had so many ideas for customizing stage music, I just wish it followed the same example of DOAX2 where songs and tracks could play randomly or play the next song for each character. Same with the stages.
@@therandombats2579 Thats a good question in Tekken the way its done im mostly cool with it but sometimes get annoyed the actual charcater gets lost in all the goofy shit they could be wearing. But again i overall like it. In injustice 2 specifically i hated the way it looked and it was done. So much gear look super similar and it wasnt fun to unlock.
@@baberuthless I mostly like gear pieces in Tekken 6 were more or less exclusive to that specific character and just the some t shirts given to the different characters like they did in Tekken Tag Tournament 2 and Tekken 7. I talked about the Scenario Campaign in Tekken 6, explaining why it could work as a spin off game and hope if they ever reboot Tekken (1 and 2) use the mechanics from Tekken 6, in terms of customizing your favorite characters. And I mentioned Injustice 2, because you can create 5 customizations for each character, thinking if that game can do that, why not Tekken. Although I'm sure you might mention multiple slots for each character in Tekken Tag Tournament 2, but the gear pieces feel the same for each character. On a side note, I can do without the goofy weapons that requires certain button inputs to use.
strive has this feature but getting the soundtracks is very tedious. to get a theme you have grind for the in game currency and it will randomly give a theme from previous line xrd and the themes are playable on versus and online modes
Oh man stive loot box system in a fishing disguise drives me nuts! Also you cant really costumize music in strive only pick it before the match which i guess is better than nothing
awesome vid! this is a mode I do use when its available I'm surprise you didn't mention the ability to change the system voice but maybe that's even more obscure lol
5:27 The Wii U version has toned down the Tekken Tunes mode to only using the game's OST along with a few other port-exclusive music tracks. For example, I tend to replace the school stage music with the Glee-inspired Tekken Ball theme. Sounds cheesy, but it fits, right?
Tbh I usually listen to something else like RU-vid in the background when playing games but a good soundtrack can make a huge difference, and customisation makes it easier for more people to enjoy! I mean, I have definitely left a cafe before because I didn’t like the music they were playing, so I can easily imagine someone not carrying on with a fighting game if they hate the soundtrack and it can’t be modified
You made a video about video game music modes so interesting I think we needed a good deep dive on stages and music for our favorite fighting games!!! I hope we get more videos of dark stalkers about there music,stages and sound design
I'm pretty sure you can press a button at the stage select screen in SoulCalibur VI and select the song for the stage there. Though it's not permanent and I don't know if it can be done online
Your absolutely right but that’s more so picking a song and not customizing it. Which SC6 does offer they just have a weird UI but overall it is very good
When I saw the music tab in the demo for SF6 I thought we were getting a Tekken Jukebox style mode and when the game released I was just disappointed with how the system is handled. I really thought I'd be able to mix and match Third Strike and Second Impact music with the SF6 music for when I play ranked but I was wrong
Once I heard those developers say we have a jukebox mode for world tour and training mode I knew we were screwed but I hoped just like you that maybe the music was easy and fun to collect but nah…what a bummer and I hope they fix this soon
@@HaloGuy467 I dont blame people for getting excited. No one would assume they would just jave a Jukebox mode for two specific modes since thats so tonedeaf to what people would actually want.
I remember I changed all the music in J Stars on PS3 to be the anime OPs for most of the represented series that were in the game. Most of which was what was in the “Original Sound Edition” DLC anyways So that was funny to me. 😂
Which is great and all BUT I am getting the vibe their just cutting and pasting the same exact one from tekken 7 and I’m sure the collab songs from past dlc will be gone. Totally get that. I wish they added songs from kazuaya smash inclusion or even the pachinko game. It be awesome if namco went all the way and included other namco songs like from soul calibur or something. Since we all know there gonna just pretend you still can’t put mp3s on your hardrive
I remember having many songs from MVC1, Darkstalkers 1-3, and Street Fighter III 2nd Impact while playing Street Fighter 4 on my PS3 as background music for the game via MP3s! 😁 I still have the Wii U version of Tekken Tag 2.
KOF did had customizable music before. In KOF 13 u you have the option of selecting either A or B version of your music track. The A type being the games default music and the B type is the music from past games for instance you can play K's theme from KOF 11 or Esaka Acid Mix from KOF 99. I think KOF 14 has the feature of limited it to a certain degree. But KOF 15 nailed it for sure! But hate the fact that u can't use your customizable music in arcade, offline VS nor training mode
Sure but in KOF 13 was this a per stage option? Like could you mix and match the type A music with the type B music with each stage? Cause if so that’s great! But if not I would argue it’s just like CVS1 or tekken 1-3 where you just toggle the whole soundtrack to an alt one
17:57 Hopefully capcom gives us a music changer dlc like tekken 7 and gives us all the music for fighting ground instead of getting the music from the battle pass and only uses in world tour because I gave up buying the battle pass until season 3
I hope so! I feel like a lot of people are making enough noise about it so id like to think they are listening and might add that change to a future update maybe post Akuma DLC
@baberuthless sorry for commenting this awhile ago but also I wouldn't call the music in sf6 useless because some of them sound great, but since I love sf4 music the most, I really want capcom to make it simular to tekken 7 which again I really hope the music customization is only for fighting ground and online mode since there's also music customization for wt mode and I hope they have a jukebox for fg and online only when after Akuma is released.
@@thoseobnoxiousninjas1077All good but I didnt say the SF6 music itself was useless but the music you collect from the season passes being the classic songs from the series. Even if all the songs in SF6 were amazing id still want the feature for FG mode.
Cool video. You forgot Killer instinct(2013). You can select other fighters theme in a completely different arena & without said fighter at all in combat. Plus you can listen to retro KI songs in the training mode but only the retro tracks unfortunately.
Unless I’m wrong I think that kinda falls under games like guilty gear and blazeblu where your not so much customizing the song your just picking it before the match and the settings aren’t saved
If strive had a playlist feature similar to smash and had music from the characters not in the game from prior games it'd be amazing its so close but I hate how I only get to pick one song that always plays when I'm player 1, or pick random and it doesnt rerandomise if you hit instant rematch.
While I admittedly only had used Smash Ultimate's music customization for the menus, I'm kinda surprised by the fact that the update that allows you to select any of the in-game tracks for Battlefield and Final Destination when choosing a stage didn't also apply to the My Music setting for those stages as well.
My only gripe with Tekken 7 with Jukebox mode is that we could've had the OST from the mobile game through an update because that one has some bangers. Also, Capcom dropped the ball for the music feature in SF6, because after a while, I'm not really a fan of the OST.
I'd also like to add that Gundam MBON has a really good music feature for the sole purpose that I'm able to add "The Crimson Comet ~Three Times the Passion of Ordinary Flamenco~" into battles.
Im glad with some DLC charcaters they added some music that was in their stages and what not in the tekken 7 playlist but like you said i wish they did more like add the mobile game or even other Namco games like Soul calibur
I got the og X-Box mainly so I could use the custom soundtrack feature and fighting games are mainly what I had in mind and...I'm pretty sure only Stake did it and nobody likes Stake. Maybe the Kabuki fighting game had it? Idk. I think back then games had a huge push to use licensed music which is why you don't see as much playthroughs of them now, or when they happen there's no music. Which is weird, because if it's got Custom Music you can just load it up with Kevin McLeod tunes and...idk Swan Lake. Fighting games however didn't use licensed music as much as your GTA likes and your racing games. I currently have the Xbox One and It's baffling to me that not only does custom music have become sparser, but that even the option to have a player running while playing the game is an impossible chore and it fights you every step of the way. Dude, if I wanna ruin this game with Creed, I wanna ruin this game with Creed.
I remember useing the OG xbox to use my own music for Tony hawk underground and Burnout revenge back in the day. Its sad the xbox one cant even read CD files anymore
7:07 What a downgrade from Tekken 3 AC. In Tekken 3 AC, music tracks change up the mixes on a per-round basis, particularly, a mix for the first round, a mix for the even-numbered rounds (like Round 2), and a mix for the odd-numbered rounds excluding the first one. This is what Capcom did with Street Fighter III 3rd Strike, except the arcade version lacks odd mixes of the music, causing the game to revert back to the first round's theme on odd-numbered rounds. Thankfully, Street Fighter X Tekken would have "Round 2" themes on the stages just like how Tekken 3 AC handled the music.