What do pancakes and Back to the Future have to do with the development of Artificial Intelligence for strategy games?
Ross Przybylski de-mystifies the bewildering challenge many people experience when they first consider how an AI system for a game might be developed. It's all "smoke and mirrors", claims Ross, an elaborate illusion that masks a relatively simpler collection of techniques that create the compelling computer opponents we face in games. Learn how to unpack AI into a series of simple tasks and gain both applied techniques and a framework for thinking about how to tackle the problems associated with AI development. The approachable format is designed to appeal to programmers, game designers, and general audience interested in learning the behind-the-scenes magic that drives AI.
Slide Deck: drive.google.com/file/d/121ll...
16 июл 2024