Project/Intersect sketches explained in more detail - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-WAs144r-Xko.html - *TIMESTAMPS* 0:00 - 3D Model an Auger Bit in Fusion 360 1:03 - New component 1:46 - Create a pipe 3:54 - Create a coil 5:45 - Project coil sketch 6:14 - Plane along a path 7:21 - Create a spiral sweep 8:11 - Loft to point 9:31 - Add a chamfer 10:27 - Add red polished steel
I'm sure I speak for many, when I say, I would love to understand why some things like "project/include" need to be done and what is happening when you do? otherwise your the best and thank you so much!
Just a quick tip for anyone stuck on the lofting part: There’s an option in the intersect project panel where you can select Body. After selecting it you can project the bottom of the cylinder and create a loft with that projection.
Quick tip for people who can't create it with the loft option: Go to Project / include -> Intersect. Select the bottom from the pipe. Than select Loft and and click on the point.
Been really enjoying your tutorials so far, thank you so much! Managed to do this one just fine but there were some points in there where I was thinking "what am I actually doing?" It would be good to have a little more explanation as to what exactly is going on when choosing some of the tools/options so we know *why* a certain tool/option is chosen. I'm sure this will come with practice though!
At least for me, I feel like I get more out of Kevin's tutorials by watching the entire thing first and then trying to replicate it; rather than trying to follow along at breakneck speed as I did for the first 10 days.
I had a strong resistance against Fusion360, in great part due to the poor teaching experience I had from a friend. This series made me not only overcome this resistance, but also embrace Fusion360 as one of the main tools in my workflow. Thanks a lot, man!!
I have been following the tutorials in this series and I want to leave a comment to mark this as the point where i feel extremely confident and have started several of my own small projects which i completed with ease and little time. Your tutorials are excellent! I look forward to finishing the series.
Thanks, Jonny Johnson! I truly appreciate you taking the time to watch and comment. Every comment real does help! ;) And...of course, please don't hesitate to comment on any of my videos in the future if you do have any questions. Cheers, Kevin :)
FOR ALL UPDATED USERS. You can just adjust the shape of the spiral in the spiral settings, you do not need to extrude to a second point like he did in this video.
Great lessons, i got stuck on the loft function for a while, didnt do anything. so i figured revolve and a triangle would do the trick. feels really good when solving problems with what ive learned instead of just copy/paste the videos. Love this 30 day series!
Hi, Samuel. That's great! I'm happy to see that you're retaining the information and re-applying some of the core concepts in your own way. Keep it up! Cheers, Kevin :)
@@ProductDesignOnline Thank you so much for this great series! I am really enjoying these lessons, and am amazed at what I can do with this software already. I was also having a hard time with the loft tool. I think the problem lies with the pipe. Looking closely at the end of the pipe, the exterior seems to be a very rough circle, more like an 18 sided polygon. the problem seemed to be when I chose the two circles to project, the outer circle was much higher resolution, leaving gaps between the pipe, and the circle. I am assuming that makes it not a solid selection. I'm not really sure, but it worked after I messed with it a bit, so I guess that had something to do with it. hopefully that will help someone. Do you know why the pipe would have been made with so few sides? The internal circle seemed smooth?
@@rikcollins4447 As far as I'm aware, there is no alternative pipe. The only thing I can think of is it may have been an issue with the graphics card or possibly another bug with the software. What machine are you running Fusion 360 on? Does your computer meet or exceed the minimum requirements? productdesignonline.com/tips-and-tricks/system-requirements-for-autodesk-fusion-360/ Cheers, Kevin :)
Thanks, Erkan AĞIR! I'm glad you're enjoying them. Please don't hesitate to comment questions on the tutorials as you work through the remainder of the series. Cheers, Kevin :)
Excellent series of videos 👍👍👍, clever workaround with the coil tool. Including a bit of your bloopers will make it fun, and encourage newcomers. The awesome thing with fusion 360 it pushes you find solutions on the road from A to B.
Hello Kevin, this series of tutorials have been one of the most helpful I have encountered as of yet on youtube. The very fact that you are sharing your knowledge and expertise that too for free is really commendable. As for this video it is most challenging one so far as there were a few new tools and concepts that I had to wrap around my head, nothing that rewatching the video multiple times didnt solve. Very interesting approach and i really like the speed at which you explained. Wish you the very best in all your further endeavors !!
I realize the interface has changed a lot since this was made, but I didn't understand the part about making a profile for the loft at all. The rest of the video was pretty cool. thanks!
Very useful tutorials! Thanks for them. One slight criticism - consider telling us not only how, but why, you're doing something. For example, in this video, when you use "intersect" to project the circle on the bottom of the pipe. What exactly does this do and why is it needed? Thanks again.
Michael Shannon - Thanks, great feedback! I have been getting better at trying to make sure I also explain "why." With that said, sometimes I have to omit it to not get too sidetracked, especially in some of these longer tutorials. I have on the to-do list to do a whole video on all of the different "project" features because I've found they are really confusing to new years. My goal is to eventually have enough videos that if I can't explain why in that particular tutorial I can link to another video that does go more in depth. Thanks again for watching & commenting!!! Cheers, Kevin :)
your tutorials are the perfect balance of information vs. brevity, which makes me very happy. Correct pace, great examples, and you show a great respect to the audience's capacity to understand what you're doing without wasting time. Thank you very much. I do have a question though, regarding the app / file system in Fusion 360. I'm currently on a free "startup" license. I don't have a problem paying (outright) for software, however, if I get the full version, am I able to use the app "off the grid"? I mean, can I store Fusion 360 documents as regular files in MacOS, just I would for a EPS or SVG file? I can't actually see where the files are currently stored. I get really uneasy when I have to rely on a network connection in order to work or access my files.
Hi Michael - thanks for the kind words. I appreciate you taking the time to watch and comment on my tutorials! In regards to storing files on your computer, I'll try to address some of the common workflows/concerns: When you hit the save button inside of Fusion 360, your files are stored on the cloud, which can be accessed by visiting A360. However, a locally cached version is also saved - but the cache will be deleted after a certain amount of time. This amount of time is defined in your Fusion 360 Preferences > General tab > "Offline cache time period day(s)." Your cached files can be accessed on your local machine, should you need to work offline. On MacOs, your cached F360 the files are stored in a folder that is hidden by default - Here's an Autodesk help article that explains how to locate the folder - knowledge.autodesk.com/support/fusion-360/troubleshooting/caas/sfdcarticles/sfdcarticles/How-to-locate-locally-cached-files-in-Autodesk-Fusion-360.html The cached files are the .F3D (Fusion 360 archive files). You can copy and paste them to other folders on your Mac. Additionally, if you want to store specific design files then you can always export them from your Fusion 360 data panel. If you plan on working offline and want to make sure a file is cached, especially a file that you haven't worked on in a while, then you can right click on the file in your data panel and select "add to offline cache." OR simply export the file to your local machine as you are able to import/upload files to Fusion 360 without an internet connection - just note that they won't back up to the cloud until you are reconnected to the internet. I hope this clears some things up! Let me know if you have any questions after reading this. Cheers, Kevin :)
This one was the hardest to follow, so far in this series. Had to slow down the playback speed to get it right.. I succeeded but felt like I didnt actually understand why and what I was doing.. I will revisit this video later and see if remaking it will make me understand it better... Thanks through for a very good video, you are the best!
Can someone explain how exactly the guide surface affects the sweep command? I don't understand what the bottom face of the pipe has to do with the resulting spiral.
First of all thank you very much for amazing videos! I will follow this to the end and I am subscribing now :) I had difficulties creating that last circle as it would always go on the bottom of the drawing. I solved this by clicking on the top of the "screw" and created an offset plane.
Thanks, Balleknack! I'm happy to hear you are enjoying my videos. In regards to the difficulty creating the last circle... I'm not sure why that was, but way to come up with a viable solution on your own!! Please don't hesitate to comment any questions as you work through the remainder of the series. Cheers, Kevin :)
Thank you Product Design Online ( Kevin ) I have watched this video and almost model this auger bit, I was not able to do lofting to a point at that offset plane I would do this some day
Finally have it. Made a mistake doing the sweep. I had selected "Sweep + guide rail, instead of guide face. I'm still not sure about how I did some of it. Thank you for doing these tutorials!!!!!
Hi, fairwindsii. Can you please share a link to your file so I can take a look? Share your public link as a reply to this comment. Here's a video explaining how to share a public link - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2XrcrdV-8Ls.html Then, please write a separate comment letting me know you've replied with a link because RU-vid flags most links and I don't always get notified. Cheers, Kevin :)
Hi, LIWEI YU. You should see three options under the sweep command. Here's what I'm seeing with the latest version of Fusion 360 - snipboard.io/BDi7Y0.jpg Let me know if you still don't see it. Cheers, Kevin :)
It's fast paced but, I'm sure for some things just begin to click and further attempts and you start to have a second nature of what to do next. For me the biggest suspense was finding out about the new sweep functions... Amazing, on to the next
Still enjoying the videos, but one problem with the old vs. new UI is that there is no Sketch menu; you have to click Create Sketch button first, and for commands without keyboard shortcuts, you have to close the sketch before you move on to the next step. I've only used this UI, and I've been playing around with Fusion for a while now, so I get when that has to happen, but it could be frustrating for brand new users to have to keep going "Oh, yeah, I have to [open/close] the sketch first."
ive worked through up to day 12. I quite like you little course. im glad you made it. your teaching method is quite good and doing all these little projects gets makes the prog become familiar with out getting boring. your voice is some times a bit flat though sounds like your reading off cue cards, but at least nice and clear and slow enough to catch what your saying.
Hi, Neil. Thanks for your feedback. I'm always looking at ways to improve the audio and I'll take this into consideration while I record future lessons. Don't hesitate to comment if you run into any roadblocks. Cheers, Kevin :)
Next time you do a series of videos, you should put the number of the episode up in front of the title. The way the "Day #12" is put, it will not show up in the thumbnails..... makes it hard to find the next episode. But what a great work you have done here. Thank you so much.
Thanks for the feedback, hfranke07. You may find it easier to just follow along or find the episodes from the playlist that I created. Here it is - bit.ly/learn-fusion360 Please don't hesitate to comment questions on the tutorials as you work through the remainder of the series. Cheers, Kevin :)
Thanks Kevin, these are proving to be some of the best Fusion 360 tutorials I've ever tried. In the newer interface I can't seem to access some commands, such as 'project/include', without first manually creating a sketch. Is that a change, or am I missing something?
Thank you very much for your videos, I am following step by step all of them. I had to admit I struggled a lot on a couple of them. I found workarounds for my issues (thanks to the comments of other followers and yours). Still having problem with this one. I do not understand the "intersect" step and I am not able to execute it with success. Thank you for your help.
Marco Comparato - Thanks for commenting & following along with the series!! What is tripping you up with the intersect step?? Are you referring to the project to surface in order to make the helix path? Please elaborate on your questions so I can help you. Cheers, Kevin :)
Sorry for not being clear, I forgot there was another intersect operation. I am talking about the intersection of the base of the pipe followed by the loft command. Just after minute 8. Thanks for the incredibly fast response.
No worries! You'll want to make sure to hold down the shift key and select the to circular entities at the bottom of the pipe. Then, when you use the "intersect" project feature in the sketch dropdown list (sketch > project folder > intersect) it will re-create the lines on the surface chosen, which is why I chose the bottom of the pipe as the surface. This basically is a faster way to create those two circles than creating a sketch on the bottom of the pipe and selecting the circle sketch feature and creating the circles one by one. As far as the loft command, I created an offset plane in order to create a point to loft to. Then the loft can easily be created by selecting the circle sketch as the first "profile" and selecting the point as the second "profile." I hope this answers your question?? If not, I'm happy to elaborate more on something else. Cheers, Kevin :)
@@ProductDesignOnline Probably my error was to choose the xz plane as the surface for the intersect command. I always got an empty sketch. Tomorrow I'll try to choose the bottom of the pipe, as you suggest. I'll let you know how it goes. Thanks again.
The loft command didn't work for me.. but i used a different way to do it. I created a new sketch connecting our point with the bottom face circle , creating a nice triangle. Lastly, i used the revolve command to make the cone shape for the dust. it seems fine to me but i dont know if there is a big difference between the loft command and what i did. Thanks for the videos !
Hi, stavros Rife. That sounds like a great solution! My way of "doing it" in this video is by now way the only way to do it... and exploring alternatives is a great way to learn and progress your CAD skillset. Keep it up! Cheers, Kevin :)
Hi Stavros Rife, I ran into the same issue as you where I couldn't make the loft work for me, but your solution did. Thanks, and like Kevin said there's more than one way to do things and I appreciate your sharing.
As much as I did end up with the finished part, I've got basically no idea why we did pretty much anything, and judging by the comments I think a lot of people are in the same boat. Every other video up until now has been great so I'm hoping this was just a 1 off that didn't quite land.
Hey Kevin, I'm sure a lot of us are confused on how and where you get your numbers from when modeling. Many times, your parts fit together perfectly with seemingly random numbers. Do you use references or is it just trial and error? I'd love to know!
Thanks for the feedback, Samarth! That's a great question. For this series, I used a lot of reference images... I try to explain where the numbers come from in my newer/latest videos :)
Thank you Kevin for this series! I'm really enjoying it so far. I had a question regarding the project to surface tool you used for the coil - it involved choosing a surface to project on (5:52), and you chose the XY plane i believe. How did this result in the helical sketch being projected around the surface of the pipe and not on the XY plane like an orthographic 2D projection? This confused me. Hope you can clarify, thanks!
Hi Palash. That's a great question. When you "Project to a Surface" you can project the geometry of 3-dimensional shapes. You still need to select a plane that the sketch is created on, but it essentially creates a 3-dimensional sketch. If you check on your setting in your preferences dialog you can actually create 3D sketches while sketching out geometry. However, 2-dimensional sketches are usually sufficient. Most of the time you'll be needing to project sketches...you'll find yourself only needing 2-dimensional projections. Cheers, Kevin :)
@@ProductDesignOnline I'm still mystified by this. How did specifying a plane to project on cause the coil to be projected around a cylindrical surface? I would have expected to have to select the pipe surface at some point. Can you provide some more detail about this?
I am following your series of videos. There are really helpful. I got a doubt: Why did you have to use Single Path+Guide Surface for using sweep command??Why didn't just single path work?
Hi, Vishnu. That is a great question! In this scenario, it is because of the spiral helix. Fusion 360 doesn't know how the profile shape should sweep around the spiral, since its twist and turns into so many directions. By giving F360 that extra input of data of the guide surface it is able to understand that we want the profile to follow the spiral helix and remain touching the guide surface. Ultimately, it comes down to the complexity of the sweep you are trying to complete. In general, simple sweeps just need the single path, more complex sweeps need more data to complete (guide rail) and very complex sweeps such as this need the guide surface. I hope this helps! Cheers, Kevin :)
Another way of doing it that are simpler is to make a square coil with the diameter and section size as you want. Now you get a square coil. If you the add another equal coil but offset it by the thickness you want and then use the Combine tool and select cut - then you have the correct thickness and width of the coil.
you should update these vids as the new version of 360 is pretty different. Im haveing to research as i go and chat with support to get things to work right. other than that Id say 90% is still valid....so Good Work!!! haven't gone thru this vid yet tho. talking about previous. see what happens here
Very helpful thank you! Please can you tutor a "conical helix"? Or direct me to a video that would help? Thanks for your lessons. Couldn't do without it!
Thank you so much for these tutorials, I am having 2 errors during loft, the message says : 1) Cannot create ttool body for loft 2) Loft cannot be created, try changing inputs etc. I am using latest version of fusion 360 is it a bug? Also could you tell why are we doing the project/include step for the loft.
@@ProductDesignOnline it kept saying that it couldn't create the geometry and to taper the angle. I ended up hiding everything except the pipe and redid the loft and it worked. I guess I wasn't clicking on the right places.
As always - great instruction. I can replicate what you do but still struggling to know what's happening during the projection at 5:57 (even after looking at your supplemental video on project/include). By picking the coil for both the face AND the curve, are you projecting the curve of the coil onto the surface of the coil? Where is the "curve" of the coil - the center line? Since this ends up being a 3d sketch, does it matter which plane you select to start the sketch? When projecting onto the surface of the coil - why does the projection end up on the outside? Why didn't you project to the surface of the pipe - wouldn't that be clearer?
This was an interesting tutorial. When I finished, I tried the section analysis tool (presented in last tutorial) and it didn't seem to show thickness of the tip of the drill. I'm curious if I messed up that part somehow?
Hi Richard, can you double-check that you used the SOLID modeling loft command (blue loft icon) when you created the tip? If you used the SURFACE loft command (orange loft icon) then it would create a surface with no real thickness. Let me know if that was it. Otherwise, I'd be happy to take a look at your file. Cheers, Kevin :)
Hi great series. Just one minor point for those of us a bit slower, can you please always mention when you Finish Sketch? I try to simultaneously draw in F360 but occasionally miss your quick flick of the mouse to end a sketch. Thanks
Hi Toby. Thanks for the feedback. So you're aware, you will also find that activating a modeling command will automatically "Finish Sketch" for you. I hope that helps a bit :)
I watched your first 11 days and have learned so much. I just started this video and the CC is in another language!! Is there a way to change this?? I have a 3d printer running behind me so this is important for me to get what you are saying. Any help would be appreciated!
Neat! It was very simple and easy to understand. I followed all the steps you showed I got it right, but after everything I wasn't able to fillet any of the edges of the helix, how do I add fillets to them?
Hi, Rahul M.R. Did it give you a specific error message when trying to apply fillets? You should be able to add them, however, the thickness of the helix is very thing. The thickness is 3.5mm high. You won't be able to apply a fillet radius of more than 1.75 to the edge. Cheers, Kevin :)
what is the intersect project panel I am running the newest software and it seems that I am always looking for a different route for the same outcome I do get a little lost some times it takes me up to 30 min to complete a lesson To Kevin I am very happy for your videos I would not have gone this far in the last 4 days I do wish you had more sheet metal videos as that is the projects I will be working more on and how to get to CNC and tooling it is a push and cut system
Hey Kevin, thank you for great video! Is the any way to draw coil that does only one rotation around the shaft , but draw it using sheet metal tools, so I could get a flat pattern after for cnc plasma??? Thanks again
Hi, Nhan Phan Minh. It's hard to say what it could be. Could you share some screenshots or your file? That will help me decipher the actual problem. Cheers, Kevin :)
I had the same issue. To solve it, I first created a 0.1 mm cylinder at the open end of the pipe. I was then able to use the loft command as instructed, except I chose the cylinder face as Profile 1. There may be better ways to solve this, and I'm not sure why we were having issues here.
I got stuck here too. The Loft part was giving me errors. I think it's because I'm using a newer version of Fusion 360. But I got it working by skipping the Create => Project/Include => Intersect that you do at 8:20 in the video, and I just made a new sketch at the bottom of the cylinder instead. At 8:20 you shift select the two circles at the bottom, and you go to Create => Project/Include => Intersect. I got lost here for a while. I couldn't find Intersect, so I pressed S and typed Intersect and clicked on it. I clicked OK on the dialog box to close the Intersect tool. At this point in the newer Fusion 360, it's in sketch mode, but in your version it's not. If I exit sketch mode from here and then construct an offset plane 25mm for the point, I'll get an error when I try to make the Loft. So instead I created a new sketch, and I clicked on the bottom of the cylinder as the working plane. I drew 2 circles on top of the existing circles of the cylinder, and I clicked finish sketch. Then I clicked Construct => Offset Plane, set it to 25mm, then right-clicked => create sketch on the new plane, created the point in the center and clicked finish sketch. Now I'm able to do the Loft tool without any errors. I don't know what the Project/Include => Intersect tool is for or if it's important. But I guess the loft isn't really connected to the cylinder now? Let me know if it makes a difference.
There’s an option in the intersect project panel where you can select Body. After selecting it you can project the bottom of the cylinder and create a loft with that projection.
Hi Jaime. Thanks for watching! I have a playlist of the 30-day series, so you can watch them in order. You can find that on the Playlists tab on my channel or here - bit.ly/learn-fusion360 I release a new video every week on Fridays (unless otherwise noted). Cheers, Kevin :)
The projection of the coil doesn't works correctly in the new version maybe, hence the sweep command is also not happening. I was stuck with the same issue earlier too. The video tutorials are really very helpful, Just that i watch all of your videos at 1.5x speed. Thank you very much for the lessons.
Great video! I seem to have trouble understanding what the 'project' function does in the sketch menu. Couldn't you have made an offset plane directly from the face of the bottom of the pipe?
Hi, Tesla 5869. I have a video that discusses the project command in more detail - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-WAs144r-Xko.html In short, projecting to the end of the pipe recreated the circle geometry on the end of the pipe, without having to create a new sketch on the end and draw each circle one-by-one. The general idea with the project command is to "project" the geometry from existing surfaces to the desired surface to save time from having to create it again. Cheers, Kevin :)
BASIC QUESTION - I'm struggling to create a new sketch on a new plane. Really simple I know but no matter what I do, when I come to do a new sketch it still uses the previous plane. Any help would be great thanks so much! I've tried the following. 1. Right clicking on the new face, selecting ‘create sketch’ (it still sketches on the old plane.) 2. Clicking ‘create sketch’ on the top left. (it still sketches on the old plane.)
Hi, 123456789ten. Strange - the only thing I can think of without seeing what's going on is to make sure you hit the "Stop Sketch" button in the toolbar if you're currently in an open sketch. If you try to create a new sketch while in an active sketch it won't work. If possible, could you share a short screencast of the problem? That may help me notice something that is wrong. Cheers, Kevin :)
Dec 2022 - a few significant interface changes along with a different workflow surrounding creating planes before/after initiating sketches made this one impossible for me to follow. Projecting seems to be different in my newer version. Watched the video in its entirety to get the general feel of the order of operations. May revisit when my skillset allows me to find all of the workarounds.
Solved it a different way based on another tutorial. Created a square profile coil, selected the outer face and did a press/pull outward to create the blade. Always more than one way to accomplish a goal.
the new projection method makes these old videos very frustrating. What I found out is the once you create the circular coil, it creates a path line along the outside edge. Use that path line instead since it is pretty much impossible to project onto a surface now.
When I project the coil it only projects it straight up not wrapped around the pipe. So when I use the sweep command the coils do not wrap around they just zip zag back fourth
Loft feature got me sweating. But I saw that a part of my coil was intersecting with the loft which caused that I couldn't select the join feature; It had to be a new body. So I extruded the part that was too much and then I managed to get it good. But I still had to use the body function for intersect. The inner and outer circle wouldn't work for me.
"The chamfer could not be created at the requested size. Try adjusting the size, deselecting some edges (try disabling tangent chain), or using multiple separate operations." I don't know why my second distance doesn't go further than 3mm.
Hi, Bcrhiaadn. For this error it is hard to say without looking at your file. Would you mind sharing your file? Share your public link as a reply to this comment. Here's a video explaining how to share a public link - ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-2XrcrdV-8Ls.html Then, please write a separate comment letting me know you've replied with a link because RU-vid flags most links and I don't always get notified. Cheers, Kevin :)
I had this too. It is probably caused by creating the "plane along path" that is too close to the end of the pipe. The start point of the sweep afterwards will create an edge where the plane is. This edge prevents the chamfer to go beyond this point. Try to go back on the timeline and place your plane a bit higher. This solved the problem for me.
Another great tutorial, thanks a lot Kevin. In the video, at around 7:33 you say "you can see that it doesn't have enough to create the sweep", what does that mean? How do you know it doesn't have enough create the sweep?
Thanks, Ken! Great question. I'll have to make a video solely covering the sweep command to discuss more of this in detail. In short, the "single path" method only works with closed profiles (as the profile) and simple geometry paths that are on a FLAT planar surface. The key thing here is that this sweep was following a 3-dimensional sketch (the helix) so we needed to define that guide surface (the cylinder). I hope that clarifies it a bit. Cheers, Kevin :)
Hi Argo Isenough. Great question! Nope - it would've been better to select "new body" to keep the metal spiral separate. I didn't realize that as I was recording... every now and then I get too caught up in trying to speak clearly/record/click with my mouse that I don't realize something like this. Thanks for bringing this up! Cheers, Kevin :)
Kevin, when we loft to a point, around the 9:17 mark, should we getting the walls of the pipe to come to a point or a solid cone? I had to follow Jae Kim's advice to get the loft to work. I did a section analysis and found that the loft produced a solid cone.
Hello Kevin & all: Like a few other comments, I struggled to get the "Loft" to work as described. (Chances are as I have seen in quite a few of my earlier mistakes, I made an error earlier in the design that prevented the Loft from working, I have seen this more than once and now I always stop and check when I see my result different from the tutorial.). So, seeing as I need to spend time today setting up my desktop for dual boot as Windows 7 support is ending (GRRRR!!!! don't get me started...) I instead drew an extra center circle on the bottom outer edge of the pipe and was able to mimic the tutorial and get the same (I think) result using the loft command with the circle and point instead of the profile and point. More than one way to deliver microwave ovens....
Hi, William. The most common issue I've seen (while using the Project command) is users have selected the edge of the pipe instead of the bottom profile. If you want to share the link to your file I can take a look at it to see if that's what happened. Cheers, Kevin :)
I finally got the loft feature to work. When I could not make it work my offset plane was larger than the bottom of the whole helix, but when the offset plane was small like in your video the loft feature worked fine. Any ideas what i did? I think this is where people are getting stuck.
Hi, John. First, I'm glad to hear you got it to work on the second try. As far as why the offset plane was different... it's likely that it was due to where you where clicking/selecting. I looked at someone else's file a while back and found that they had selected the edge of the pipe, whereas, I clicked on the bottom face of the pipe. Do you remember where you clicked the first time? Sometimes it's hardly noticeably clicking the edge versus the face...but those little types of things will sometimes cause finicky results in a CAD program. Cheers, Kevin :)
Thank you for the reply, I dont remember where i was clicking but that is probably the case. Often when i can't get something to work I go back a few steps or start again from scratch and then it seems easy and I can't understand what I was doing wrong the first time!@@ProductDesignOnline
@@johnrobinson6796 Sometimes the little things will get you in CAD... I always recommend when you hit a roadblock to take a step away from the computer. Usually, when you return, nothing seems to be a problem. haha Cheers, Kevin :)
Great tutorial as always. I'm using the new UI on Fusion 360 (free version) and got stuck while doing a 'project to surface' with the coil, it gives me an error if I select the coil for both faces and curves. It says; failed to project geometry chk if the selections are sensible. Is there something wrong that I'm doing here?
Hmmm.. I checked my demo file on my end and it appears to still work as seen in the video. Could you share a link to a screenshot of what you're selecting?
@@ProductDesignOnline I'm getting this error too. It's weird idk why it only happened with some of my spirals. I did a revolutions of 0.5 and it worked but with1.5 it doesn't work. I also think its happening when I try it with a smaller pipe but I'm not sure
Actually, I think I figured it out. For anyone else who's stuck on this: try turning on 3d sketch and pressing include 3d geometry right above project to surface, it just worked for me idk if it's what fixed it but it's worth a shot.
So, because we don't have a Sketch menu in the new version, I can't accomplish the Intersect command. I can type 'S' then type Intersect to bring up the command, choose the 2 circles, but it doesn't seem to do anything. When I try to loft to the point I get errors.
Hi, Bobos Curse. As far as I'm aware, the intersect command had not changed as a result of the new UI. You should still find it under the "create" dropdown list instead of the "sketch" dropdown list - although, you'll need to be under the SKETCH tab. Here's an image for reference - snipboard.io/KpZ9NS.jpg In regards to them not working, can you double-check that you're clicking on the bottom face of the pipe and not another face or sketch plane? If that doesn't seem to be it then let me know and I can take a look at your file. Cheers, Kevin :)
What going on with your Axis? Its different to my default and causing me all sorts of confusion. It's like you have "Set top to Front". When I follow your instructions with my default setting, I end up with different views? Is it me? (I'm very prepared to hear a "Yes" to that last question). Thanks for the series, it is amazing.
Hi Kevin, I'm a college lecturer for product design in England and im using the time in lock-down to learn Fusion and your videos are a fantastic help, i just wanted to ask if you had a list of the most common keyboard short cuts
Hi, Simon. Glad to hear you're making the most of your time. Do you normally teach SolidWorks? I have the list on my website - all the top ones in the "Hot Keys" section are for the main Model and 2D Sketch commands. - productdesignonline.com/tips-and-tricks/fusion-360-keyboard-shortcuts/
@@ProductDesignOnline Solidworks and Creo for the most part but im finding fusion 360 to be a lot more user friendly and faster to pick up. Great thank you really appreciate it.
I get this error a lot. 7:10 Parallel Constraints Error "Sketch geometry is over constrained". (Also get over constrained errors just about any time I try to use a constraint like Horizontal/Vertical constrains. Thank for your help.