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How to Add Rebar Using Embedded Geometry Tools in Chaos Destruction. 

jourverse
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In this tutorial, I will show you how to add rebar to destructible building and improve the destruction debris. The Fracture Mode comes with tools to embed additional geometry to the fracture simulation. The primary purpose of embedded geometry is to add a layer of visual complexity to augment the simulation. For this reason, embedded geometry does not have any collision nor is it considered part of the simulation.
Building Destruction System Tutorial: • Building Destruction S...
Rebar Asset: drive.google.com/file/d/13-jq...
Project File: / project-file-how-93982099
If you enjoyed this video, please give it a thumbs up and leave a comment below. Don’t forget to subscribe to my channel for more Unreal Engine tutorials. Thanks for watching!
Timestamps:
Intro: (0:00)
Prepare Geometry Collection: (0:37)
Embedded Geometry: (6:46)
Add Rebars to Building's Columns: (9:11)
Add Rebars to Building's Roof: (15:19)
Outro: (19:49)

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1 авг 2024

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Комментарии : 7   
@jourverse
@jourverse 8 месяцев назад
Building Destruction Tutorial: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-hlz4WwIfRN8.html
@kryogenicgames
@kryogenicgames 8 месяцев назад
nice one
@jourverse
@jourverse 8 месяцев назад
Thank you🙂
@doraz25
@doraz25 8 месяцев назад
Waiting for Fire spreading system day 1
@lolaswift111
@lolaswift111 11 дней назад
Many thanks friend. however, fps drops on every hit. this needs some optimization. Any suggestion?
@jourverse
@jourverse 11 дней назад
Fps is really depend the the amount of the geometry collections. You can try bigger size of fractures.
@that_one_Smart_boy
@that_one_Smart_boy 8 месяцев назад
Waiting for su-25 in air to air jet shooter
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