I guess I can say this here, so I originally started playing on Wii VC, but when i went to college I was lazy and only brought my N64 so i switched (I also ran dk64 at the time, so one console was easier to move). As I was playing for a couple weeks on n64 I noticed I was holding R when mashing text and told myself to stop since it did nothing (other than shield sometimes when the textbox ran out). Obviously I did not stop and this whole thing happened because I switched from Gamecube controller to N64 controller and was trying to hold it like gamecube, as well as me being lazy
Kind of amazing that I never had this happen to me by accident as a kid. I used to hold the N64 controller like a freak since I didn't know any better - right hand on the middle handle (controlling stick/Z), with my left palm sitting on the back of the controller pak slot (pushing the cord down against it), and my left thumb hitting the A/B/C buttons. As a result my left middle finger would often rest on R resulting in a fair bit of accidentally shielding, lol.
I would love for a more technical explanation as to why holding r has any impact on things. Also, this is my first time finding out that there is a frog item in ocarina of time.
R is the button to hold your shield. Maybe pulling out your shield takes priority over getting the item for the single start up frame in the same way the hookshot takes priority?
I've played this game and beaten it 100% so many times, but it has been over 10 years since I last did. I had completely forgotten about this hilarious frog quest item!
At first I didn't understand the comment because on phone RU-vid is supposed to show time coded comments at the relevant time and I wasn't seeing what you meant. But then he lifted his controller and I started laughing hysterically because I genuinely thought it was a frog for a second XD
Mushroom timer CS skip crashing in Deku played an important role in the discovery of Ganondoor for me, since remembering a prior conversation about that is what made me realize you could likely wrong warp through other means than had currently been discovered. The day after discovering Ganondoor I went into #zelda and brought up some of my other ideas, which lead to confirming the credits warp with frog timer, and also, maxx mentioned that duping over the trade item would cause the timer to reload your current room, adding a couple more new WWs to the pile.
Not at all, it is a genuine bug. Many cases in this game where delaying item collection by 1 or more frames can cause NPCs to give a different item which they would give in different contexts. Has to do with how individual NPCs item giving routines are programmed, since all of them are kinda unique
i “love” modern youtube. the baseless conspiracy theory gets 134 likes and the actual information gets 5. as for me it’s strange seeing this reported as ancient history, i still remember this all going down in irc that day like it was a couple years ago.
@@somewhere-else More like conspiracy theory, it's just a first impression for a time I quite literally forgot to remove a debug feature and had to release a patch that did so
This is one of the most beloved (and therefore most played and most picked apart) games of all time, so there's definitely some tricks that you see and wonder how it took so long to be discovered. The "hold R for frog" is definitely one of them. Later examples include equip swap and lunge storage; tricks that are available on all versions and very easy to pull off, but weren't discovered for 20 years or more. There are also an almost uncountable number of crazy glitches you wonder how anyone ever managed to figure out.
@@DarkonFullPowerYeah: as young Link you catch the big fish in the pond, but before you turn it in: swim into the deep part of the pond, and hold Z+R and keep holding them as you swim to shore and turn in your fish. Instead of a piece of heart, young Link gets the golden scale (and thus can immediately sequence break and swim into Zora's domain etc. early). I think it makes getting the heart piece impossible though, as adult Link's fishing reward will also be the golden scale (again). This glitch came to mind when I saw this video but now I wonder if the Z+R trick as adult Link will invert it and give the heart piece again... since in this video you can invert the prescription item to get the blue tunic.
100% only requires all item slots to be filled, and since trade items use the same slot it doesn't matter if you skipped earlier ones As long as you get to the final item that takes up that slot in your menu it counts! :]
Something similar can be performed in the fishing hole as a child to obtain the gold scale instead of the heart piece, but I forget exactly how it works.
At this point the whole game has been decompiled to pc so literally anything like thid could be found by searching the actual code, so probably nothing
Wait, maybe I accidentally did this glitch too, cuz I got the Biggoron Sword and remembered that I didn't go everywhere to get it. Or maybe my memory just sucks.
Is this the awkward moment where I point out that we figured this out hold R in the late '90s? (I think we figured it out accidentally but I do remember seeing it on one of the stacks of mysterious printed sheets of game FAQ or whatever forum that everybody had) but we didn't really do anything with it other than screw around, you can do the same thing with the fisherman he'll give you the gold scale when you first get a record fish
As someone who only watches speedruns, I'm still not sure how I feel about Credits Warp speedruns, but I don't have a good explanation as to why I feel that way. You can see people warping TO the final boss all the time, so why do I get questioning when they warp PAST it? Dunno. But this is what different categories are for, I suppose.
Just guessing here, but maybe it's because we often think of "beating the game" and "beating the final boss/level" as being one and the same. For routes with massive sequence breaks like a wrong warp (or even intentional skips like in Mario games), one still has to beat the final boss, so it still technically meets the requirements of "beating the game." A credits warp, however, removes the final boss from the equation, so it can seem less like "beat the game any%" and more like "trigger this specific cutscene any%." YMMV.
@@KevinKolpack yeah that probably has a lot to do with it. And look at how many other types of "trigger this specific cutscene any%" categories we have for speedrunning various games (meme joke categories or otherwise). Not every category "beats the game". "Beating the game" is arguably not even the point of a speedrun, even in non-CW / non-meme categories. What IS the point? Our feelings? Community consensus based on our collective feelings? I don't have an answer. Yeah, YMMV.
R is shield right? I play in Ship of Harkinian with a custom layout adapted to a modern controller, I don't have all the original controls memorized (this game is unplayable without freecam).
As an outsider: How long did it take to solve this? lol, I thought this video was all about how this was done and it was a multi year approach. But nope, same day. xD haha
Great video as usual, but Jesus Christ, Factor being on this big advertisement spree is starting to tick me off. It's the new Raid Shadow Legends. I can't freaking hear it anymore.
Hahahaha. "All you needed to do was have ADHD & not be able to not touch those buttons" Wow that's crazy that never happened too me as a kid, or did it, god I honsetly can't hardly remember most of the years I played the game. I could not stop myself fucking with the buttons though, shoulder buttons in particular because they are benign while waiting on cutscenes. That bloody Zorra shuffle was PaIn too me, every time. Some of the shit I used to say to him, oh man, wish I'd recorded all those times now. Wonder how many kids had this happen in the 90's, & never took it any further or it was just too much to go back & try over & over not remembering what they were doing at the time?
this wasn't discovered until 2012? bro this happened to me in like 2008 but I wasn't allowed on the internet and never heard of speedrunning before. I also couldn't replicate it at all
@@LunaticJ that’s great to hear man! Don’t get me wrong I love Zelda but Zelda speedruns to me aren’t the best wheres the adventure you know? I would love to see more 3D platformers represented on your channel! (Mario, Banjo, the Tak and the Power of Juju trilogy especially Tak 3 on GameCube that game the whole concept is speed running, Crash Bandicoot, Pac-Man World, etc). those would make great video topics! :)