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How to Make a Game in UE4 Blueprints: Main Menu and Save Game 

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2 окт 2024

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Комментарии : 34   
@tobiaspritchard
@tobiaspritchard Год назад
I wish this actually was a tutorial. It's a quick look at how someone has solved this issue, but there is a *lot* that isn't explained or dealt with. I was hoping to use this as a basis for using something similar in UE5, but with the amount here that *isn't* explained, I'm up a certain creek without a certain implement.
@TwiggyM1
@TwiggyM1 3 года назад
appreciate the "A A ron" and "jay quelin" reference
@lollerkiller900
@lollerkiller900 3 года назад
why didn't you make a actual tutorial? it would be better than just showing what you did offscreen
@thesdadhanneldsadas
@thesdadhanneldsadas 2 года назад
I agree, this is too complicated, it's not connected properly, I will just find another tutorial
@lollerkiller900
@lollerkiller900 2 года назад
@@thesdadhanneldsadas i tried but didn't find something so tell me if you got something :)
@thesdadhanneldsadas
@thesdadhanneldsadas 2 года назад
@@lollerkiller900 Sure bro, this one works for me :D I added new game button and load game button and save button on pause menu, so without any problems im loading the game from load game and when i press new game it starts from level 1 (but i made a small changes in nodes in this case, on both true and false i added open level 1 so it doesnt load from the current level you are already on, if you need help in this case i can send you my blueprints for better explanation) This tutorial is only for level save and load not for health and skills ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-TM7LcO78Cbo.html
@lollerkiller900
@lollerkiller900 2 года назад
@@thesdadhanneldsadas thank you very much, i'll try something like this soon! :}
@firstreality3867
@firstreality3867 2 года назад
Yeah it sucks since this is one of the few save menus I could find that lets the player add their own name to the save across multiple slots. I downloaded the project file he included in the description but the project uses some paid plugins that I don't have. I also have no idea how he added a String input to the Create Widget node.
@rifat.ahammed
@rifat.ahammed 2 года назад
BTW A A RON and JAQUELIN part was the best part of this video 🤣🤣🤣
@yayaraft
@yayaraft Год назад
xD
@cbjaxx1413
@cbjaxx1413 10 месяцев назад
Im trying to debug why my main menu widget is not hiding when i cast from the main menu widget to the game instance but when i use strings in the game instance to check the visibility of my main menu widget, my game instance does not see my main menu widget. im refrencing my main menu widget with a object reference. am i doing something wrong.
@hurleyman77
@hurleyman77 2 года назад
GUID = "Guaranteed Unique IDentifier" or "Globally Unique IDentifier", it's often important to guarantee that a given set of data will never EVER have duplicated IDs.
@Suffi8150
@Suffi8150 3 года назад
how did you manage to change the new game text to the new name? what did you do for the bind can't get it to work.
@TFx2TV
@TFx2TV Год назад
yeah its a function bind I can walk you through it or i'd recommend just downloading his sample project and then working through it, and send me a comment if you get stuck. I think he purposefully did it this way so you have to look through and get a better understanding by working out whats not working by comparing your project with his. it should take you to long but as I say i can get you a hand if you need it
@HubertKnoblauch3DContentOnline
watching some Key & Peele is see hahahah!
@unidaboss8133
@unidaboss8133 2 года назад
When I'm in the pause menu and go to the graphics settings, pressing the escape button again causes a bug: the graphics settings are overlaid on the game, it's hard to see, but at the edges of the screen you can see it. This bug is solved only by pressing the escape button again - that is, launching the pause menu and then exiting the game. How can I solve this problem? Is it possible for me, for example, to attach the escape key to the back button of the graphics settings so that they exit to the main menu
@freaky-cars
@freaky-cars 11 месяцев назад
Guys !!! don't even bother following this video because you will end up losing your time when try to figure out how the hell, he did everything. This video is INCOMPLETE.
@elijahgames192
@elijahgames192 3 года назад
is there a way to change an objects material and then add it into the save system and then load it? like have two green cubes change one red and save the cubes material change.
@musikalniyfanboichik
@musikalniyfanboichik 2 года назад
i wish you'd come back, your videos were so good and on point
@skinny_bred
@skinny_bred 2 года назад
subscribed because of the aaron and jaqueline reference
@bercouli4855
@bercouli4855 Год назад
i love the key and peele ref xd
@haikodekoster5129
@haikodekoster5129 2 года назад
how did u add the string reference on the create widget?
@rifat.ahammed
@rifat.ahammed 2 года назад
Thank you very much
@richardvancott9505
@richardvancott9505 2 года назад
hey so how did you get a variable to go into the widget node
@TheTrifel
@TheTrifel 2 года назад
In the widget make the variable expose on spawn and instance editable Then where you create the widget if it's already selected in the create node , select none and then reselect the widget and your exposed variables will pop up on the create widget If you just compile it won't always work its a engine glitch So after compiling find the create widget node your using set it to none compile , then reselect your widget Hope that helps
@yessnowww5345
@yessnowww5345 3 года назад
good Job :) Thx for tuto
@aidan_726
@aidan_726 3 года назад
Underrated channel
@nassergreatdeveloper3745
@nassergreatdeveloper3745 2 года назад
which blueprint class in time 8:58
@tomasgameiro8007
@tomasgameiro8007 Год назад
was asking myself that, did you found out?
@nassergreatdeveloper3745
@nassergreatdeveloper3745 Год назад
@@tomasgameiro8007 I think he was explaining what are differences between the three functions.
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