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How to Animate 'Ennard Wires' using Bezier Curves (Five Nights at Freddy's) 

The Nick of Time
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This is the technique I've been using for any of my Five Nights animations that feature that shower-hose looking tubing that crops up a lot, starting with Ennard in Sister Location, which was then retrofitted onto earlier designs (For example on the classic animatronics' skeletons in Help Wanted).
The software I use is Blender, but the same tips should be applicable to other programs more or less- I tried not to get too specific, the basic concept is what matters here. Even though I'm hardly the person you'd want to go to for advice on character rigging (I'm really quite bad at it), this little system has served me well, and I have gotten a couple questions about it in the comments, so I might as well show how it works.
Viewers who have seen the other videos on my channel might be confused about where some of the footage in this video comes from: The very opening shot is from an unused attempt to recreate the salvage scene from FNaF6 which I've never published, and the redesigned Baby model with the fancy endoskeleton is from a video that I intend to put out soon, but haven't finished yet.

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6 сен 2024

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Комментарии : 58   
@danielr.9687
@danielr.9687 Год назад
Circus Baby endo redesign?-
@TheNickofTime
@TheNickofTime Год назад
The clip is from a Model Showcase video that I haven’t finished making yet.
@Doublehooded
@Doublehooded Год назад
OOOO HYPEEE
@LiminalTranquility
@LiminalTranquility Год назад
Nice
@voltronimusprime3833
@voltronimusprime3833 Год назад
​@@TheNickofTimeAlready looks awesome, I'm sure it'll be amazing.
@GoldenDiamond
@GoldenDiamond Год назад
Man that looks so fun to animate with! No wonder you do so much stuff with wires
@DV_k.o
@DV_k.o Год назад
GOLDEN DIAMOND?! IT'S REALLY YOU? I always knew that Nick of Time was and is a very good guy! Both keep your awesome work!
@SkrunkyTheClown
@SkrunkyTheClown 9 месяцев назад
You could NEVER imagine to have something like that in places like SFM or C4D. Blender may look complex, but once you get the ropes, it's a walk in the park
@CriminallyUnderatted
@CriminallyUnderatted 3 месяца назад
Another thing Blender has that SFM doesn't is modeling capabilities!!! How can anyone say SFM is better lol
@TunettiSpaghetti
@TunettiSpaghetti Год назад
Now THIS is something this spaghetti will NOT forgetti.
@TunettiSpaghetti
@TunettiSpaghetti Год назад
Still haven't forgotti 👍
@TunettiSpaghetti
@TunettiSpaghetti 11 месяцев назад
I still haven't forgotti after all this timeiolii 👍
@RandyBroderick
@RandyBroderick Год назад
That is really cool how you did that! Nice job Nick!
@Antwon_Reed
@Antwon_Reed Год назад
Oh cool you explained your wires! I didn’t know you could combine them and control them all at once!
@ultmateragnarok8376
@ultmateragnarok8376 Год назад
I usually think of them as 'Funtime cables' since they seem more like cables than wires to me, but that's interchangeable. 'Funtime' predictably refers to the animatronic line that uses them, though it's notable that most of the official endoskeleton designs use several sizes of them, wrapped around a very simplistic frame structure (in the canon models there are actual frames under all that, though it's nigh impossible to see any detail on them), and the more complex or unique components are attached to that structure. I like the look of that Circus Baby model, as well - it seems more in line with what Scrap Baby eventually is, and the opening movements and mechanics of the claw and arm are very well done!
@Ice-laced-stars
@Ice-laced-stars 10 месяцев назад
The simplistic endoskeletons underneath the cables can be mainy seen in the making animtroinic slides hows in SL meuns, most notable how you see basic joints on some slides with Baby before the cables cover that area. Pretty sure Freddy and Foxy have something similer in their sideshows. Something unrelated I notice with the funtimes endos is that outside of animations like Ballora's or Yenndo's jumpscares you never actually see the cable endoskeleton insides move like muscle, and even then with the two animtroinics I mentioned only have basic mouth movments. It feels odd how despite the fact that the Funtimes have cable that presumably move like muscles, we don't see the cables move like hows muscle would or at least something close to it. It could image it being difficult to animation due to the amount of cables and makeing them maintain structural stability expressly in parts where the cables overlap like the cables on Baby's shoulders can chest on her endoskeleton. I personally think that giving the cables animations would make the endoskeletion more unsettling with all the movment that the cables produce. It would also give the endoskletions more lifelike and to further give off the futuristic tone of SL.
@CriminallyUnderatted
@CriminallyUnderatted Месяц назад
For anyone wondering how to parent one of the curve vertices to an object, you need to go into edit mode on the curve and select Control points > Hook > Hook to new object.
@themechbuilder6171
@themechbuilder6171 Год назад
your animation never fails to amaze me
@marshthagamer9375
@marshthagamer9375 Год назад
Us*
@botbee2316
@botbee2316 Год назад
Your work has always amazed me.
@thechroniclegamer4285
@thechroniclegamer4285 Год назад
Very cool 👍
@fandomlover6778
@fandomlover6778 Год назад
Have you thought about making a video for scrap Baby or scraptrap
@TheNickofTime
@TheNickofTime Год назад
Scrap Baby is on the to-do list, but as for Scraptrap, not likely. If I ever make a Springtrap model, it'll be closer to the original design, because I prefer it by a wide margin.
@fandomlover6778
@fandomlover6778 Год назад
Well I’m hopeful for all your animations and hope you have a great day
@bitbreaker_creator
@bitbreaker_creator Год назад
@@TheNickofTime same
@gumdum-mg3yo
@gumdum-mg3yo 4 месяца назад
@@TheNickofTime scraptrap the peanut man
@matthewmatthew981
@matthewmatthew981 Год назад
I hope you enjoy doing this stuff as much as we enjoy watching it.
@lvbboi9
@lvbboi9 Год назад
Super interesting. And the music is incredible.
@spring_b0nnie
@spring_b0nnie Год назад
Wow, that's great!
@mr.whoknows3810
@mr.whoknows3810 Год назад
I'll be honest I more enjoy short well animated animations then long janky ones that feel sped through
@ARMoltenFreddy
@ARMoltenFreddy 4 месяца назад
This would be so cool to animate, I wish I knew exactly how to do this
@zuvereetoya
@zuvereetoya Год назад
i did not understand anything, but it's very interesting
@Glitchberry
@Glitchberry Год назад
Very interesting and amazing
@cepi7247
@cepi7247 Год назад
actual genius
@illustratorgamor7824
@illustratorgamor7824 Год назад
Idea: how to rig an endoskeloton!
@raskzak3313
@raskzak3313 Год назад
very useful actually, thanks !
@Secarious
@Secarious Год назад
Man animation technology is just becoming easier and easier. (Yes I know animating is still hard)
@CIownJester
@CIownJester Год назад
I’ve always been amazed by your work! But i have a question. What PC/Laptop do you use for animating? I was thinking about doing Animations too. Would be really helpful.
@Sir.M
@Sir.M Год назад
M music?
@TheNickofTime
@TheNickofTime Год назад
It's something I made a few years ago that I slapped on because I'd never used it in anything before. The little intro sting I made specifically for this video.
@Sir.M
@Sir.M Год назад
@@TheNickofTime Wow!!! Well, I really like it!!!
@TunettiSpaghetti
@TunettiSpaghetti 9 месяцев назад
@@TheNickofTime I meant to ask a good bit ago (around the time I made the Forgetti joke,) but are you going to post the music for this video as its own thing at some point? Not that I'm asking you personally to do it, but I'm just curious about it.
@bunzyanimatorpd3220
@bunzyanimatorpd3220 Год назад
You must have a lot of patience to mess with it😦
@jeanremi8384
@jeanremi8384 Год назад
dayum
@noyz-anything
@noyz-anything 7 месяцев назад
but how do you "apply" the string to a curve
@ferkwea
@ferkwea Год назад
Oh, vaya, ¿Cuanto tiempo en total se necesita para hacer todo eso? (Seguramente en algún momento lo dice pero mi ingles de primaria funciona cuando quiere).
@legoman5491
@legoman5491 Год назад
I'm just starting with sfm. I've been getting better at it, actually. So how much of a learning curve is it to go from sfm to blender?
@gammertrap4008
@gammertrap4008 3 месяца назад
how can i shape the curve to look like wires
@zozo3814
@zozo3814 Год назад
Bravo!
@GalaxColor
@GalaxColor Год назад
bro is a literal fnaf genius
@Nerdathon
@Nerdathon Год назад
can you make a more in depth tutorial, for dumb people like me?
@ImSuchAZero
@ImSuchAZero 10 месяцев назад
this didnt really show how u do it kinda wished it did but besides that its cool to se behind the scence
@springtrapth
@springtrapth Год назад
How long have you been building?
@TheNickofTime
@TheNickofTime Год назад
I've been making CGI models for seven years, since the autumn of 2015. But before that, I've been making physical models by hand for as long as I can remember.
@Nanaaananananananaaanaanananaa
Can you please do a golden Freddy he’s my fav make it very scary plzz
@user-yx8kh7wg8k
@user-yx8kh7wg8k Год назад
For Real the ennard was the molten freddy
@Kilton606
@Kilton606 Год назад
How are you always able to make suck badass models
@Scytheanims
@Scytheanims Год назад
www
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