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How to Make a Game in UE4 Blueprints: Pickups, Portals, Spawning, Pause Menu 

Pending Kill
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2 окт 2024

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Комментарии : 11   
@chrischandras3390
@chrischandras3390 8 месяцев назад
I'm always blown away when people are so generous in sharing their knowledge. Thank you!
@Latvian3Dman
@Latvian3Dman 3 года назад
Thank You! Having a sample projects on Github is a BIG plus here.
@PendingKill
@PendingKill 3 года назад
Glad it could help!
@michaelcasseus2497
@michaelcasseus2497 10 месяцев назад
useful tut i cant get the github project to download and you kinda forgot the set player transform function in the FirstpGM can you make an icon inventory widget and show how to save inventory icons on the widget to slot
@michaelcasseus2497
@michaelcasseus2497 9 месяцев назад
great project file setup and structure i had to have vs2k17 installed and a git account in order to download the project file thumbs up man
@DarkTech_Official
@DarkTech_Official 2 года назад
Thanks for uploading the Project, you saved my life :D
@maj2369
@maj2369 3 года назад
I need the same with the collection of actors by character on the ground, I try all the tutorials all the tutorials show the same life / score / stats but no one shows the equipment or other component attached to the character
@AENONxSRLOSCO
@AENONxSRLOSCO 3 года назад
Wow brother!!! Your channel is so underrated this is amazing
@Primoris
@Primoris 3 года назад
this feels like less of a tutorial and more of a show off.
@PendingKill
@PendingKill 3 года назад
The format of the videos chosen here was to be more concise and spending less time on building the logic and more time explaining it. It's a personal pet peeve of mine to watch a tutorial and see someone fumble around in spaghetti blueprints. This shortened video would otherwise take an hour or two. As such, what you're seeing is something already built, how it works and the project is given anyways for you to scrutinize.
@Primoris
@Primoris 3 года назад
@@PendingKill I appreciate your reply. I would definitely love to see a longer video. I don't think you fumble over when you're showing off spaghetti blueprints btw. I do appreciate what you do.
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