After Tinkering with the settings I manage to get the best settings for MSI GF63 and mine now is more stable even on Burning shore DLC map mine is more consistent and no blurry gameplay unlike with FSR. mix of high and low settings with no FSR or DLSS .. TAA only also with low temperature . here's my gameplay of Horizon Forbidden west on MSIGF63 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0-8Z31IokwI.html
mine is more consistent and no blurry gameplay unlike with FSR. mix of high and low settings with no FSR or DLSS .. TAA only also with low temperature . here's my gameplay of Horizon Forbidden west on MSIGF63 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0-8Z31IokwI.html
mine is more consistent and no blurry gameplay unlike with FSR. mix of high and low settings with no FSR or DLSS .. TAA only also with low temperature . here's my gameplay of Horizon Forbidden west on MSIGF63 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0-8Z31IokwI.html
mine is more consistent and no blurry gameplay unlike with FSR. mix of high and low settings with no FSR or DLSS .. TAA only also with low temperature . here's my gameplay of Horizon Forbidden west on MSIGF63 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0-8Z31IokwI.html
mine is more consistent and no blurry gameplay unlike with FSR. mix of high and low settings with no FSR or DLSS .. TAA only also with low temperature . here's my gameplay of Horizon Forbidden west on MSIGF63 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0-8Z31IokwI.html
mine is more consistent and no blurry gameplay unlike with FSR. mix of high and low settings with no FSR or DLSS .. TAA only also with low temperature . here's my gameplay of Horizon Forbidden west on MSIGF63 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0-8Z31IokwI.html
mine is more consistent and no blurry gameplay unlike with FSR. mix of high and low settings with no FSR or DLSS .. TAA only also with low temperature . here's my gameplay of Horizon Forbidden west on MSIGF63 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-0-8Z31IokwI.html