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How To FIX YOUR BLURRY PSVR2 Image 

Without Parole
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My first impressions of PlayStation VR2 were beyond mind-blowing but not everyone felt the same. So if you're struggling getting the best image quality out of your new PSVR2 headset, here are some tips that might help you out!
0:00 How to Fix PlayStation VR2 Blur
0:35 OLED Plusses and Minuses
1:10 Cleaning your PSVR2 Lenses Properly
1:38 How to Wear the Headset
2:35 Redoing the Initial Setup Process
3:45 Turn the Brightness Down
4:10 Testing the Results
5:13 Be Patient
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2 июн 2024

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Комментарии : 718   
@TommyBoy82
@TommyBoy82 Год назад
Five minutes after I received my headset I was complaining of how blurry it was probably because I’m used to the first generation headset but after watching your video I ran downstairs tried it out again, but I seated the band a lot lower and it work perfect man you are a lifeSaver
@GFG2gifted
@GFG2gifted Год назад
If you followed the directions and read the manual you wouldn't have been needed to be told otherwise. Just follow directions from the jump dude. 😂 The set up is beyond self explanatory.
@TommyBoy82
@TommyBoy82 Год назад
@@GFG2gifted umm I did follow directions my dude. The problem was I was so used to the old version of the headset that I was not seating it low enough. And NOWHERE in the setup did it say to seat it that low... my guy.
@adrianwiles1
@adrianwiles1 Год назад
@@TommyBoy82 always back seat drivers telling you what you should do 😆
@trantorthetroll8768
@trantorthetroll8768 2 месяца назад
@@GFG2giftedwhat’s the point of writing this? Why do you dorks have to always have a superiority complex? Because outside you Reddit dweebs are awfully timid.
@bobtillich8306
@bobtillich8306 Год назад
Great video! Just want to clarify for any new VR users... "extremely sharp" is very subjective. To someone well-versed in VR, extremely sharp means something much different than someone who has only gamed on 4K TVs. The TV is always gonna look better because it's so far away that you can't see pixels. In VR, the screens are super close to your eyes, so extremely sharp won't be crystal clear. However, it should still look amazing. It just takes time to find the sweet spot (It's my third day having it and every day it looks better because I'm getting better at finding the sweet spot + I'm getting used to playing VR again)
@nunes1907
@nunes1907 Год назад
man, I thought there was an hair on my monitor! 🤣🤣🤣
@nickjt54
@nickjt54 Год назад
Yeah, I think I got a little over hyped with the visuals, its leagues better than the quest one that I upgraded from, but my expectations were way to high. I also found a sweet spot and with my new expectations, I'm finding myself more And more impressed every time I put on the headset
@Exupace
@Exupace Год назад
An excellent point, not sure why anyone whould expect the same visuals as the TV. I've been immersing myself in No Man's Sky. Oh my God!!! It's stunning. PSVR2 is my first forray into the world of VR (the last VR I played was back in the late 80's 😲) It's certainly not the same picture you get looking at the flat TV. But, you can't beat flying past a frigate, and looking at it out of the side window as you fly by; and I haven't even tried Call of the Mountain yet. Granted it's not perfect, but it's so very close, even if I only play NMS on it, it'll have been worth it, I love it 😀
@metalrock720
@metalrock720 Год назад
Also I am wondering why edge to edge clarity is never discussed. Sharpness is referring to the center of the screen. But when you move your eyes (without moving your head) there is some blurriness that occurs due to the frensel lens. I am just fairly confused why people don’t discuss this. Unless mine is just busted
@nunes1907
@nunes1907 Год назад
@@metalrock720 same with me!
@rugga
@rugga Год назад
Here's a tip that helps finding the sweet spot, use the pass through mode and look at the text, if it's blurry on top move the headset up, if it's blurry on the bottom, move the headset down.
@ChristopherMervJones
@ChristopherMervJones Год назад
Excellent tip. I've been doing this myself.
@bury100
@bury100 Год назад
The importance of the eye tracking calibration being done properly cannot be overstated. Also for some reason it does "decalibrate" itself sometimes. I was confused because last night Horizon looked perfect, and now it seemed blurry. Then tried recalibrating again (even though technically the calibration _should_ be correct) and everything went to 4K glory.
@robertlawrence9000
@robertlawrence9000 Год назад
Only thing is, they advertise it as 4k but it's not. It's more like 2.5k
@bury100
@bury100 Год назад
@@robertlawrence9000 It's _technically_ 4K, 2000 per eye, so 4000 total. But yeah, I know what you mean. It's just the nature of VR currently, for "real" 4K you would need to double the resolution, which would require the games to run at 8K.
@sawdust8691
@sawdust8691 Год назад
​@Robert Lawrence well, it is 4K. But in VR that means 2k. They could have clarified to manage people's expectations. But they kind of did. It explicitly stated 2K per eye in the trailer for it. It's small and hidden, but it is there. And anyone who bothered to look into the headset at all would have known.
@thesherlockhokage3046
@thesherlockhokage3046 Год назад
​@@bury100 It is 4K actually. How do you know what 4K is? You can calculate it as pixel density in a given space. If you do the calculations, it is 4K as it has 4 times the density of 1080p. But ofcourse being so close to the sisplay shows it lower.
@bury100
@bury100 Год назад
@@thesherlockhokage3046 Someone correct me if I'm wrong, but pretty sure it's the per eye resolution that counts, which is 2000-something. It's not like a TV where one eye is one half of the screen and the other the other half, it's combined to create the depth effect but effectively you are getting 2K resolution. With a TV if you close one eye, you still get 4K resolution but in VR if you close one eye, you get 2K. Personally I find the clarity, when properly calibrated, perfectly satisfactory (I would say similar to Oculus Quest 2 in terms of resolution, but vastly better thanks to true blacks and HDR - oh that HDR is glorious when properly implemented). Just saying that it's not technically full 4K
@kboruss000
@kboruss000 Год назад
The best video I have seen on RU-vid to help people who have blurriness. I spent some time during setup and have had no issues. I am blown away! Thank you Bryan for being the best resource out there for everything PSVR
@phillip9568
@phillip9568 Год назад
Fortunately I’ve had no issues with visuals, absolutely loving my purchase, after not picking up my OG PSVR in over a year, PSVR 2 has renewed my love for VR, I can’t wait to find out what this new generation of hardware will bring us, we’re already off to a flying start!
@-HICK-
@-HICK- Год назад
No MURA? Are you sure because it's my understanding it's always there no matter what. I've tried 4 PSVR2 headsets and they all have it. I will be buying a new one because my headset has a dead pixel so maybe I'll get lucky if some have less MURA?
@adrianwiles1
@adrianwiles1 Год назад
​@@-HICK- why buy another one? Won't Sony fix the one you already paid for?
@-HICK-
@-HICK- Год назад
@@adrianwiles1 someone said it's faster to do that than wait for repairs
@rap_leg3nd779
@rap_leg3nd779 Год назад
@xHICKx 😂 I'm getting such BS vibes from you. You've tried 4 PSVR2'S 🤯 Mine looks incredible after going through the adjustments, you seem to be reciting what some people keep putting out there. Just stop. Did I and so many others get incredibly lucky with a perfect PSVR2 that we're enjoying the amazing visuals alone? Nah...just buy one yourself and cut the sh**t or return your PSVR2 (which you probably don't own lol) And quit trying to find something wrong with those of us who are LOVING the CRAZY VR VISUALS WE'RE GETTING
@TheFennerPSVR2
@TheFennerPSVR2 Год назад
Same when it gets blurry for me, I just re adjust my ipd dial. Love my headset
@delux847
@delux847 Год назад
Hey! Thank you! You and the community did an excellent job.
@agtjackbauer
@agtjackbauer Год назад
Great tips Bryan!! I hope this helps people 🙏🏻
@PhantomZwei
@PhantomZwei Год назад
Excellent video, Bryan! I hadn’t considered adjusting the brightness and that’s probably a good plan regardless.
@huwguyver4208
@huwguyver4208 Год назад
The extra time taken to find the sweet spot is one of the few negatives I have found for PSVR2. But once you get it it looks amazing, and it gets quicker once you know what you're doing.
@marcoesposito4777
@marcoesposito4777 Год назад
It’s really easy to find it. I really don’t know why people are struggling with this.
@scottd7222
@scottd7222 Год назад
​@@marcoesposito4777 you have to understand how many first time VR users there are. Expectations meets reality. I think people expected LG OLED clarity just like their 2d tvs but are so disappointed they never to took the time to understand the immense gains you'll get once you acclimate to the headset.
@dustins4016
@dustins4016 Год назад
Great video! It took me a hot minute to figure out the perfect spot. I heard you could artificially increase the fov by moving the lenses closer but that’s not the case with the PSVR2. Makes it worse. And I did notice the text tip you said. That’s a great one to help find the sweet spot!
@inseriscinomequi
@inseriscinomequi Год назад
This is the best video I've seen for a while, thank you A LOT man
@MeTalIicA46
@MeTalIicA46 Год назад
I took me also a Day to get the sweet Spot. At first in GT7 i really could not See the Text clearly. I was dissapointed and thought to myself it can't be that blurry. I took my time did all the settings again and changed the postion how to weart the Headset and boy this was the game changer. I played GT7 and Horizon and Kayak VR and IT looks amazing. I love it. The more i play the better it gets. Thank you for your Video. Did not know that you can get into that Meu with doubletap on the PS Button
@HYPH4ZE
@HYPH4ZE Год назад
Awesome vid. It did take me a few sessions to get used to adjusting the sweet spot. It's just different from the PSVR1's. Once you get it, it's just incredible.
@Ash454
@Ash454 Год назад
Just tried turning down the brightness and for Horizon it makes a huge difference! Great tip Bryan!
@CorysAnimeTrailers
@CorysAnimeTrailers Год назад
Thanks for the video, I've been struggling with finding the very specific spot that isn't blurry!
@KevinSaunders
@KevinSaunders Год назад
Excellent Tutorial and guidance. People might misunderstand the wording - Crystal Clear, it is a gorgeous display but people need to know there is a softness to the visuals. I have been tempted to create a visual a timeline of visual perception. That is on one side of the scale you might have a image of you looking underwater (blurry) all the way up to a 4K Oled tv (Sharp), holding your phone a little too close to you face where it starts to blur might be closer to what we see in PSVR2. Besides all this as a new VR user, I highly recommend it. Looking at some of the content here on this video you get a sense of the softness of the display. Keep up the great content.
@reginaldedwards6194
@reginaldedwards6194 6 месяцев назад
Ran through your troubleshooting advice and boy did it ever help. I'm completely enamored with performance of this thing. The PSVR2 is where it's at.
@chrisbayer7294
@chrisbayer7294 Год назад
The brightness adjustment was a game changer, I really thought it looked fantastic before but tweaking the brightness made it super clear
@IamNOTyourSLAVE
@IamNOTyourSLAVE Год назад
Brightness ? how did you do it...
@3cordguy
@3cordguy Год назад
@@IamNOTyourSLAVE it’s in the video. Double tap the ps button.
@popnfresh2928
@popnfresh2928 Год назад
Thanks like always👏👏👏👏 great info…your 100% right with the EYE TRACKING & ADJUSTING suggestions bigtime,….that was main reason why I was getting blurry issues & also the CLEAN YOUR LENSES part of the video aswell, as I was sweating profusely while playing Resident Evil Village VR & because the lenses never FOG UP like the VR1 did back in the day, I didn’t realize I had sweat build up in the lens, so I wipe them off with dry microfiber cloth’s constantly, before, during & after gameplay…then I store the VR unit in the Sony box, away from all outside elements (like dust particles in the air etc.) when I start gaming. These tips are huge along with all your other points that I wasn’t aware of & I will utilize those in future blurry endeavors shall they arise….thank you so much, all these games are so much better visuals now🤘🤘🤘🤘 breathtaking🤘😲🤘
@MrAmjak
@MrAmjak Год назад
I think the problem was that most VR newbies, like me, thought the games would look like the 2d content that is being played out on the TV. But now I know that's not the case, and that's ok with me
@jerichobarr8580
@jerichobarr8580 Год назад
huh. I think mine is pretty darn close.
@manuelhv19
@manuelhv19 Год назад
Yup, i agree. A lot of people use terms like crystal clear, super sharp, etc etc. For me, I've learned to adjust the headset rather quick on day one and have noticed when I got the focus right, and it's easy to setup for me now. But I still don't think it's crystal clear, or super sharp, as I am regularly gaming on a 4k monitor. Horizon FW looks so much better than cotm, even in performance. Especially if you look at anything in the distance. The latter, is a really big problem so far in VR for me. No matter what game, Pavlov, horizon, NMS,.. everything that's in the distance, becomes super low res, super fast. Which, is not bad per se for a VR headset, it just really isn't crystal clear at all, if you're coming from a 4k screen, or 1440p either probably.
@sfxjura8834
@sfxjura8834 Год назад
​​@@jerichobarr8580noway...does that mean some headsets are better than others?
@mookyyzed2216
@mookyyzed2216 Год назад
I'm thinking that VR is still a work in progress. This is my 1st VR gear and initially, I was a little let down. Call of the Mountain is the only game I've played that is true VR. I've tried the cinematic mode on other games and am not impressed. I'd much prefer to see the game on my 70" TV, because the clarity is unmatched. As for the VR games, call of the mountain is fun, and if you are just focusing on the story and wear you need to move to next, it's awesome, but if you stop and really look at the detail, it falls short. I couldn't honestly call the detail any better than 480p. On my headset at least.
@MrAmjak
@MrAmjak Год назад
@mookyyzed2216 i love resident evil 8, GT7 and Pavlov. And I can't wait to play Switchback and the walking dead saints and sinners
@Steviedan-ts5pz
@Steviedan-ts5pz Год назад
Thanks Bryan . Lot of good tips in there .
@Myles
@Myles Год назад
Excellent video Bryan, with plenty of great tips for those having issues. 🙌💙
@dondikennedy1296
@dondikennedy1296 Год назад
Great advice 👍 just purchased my vr2 few days ago I'm a first time user it's am awesome system to have indeed and yes for me it takes time to get everything working smoothly but I have no complaints at all i wear eyeglasses and have found myself adjusting the headset more than I like .
@estebanr979
@estebanr979 Год назад
Thanks pal, pretty spot on and helpful video !!!
@hovermotion
@hovermotion Год назад
Took me a day to get used to the putting on setup.. Now I have it perfect.. Playing Rez ,I am utterly blown away by the oled screens and hdr colours..
@griffgames9538
@griffgames9538 Год назад
Take a few minutes to perfectly calibrate. Especially the tilt of the headset, so back band is snug on back of the skull and eye proximity is perfect and level for your IPD and tracking. When you find the clear visual sweet spot for yourself, text will be sharp for example. After that, you'll always find it again and it will feel routine to calibrate it dead on and stay comfortable for hours. Enjoy 💢💢
@alanbuckley9348
@alanbuckley9348 Год назад
The band on the old headset sits much higher on the back of my head. So when I was using the new headset in the same way it hurt my nose, forehead and felt tight. It was also hard to find the sweet spot. Positioning the band lower down on the back of my head made a massive difference. Way more comfortable and alot easier to find the sweet spot.
@kelm95
@kelm95 Год назад
Bryan, please do a review video of the PSVR2. All this time, I've been waiting for your opinion on everything, because you are the only source I really trust in this area.
@Molotov82
@Molotov82 Год назад
The more i use it the better i think the image quality is. You adapt and you learn how to put on and wearing the headset. Remeber that reprojection also can cause blurriness when moving. I think that can be different between games also.
@SomethingGamecatAdjacent
@SomethingGamecatAdjacent Год назад
I'll join the family again soon when classes are over ❤️ So glad its finally here
@GlaciusDreams
@GlaciusDreams Год назад
Super comprehensive guide ty
@Bitjelloboy30
@Bitjelloboy30 Год назад
Great video Bryan!
@daysgone2997
@daysgone2997 Год назад
awesome vid, gonna go theough all settings tomorrow too get max sharpness, although it's already sooooo gooodd 😊
@gamingjay141
@gamingjay141 Год назад
Lowering brightness really helped me. I do hate how it takes me a bit to find the sweet spot, but it seems to be getting shorter.
@splashmaker2
@splashmaker2 Год назад
Nice tips! I’d also watch out for dynamic res in addition to lod. Some games will lower resolution when a lot is on screen, I think I saw this in Star Wars totg. Turning towards a wall or smaller area might make it bump back up to full res so you can see if it is the game. Might be good to use a game without dynamic res if you’re trying to figure out the headset at first, if we can get a running list of those games. Also, some games run at lower fps which can look blurry in motion.
@Alex_Logan22
@Alex_Logan22 Год назад
Village also does this with asset quality in the more open areas, even in flat screen.
@jeyforey1220
@jeyforey1220 Год назад
Yep this is the big one for me, I've noticed walls and distant surfaces are terribly blurry and they give me eye strain, whilst characters or holdable objects are crystal clear.
@OriginalUberbitch
@OriginalUberbitch Год назад
Thanks for this video, Bryan! Lowering the brightness definitely helped with Horizon and you're right, in general the headset sits differently that the first one. The headband on the back needs to go way lower than in the PSVR and this will also reduce the "heavy forehead" effect that some people were complaining about. Happy gaming everyone! 🎉
@melcrose
@melcrose Год назад
And that's the problem - when you put it lower on the back, the screens are tilted out and away from you at the bottom. Bottom line, it's a bad design, but can be corrected with velcro.
@siaolang
@siaolang Год назад
​@@gogreengameon2146 No but it's hard to say cause everyone's face shape is different but so far I've not seen people complain about light leakage. This is actually one of the good part of the design. It blocks out light completely.
@OriginalUberbitch
@OriginalUberbitch Год назад
@@gogreengameon2146 no light gap in my case, it's pitch black in there cause they used a different design for the light shield.
@OriginalUberbitch
@OriginalUberbitch Год назад
@@melcrose my screens are not tilted as far as I know. The thing is that this headband is truly designed to go lower, and when I tried to put it halfway on the back of the head as I used to with psvr, the headset becomes heavy on the forehead and starts sliding down regardless of the fact that it's locked into place.
@nicknasty14
@nicknasty14 Год назад
I’ve only tried horizon and thought it looked kinda washed out and low res. Turning down brightness and lowering the headset fixes this? I’m gonna have to try it
@dominatorjeffthegamecat1770
I wish I seen this sooner but I figured it out the second day I had it I’m a vr vet lol and I never get any repercussions when playing long periods but on day one I couldn’t play longer than 2 hours because I had really really bad eye strain and a pounding headache and come to find out on day 2 I messed with it a little and the headset wasn’t in the sweet spot for me even though my eyes were in the blue rings during the ipd test and my eye tracking was set right. So I figured out for me personally having the back ring tight to the almost middle of the back of my head was a lot better because the bottom of my neck is more sensitive to pressure headaches and it also helped the headset be parallel with my eye instead of at an angle because bringing it all the way down my neck made the screen/lenses almost stick out at a angle ( like this “/“ to my face instead of “l” to my face) which had warped the image and moved the sweet spot of the lenses causing bad eye strain and a headache and many times a not very sharp image in horizon and almost making me feel cross eyed when I’d look at things to far or to close but anyway sorry for the paragraph just was on my mind cause I was really worried on day one when that happened but after I figured that out horizon is wayyy more fun and such a damn beautiful game I can’t wait to get home and play for another 5 hours!!! Thanks as always for what you do Bryan you’re a huge help to me and my vr friends🫶😅
@EnslavedGamer
@EnslavedGamer Год назад
Thanks for this, it helped a lot! :D
@dean2822
@dean2822 Год назад
It’s a huge improvement over the VR1 which I got on day one. Which was still very good back in the day. I got the VR2 on pre order day. The issue I am having is with how uncomfortable it is on my forehead. The VR1 was fine. I have bought a head band from Amazon that I wear 😂, I’m no Boris Becker. Even with the head band it leaves heavy marks on my forehead. I did play for longer around hour and a half. It’s going to take a bit of time to dial it in. But the games are definitely an improvement. Specially with the controllers with the harp tic feedback. I bought the move controllers for VR1 which I payed a lot and used a few times. I believe that is a big step forward in VR gaming. But hopefully the Vr3 will be even better wireless, and better quality like 4k, 4k cinema. Let’s hope I’m still alive 😂 and have the money.
@GlaciusDreams
@GlaciusDreams Год назад
Someone on the psvr without parole discord did a very cool mod where they added padding to the psvr2. It looked comfy and he said it worked amazingly
@meowmeowthegamercat7074
@meowmeowthegamercat7074 Год назад
Really great vid Bryan thanks
@anthonygamer
@anthonygamer Год назад
Thank you! I’ll definitely try some of these out. I’ve been playing with the headset on my nose. It has been slightly uncomfortable. 💀
@Gaming-Enthusiast
@Gaming-Enthusiast Год назад
great informative video, loving my vr2
@mgsv5297
@mgsv5297 Год назад
I find that actually going into a game and adjusting it there is the best way to get the clearest image possible and then tightening it to stay at that position. The headset tends to sag on my head a little so I have to put in a bit higher and when it finally rests on my head it’s at the right eye level. Turning down the brightness level (to 70%)also helped. The image quality really is spectacular when you have it configured perfectly.
@eSKAone-
@eSKAone- Год назад
💟
@scifigamecathenry6816
@scifigamecathenry6816 Год назад
Great tips! Proper fit seems to be key for me. Sometimes, it will be blurry on the left. My headset seems to fit naturally off center. My solution is to rotate the headset a couple degrees counter clockwise around my head by grabbing the halo ring.
@mookyyzed2216
@mookyyzed2216 Год назад
For me too, on the left it seems not as sharp as the right. I guess my noggin might be mishaped 😉
@dimitriz5578
@dimitriz5578 Год назад
Mine too. One eye will be sharp but not the other. That’s the problem with having such a small sweet spot. It moves a little bit while playing and everything is more blurry. Really bad engineering.
@stefandinu6389
@stefandinu6389 Год назад
​@@dimitriz5578yeah the sweet spot is kinda the dissapointing thing with this headset. It's really comfortable but I end up strapping it a bit tight so it doesn't move wich takes away from the confortablility factor lol.
@ApothercyCold
@ApothercyCold Год назад
Mine is off center, too. My right eye needs the headset a TINY bit higher to be perfect, but it wants to sit perfectly straight. I don't know what to do. If I lift the right side with my finger just a little bit it's perfect, but I can't hold it there the entire time.
@billygoatcatfish4754
@billygoatcatfish4754 Год назад
A great info for psvr2 first timers. I will rewatch this when I finally get a psvr2. I know you have the experience. Meow
@LindeeLove
@LindeeLove Год назад
I haven't had any issues either. Everything has been easy and intuitive for me. BTW, I rebought Moss 2. Wow!
@myks83
@myks83 Год назад
No issues for me. If anything turning down the colour a bit made it even better. Proper eye tracking calibration is a must. For each person who uses it. I had a few mates over to check it out and one of them thought it was horrible until he went through the eye tracking calibration. He said it was night and day difference. Some games are worse than others though for example. GT7 and RE8 are crispy and beautiful resolution wise. No man’s Sky , while an improvement on PSVR1, the PSVR2 version is still pretty muddy, especially looking mid to far into the horizon. Horizon and kayak are also really nice to when you’re in that sweet spot. I have to agree that it is quite small though, that just a fact.
@Anty2004
@Anty2004 Год назад
I noticed that the lenses misted up the first time I put it on. I cleaned it with my fingers and thought nothing of it. I realised last night that I should wipe the lenses and it was like someone gave me a pair of prescription glasses, I can see everything so much clearer. I'd recommend cleaning your lenses even straight out of the box, they've likely been in cold places on the way to you and the warehouse they were in may have even been damp.
@lakisanghera9872
@lakisanghera9872 Год назад
Excellent breakdown... ⭐️⭐️⭐️⭐️⭐️
@stranraerfromafar9672
@stranraerfromafar9672 Год назад
Having headband in middle of head sweet spot everytime now😍😍
@leighjohnston354
@leighjohnston354 Год назад
I have no experience with Vr, but i have this niggling feeling that my image quality is too low. I have searched multiple videos/articles to help me fix this.... but this video kinda confirms it for me, it is mentioned that the dashboard on cars in GT7 should be crystal clear but they're not, they're still very blurry. Also I have followed instructions on how to minimize this as much as possible (understanding that you cant completely get rid of blur).
@Afrikanxl
@Afrikanxl Год назад
Great Job Bryan!
@twitcherthesingleplayergamecat
Awesome video, hon ❤️. Sadly, I find the Halo strap simply does not fit the shape of my head this time round (I had no problem with PSVR1) and the visor sits too low on my head, putting pressure on the bridge of my nose and missing the sweet spot by a few mm. Everything is just *very slightly* out of focus. I'm gonna have to find a solution somehow, even if it means physically modding the Halo Strap in some way. On an unrelated note, it may interest some to know that I am currently typing this comment on my phone while wearing the PSVR2 headset in 'see-through' mode! It's that clear I can even read the tiny text! Nice!
@Qwerty1987Ytrewq
@Qwerty1987Ytrewq Год назад
For me the Screen of my mobile Phone looks very blurry in passthrough mode. :( I cannot read anything on it.
@xJay2002
@xJay2002 Год назад
@@Qwerty1987Ytrewqsame. I wonder if that means our headset is defective, or it’s normal?
@Qwerty1987Ytrewq
@Qwerty1987Ytrewq Год назад
@@xJay2002 No Idea. I managed to Kind of read domething on my Phone. But i practically held the Phone 2cm away from my psvr2 camera. In Horizon call of the mountain its the same with the hands. I cannot geht them sharp. They are Always blurry no matter how offen I adjust the settings and the position of my Headset. I really wonder if it is broken...
@ludwiglanestudios
@ludwiglanestudios Год назад
I just got my PSVR2 today and im blown away! But i have experienced some blurriness. I watched this video and realized that you mentioned having the lenses as close to your eyes as possible! That fixed it!
@ludwiglanestudios
@ludwiglanestudios Год назад
@@importon thank you!!!!
@monkeytron5061
@monkeytron5061 Год назад
Very useful vid. I get that chromatic aberration so just need to play with how it fits then. Got-cha. Did not have this issue with the Quest 2 at all so maybe my psvr2 is faulty?
@noelmack7456
@noelmack7456 Год назад
This video is a must watch for every owner. Sony should just put a link to this video when ppl unbox their psvr2. I cleaned the lens with a dry microfiber towel and it worked like a charm. And when you do play the game. You do move your head around quite a bit so after every little while you do have to recheck your pupils are in the right place. And readjust and retighten. But for the best vr experience for your buck, I’ll take it.
@Piercemannen
@Piercemannen Год назад
My problem is that on my headset is that the sweet spot is super small, like a pea inside of a golf ball. This makes it super clear in this “pea area” but outside of that it gets blurry. This means that if I look at an object straight ahead it is super clear until I move my head just a tiny tiny bit in any direction while still looking at the same object as before. Might be something wrong with how my face/eyes are constructed but I don’t think so. And oh, I’ve tried everything mentioned in the video and more, spent a lot of time trying to make the sweet spot bigger, but can’t. Love the headset, but want to try another one out to see if there is any difference. Great video anyways 🔥🔥🔥
@1985NEVETS
@1985NEVETS Год назад
I'm kind of in the same spot. If you don't physically turn your head and look directly at something it's more blurry than usual. Can be just a few centimeters off center but unless you focus directly on it it's blurred. Maybe once we keep fiddling with it over time we'll get it.
@Piercemannen
@Piercemannen Год назад
@@1985NEVETS not sure how much more fiddling I can do, but we’ll see. I hope it gets better for you ✌🏻
@aenoofficial
@aenoofficial Год назад
Same problem here. I assumed that was to do with the foveated rendering not being calibrated properly, but it seems fine in the setup. People keep saying to move your head rather than your eyes, which is unnatural and defeats the purpose of foveated rendering lol.
@Piercemannen
@Piercemannen Год назад
@@aenoofficial I mean you do both things at the same time. But you’re not supposed to have your eyes completely fixed and “locked” straight ahead and then just move your head in different directions…
@nicolaselhani
@nicolaselhani Год назад
I’ve experienced the same thing. Foveated rendering seems to only work with head movement towards the area and not eye movement only. It’s strange because a lot of ppl describe eye movement working. Linus on his latest Wan show describes this test he did where the person watching the TV was guessing where Linus was looking cause of foveated rendering. But the test would be moot if Linus was moving his whole head in that direction. Maybe we have defective units?
@The_Keh27
@The_Keh27 Год назад
One thing I've yet to see people talking about is how well PSVR2 does for those of us who wear glasses. Like, is there worry about scratching the lenses, or is there enough of a safety ring around the lenses, or would "bumpers" be needed. Or is it possible to use it without glasses at all, etc. (last one I doubt, but one can dream).
@themrworldwide
@themrworldwide 5 дней назад
The Globular Cluster CMP2 comfortable mod for the PSVR2 is the best and the ultimate solution for the PSVR2 sweet spot problems, I installed yesterday on my psvr2 and my sweet spot problems are definitely gone, everything is clearly now without any blurriness and it keeps the headset in place and it doesn't move anymore like it did before with the stock sony psvr2 pads, i don't have to keep adjusting the headset anymore because it stays and keeps everything in place no matter how much you move your head, I'm really happy with it, and i definitely recommend it 💯%
@Neadlemeyer
@Neadlemeyer Год назад
Thank you for this! I go have some blurry issues and the text and fonts on menus have the red blue effect. I will try to play around with it
@rjcsteeltown
@rjcsteeltown Год назад
I had issues on day 1 and 2 . Now ive found the spot ! .
@jsinnott5952
@jsinnott5952 Год назад
For me it was simply performing the eye alignment procedure every time I use VR2. It only takes a few seconds and for me at least it makes the world of difference .
@KindOldRaven
@KindOldRaven Год назад
I actually believe that going pancake lenses down the line will be the biggest jump in happy new-VR users. Finnicky sweetspots for people fighting against motion sickness and not being used to VR = a turn off for many.
@hofmarskal
@hofmarskal Год назад
I will try turning down the brightness next time i play RE8, that is where I have an issu🙂 Very good guide👍
@davidtorto4404
@davidtorto4404 Год назад
adjust visibility is what i think i need to do on initial setup i couldnt get right eye to sit in center and didnt realise there was a scroll button to adjust till later on
@DaftCatVR
@DaftCatVR Год назад
As always, you are doing god's work Bryan - or rather, Sony's - in 2 minutes you've probably helped 50% of all buyers literally sort their head out. Its taken me a while too - and a realisation that to really see these small but critical differences between 'amazing' and 'unbelievable' I'm best wearing my glasses as opposed to my contact lenses - and I'm still getting the balance right to avoid squashing my forehead so much - but wow what a few days this has been. I'm just blown away, no other words for it - and I've only been playing GT7 and Horizon, with RE8 and my PSVR1 upgrades sat waiting patiently. Thank you once again for looking after the community, can't wait to get my souped up Corvette ZR1 on the grid alongside you soon!!! #gamecatARMY
@xavierxeon
@xavierxeon Год назад
for me, wearing a baseball cap with the brill to the back does the trick for finding the right spot for the headband. without it I need to fiddle with the position a lot, especially because the headband moves after a while.
@applebottomjames
@applebottomjames Год назад
Another thing to keep in mind is that some people, whether they know it or not, have eyes that aren't perfectly horizontal to one another. You might want to try adjusting the headset to see if you can wear it a comfortable angle if things feel a little off.
@waynebelfast
@waynebelfast Год назад
Great video!
@bavarianbenko8544
@bavarianbenko8544 Год назад
Awesome video. Smart dude
@Dmaki650
@Dmaki650 Год назад
I'm surprised by how many people don't have it sitting right on their head. I originally had issues until I realized that the back of the device with the dial needs to be sitting close to the bottom of the back of your head, then tightening somewhat so it's snug but not too snug. Once I did that BAM everything was clear. Documents in RE Village were super clear and readable and everything was nice and sharp.
@mattbell1907
@mattbell1907 Год назад
I found after a few days the IPD adjustment had moved a fair bit. It's spring loaded so it tends to move the lenses closer together
@Ryan-tn4gk
@Ryan-tn4gk Год назад
For me, the headstrap just doesn't fit right on my head. The way the sweet spot is, the headset is titled 5° up in the Z axis and creates that purple/green line around text. Only if I tilt it physically down, it's clear for me. So hopefully a 3rd party headstrap could fix it for me but I don't know how that would work with the haptics anyway :/
@GameCatenstein
@GameCatenstein Год назад
Nice video. Thanks 👍
@PauliJulkunen-qu9yb
@PauliJulkunen-qu9yb Год назад
Worked thanks.
@bryansbag
@bryansbag Год назад
Thank you ! Huge question. Anytime I look at my virtual hands ( horizon for ex) if I bring my hand to my face it looks blurry. Is that given that I’m technically going cross eyed to see it? Hence why if I keep one eye closed it always looks clear?
@simonclark1197
@simonclark1197 5 месяцев назад
Great video.thankyou
@KravenMoorhed
@KravenMoorhed Год назад
I miss the way psvr1's headband would spring closed when you put it on, I never used the dial on the back to lock the headset to my head. Using that dial is mandatory with the psvr2 headband, as it doesn't close when you put it on. The lenses kept pinching my nose or sat on my nose until I realized that the back of the headband needs sit a lot lower than the psvr1 did.
@kybercrow
@kybercrow Год назад
I just pull that rear headband literally as low as it'll go on the back of my head, and then adjust the front as necessary to get the sweet spot.
@paulkemp8784
@paulkemp8784 Год назад
This is a great video. Unfortunately I think I had a defected headset, so it’s been returned for a replacement. Fingers crossed🤞
@vgaportauthority9932
@vgaportauthority9932 Год назад
If you want another tip for PSVR unrelated to display: Put a sponge between the back of your hand and the loop of the controller. Now you're all stuck in there snug and comfy and don't need to hold onto the controller at all times. Reduces strain a lot. It's BY FAR the most comfortable "knuckles" controller out there with this simple 10 cent mod. Try it out. You can even use multiple sponges to really pack your hand in there in the position that makes the most sense for the sticks.
@eSKAone-
@eSKAone- Год назад
Dude that's a cool idea 💟
@RoguePC4U
@RoguePC4U Год назад
Great idea. I found myself often losing grip on the controllers (ie. due to my jaw being on the floor). That'll change as I get used to it obviously - but the sponge idea will definitely help in the meantime. Thanks!
@ozzyg82
@ozzyg82 Год назад
I wonder if a lot of people were just expecting an image as sharp as their 4K TV and VR tech just isn’t. It’s not that your PSVR2 is blurry, VR just has a slight blur / fuzz to the image anyway. And I agree with your point about the “sweet spot” being quite small.
@halffulltome
@halffulltome Год назад
Ehhh...the PSVR2 isn’t blurry, it just has a blur? 😂
@rasmash9833
@rasmash9833 Год назад
Good video, reducing the brightness helped a lot for me now the more I use it the better it looks. My only issue now is the remotes holding there charge, they seem to be dying out faster than the listed 4 hours and taking longer to charge than the 1.5 hrs. Don’t know why they made the remotes this way because it limits your game time to 4hrs max.
@bryansbag
@bryansbag Год назад
What are you using to charge them? I use a usb c fastchsrge and they are good to go in 30 minutes.
@rasmash9833
@rasmash9833 Год назад
@@bryansbag I’ve been using the ps5 but good idea 👍 going to do that next and text my results
@pmulherin9414
@pmulherin9414 Год назад
I guess it’s the adaptive triggers and haptics that use a lot of power. Mine have been lasting at least 4 hours though. If you’re keep running down quickly I would maybe get them replaced.
@Imagination972
@Imagination972 Год назад
The most helpful for me was probably the double click on the PS icon to get faster into the menu, thanks!
@Tamiil
@Tamiil Год назад
The mura effect made me think there's no improvement over the PSVR 1 in terms of clarity at first. But then I noticed that I didn't notice any screen door effect. :P
@therealmovieman
@therealmovieman Год назад
Found the sweet spot for me i push tge back strap to bottom of my neck Hair line then tighten finally push the front up a bit so not sitting on my nose
@DoomiePookie
@DoomiePookie Год назад
It’s opposite for me, my sweet spot is with the back of the head strap up high, above parallel with the floor. If i go lower i get a blurry image, no matter how much I adjust the front end and ipd etc.
@vinnyvp2170
@vinnyvp2170 Год назад
I feel like Bryan made this video for me, after I bitched about it on the live stream yesterday LOL. You're a champ mate, keep up the good work!
@user-mm3sw6co4c
@user-mm3sw6co4c Год назад
Nice video bud..thanks
@vLarsn
@vLarsn Год назад
When you're in the playstation menu is the whole screen supposed to be clear? Because I cannot get the top or the bottom edges clear when I look up with just my eyes no matter how much I try. I have to look up or down with my head for it to appear clear. I think this is causing me some pretty bad motion sickness. I swear I get a little queasy by just scrolling the menues 😅
@istvankaralyos4383
@istvankaralyos4383 Год назад
I have the same problem. Especially in 2d mode the picture is not sharp towards the corners. and chromatic aberration is almost everywhere.
@anabukashka
@anabukashka Год назад
I really want to know if there's a screen lottery when it comes to mura effect. I heard that different PSVR1 units had different mura patterns. My PSVR1 mura pattern is like a greenish digital noise over the picture noticable when the picture is low res or has washed out colors. It's completely gone when I'm playing something like Tetris Effect but is very present when I'm playing something like VR Worlds due to its low res and muted colors I guess. It would be great to find a way to somehow photograph the mura effect to compare it.
@ppartsx
@ppartsx Год назад
Im still waiting for my VR2 to ship fully, though i wonder if you can reduce the mura effect if you can adjust ingame contrast settings. My old TV had it but only really noticed it in dark souls 3 around certain grey rock wall faces. Adjusting contrast made it go away.
@topooly
@topooly Год назад
I'm having a few issues with this headset. The comfort level is not what I was hoping for, the pressure around the forehead area gets really uncomfortable after a while, unless I wear the front part higher up which then messes up the image. This relates to the sweet spot being quite fiddly to find every time I put it on. But most problematically, as a glasses wearer everytime I put on the headset it pushes my glasses closer to my eyes which causes them to get smudged up, on top of that the headset lenses can get smudged too. So I'm constantly having to wipe them clean and readjusting the headset, never really finding the perfect balance between comfort and clarity.
@DeadSnail1204
@DeadSnail1204 Год назад
That sucks I haven't felt any discomfort with headstrap, only the lenses Leaning on my nose due to ipd being close. Visuals are kinda blurry at time, stuff up close in re8 is blurry and on star wars demo most characters was blurry. MY Mrs can't use it due to her astigmatism playing up in the headset. Parton me thinks I got dodgy headset but other parts assume it normal levels of blur
@GameCatenstein
@GameCatenstein Год назад
I can get the headset to be pretty damn clear and comfortable. The only problem, is that in order to get there, the halo has to be really tight. Too tight, and I can only last for about an hour before I have to take it off because my head hurts. Then I get to examine the huge indentation in my forehead lol.
@sawdust8691
@sawdust8691 Год назад
For headband comfort, try to make sure you don't over tighten the strap. Only tighten it enough to keep it from shifting on your head. As for glasses, it shouldn't press up against them. Are you pushing the visor against your glasses? Only bring the visor in enough to block out most light. Not all the way in if you have glasses on. If the lenses get fogged up, just keep going, and it should clear itself up after a short while. I'm just saying this stuff just in case that's the issue. I will say the sweet spot is small and needs quite a bit of fiddling when putting on the headset.
@kurtisschwartz9870
@kurtisschwartz9870 Год назад
@@GameCatenstein I'm actually having the same problem, to get the headset into the 'sweet spot' I have to have it incredibly tight which makes game uncomfortable way sooner than I would like. It's odd because I don't have that problem with my original psvr. The comfort level isn't on par with what was advertised and getting the sweet spot to actually stay where I want it is maddening at times.
@Kaneth98
@Kaneth98 Год назад
If it’s uncomfortable you’re just wearing it wrong. It’s not the psvr1
@alexthegamecat
@alexthegamecat Год назад
Great guide
@BartCunningham
@BartCunningham Год назад
In the real world 4K is defined by the vertical resolution as the horizontal resolution changes with aspect ratio. The PS VR2 spec is 2040 versus the traditional TV at 2160. So PS VR2 is 94.4% of the traditional 4k display which is close enough for me to consider it 4K.
@tomflounders7061
@tomflounders7061 Год назад
I think the biggest issue here is people expecting vr to look like the image on a top 4k TV, which it absolutely does not. Part of the reason for the anger, imo, is that the trailers for many of the games give a bit of a false impression of what it will actually look like in the headset... I'm loving my psvr2 so far but the biggest disappointment for me has been kayak, which looks near photorealistic in the trailers but, in reality, anything in the distance (which is most of the game!) looks very blurry. The pool level looks good but I've been pretty disappointed with the rest of it tbh. Would love to know if people disagree with that, as might clue me into something I'm doing wrong!
@WithoutParole
@WithoutParole Год назад
Hey Tom! I'll definitely have to disagree with you on Kayak - to me, the whole game looks just as good in the headset as in the trailers... Anyone else wanna chime in on this?
@tomflounders7061
@tomflounders7061 Год назад
@PSVR2 Without Parole thanks buddy, that's helpful as suggests I'm doing something wrong at my end. I'm finding that the kayak itself and water immediately surrounding me look great, but anything beyond that looks really low res. Not particularly noticing this in other games (beyond the quality drop off that you'd expect)
@dark_winter8238
@dark_winter8238 Год назад
I have tried two psvr2 headsets and had a similar experience in both. Good, but definitely not crystal clear with a visible screen door effect act distant objects.
@Vincicenzo
@Vincicenzo Год назад
I can’t say my hand in horizon looks “crystal clear” after following all of these directions but it certainly looks much better. I can read text just fine in cinema mode so maybe I’m “looking into” my horizon hands too much. Maybe I have a pronounced Mura effect im noticing also. I’m not quite sure and at this point horizon looks good enough for me to proceed with playing. Thanks Bryan!
@synthrogue6856
@synthrogue6856 Год назад
Horizon is definitely the most finicky for me. I can eventually get the headset positioned just about right so that everything looks pretty clear but the hands NEVER, I can see they're packed with detail but they're never crystal clear and always look slightly out of focus. It's almost like there's a slightly diffused 'film' over them. The hands and guns in After the Fall look extremely clear though so it's definitely more of a 'Horizon issue' than it is a headset issue.
@Vincicenzo
@Vincicenzo Год назад
@@synthrogue6856 I know exactly what you’re talking about! They almost look a little fuzzy to me as well. I think there’s something to be said also about how “crystal clear” in vr will never be “retina level” clear. Even then though I don’t have after the fall to compare how clear you say those hands in that game are with Horizon. It could also be some weird depth of field thing in horizon. Who really knows.
@Arcadewolf
@Arcadewolf Год назад
Hands in Horizon are also blurry / soft focused for me - same thing with RE8 - really not sure if they should be sharp or not.
@TVNorway
@TVNorway Год назад
Being a glass wearer I can say how important being up to date with prescription is. I got 2 pairs and one got 0,25 difference on one eye (well obviously both), and I just like frame of my old one so I like play with it but it gives some blur on my left. Using my new one with 0,25 degree more it’s sharp. So just pointing out blur can be eye problems as text is quite sharp when it’s done right. But this has been most overhyped tech beside yearly iPhones, sure I think it’s great but from reviews and previews vs reality, I’m not sure what people see that is such a leap as so many said. Anyways, good video 👍
@Lattri
@Lattri Год назад
Exactly as you said. Even a small 0,25 on just one eye can make a difference. If we include astigmatism as well things get even deeper as it’s a huge game changer and how the light from the device gets perceived.
@TVNorway
@TVNorway Год назад
@@Lattri Got astigmatism as well but not so bad it interferes with VR so I guess it’s just degree of it, can’t remember mine. But yes it’s identical glasses from same manufacturer so it’s purely the 0,25 that makes that difference but it’s ok, not worst blur and playable but if one eye looks blurry it’s common having a defect difference between the eyes. So it’s more sensitive then PSVR 1 which would be no problem using either glasses.
@Lattri
@Lattri Год назад
@@TVNorway I wonder if contact lenses will be better than glasses in that manner ?
@Lattri
@Lattri Год назад
@@TVNorway also how much astigmatism have you got ? I got -0,5 and -0,75
@TVNorway
@TVNorway Год назад
@@Lattri I’m not sure but I see if I find my prescription card later. Lenses for me would be a no go as I lose around 15% vision (astigmatism) but I don’t know my values there to say how it is in psvr2. (Was fine in first psvr but this is way more sensitive).
@PanzerMagnet
@PanzerMagnet Год назад
60 year old gamer here. I wear progressive lenses also. When I put the headset on I first adjust the vertical by looking at text. When I can see the text clearly the closer I am to the sweet spot. After maximum clarity is achieved I then tighten headband to a comfortable level. I will then move the the lenses closer to my face once the headset touches my frame I will back it off till it locks in place. You don’t want to move or push on your glasses as this will effect the sweet spot. Then if necessary I may adjust the ipd wheel ever so slightly. Taking the time effort to put the headset on correctly will make the experience so much better. If it gets slightly blurry over time the headset probably moved slightly on the vertical axis. Stop and adjust the vertical and your golden.😊
@khc2384
@khc2384 Год назад
Thanks PanzerMagnet. Old gamer with progressives here too. When I noticed blur issues, I experimented with no glasses, reading glasses (I'm near sighted) and finally my progressives. My progressives were definitely better, but not perfect. I then read somewhere on Reddit that foveated rendering does not work with progressive lens. I will give your technique a try. If I am still not satisfied, I will either try getting single vision glasses (for my farsightedness) or give VR Wave a try (Rx lens made to fit the PSVR2 itself)
@PanzerMagnet
@PanzerMagnet Год назад
@@khc2384 Like you I am still experimenting. My progressives work fine better than no glasses, but I pulled out a pair of distant single vision (older weaker rx) and those work the best. So I have decided to order a pair of vr single vision lenses for the unit with my current rx. Figured it would be best for the protection of the unit and give me the absolute best experience. If they work good I may order for my psvr1 and HTC Vive.
@nunurbusiness894
@nunurbusiness894 8 месяцев назад
I liked the ps vr 1 version way better than this one BUT I haven't tried all your hints yet so maybe, crossing my fingers, this will fix the blurry grainy look. Thanks for taking the time to make the video and sharing.
@derekhart410
@derekhart410 Год назад
Thanks for the tips Bryan. I constantly have to fiddle with my headset between taking it on an off. The only major issue I've had is in RE8 when reading item descriptions. I swear ive had to make myself cross-eyed to read anything clearly. Anyone else have this issue, or is it just me? Edit: I should mention it's the floating text when you hit x on an intractable object
@baroncosmos8324
@baroncosmos8324 Год назад
I bet you've already tried this, but try tweaking the pupillary distance knob until the text is as clear as it gets. I have to do this basically once every time I play VR, which I don't totally understand, but it works.
@tomflounders7061
@tomflounders7061 Год назад
Yeah, not just you mate. Most of the text is fine for me but for certain items, I have to close one eye to read it. Not sure why!
@bananewtf5326
@bananewtf5326 Год назад
It happens when trying to read text over an object that is close. Maybe adjusting IPD can help, but the easiest "fix" is to turn your head towards something far away instead when trying to read
@asheleydavies
@asheleydavies Год назад
​@@tomflounders7061 hey. Close objects in VR is basically it fundamental flaw. It's because our eyes are trying to focus on a really close object that doesn't exist, the VR lenses are a fixed focal point. Closing one eye makes it sharp because it basically disables the convergence focus function of our eyes.
@tomflounders7061
@tomflounders7061 Год назад
@Ash01Live its a weird one though mate as it doesn't happen with most objects that I pick up in the game, just a very small number of them. Maybe I've been stood slightly closer to them when picking up or something like that 👍
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