Hi! Creator of the script here! This is a pretty good tutorial for PARK, however, one feature everyone seems to miss is that if you run the command "mult 2" it will actually multiply the impulse values by 2. Any multiplier will work since it parses the number part as a float. No need for additional profiles! Also, if it says warning, the script will generally be able to run, just that if you have thrusters or wheels or gyros on the controlling grid it may activate as well. So it is entirely possible to build for example a welding ship that is locked horizontal with a script with PARK actuating a welder/grinder array up and down.
This was a great tutorial, really explained things well. My only issue was i had to watch it at 1.5x speed. You seem to take long pauses between each line. But still very informative!
Just the tutorial I needed. Thank you. If you have not done one recently, need help having AI target & shoot non-custom turrets at max ranges in case I'm not around babysitting my base. Thanks again