today i will help you try to find a weapon that you enjoy playing in splatoon 3! hope this helps! music links here: • Mario Kart Wii - Title... • Toad's Factory // Naz3...
Additional tips: -Rollers, Sloshers, and Blasters have poor ink efficiency, firerate, and DPS; but they're less dependent on aim and can hit over the top of ledges. Blasters' explosions and the Sloshing Machine's swirls can land indirect hits around corners. Picking these classes should be for taking advantage of unusual terrain. The basic Slosher and Tri-Slosher are good if you want to fight with slightly less aim needed. -Brushes have the shortest range on average, and ambushing with them takes a bit more time and effort than with rollers. However, they can run through enemy ink fast enough to flank opponents quickly. -The Splat Brella uses its shield to stall opponents, and the Tenta Brella is good for advancing with a released shield. -The Tri-Stringer's main threat comes from the delayed explosions of charged arrows. -Splatanas' standard-FPS equivalents are not swords, but rifles with bayonets. They are first-and-foremost mid-range weapons.
I know this is gonna be a “nobody asked” thing, but I actually found my weapon via Side Order. Spoilers ahead btw. So I was progressing through Side Order, and came across Octavio’s pallete, a splatling. I used it reluctantly to get the next thing, but actually did pretty good. So I went again after increasing the hacks. It was the first weapon I beat the DLC with, and eventually I found my way to the Hydra splatling. Now I main it alongside respawn punisher, and all I can say is it is one of the best weapons for me.
Dualies with burst or splat bomb and cooler Squiffer with burst bomb and honestly kinda whatever special. Zip caster would be perfect but I suck with it so, idk. This isn’t ever going to happen because it would be the best thing ever, so why not go further down the whole and give it Ink Armor
Tri stringer is definitely my favorite weapon. You can easily top frag with it if you know how to use it. A good tip is to use the explosives as much as possible to clear places people are often at, use them like mines. The problem with it is that it's performance can heavily depend on the map and how competent your team is.
If you want to get around use your jump shot, if you want to ink your surroundings use your grounded shot. If you want to snipe someone use your jump shot. If you don't think youll hit your jump shot use your grounded shot to ink around them. Use your grounded shot to ink ramps and such and use your jump shot to ink specific areas. Also use your jump shot if you want to go up a wall.
The amount of charge you put into every shot just is something you have to get used to though. Eventually you'll know exactly how much charge you have to put into every shot.