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HOW I texture STYLIZED WOOD in SUBSTANCE PAINTER 

Jacob Brown
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My Artstation: www.artstation.com/jakobson
Twitter: / jacobbr81319923
Gumroad Assets: brownbearboy.gumroad.com/l/qhhny
-Blender file with:
High poly mesh
Low poly mesh
Blockout mesh
-Substance Painter file with completed Textures
-Wood Smart material for use inside substance painter
Backing track:
pixabay.com/music/beats-watr-...

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8 июл 2023

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Комментарии : 38   
@Simon3D
@Simon3D Год назад
Just got your gumroad file - that smart material is gonna save me sooo much time texturing !
@StarryNight-dd3pm
@StarryNight-dd3pm 9 месяцев назад
I love this video,easy to watch,easy to understand.not like some video makes me more confused.
@luisalberto7417
@luisalberto7417 11 месяцев назад
This is amazing thank you ! :D
@just_yisah
@just_yisah Год назад
Great stuff!
@liban9255
@liban9255 11 месяцев назад
This is excellent 👍🏾 keep them coming please 😊
@alejandrososa8194
@alejandrososa8194 11 месяцев назад
Nice! this is what I looking for
@user-oh8iy4xt3v
@user-oh8iy4xt3v Месяц назад
I Love the way you make videos with details, but only few videos, please continue this you are doing great work
@user-wy8bn9sj9s
@user-wy8bn9sj9s 2 месяца назад
Perfect video. Thanks!
@rbale2
@rbale2 8 месяцев назад
This is great thank you
@user-mx7qh4kv9p
@user-mx7qh4kv9p 3 месяца назад
ちょうどこういうのが作りたいと思っていたのですごく参考になりました ありがとうございます
@AhmedsCC
@AhmedsCC 10 месяцев назад
man I just came across your channel and your videos are helping me out so much! TYSM please keep making these kind of tutorials
@StylizedSchools
@StylizedSchools 10 месяцев назад
Thanks man! appreciate the kind comment, I'm on a short break at the moment as I have other stuff going on but hope to be back soon with more video's! I like your artstation, Thanks for the follow keep up the good work!
@AhmedsCC
@AhmedsCC 10 месяцев назад
Oh wow I did not see that response coming, thank you so much 🥺! Gotchu, yea know your priorities and take your time man, im looking forward for your upcoming stuff in the furture!@@StylizedSchools
@nobody971
@nobody971 Год назад
Thank you, love the content 💜
@StylizedSchools
@StylizedSchools Год назад
Thanks! Glad you like it :)
@ginnstart
@ginnstart 9 месяцев назад
i was kind of stucked when i tried to do stylized wood but your tuto really helped me thank you!
@StylizedSchools
@StylizedSchools 9 месяцев назад
Thanks for the comment akita, glad it helped! :D
@hridoydas8470
@hridoydas8470 Год назад
Great tuitoral. Its really easy to follow along.
@StylizedSchools
@StylizedSchools Год назад
Thanks Hridoy! glad you enjoyed it
@Gaaralov3
@Gaaralov3 4 месяца назад
I prefer use dark violet color with multiply layers instead of black, it gives better effect in my opinion, thanks for tutorial.
@edifier730
@edifier730 Месяц назад
спасибо тебе западный брат что показываешь как надо делать
@QuaderLife
@QuaderLife 10 месяцев назад
good luck I watched your 4 videos, nice videos, it would be nice if you make more videos in this style, it would be nice if you make videos on how we can make stylized materials such as wood and stone as well as metal, rust plastic, etc. in the sense of creating materials in the susbtance painter part, thank you again for these beautiful videos health to your hands ❤
@StylizedSchools
@StylizedSchools 10 месяцев назад
Thank you for the kind words! I Appreciate it, taking a short break from video's for other obligations but back soon with more! :D
@Olimpoo
@Olimpoo 3 месяца назад
nice result, would be great to see the baking process, you use substance or marmoset?
@StylizedSchools
@StylizedSchools 3 месяца назад
Thanks, yeah I just bake in painter and render in marmoset, nothing special with the baking but I hope to come back to youtube and make more tutorials. Just been busy with moving game studios, homes and all that other stuff the past year, more videos soon though!
@ollieskrr
@ollieskrr 5 месяцев назад
i dont see the big curvature map, only the first one that pops up? anyone have any idea why?
@StylizedSchools
@StylizedSchools 5 месяцев назад
Hey Ollie, have you baked texture maps from a sculpted mesh on to a low poly mesh? If you are using the assets from gumroad it should be already there but if you are using your own assets you will have to make a high and low poly mesh and then bake the details from one mesh to another to get these maps. Google "baking in substance painter" or something to get an idea of the process. If that's not what you're looking for though let me know
@ollieskrr
@ollieskrr 5 месяцев назад
@@StylizedSchools god send it worked :D
@ano7371
@ano7371 2 месяца назад
Do you only use high poly?
@StylizedSchools
@StylizedSchools 2 месяца назад
Hey, no this is a low poly mesh baked down from the high poly
@timatoma8076
@timatoma8076 6 месяцев назад
Is this workflow usable for game dev?
@StylizedSchools
@StylizedSchools 6 месяцев назад
Hey Tom, yes absolutely, this is the workflow I texture my assets with at the game studio I'm in.
@zaidkiwan5168
@zaidkiwan5168 9 месяцев назад
Why don't you use generators?
@user-ug7xo1by2y
@user-ug7xo1by2y 7 месяцев назад
i cant find any curvature map
@StylizedSchools
@StylizedSchools 7 месяцев назад
Hey, have you baked the maps from the high poly to low poly? you can do this directly in substance painter or if you purchased my files it should be already baked in the substance painter file. If unsure, search for "baking in substance painter"
@user-ug7xo1by2y
@user-ug7xo1by2y 7 месяцев назад
@@StylizedSchools thanks, I found it already😊
@sh4rp713
@sh4rp713 11 месяцев назад
2:21 can't you just add a curvature generator, it would be the same, no?
@StylizedSchools
@StylizedSchools 11 месяцев назад
I find the results from using the generator doesn't pick up as much of the edge, thinner sections get left out some but the difference is minimal. If you prefer to go with a curvature generator then yep! that's a totally valid way to do it, just personal preference.
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