No commentary Homeworld playthrough! For a more interesting gaming and viewing experience, no salvage corvettes are used and all cut scenes have been retained.
@@Neo11111 In a game like Homeworld where litterally everything is thrown against you and you feel alone, on that last mission when you realize just how powerful your enemy is, this arrival of even a small number of ships give you a gigantic morale boost and triggers a genuine "F... YEAH!!" from pretty much any player !
@@Damorann spot on. The arrival of a rare ally at the most desperate of times makes you think: Yes, finally the tide turns! "Together we can defeat him..." awesome story telling. Not a bad life metaphor either!
"No longer Fleet Command, Karan Sjet survived extraction from the Mothership’s core. She insisted that she would be the last person to disembark and set foot on the Homeworld."
What I love about Classic is the background battlechatter when focusing on an active battle. It's so diverse and specific in what the pilots are currently experiencing, it really drives you into the atmosphere of battle with all those "pick your targets!" "rally, rally!" "it's in our favor..." "we're running outta juice here!". In HW2 and HWRM all you get is a spam of "THIS IS A CAKEWALK." Thank you for these video series!
Homeworld's story was inspired by the original "Battlestar: Galactica" and I think the original idea was a game based the 1979 BSG (both also use the Book of Exodus as a framework). Which means at this moment, the reimagined BSG might be the closest thing to a Homeworld TV we'll see for a while.
One of the best uses of bomber groups I have ever seen in this game, destroyed most of the Taiidan ships before they could get remotely close to the Mothership.
What people don't realize is it took the Hiigarans to Fall to realize HOW MUCH they were like the Taiidani when they were exiled. When they FINALLY understood that and talked to the Bentuusi and UNDERSTOOD the history and what happened, THEY CHANGED FOR THE BETTER. They became a UNIFIED people and wanted to make sure the galaxy was safe from factions like the Taiidani. In Homeworld 2, the Vagyr come and try to do the same thing again but this time more fanatical and the leader being like a so called GOD to bring out Sajuuk, the one who made the Hyperspace Cores. In the end, the Hiigarans had a Destiny to fulfill and that was then fulfilled in the last mission of Homeworld 2 when they have to destroy the World Enders with Sajuuk. If they didn't, they would've gone to other worlds and there would've been NO LIFE anywhere in the galaxy.
oh, how i love this game, too bad not too many know about it. I remember delivering the finishing blow with a wall of 150 ion cannon frigates. Salvage corvettes FTW!
I had a friend who once played the game through building nothing but salvage corvettes. He managed to find the file responsible for the movement of enemy ships and he disabled enemy fighter and corvette classes so he could salvage them. At the end of the hyper-space inhibitor mission (where you have that sphere of enemy ion-cannon frigates), he had so many frigates he couldn't jump bcs the line was so long. He overcame this difficulty by simply expanding the maps by a large margin. So yeah. Salvage corvettes FTW!
lulubeloo OMG, I did the same thing, even the first time I played it! I spent hours capturing all those frigates in the Hyperspace gate mission, using a Battlecruiser as a lure and healing it with Support Frigates while swarms of Salvage moved in on the unawares Frigates. The ion spam was glorious.
@lulubeloo, the Homeworld Remastered is coming on January. I can't wait to play the new version. Homeworld was also one of my favorite games of all time. The story is one of the best and most emotional video game stories ever made. This game was really a journey from beginning to end.
The first time I played this game, I was hooked to it forever, but damn, to this day I remember how daunting it was to reach this mission and to fail it. No internet back then, so had to fail quite a few times before I got the correct strategy together. When I finally beat it.... Lets just say I remember and cherish that moment on par with the first sex I had.
Great game, but I never liked this mission. Most people who reached it for the first time had to go back and replay the last 3-5 missions perfectly and be maxed out with the right comp of units to stop them from zerging your mothership down in the first minute.
Many years later I learnt that the key was to have a small squadron deal with the ion frigates from below, which are really a distraction, while forwarding your main fleet right away to meet the HC group. This way your capital ships will get to open fire early and absorb some damage before the mothership does. Makes huge difference.
Бляха-муха, 20 лет назад при прибытии капитана Элисона у меня шли мурашки по всему телу!!! Мой флот был потрепан, думал конец, а тут они. И пошли все вперед... Шикарнейшая игра!!! Иногда переигрываю. Будто фильм смотришь!
AND he didn't just spam salvage corvettes on missions 8, 10, 11, 12, and 14 (the ones with heavy cruisers and multibeam frigates). His fleet composition was well balanced out too, using heavy corvettes instead of multigun corvettes, and being able to destroy the asteroid in mission 15 fast enough. Most player are unable to vaporize the giant asteroid in mission 15 without an oversized fleet of captured ships.
Thank you for this gameplay. Very clean compared to my first time. I didn't use corvettes to capture either and sometimes got into situations where I was mass-producing fighters desperately trying to stop the Taiidan. Rarely got a gameover, but felt like I was in a worse and worse position each mission. Only time I captured anything was in the Bridge of Sighs because I was hopelessly outmatched in the final mission despite defeating the asteroid (the only time I ever got a gameover.) Very fun and desperate journey and the arrival of the separatists made me rush towards the emperor and focus down his mothership despite the losses.
If you play the Bridge of Sighs right, this mission really is a cakewalk. Yeah, you have to kinda remember where the Taiidan spawn in, but once they do, and you defeat them, the Emperor is open to a classic ass-whoopin'!
The game hasn't been modded in any way. I used OpenGL and turned up all the effects. HD simply means the resolution is 1920x1080 - you can attain that by editing the windows registry.
Playing the remaster, I've spent countless hours capturing as many ships as possible. I've reached this mission with over 70 ion frigates, more than 20 destroyers and every other ship class either capped or beyond that. Now, the remaster adjusts enemy numbers to your own fleet size, so this mission was always over for me before even the fighters finished launching out of mothership XD The enemy fleet was so large that contact happened 10 seconds after spawning. But the real problem is that my deployment line was so long, that more than half of my ships spawned out of bounds- literally minutes of flight away from mothership.
@@Born_Yashish yeah, look for "Homeworld Remastered Players Patch" in the steam workshop. It adds a "difficult" slide bar to the options menu, put it in 0.3 to mimic the original homeworld difficulty, put it in 0.9 to mimic the original homeworld 2 difficulty. The mod allows you to adjust the enemy power scaling in both remaster games, homeworld 1 and 2, the only drawback is that previous save games are incompatible so you need to restart the campaign from the beginning.
This is why I couldn't beat ths level. My fleet is just to small. I need to replay a few mission back to amass a larger fleet. I though 3 heavy cruisers and 8 ion frigate would do that job.
Its about having support. When you dont have supporting ships for cruisers like destroyers then the firepower is too limited. Numbers are better for multiple targets and super capital ships for tanking.
For custom resolution: Right click on the Homeworld shortcut, Properties->Compatibility, tick checkbox for "Run this program as an administrator". Start->Run->Regedit, navigate to HKEY_LOCAL_MACHINE/SOFTWARE/Wow6432Node/Sierra On-Line/Homeworld, change screenHeight/screenWidth to desired numbers (make sure they're in Decimal and NOT Hexadecimal). There may be better instructions on setting custom resolution online.
I tried about 15 times and finally made it. It is super hard but so rewarding when you make it. Dont give up. Read a few tips on the internet, its what I did.
For OpenGL: Right click on the Homeworld shortcut, Properties->Compatibility, tick checkbox for "Run this program in compatibility mode for: Windows NT 4.0 (Service Pack x)". Run game and select OpenGL as graphic with 32bit color.
Just beat this mission today, had no idea you were supposed to go after the Taidan flagship yourself. Captain Elson basically soloed it with his 4 destroyers while I cleaned up everything else by the mothership
I've finished it before Captain Elson arrived. I've send my +100 frigates from the beginning to attack the enemy's mothership. They didn't have any chance.
I started the last mission with these fleet forces: 14 Scout 35 Interceptor 31 Attack Bomber 27 Heavy Corvette 20 Multi-Gun Corvette 1 Assault Frigate 2 Support Frigate 2 Multi-Beam Frigate 13 Ion Cannon Frigate 2 Destroyer 2 Missile Destroyer 2 Heavy Cruiser 1 Carrier And I started to attack the enemy Taiidan Mothership (last battle) with these fleet forces: 2 Scout 35 Interceptor 43 Attack Bomber 30 Heavy Corvette 20 Multi-Gun Corvette 6 Assault Frigate 6 Support Frigate 2 Multi-Beam Frigate 15 Ion Cannon Frigate 3 Destroyer 6 Missile Destroyer 3 Heavy Cruiser 1 Carrier (I steal 6 enemy Taiidan Ion Cannon Frigates with 2 Salvage Corvettes on Mission 14 Bridge of Sighs).
Well i've just jumped on to Amazon and bought both Homeworld 1 & 2. (I've been going through a retro phase recently having just (re)bought and completed the excellent Freelancer). I don't suppose for a techno dullard you could give a step by step on how you did it could you?
+grace calis ships break formation and go their separate ways the moment the first one opens fire, here's a good example: watch?v=Cx0uxR2kZy8 Other ways classic is better than remastered are capital ships are quite badly balanced in RM, frigates are paper-thin, fighters are completely useless, and support ships are useless/broken.
The soundtrack was very moving and classy. But through out the game.... it's now an ear worm :_C. It's not regulated to the same realm in my mind as that screechy "requirum for a dream song, or the theme from Saw movies" Which sounded great, but was over used.... :_C... that suchs such a beautiful composition.
My absolutly fav. game ever. But i hate the graphic of the new Homeworld. It's so hard to see the small ships. You need to use the stupid squares to see them. I hope we can start playing multiplayer online again. And i wish we can play the original game online too.
This is the original Homeworld running at 1920x1080 (yes, it can do that with some config file edits). Homeworld Remastered looks a lot better. This is 1999 PC graphics you're looking at.
czyli autor tego filmu ma wehikuł czasu, skoro dodał go w 2013? Remasterd jest 2015 a hd... no po prostu ktoś sobie puścił tę grę w wysokiej rozdzilczości