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How to Create Landscape Materials in Blender and Gaea 

ChuckCG
Подписаться 35 тыс.
Просмотров 14 тыс.
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5 сен 2024

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Комментарии : 22   
@Puckerization
@Puckerization 11 месяцев назад
Thank you so much! I have owned Gaea for a year now but have not seen a tutorial like this. Your tutorial covers everything I need to know to get better results in Blender. Gaea is an awesome product and IMHO the best terrain software you can buy...and way better than any Blender addon you can buy. Well worth the Pro version price...there's usually a big discount during Cyber Week in late November.
@chuckcg
@chuckcg 11 месяцев назад
Yeah Gaea is amazing, definitely worth the price, I bought the indie version and I'm happy with it, I think I'll wait for Gaea 2 which will be release in 2024
@tanveernowajmajumder920
@tanveernowajmajumder920 11 месяцев назад
This is the content i love to watch for blender simple, concise, something to learn and its on the level of paid courses quality video here my friend thank you for this tutorial Because for me i make the mountains using the free addon of Blender called A.N.T Landscape so i really wanted to learn how to make custom shader for these mountains just the thing that i wanted so thnx a lot it is very insightful
@chuckcg
@chuckcg 11 месяцев назад
Glad it was helpful!
@fredoster9993
@fredoster9993 11 месяцев назад
Merci, pour tout ce que vous faites pour la communauté Blender. Super travail !
@von.3d
@von.3d 4 месяца назад
This is the tutorial I've been looking for. Thank you so much!!
@modelfe3d
@modelfe3d 3 месяца назад
Thank you very much for your great tutorial !
@solediciones8789
@solediciones8789 11 месяцев назад
Great tutorial friend.
@ethioanimation3898
@ethioanimation3898 3 месяца назад
Wow very nice video
@floyd1411
@floyd1411 9 месяцев назад
Hiya, I do have 2 requests :) Is it possible to make a tutorial where you make a whole scene like with camera set up etc, adding trees etc. Basically this being different in the sence that it is a large scale scene. And 2 is would you happen to have a process that uses alpha textures instead of actually geo for grass and tress?
@radoman1234
@radoman1234 11 месяцев назад
Thanks for tutorial :)
@chuckcg
@chuckcg 10 месяцев назад
You're welcome!
@vinceguy1464
@vinceguy1464 Месяц назад
your tutorials on this are incredibly helpful, i am trying to make a large scale terrain for a flyover scene and i was wondering about the 1k limitation for the free version, is there a way to tile and export like 10 of these to blender and stitch them together or is that only going to be a pro version featuer? I could always try to fake the scale but at 1K I feel like things will look too blocky if I try to pretend the 1K texture is representative of 10km of groundspace or something.
@chuckcg
@chuckcg Месяц назад
there is a seamless node, maybe it can help you
@Eradifyerao
@Eradifyerao 11 месяцев назад
Why have I NEVER HEARD of this GAEA tool?! This thing looks stupid cool!!! a WHOLE lot better than Antgen plugin 🤣🤣. But now I'm curious, do you think it would be possible to do the same thing in Unity shader graph nodes? I know it wouldn't be exact, but with LODs, this could be an AMAZING workflow...
@chuckcg
@chuckcg 11 месяцев назад
I haven't used Unity for a while so I don't know, but I know that can be done in Unreal with auto materials so I assume that with unity too, just search "auto material unity"
@321ftm
@321ftm 19 дней назад
I can't find stacks node in gaea. I think it's changed its name. Does anyone know its current name?
@chuckcg
@chuckcg 18 дней назад
Are you using Gaea 2.0? maybe they remove it, I'm still using 1.3
@321ftm
@321ftm 18 дней назад
@@chuckcg yes,sir.
@Mnh092
@Mnh092 8 месяцев назад
sorry but i dont see any texture in blender file, it just white color thank you !
@chuckcg
@chuckcg 8 месяцев назад
You have to change to render preview if you want to see textures in the viewport
@Mnh092
@Mnh092 8 месяцев назад
@@chuckcg i was change to render preview but nothing happen, still white color, i was check shader editor, but nothing happen, just white :( thank you for reading my comment
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