im commenting this before i watch. just charge WW that takes all the threat on the planet ooo but yeah people are quick to take anyone into their groups. being selective is the key!
been having problems keeping threat on AOE pulls. i just did RFC my opener would be charge>bloodrage>thunder clap>defensive stance>demo shout>sunder kill target. can you explain some openers break down situations and how to recover from a bad pull. a lot of info on the internet but a lot of it is max level focused. thank you
Your problem is you don’t have tactical mastery in the arms tree. I’m not a fan of thunderclap, it is nowhere near as effective as it is in Wrath. So what you’re doing is when you’re switching stances, you’re losing all your rage and if you’re shielding with a 1h weapon, you’re just handicapping yourself. Your shouts have much more benefit as far as threat. The more people you buff with battleshout the more aggro it generates. You’re better off marking a target and tab sundering at a low level and spamming a shout.
im about to tank WC soon so from what you said i should just 2h , charge or range pull>Defensive stance>bloodrage>battleshout>demo shout>tab sunder. I know this seems intutive but for a new warrior players perspective hard to tell. can you make a guide of opener/rotations at diferent level brakets. EX: when you unlock sweeping stikes where does that fall into your rotation and whirlwind. @@frenziiii
@@Torakte Right now for you, don’t worry about charge at all. You lose all of that rage as soon as you switch stances. Stay in defensive and save rage. And get points into tactical mastery asap.
Honestly it’s just something that you get better at with practice. If you’re doing it hardcore, I would practice on Wrath on some of the low level dungeons.
Yeah I’ve been meaning to drop a more detailed guide but got busy and went back to work for the fall (teaching). Once I get my routine back down you’ll see more.