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How to Create Professional Hairstyles in Blender 3.5 

Noggi
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The new Hair Modifier in Blender 3.5 make creating professional hairstyles easier than ever. After watching this video you'll know how.
My Custom Hair Modifiers:
drive.google.com/drive/folder...
My references: drive.google.com/drive/folder...
Medusa Nodes:
ikakupa.gumroad.com/l/XEzSy
Guide Hair Workflow Example:
• Maya Xgen Timelapse (D...
Become a Hair Expert:
• Blender 3.3 New Hair s...
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Enjoy your day. :)
#3D_Modeling #Blender #hair

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10 апр 2023

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Комментарии : 297   
@ianfavreau9776
@ianfavreau9776 Год назад
I can't thank you enough for this tutorial. I was sifting through a heap of horrible "how-to's" that started with an already finished model. This gave me the confidence to approach my own character's hair with these techniques.
@DmitryPekarev
@DmitryPekarev 11 месяцев назад
One of the best hair tutorials I've seen for the last year. Compact and very informative. Thank you.
@davidlee9467
@davidlee9467 8 месяцев назад
I almost watched all Blender new hair system tutorial in RU-vid. I would say the one you made is the best. Thanks!
@kevinlewellen1037
@kevinlewellen1037 Год назад
Excellent and comprehensive explanation of the new system! Thank You!
@Max-oo1xw
@Max-oo1xw Год назад
Dude your channel was suggested to me by the gods of blender. Yesterday I thought I should finally give the new hair system a try to finally achieve my dream of creating somewhat realistic hair (close to impossible with the particle system for me...) and I was again close to giving up again but then your channel appeared on my RU-vid front page like a light at the end of a tunnel and the light was this tutorial which is the best tutorial on creating hair Ive ever seen. This might sound overdramatic but honestly after trying to create hair for almost a year now I never found a single useful tutorial. Thank you very much!
@Noggi_3D
@Noggi_3D Год назад
Haha, yeah information about creating realistic hair seems to be very rare on RU-vid for some reason. Happy I could help. :D
@Harbinger3721
@Harbinger3721 Год назад
Thank you for the tips! I've been having fun messing around on my own, but now I can really work towards my goals.
@Noggi_3D
@Noggi_3D Год назад
Awesome! Happy I could help. :)
@user-mv4ru9ll4v
@user-mv4ru9ll4v 6 месяцев назад
Thank you. The style that you have done there to show us how to do it is great. So many of the teaching videos do not have voices and they are moving so quickly you do not know what they are doing. I finally know how to create hair. Merci beaucoup
@TacoBear_Studios
@TacoBear_Studios 10 месяцев назад
You, Sir, have a new fan, subscribed. This is the best hair video on the new hair tools in blender. When it came to character modeling, I felt like I had hit a wall when it came to doing hair. I was discouraged and I didn't want to continue modeling, But then I found your video and it was the hand up that I needed to get over that wall. Thank you personally noggi.
@GT91mix
@GT91mix Год назад
The best explanatory video on the new Hair system that I have seen. Great job 👍🏻
@Noggi_3D
@Noggi_3D Год назад
Thank you. :)
@doc.skillz7166
@doc.skillz7166 Год назад
excellent tutorial. i spent hours debating on whether to use grooms or hair cards, knowing grooms would be better but cards would be more performance efficient(but also very tedious to set up) and this tutorial solved the issue nice and effectively
@scatterbrainart
@scatterbrainart 4 месяца назад
Clear, concise, and simple... this saved me a lot of time figuring it out myself. Thank you brother!
@JoeyCarlino
@JoeyCarlino Год назад
Noggi is my hero
@michalis5817
@michalis5817 Год назад
My hero is Superman
@FeRReTNS
@FeRReTNS Год назад
Yes! I've been waiting for this video!
@minnedanhieux1040
@minnedanhieux1040 Год назад
Finally a non magic 'Tatah hair!' tutorial. From scratch is what we need! THX.
@henryklunaris
@henryklunaris Год назад
This is awesome. I'm actually about to do the hair part of my character I've been working on for a few months, will try this in him, so excited!
@Noggi_3D
@Noggi_3D Год назад
Have fun! :)
@wall-egamming9546
@wall-egamming9546 10 месяцев назад
Thank you very much for your contribution that helps me quickly improve processes. Hope you keep it in the future.
@CGDive
@CGDive Год назад
A very nice guide! Thank you!
@andyn9741
@andyn9741 Год назад
Always here to save the day, thank you lad
@Noggi_3D
@Noggi_3D Год назад
My pleasure. :)
@ronnietusi9115
@ronnietusi9115 Год назад
Great tuts, Thank you!
@gilbz
@gilbz Год назад
Thanks so much for going into the hair card workflow! I've been looking for Blender Hair Tool alternatives, and I'll give this a shot. If you happen to have the time at some point, could I suggest a more in depth video with a final product using hair cards? I'm sure it would be much appreciated! Thanks again for your super helpful videos!
@codex8559
@codex8559 Год назад
Noggi is an angle sent from the heavens. 🥺Also hoping for a full work flow for hair card. 🙏
@Noggi_3D
@Noggi_3D Год назад
It's on my list of ideas. I think you could even extend the functionality of the node setup even more. That's something I'll probably experiment with at some point. :)
@gilbz
@gilbz Год назад
@@Noggi_3D Glad to hear it! Looking forward to it :)
@michaelrotaru1148
@michaelrotaru1148 Год назад
@@Noggi_3D ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-oqjKMd9CYI4.html check this one out
@containedhurricane
@containedhurricane Год назад
How about the automatic hair card rigging for hair animation in game engines? Making bones for each hair card manually is very time-consuming
@gabrielmoro3d
@gabrielmoro3d Год назад
Brilliant. You explained everything perfectly. Best 3.5 Hair tutorial I've found. Thank you so much!
@alanhuang8165
@alanhuang8165 4 месяца назад
Thanks!This tutorial is really helpful for me!
@adamleyon8297
@adamleyon8297 Год назад
Awesome video!
@Nasibihc
@Nasibihc 10 месяцев назад
For anyone else wondering, when you do make the separate scalp mesh into it's own object, don't forget to reset all transforms on it. If you don't and even if you have the sculpt collision on, it most likely won't work and the comb will clip the hair through the mesh as it doesn't know where to calculate the correct surface.
@Hannantonova
@Hannantonova 2 месяца назад
Great tutorial!
@pallogvinov1706
@pallogvinov1706 Год назад
It's amazing. Thank you very much!!!
@michaelshaw4738
@michaelshaw4738 9 месяцев назад
Really Useful,Thanks a lot!
@smikhasko2758
@smikhasko2758 4 месяца назад
Это просто находка какая-то. Столько полезной информации за 12 минут, что мозг чуть не лопнул.
@lilmeowmeow1288
@lilmeowmeow1288 4 месяца назад
omg you honestly answered all my questions
@cxc491
@cxc491 Год назад
Finally, thank you!
@gamermanv
@gamermanv 7 месяцев назад
This is the best video I've ever seen
@ignorante.promedio
@ignorante.promedio Год назад
your hair tuts are the best
@Noggi_3D
@Noggi_3D Год назад
Thank you. :)
@azmalenjazpublisher5204
@azmalenjazpublisher5204 Год назад
You are creative, thank you
@GauravSharma-gt2gp
@GauravSharma-gt2gp Год назад
Amazing! Thanks.
@biki_02
@biki_02 9 месяцев назад
dude it's awesome tutorial for real.
@AwesomeChono
@AwesomeChono 4 месяца назад
Don't usually comment much, but this is a great video and super helpful video dude
@domin6168
@domin6168 Год назад
It looks interesting, I need to get used to this hair system a bit more (I used it twice xD) Btw. Thanks for showing how I can convert this to mesh, because honestly I was wondering about that. It will definitely be useful ;D
@Noggi_3D
@Noggi_3D Год назад
It has a steep learning curve, but is worth the effort. :)
@foncon9642
@foncon9642 10 месяцев назад
Thank you for the hair card stuff.
@USBEN.
@USBEN. Год назад
As mentioned by multiple others, i would like a dedicated video on hair cards, my potato gonna need that.
@Tremori_A
@Tremori_A Год назад
Sheesh I've been struggling with hair for years all my characters look better bald, and I like keeping up with the tech. This is very helpful. You should.make a complimentary advanced tut
@lydiascottart
@lydiascottart Год назад
awesome tutorial, very simple to understand! thank you for the nodes you made! They are so helpful! ! I just started learning how to do hair recently. I was watching your other tutorial about hair and I was surprised you made a new one! Is there a way to animate the hair like it's floating? (I'm quite new to blender..)
@Noggi_3D
@Noggi_3D Год назад
Happy to hear that. In my previous hair tutorial, at the end, I showed a simple way to animate hair. More complex simulations should be possible with the upcoming simulation nodes. :)
@leodegrance5609
@leodegrance5609 Год назад
Thanks for the excellent tutorial and the added nodes. It all doesn't seem to intimidating to me now. Going to try this soon on some characters and see how it all works. Thanks!
@Noggi_3D
@Noggi_3D Год назад
Sounds awesome! Have fun. :)
@TruthSurge
@TruthSurge Год назад
i added BSDF for hair, set color to black and it still is white in cycles render. I didn't do that complicated stuff in this vid, I just went to material icon, clicked, added principled BSDF hair and set color and it does change it to black in evee render but not cycles. wonder why it isn't working just by adding that special one and changing it in the right panel to black.
@iqbalqureshiArt
@iqbalqureshiArt Год назад
This is just incredible. Thanks a lot for the simple and easy to understand tutorial.
@NOVAC-pl7mc
@NOVAC-pl7mc Год назад
You're the best man. Thank you for this tutorial. Have you made any tutorials related to drapery and long clothes. Id luv to see them as well
@Noggi_3D
@Noggi_3D Год назад
I have 2 videos about cloth sculpting, showcasing the best brushes to use IMO. If I need cloth simulations, Blender is my last choice. :D
@amixofgeekcontent
@amixofgeekcontent Год назад
For the custom hair modifiers: 6:27 How to Import Custom Hair Modifiers 6:32 Fly-Away Hair Modifier 6:48 Push Roots Above Surface Modifier 7:01 Fill Parting Edge Modifier 7:32 Select Random Curves Modifier 7:51 Set Material, and Basic Hair Shader Modifiers 8:14 Multi-Colored Hair Modifier 8:43 Convert to Stylized Hair Modifier 8:51 Convert To Mesh Modifier 9:10 Medusa Nodes Add-on 9:36 Triple AAA Video Game Hair? 9:58 How to Hair cards Thanks so much!
@Xenostray
@Xenostray 9 месяцев назад
Excellent tutorial! I just have a question : how do you give the guide/parent curves a profile width (without having it on children). I would need that to see the curve tilt of these guides
@Bro-rv5ld
@Bro-rv5ld Год назад
very helpful!
@wegotguns3325
@wegotguns3325 Год назад
Hey man, do you know if there's a way to use meshes with the new hair system? Say I have a sculpted clump of stylised hair and I wanted to use it along the hair curves?
@9b8ll
@9b8ll Год назад
This is by far an amazing tutorial about not only hair but geo nodes. Why do geo nodes have to be this complicated???
@Noggi_3D
@Noggi_3D Год назад
Thank you. They have a steep learning curve, but you don't need much more than the basics to create some cool custom hairstyles. :)
@slashton1723
@slashton1723 10 месяцев назад
I don't understand the first bit at all? Why is it so quick?
@faviandimas8343
@faviandimas8343 Год назад
Can't wait for whole Hair cards for video games workflow!
@iGambitoi
@iGambitoi Год назад
Eager to try it! +sub
@Noggi_3D
@Noggi_3D Год назад
Have fun. :)
@Lakius
@Lakius Год назад
I've been in a 3d-printable mood for my designs lately. That stylized modifier should be much more palatable than bezier curve wrangling.
@Noggi_3D
@Noggi_3D Год назад
It's definitely more fun. Creating hair with bezier curves is almost as bad as retopology for me. :D
@ofekdavid1757
@ofekdavid1757 Год назад
I can transfer the Hair to maya because of you, thank you so much!
@beeverone4740
@beeverone4740 Год назад
Thanks Noggi!!!
@belphh3d
@belphh3d 11 месяцев назад
Noggi how can I add your nodes into the asset library? Awesome tutorial!
@mosamaster
@mosamaster Год назад
Did you sculpt your own hair with Blender ?! It looks perfect !❤
@Ironpants57
@Ironpants57 Год назад
Awesome! I wonder why collision is off by default for hair objects, seems kinda weird.
@Noggi_3D
@Noggi_3D Год назад
It can create a big distance between the surface and hair depending on the scale, so maybe it's off to avoid confusion. :)
@louriano_studios4012
@louriano_studios4012 10 месяцев назад
Yo noggi can you help me with something? I have this groom it’s basically a dread and fade combo but it’s composed of multiple parts, I did the fade, beard, roots & eyebrows with nodes, but I did the actual dreads with the old particle system I’m pretty new to blender and computers in general, so the hair might be done a little wrong but my problem is when I go to move the armature for my Mb-lab model the hair doesn’t move with it having trouble getting everything to move with the head what are your thoughts and if possible can you walk me through it ?
@TomaZxxZas
@TomaZxxZas Год назад
works great, but when I set my color to be on the brighter side, there are these super bright (almost white) strands that really stand out and ruin the hair (at least in eevee) any idea how to fix it? Thanks
@digitalchemistry2515
@digitalchemistry2515 8 месяцев назад
Hi, I was following along with the hair cards part of the tutorial, appended the specified nodes from your blend file to my project but when I go to add the 000_Set_Material modifier, it's not in the dropdown. I'm stumped tbh.... Thanks for making this tutorial btw, it's well explained and has really got me into looking at hair!
@chinhcle
@chinhcle 11 месяцев назад
Is there a way to change the width of the tip and/or root of the hair cards? I see a modifier but not sure how to set it up.
@BlueSpiritC
@BlueSpiritC Год назад
Yay new video😅...
@savageratentertainment
@savageratentertainment Год назад
well when trying to finally follow along weirdly enough I don't have the interpolate hair curve modifier showing up and I do have 3.4 since it's the best my rig can handle. not sure what's going on or if I did something entirely wrong but I couldn't follow along at all :/
@dgreenspino
@dgreenspino 4 месяца назад
Thanks for your postings. I've learned a lot from you and now I have a question. Somehow the surface deform node has disconnected from the mesh. It has 3 red dots. I'm not exactly sure this is the problem but when I move my rig the hair doesn't fully conform to the mesh. It's lagging behind. I've searched for hours and now my only solution is to redo the hair from the very beginning, which is working but it's a costly way to fix what is probably an easy fix. I'm sure there is a single click solution to reconnect what went wrong. If this makes sense, can you please offer a solution?
@HarryClipzFilmz
@HarryClipzFilmz 11 месяцев назад
Is there a convert mesh to curve hair modifier? I am trying to make a short film pretty much with characters from Daz and their hair is mesh and wanted to convert the hair to curve to use as particle hair
@shift4cube
@shift4cube 8 месяцев назад
really thanks for this video and how to simulate this hair nodes?
@FKDAbyss
@FKDAbyss Год назад
Hey Noggi! Thank you for this great video. I have a question, should your custom modifiers work with any kind of hair? I go with weight painting for density for the hair, I was trying to use the "Push roots above surface" but it doesn't seem to change anything even after changing the values, any suggestions?
@Noggi_3D
@Noggi_3D Год назад
They should work for most hairstyles, but may require some tuning. It could be the order of your modifiers that is causing the issue. :)
@FKDAbyss
@FKDAbyss Год назад
@@Noggi_3D Thank you Noggi! I will change the order to see if that does it
@deepakkumar-bq5bp
@deepakkumar-bq5bp Год назад
NICE
@TheIdilek
@TheIdilek Год назад
Thanks for video. I want to control hair curve profile radius with weight or texture map. I tried, but its radius do not change according to the map. They all increase or decrease together.
@Noggi_3D
@Noggi_3D Год назад
Hmm, yeah it doesn't work for me either. You might have to look into the modifier to see why it works for the interpolation mod.
@LowBudgetStudiosMario
@LowBudgetStudiosMario 10 месяцев назад
dang. legend.
@BrandonBloxBB
@BrandonBloxBB Год назад
Do you think it’ll be possible to easily have hair animated one day soon if not all ready or is it just for renders right now?
@spittingame4241
@spittingame4241 Год назад
*Question* can you use this *new* system to *old* hair curves in the particle hair system prior to 3.0?
@Noggi_3D
@Noggi_3D Год назад
You can convert one to the other in both directions. Although GeoNode to Particle system might remove the modifiers. :)
@todzi7181
@todzi7181 9 месяцев назад
Hi, doesn't it cause problems to have separate meshes (for example for the beard) when I want to do jaw simulations? The separate mesh will not follow the jaw correctly?
@thomasmann4536
@thomasmann4536 7 месяцев назад
hey! question about the hair material: do you know, why on some strands, the tips (and sometimes roots) of the hair glow?
@sulivarace7138
@sulivarace7138 Год назад
It's the first time that I block so quickly, I stop at 1.17 I don't understand how it makes the curves appear after the weight paint. Do you know if it's possible to start from an already existing base and convert that into hair while keeping the same topology for those who can't make it?
@user-yf7hp7ry8t
@user-yf7hp7ry8t Год назад
Thank you! Your hair nodes are excellent! Please allow me to ask a question, how can I convert the mapping node from your “set material” into real UVMap? I couldn't reproduce the current effect when I was making a real UV. :(
@Noggi_3D
@Noggi_3D Год назад
The set material node only applies a material to the GeoNode model. If you want to generate a UV map from GeoNode values, check out the part of the video that talks about hair cards. There I show how I do it for those. Maybe that works for your case too. :)
@user-yf7hp7ry8t
@user-yf7hp7ry8t Год назад
@@Noggi_3D Thank you so much! :)
@MichaelKerch87
@MichaelKerch87 Год назад
I have a qustion about the 05:20 minute. after i copy the hair, i create a new density mask for each side. so now i have two objects for hair? and need to work on each one seperatly?
@Noggi_3D
@Noggi_3D Год назад
If you want to adjust them, yes. You could also copy the original one twice to keep the merged one in case you need to make adjustments later. :)
@nic-ori
@nic-ori Год назад
Thanks.
@hectorrojo
@hectorrojo 3 месяца назад
This is my place to come back and refresh the new Hair system concepts. How can I thin the tip of the hair in "Stylized Hair"? 🤔 Thank you Noggi.👋
@noosman16
@noosman16 Год назад
Ok if you make a complete hair course, I want to be the first one to buy it!
@Storyx1
@Storyx1 Год назад
INSANE
@syaoranli7869
@syaoranli7869 4 месяца назад
@Noggi_3D when converting the particle into a hair mesh to make stylised hair, the roots are not clipping into mesh and instead hovering just above it, so the roots become visible. What is your solution to hide the hair roots so it looks like it's connected to the head?
@brevintagsa
@brevintagsa Год назад
Wow. I didn't know Andrew Garfield is expert in Blender 3D. Thanks mate
@zossua7375
@zossua7375 9 месяцев назад
How could I use the FrizzHair or Clump Hair but only in one area of the head? Would I need two different hair curves?
@Pokolo413
@Pokolo413 Год назад
8:46 absolutely marvelous! i've been wanting something similar to this for the 3.5 geo hair. i wanted to ask, do you happen to have considered doing the inverse and having the control of bezier curve hair for geo node curve hair? it would be really useful and totally worth buying
@Noggi_3D
@Noggi_3D Год назад
It's probably possible, but I'm not smart enough to figure that out. :D
@Pokolo413
@Pokolo413 Год назад
@@Noggi_3D thank you so much for the reply!!! darn, thats fair. it's a shame since the hair system is so focused on hair first rather than form first which works best for stylized looks and hair tufts. thank you for your time though and your consideration!
@lawrencedoliveiro9104
@lawrencedoliveiro9104 Год назад
Yes, you can use Bézier curves (or Paths, or any other Curve type) in a Curve object and bring that into the Hair Curves
@lawrencedoliveiro9104
@lawrencedoliveiro9104 Год назад
via “Object Info” in Geometry
@lawrencedoliveiro9104
@lawrencedoliveiro9104 Год назад
Nodes to use as guide curves.
@davidgormley235
@davidgormley235 Год назад
Hey Noggi, I do 3d printing and I have been trying to use this to get a good natural style to the hair that's 3d printable. Do you know if there is a way to convert the curves to mesh as well as solidify the hair to be one solid. I can shape the hair enough to have an outline like you do but I was hoping I can start adding more realistic features to my models.
@davidgormley235
@davidgormley235 Год назад
Just to clarify I know you can convert curves to mesh normally and so I tried thickening the strands to overlap and then convert but the new hair curves seem to not want to convert. It might just be a bug but to see it done would be much appreciated if you could please.
@Noggi_3D
@Noggi_3D Год назад
I think this is what you're looking for: twitter.com/Noggi29318543/status/1645780182589120512
@davidgormley235
@davidgormley235 Год назад
@Noggi_3D thank you! I am out of town but will have to give this a shot when I get back. Much appreciated. Keep up the awesome work!
@davidbennettarts2205
@davidbennettarts2205 Год назад
Awesome video! It really helps to break down the process. @noggi Are you sure you have linked the correct custom hair modifiers file? There are only 2 or 3 node trees starting with your 000 prefix.
@Noggi_3D
@Noggi_3D Год назад
Thanks for the heads up. I uploaded a new file that should contain all of them. 🙏
@davidbennettarts2205
@davidbennettarts2205 Год назад
@@Noggi_3D Oh thats excellent! And the shaders are there too, brilliant. Thank you! It's awesome that you are sharing it, you should really sell it!
@2zzy_
@2zzy_ Год назад
i loved the hair card one,they are best for low specs PCs(which is i have 😂😂 )
@killer8217gaming
@killer8217gaming Год назад
These are still not usable in game engines right? Or perhaps that changed? (the convert to mesh modifier you made would probably work if you extract it as a mesh but i mean if its possible without stylized hair, just like the normal particle system in which case we use Alembic export, which didnt seem to work with this new blender hair system before if im not mistaken!)
@Noggi_3D
@Noggi_3D Год назад
You can turn these Empty Curves into real curves (or the old particle system), but I failed trying to import those into Unreal. I managed to do it before, but I forgot how to do it...
@killer8217gaming
@killer8217gaming Год назад
@@Noggi_3D only doable way to do it from the testing I did so far is to use Import to Unreal (the latest version) It can import it as hair particles (without any geometry nodes applies obviously, that's where your modifier comes into play!)
@ZeriumYT
@ZeriumYT Год назад
i get the error evaluated geometry from modifier does not contain a mesh when trying to make it into a mesh using ctrl a
@user-mg5dv7sy6m
@user-mg5dv7sy6m Год назад
Thankyou,
@FrostedZaibatsu
@FrostedZaibatsu Год назад
If the geometry nodes arent showing in your blender file, make sure its not toggled off in the filter settings (funnel shaped thing)
@ratus69
@ratus69 Год назад
thanks a lot !! I was having this problem for a while now and in filters Node Tree was unchecked grrrr
@rumealpov
@rumealpov 9 месяцев назад
can anyone help me, the hair i add are all flat wide strands. and i don't see/have the surface collision button. please help!!
@MoogieSRO
@MoogieSRO 9 месяцев назад
All of my hair cards end up facing the same rotation, instead of rotating to match the scalp surface. (I even see the same problem in the video at 11:25) So like they look fine on the top and back, but at the sides they're sideways-facing. Ticking "follow surface normal" in Interpolate makes it ten times worse. My scalp object already had all transforms applied before I even started. Anyone know how to make hair cards flow in right directions? I don't want to use Twist because that's random.
@RairAffair
@RairAffair 6 месяцев назад
Great, great, but what with the simulation, or this system don't work like that? Because I don't get it. I need to simulate to export to Unreal.
@ravn5023
@ravn5023 11 месяцев назад
Hii ! Sorry to bother you but i have difficulties to export my hair to Marmoset, by chance do you know how i can do it ? If i convert my hair curves to mesh it's invisible in Marmoset and if i export the curves it's not even showing in the outliner in Marmoset ^^'
@SadPanda449
@SadPanda449 Год назад
This seems like an awesome tutorial otherwise, but I got hung up on the section where we're supposed to split the scalp mesh. I followed along several times to ensure I did it correctly, but when I go to split, my mesh seems to be attached still at several odd points. Is there anything I can do to fix that and move on from that section?
@Noggi_3D
@Noggi_3D Год назад
Maybe Vertex auto-merging is enabled. I don't know exactly where you can change that, you might have to google it. :)
@kalina9936
@kalina9936 Год назад
Hi :) Does anyone know why sculpt collision doesn't work for my hair? It's very frustrating and i don't know what to do...
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