Тёмный

How you should Sculpt EVERYTHING! 

J Hill
Подписаться 171 тыс.
Просмотров 138 тыс.
50% 1

The first 1,000 people to use this link will get a 1 month free trial of Skillshare: skl.sh/jhill07211
💪 BECOME A MEMBER - ru-vid.comjoin
🔷 My Work - artofjhill.com/projects
🎓 My Game Character Course - charactercreationforvideogames...
✍️ My Skin Brushes www.artstation.com/a/1551330
🔽 Join The Discord - / discord
🖥 My Setup - kit.co/artofjhill/my-setup
🟥 Subscribe - ru-vid.com?sub_con...
0:00 Intro
01:06 Form Hierarchy
02:20 Primary
04:50 Secondary
06:25 Tertiary
08:43 Skillshare
09:37 Demo
17:52 Master Works
25:54 Outro
~
artofjhill.com
/ artofjhill
/ artofjhill

Опубликовано:

 

24 май 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 206   
@SatriaRizqi
@SatriaRizqi 2 года назад
this is actually so important for someone who just starting to sculpt like me, thank you!
@artofjhill
@artofjhill 2 года назад
glad you found it helpful. gl and hf with your sculpting
@thebabou1844
@thebabou1844 2 года назад
One of my favourite Zbrush artists that has a killer focus on primary and secondary forms is Gio Nakpil. He is heavily inspired by the classic masters! Just like them, he rarely adds tertiary detail, yet his models pop off a page.
@artofjhill
@artofjhill 2 года назад
100% agree
@ericb6048
@ericb6048 Год назад
maybe include their name and other info when you post things like this ? thx
@anatomyuldis
@anatomyuldis 2 года назад
You can break form into even more simple elements like : primary -geometrical primitives, secondary- simple blockout, tertiary-complex blockout, and finally all levels of organic detailing.
@beniaminolombardi
@beniaminolombardi 2 года назад
Really glad to see you sharing this stuff in a digital era! I am really lucky to be Italian and seen both masterpieces. You can found many inspirations in these marble sculptures, a great example on 1 and 2 forms! Thank u J, keep working!
@artofjhill
@artofjhill 2 года назад
Glad you like it and that's great you've seen both in person. Thank you man, cheers
@joelwalden5504
@joelwalden5504 2 года назад
Really well articulated and precise language as you explain things -- extremely well done.
@iomatthew
@iomatthew 2 года назад
Amazing as always! Thank you for this gold mine of infos!
@thomazavelino290
@thomazavelino290 2 года назад
Bro, I really love your videos, in my studies I'm always trying to think about this form hierarchy and that has helped me a lot, leaving the whole process much more easy! Great video man.
@artofjhill
@artofjhill 2 года назад
Glad to hear it!
@Macalaka
@Macalaka 2 года назад
You nailed home the importance of primary and secondary forms, great video. I knew all this stuff but I think the concepts had become a bit jumbled in my head, feels alot clearer again! Thanks man.
@artofjhill
@artofjhill 2 года назад
Glad to hear it was helpful
@TheJCghost
@TheJCghost 2 года назад
Your honestly a great teacher J, love ur videos. I want to get more active in ur discord aswell
@harukihc
@harukihc 2 года назад
Thank you for your job! It might be great help for my animation short films.
@flint3Dx
@flint3Dx 2 года назад
Great vid J, these words get mentioned in so many tutorials and videos by artists, it's great to have it explained plainly with examples
@artofjhill
@artofjhill 2 года назад
Glad it was helpful!
@vatsbaghel2176
@vatsbaghel2176 2 года назад
Underrated Channel. thankx man for all the videos, we learn so much from u. 🔥✨
@artofjhill
@artofjhill 2 года назад
thank you dude, I appreciate that!
@rabsrabble5415
@rabsrabble5415 2 года назад
Idk why people bash art history. I want more people to talk about what stands out to them in art history and why they care about it or why it's important. God I miss art school.
@artofjhill
@artofjhill 2 года назад
not gonna lie, I didn't expect to like art history as much as I did. I wish I remembered half the stuff we learned in there
@ogulcanyolcu8714
@ogulcanyolcu8714 2 года назад
@@artofjhill I studied architecture and art history lectures were the most amazing ones for me. I've learnt a lot from those classes.
@vasiligavoyani1819
@vasiligavoyani1819 2 года назад
Is there any book for master sculptors and all those sculpting themes like Renaissance? I feel like i want to know more about sculpting history but idk how i would get the primary forms of sculpting history .. like , boom , Renaissance , this one the other the next.. this sculptors lived this time . They focus on this..
@kirbyscreativity
@kirbyscreativity 11 месяцев назад
It's useless study
@Homunculas
@Homunculas 8 месяцев назад
@@kirbyscreativity You're useless.
@Melodia1000
@Melodia1000 2 года назад
Loving these videos!You explain very well!
@artofjhill
@artofjhill 2 года назад
Glad you like them
@irinelradut8460
@irinelradut8460 2 года назад
Great video J! Always kinda struggled to understand these three stages and putting them in a temporal line with the great master's work, you nailed it! GJ and looking forward to this type of content. Cheers!
@artofjhill
@artofjhill 2 года назад
Glad you enjoyed it! Cheers
@ariyelfeasey5966
@ariyelfeasey5966 9 месяцев назад
Was trying to figure out how to jump between levels of details, this helped a lot!
@Nicolas-of6li
@Nicolas-of6li 2 года назад
I'm so glad to have taken your 3D character course, it was so interesting and i learned so much
@artofjhill
@artofjhill 2 года назад
Super glad to hear that. Glad you learned some stuff and thanks for sticking around :)
@PerryM4Nd
@PerryM4Nd 2 года назад
Where can I find this course?
@Nicolas-of6li
@Nicolas-of6li 2 года назад
@@PerryM4Nd It's called ''Character Creation for Video Games with J Hill''. You should be able to find it easily
@PerryM4Nd
@PerryM4Nd 2 года назад
@@Nicolas-of6li Thanks man!
@Nicolas-of6li
@Nicolas-of6li 2 года назад
@@PerryM4Nd Np, enjoy
@EliSamba
@EliSamba 2 года назад
Fantastic Breakdown, thanks for the trip down history too, it's such a valuable way to approach your work as an artist. Thanks for the awesome content!
@artofjhill
@artofjhill 2 года назад
Thank YOU I’m glad you liked it
@andreasaristodimou3801
@andreasaristodimou3801 Год назад
Thank you for the amazing info man! I just found you on youtube, your work is amazing too! I will keep checking and learning ! All the best!
@artofjhill
@artofjhill Год назад
Thank you! Glad you like the videos
@caglaberberoglu
@caglaberberoglu Год назад
This changed my whole perception on sculpting. Clear and engaging, thank you!
@artofjhill
@artofjhill Год назад
Happy to hear that
@asturiastroub
@asturiastroub 2 года назад
Thank you dude, for your job!
@arrw
@arrw 2 года назад
Absolutely amazing lesson. Thank you.
@artofjhill
@artofjhill 2 года назад
Glad you liked it
@ModifyChanelLive
@ModifyChanelLive 2 года назад
Thank you J! Appreciate
@marcusancell4416
@marcusancell4416 Год назад
Mate these are so inspiring - thanks
@JohnLee-mk1tj
@JohnLee-mk1tj 2 года назад
Thanks Jay! Very informative!!!
@artofjhill
@artofjhill 2 года назад
Np!
@stanimirgeorgiev.87
@stanimirgeorgiev.87 2 года назад
I remembered the Scott Eatons course - "Anatomy for Artists". Very good course. Even now I use the Loomis Method to make my sculptors. Because the basis in drawing is the same as the basis in sculpture. Practice, practice and more practice. The best way for a person to learn is from the work itself. And it's a great way to train your discipline and perseverance by following the exact order of creating objects. I'm glad you show you da Vinci and Bernini in the video. Because it is important for us to take an example from the classical masters. So a very good video, I fully support what was said in it.
@artofjhill
@artofjhill 2 года назад
Glad you liked the video :)
@correiaivan
@correiaivan 2 года назад
21:50 I love Bernini! Had the opportunity to see it personally at Galleria Borghese
@artofjhill
@artofjhill 2 года назад
Oh man jealous. When I went I got stopped at the front desk because i hadn’t made an appointment. Heartbreaking.
@correiaivan
@correiaivan 2 года назад
@@artofjhill ohh man, that's heartbreaking news. That's true, I almost didn't make it either, if it wasn't the tour company guide I wouldn't be aware of. But I'm certain you will live to visit some other day! When you go back to italy definetly check it out, it's amazing, really!
@renattovalencia
@renattovalencia 2 года назад
Thank you for taking your time to teach us how to become better :)
@artofjhill
@artofjhill 2 года назад
happy to do it. I hope it helps
@vitorborsato3d
@vitorborsato3d 2 года назад
Amazing as always, fantastic video!
@artofjhill
@artofjhill 2 года назад
Glad you enjoyed it
@FelipeEMVieira1988
@FelipeEMVieira1988 2 года назад
Amazing work man! Thank you!
@artofjhill
@artofjhill 2 года назад
Glad you liked it!
@shoryuken3305
@shoryuken3305 Год назад
Bro the way you explain this is amazing and easy to understand
@artofjhill
@artofjhill Год назад
Happy to hear that. Hope it helps
@ArtPoetryImages
@ArtPoetryImages Год назад
Have even watched yet and I like what I see
@jclefbouncyrock
@jclefbouncyrock 2 года назад
Thanks, man - great lesson!
@artofjhill
@artofjhill 2 года назад
Glad you liked it!
@devilichus
@devilichus 9 месяцев назад
I have resisted to learning 3D as it was so overwhelming for a long while but since Zbrush Core Mini and Blender are free, I gave it a try and now having a blast as a well established 2D artist I really loved working with 3D software as I already know the fundamentals. You 3D people are really living in world of wonders with blender add-ons, unreal engine technologies and tools like Zbrush Nomad etc I am too hyped to become one of you guys love y'all. I have a silly happiness like I'm drunk but I am not though lol. It is just the happiness of RU-vid and meeting with quality people such as you and this community! ( I love my 2D art pals still but hyped on 3D much nowadays) Take care people and keep creating!
@artofjhill
@artofjhill 9 месяцев назад
thank you! will do and you keep at it too. have fun
@jono8326
@jono8326 2 года назад
Thanks for the knowledge. You are awesome.
@artofjhill
@artofjhill 2 года назад
Np I hope it helps
@anzolomyer4584
@anzolomyer4584 2 года назад
Hell yeah! The RU-vid robots have randomly placed another golden nugget on my home page. So glad I "found" this channel. Great video. Thank you.
@artofjhill
@artofjhill 2 года назад
Awesome, thank you!
@mrmiyagi6940
@mrmiyagi6940 2 года назад
Nice content man. Very useful .
@artofjhill
@artofjhill 2 года назад
glad you found it useful
@mikkelmelby
@mikkelmelby 2 года назад
time to go back to sculpting for a month! super great reminder tyvm
@artofjhill
@artofjhill 2 года назад
go for it!
@Evin3dstore
@Evin3dstore 14 дней назад
I’ve been doing 3D for 2 years, but only now have I begun to realize how important primary forms are. Before that, I missed this moment, thinking that it didn’t matter. Thanks for the video.
@artofjhill
@artofjhill 12 дней назад
You got it, what you said is precisely why I wanted to talk about it. Cheers
@antonbayda2571
@antonbayda2571 2 года назад
Great video as always, thanks)
@mellis966
@mellis966 2 года назад
Thanks - I really enjoyed your thoughts!
@artofjhill
@artofjhill 2 года назад
Glad you enjoyed it!
@ShayStationTV
@ShayStationTV 2 года назад
Wow, this looks like Slick Woods ❤️‍🔥
@artofjhill
@artofjhill 2 года назад
It is! I should’ve mentioned that in the video
@obebcervantesperez4754
@obebcervantesperez4754 2 года назад
de lujo!! gracias!! =D
@artofjhill
@artofjhill 2 года назад
De nada
@jamesswegle6946
@jamesswegle6946 2 года назад
Thank you so much for this vid
@artofjhill
@artofjhill 2 года назад
For sure. I hope it helps
@tatopaz4364
@tatopaz4364 2 года назад
Such a great video thank you!!!!!!!!!!!
@artofjhill
@artofjhill 2 года назад
Glad you liked it
@ashleylanevirk2286
@ashleylanevirk2286 2 года назад
Holy cow! Thank you! Your desktop seems flooded with folders- so normal for most artists :)
@artofjhill
@artofjhill 2 года назад
glad you liked it. where did you see my desktop??
@ashleylanevirk2286
@ashleylanevirk2286 2 года назад
@@artofjhill reflection in glasses
@SerafinGrivel
@SerafinGrivel 2 года назад
Thank you so much for this video! This is a very important topic for artists in general. Not only sculpting but also painting for example. When I started with 3d and digital painting I was so amazed by all of these great art pieces online and I was overlooking the importance of primary forms. All I saw was skin pores and wrinkles etc. Big mistake 😝
@artofjhill
@artofjhill 2 года назад
💯
@VHGisM3
@VHGisM3 2 года назад
I'm glad I stopped by this video, very informative!
@artofjhill
@artofjhill 2 года назад
Glad you liked it
@fakeomen4172
@fakeomen4172 Год назад
In case of marble sculpting, one of the best sculpters currently that's pushing the boundaries is Jago, man is all about tertiary details on marble taken to extreme
@artofjhill
@artofjhill Год назад
💯
@Kesha_3d
@Kesha_3d 2 года назад
Awsome ez points to understand of ABC for sculptor )
@artofjhill
@artofjhill 2 года назад
Glad to hear it
@robinhess543
@robinhess543 10 месяцев назад
Thank you! ❤
@artofjhill
@artofjhill 10 месяцев назад
You got it
@Solo_3d
@Solo_3d 2 года назад
J , my man , u r an absolute beast for this video! Amazing explanation my dawg! Hey , no lie here man, every damn video u do is gold! Every time, after watching ur video, iam getting better! Big big thank you for what u do , and how u do it! The way u give us info is amazing! #baddestinthegame
@artofjhill
@artofjhill 2 года назад
Thank you man, appreciate the comment. Glad you like it and I hope you keep working on your art
@annieg.7970
@annieg.7970 2 года назад
tysm!!!!
@artofjhill
@artofjhill 2 года назад
NP!
@workflowinmind
@workflowinmind 2 года назад
This is the most common issues beginners make, very good one J
@artofjhill
@artofjhill 2 года назад
Thank you. I hope it helps some people
@Japerhood
@Japerhood 2 года назад
This video literally came out the day which I was supposed to finish a sculpt as part of my thesis XD
@artofjhill
@artofjhill 2 года назад
awesome, good luck with your thesis
@effernando
@effernando 2 года назад
The herculean part made ma laugh!
@domtv5733
@domtv5733 2 года назад
I love you man!
@artofjhill
@artofjhill 2 года назад
Lol love you too bro
@ChubbyCreatureArt
@ChubbyCreatureArt 2 года назад
The Video was very informative nice ^^, but a question ... I do have issues with Zremesher and have a bit of trouble recreating your workflow in the vid ... I wanted to apply it on some twisted horns with that idea in mind but I got really ugly because Zremesher (also tried Zremesh guides) gave me quite a weird topology in the tips ... so should I retopo the base model in another program?
@artofjhill
@artofjhill 2 года назад
glad you liked the vid. You can most likely get better topology that you want by adjusting the shape of the mesh before using Zremesher. Also, whatever it's doing I bet you could work with it. It may not be perfect but i t's much better to sculpt with proper basemeshes rather than straight Dynamesh
@Robinssoncravents
@Robinssoncravents 2 года назад
Thanks!
@artofjhill
@artofjhill 2 года назад
Np hope it helps
@Robinssoncravents
@Robinssoncravents 2 года назад
@@artofjhill I like to support you, is not a lot because the exchange of my currency but I try to support you mate :-)
@GamingwithCasss
@GamingwithCasss 2 года назад
great video. Im just curious if the way you think about this concept changes based on your current skill level. Like for instance lets say you are just starting out and you are trying to sculpt something fairly complicated. Like you said you would break stuff down into 3 main stages. Where you simplify sculpting so you can work on stuff separately. As you get more and more advanced do you think there is a lot of overlap to where you sculpting primary and secondary forms simultaneously without even thinking. Also as a result your able to work at a higher polycount faster and have more control cause stuff just becomes natural. Cause ill often see really experienced artists that sculpt and just jump the gun to a really high res and begin sculpting in a more free form way where they are just all over the place. That really confused me. So you think when your starting out you should focus on doing everything one at a time separately until you get the hang of how shapes work?
@artofjhill
@artofjhill 2 года назад
Everyone will work a bit different but I’d argue everyone would be “finishing” primary forms first, secondary second, and tertiary last. Things are more fluid in digital and you can can bounce back and forth but you’d still be following this principle. Regardless of experience. At least it’s the ideal, most efficient way
@idoshit
@idoshit 2 года назад
Benini was smooth!
@artofjhill
@artofjhill 2 года назад
💯
@JJ_Artworks
@JJ_Artworks 2 года назад
Thanks for such qualitative content! When you jump from primary to secondary forms, how do you do for teeth? (look at 14:13) It seems like you start from a single shape (primary), then you split your mesh into parts only for secondary stage? What do you do with the initial loose part : remesh it? Sometimes I regret to have sculpted teeth in the same block, because when I want to extract it from my global shape, I ofently get issues due to holes and pain to recover them. What's your way to go for that kind of stuff?
@artofjhill
@artofjhill 2 года назад
I remeshed the head and hat but the teeth I had already made a base set so I just imported it. I made the primary form one just as an example of thinking about it in a simple way
@JJ_Artworks
@JJ_Artworks 2 года назад
​@@artofjhill Thanks for your reply! The more I get into Zbrush, the more I feel the need of more subtools. So excited to sculpt that I've a bad habit of attacking the whole on a single mesh, but the more I see and sculpt the more I understand that subdividing my model into parts, like I would normaly do by layering in 2D, is way simpler and fast approach. Because when I've only one mesh, intersections are hard to do properly (like for fat on the body), global shapes are hard to maintain. Even when using masking. I think I loose something, that initially blocking with multiple simple shapes would save me hours of resculpts. For my next model, I think to use spheres for each teeth and one for gum. Dig between teeth by remeshing one single mesh is messy and painful. I usually do a base mesh in Maya or Blender, then sculpt it, but I'd love to do the whole thing in Zbrush now! Need more training on base meshing in Z, and more subtools! I've seen TPoseMesh tool on another video you posted, great tool, looks essential when using several sub-tools! Was afraid to cut mesh into parts before that. Now with that tool, I feel reassured to be able to continue working on the overall shape despite the number of subtools! Thank you very much.
@cfriedalek
@cfriedalek 2 года назад
Great video for a noob (me). Thanks. So for a figurine in a complex pose and with clothes/armour covering most of the body (e.g. Gandalf - Thou Shalt not Pass), would it be preferable to create the primary forms of body and gear in a posed state and then work on the secondary detail in the posed state? Often times (videos) I see that people model primary and secondary detail in A/T-pose, then pose with T-pose master, and follow up with clean up and further work on tertiary detail in the posed configuration. Of course the real answer is "it depends" but I'm interested in your take on this for the Gandalf example (dynamic, steadfast stance with lots of billowing gear combined with localized, powerful and detailed facial and hand expression). Cheers.
@artofjhill
@artofjhill 2 года назад
from a pure sculptural point of view you'd do it all in the pose. For various production reasons that may not be the case but often you'll start with a basemesh or something in an A or T pose then pose it and work from there
@cfriedalek
@cfriedalek 2 года назад
@@artofjhill This is a hobby for me, not production, so the pure sculptural perspective is very helpful. Thanks.
@Gatz3D
@Gatz3D 2 года назад
This makes me want to dig into art history and start studying the amazing works that exist. Awesome video man 👏👏 Very useful and helpful!!
@artofjhill
@artofjhill 2 года назад
Glad you liked it! You should look into it for sure. Endless wells of knowledge out there
@abrafgesvbeac3676
@abrafgesvbeac3676 2 года назад
YOU ROCK
@artofjhill
@artofjhill 2 года назад
No YOU
@starwarz8479
@starwarz8479 2 года назад
Super cool! Quick question, how do you revert this back to neutral face pose for animation later?
@artofjhill
@artofjhill 2 года назад
You do it by hand very carefully. This isn’t the workflow for that though, if the intention is to do a character for animation then you’d build it as such
@phalhappy8612
@phalhappy8612 2 года назад
how many poly do we need to make high frequency detail on the skin for full human body (no clothes included)? If our PC can't handle the amount of poly, do you have any tips to customize performance like spliting parts of the body or anything? I am doubting why I often see pro split the head or the hands from the body? Is it part of their workflow or they just practice the make a specific part?
@artofjhill
@artofjhill 2 года назад
depends. heads and hands are split (along with any other part where the seams would be hidden from costume) because it allows for higher poly count and good speeds. Makes isolation simpler etc. polycount is hard to say but if baking it to a 2K texture map or even a 4K for the head probably 10-20 million would be enough. for more resolution you'd use HD geometry to get up closer to 100 million for 8K fine work but that's rare. Can also always do fine detail with textures which is very common and I always mix in a tiling fine detail noise anyway
@OliverMilas
@OliverMilas 2 года назад
Good video 👍
@MrDreamagic
@MrDreamagic 2 года назад
thanks
@artofjhill
@artofjhill 2 года назад
No problem
@nashonightmare
@nashonightmare 8 месяцев назад
Thank yoi
@artofjhill
@artofjhill 8 месяцев назад
@Drummer8nimation
@Drummer8nimation 11 месяцев назад
Bernini's David low key reminds me of Anakin's face
@artofjhill
@artofjhill 11 месяцев назад
💯
@ThisFnGuyFiend
@ThisFnGuyFiend 2 года назад
Could you upload your UI settings?
@darkprinceofdorne
@darkprinceofdorne 2 года назад
Bernini's David's face looks like a blend between Woody Harrelson and Henry Cavill. Oh boy does this video rock! So much useful information! If only my teachers in art university were this concrete and imaginitive in their approach to sculpture. Great as always!
@artofjhill
@artofjhill 2 года назад
wow thank you, I appreciate the comment. Glad you liked the video!
@rahulrajdebnath83
@rahulrajdebnath83 2 года назад
Hi big fan of your work. Is there any course where I can enroll to learn from you personally and have some feedback.
@artofjhill
@artofjhill 2 года назад
Hi, thanks. Currently I’m just doing a few mentorships on the side. Email or DM me for info on that if you’re interested. Cheers
@rahulrajdebnath83
@rahulrajdebnath83 2 года назад
@@artofjhill Thanks for your swift reply, means a lot.
@Homunculas
@Homunculas 8 месяцев назад
The thing with marble (and most non digital art) there's no undo button.
@BananaLegalFun
@BananaLegalFun 2 года назад
Hello, nice video and advices) can you share your zbrush UI preset?)
@WastelandChrome
@WastelandChrome 2 года назад
The greatest
@artofjhill
@artofjhill 2 года назад
🙏
@wilkisama
@wilkisama 2 года назад
im sorry but the way you say tertiary cracks me up. tersher rarey. 🤣
@seektruth5074
@seektruth5074 7 месяцев назад
To me it looks like the primary form here should be the secondary. Q. Wouldn’t the primary be much less detailed? In the hand example especially, the tertiary form is simply adding just a few more of the same fine details as the secondary.
@markardisson612
@markardisson612 2 года назад
Nice J ! Was it Persephone or Porserpina?
@artofjhill
@artofjhill 2 года назад
Persephone
@idragolyte
@idragolyte 2 года назад
This does not just apply to sculptures, it applies to everything art in general.
@artofjhill
@artofjhill 2 года назад
💯
@music_news888
@music_news888 2 года назад
primary form looks complete to me
@youtubesucksdicks9474
@youtubesucksdicks9474 2 года назад
That Pewdiepie bro-fist is gonna haunt your older self when you look back on these videos. Calling it now.
@artofjhill
@artofjhill 2 года назад
lol. I don't have a better outro. I'll embrace the cringe
@martinmalmquist
@martinmalmquist 2 года назад
Did they not paint detail on their marble sculptures? Maybe there was some tertiary detail there? Or maybe that is not considered a part of sculpting I guess…? Would be interesting to know.
@artofjhill
@artofjhill 2 года назад
yea I think they may have been painted but not sure
@picosdrivethru
@picosdrivethru 2 года назад
ALL ABOUT THAT 3 SECOND READ
@artofjhill
@artofjhill 2 года назад
💯
@Gaientv
@Gaientv 2 года назад
that sculting of SlickWood is amazing ! but you should credits her that she is a model in your video :)
@artofjhill
@artofjhill 2 года назад
you're right I should. I credited her when I posted on Instagram but should have here too.
@Gaientv
@Gaientv 2 года назад
@@artofjhill thank you J Hill for doing it and responding !
@fatemehfaraji7976
@fatemehfaraji7976 2 года назад
For more👌🤙👏👏👏👏
@stormk-1130
@stormk-1130 2 года назад
how many hours you spend sculpting?
@artofjhill
@artofjhill 2 года назад
Several a day
@lovemuskii1905
@lovemuskii1905 2 года назад
what is that intro song tho
@josephharmon4284
@josephharmon4284 2 года назад
Bernini was like... "What if I took Michelangelo's "David"... remade that shit... but then gave him Henry Cavil's face and Matthew McConaughey's hair?!"
@oorgasmatron17
@oorgasmatron17 2 года назад
Do u Know Jago Sculptor from Italy ?
@artofjhill
@artofjhill 2 года назад
Someone else mentioned him and I looked him up. Cool stuff!
@gerardvalls5446
@gerardvalls5446 2 года назад
Esculpeme esta
@YiChi457
@YiChi457 2 года назад
How I should sculp ? Not in zBrush to start with, if I had the choice (most horrible interface ever created, even years later I can't believe they keep it as is)
@artofjhill
@artofjhill 2 года назад
sculpting with Zbrush is the best
@josephvanwyk2088
@josephvanwyk2088 2 года назад
In real-life sculpting, you would have a base (polystyrene or wire mesh) - then you'd slap on clay like its no tomorrow, building the bulk of it with your hands. - then you would refine it and build the detail, with modeling tools. - then bake it in the oven, if it's a ceramic sculpture..
@artofjhill
@artofjhill 2 года назад
and if it were marble you could only take away.
@josephvanwyk2088
@josephvanwyk2088 2 года назад
@@artofjhill I do like both - take away, and add. Some sculpters have difficulty with one or the other. Two different mind sets.
@killphilnow6113
@killphilnow6113 2 года назад
Face model look like Slick Woods
@killphilnow6113
@killphilnow6113 2 года назад
AYE IT IS ! that's fye
@bestboy007
@bestboy007 2 года назад
meme: "but we have to be realistiiiicicicicicici" "u need golden and pink ratio and rules of third or uuuuuur content isisssss baad" MEME aND dONT fORGET TO pUT A lOT OF dUSt, sCRATCHES AND fINGERPRINTS AND sO ON dETAILS uSED ON yOUR mESH!!!! wILL lOOKKOOOO sUPERBERRRR!!!! blenderGuru™ ok i vented enough for today oh right. and dont forget your 3 types of emotions. primary, secondary and tertiary
@kunalkapoor3883
@kunalkapoor3883 2 года назад
Your work is no nice I really tried once to do the same But I couldn't do it. I am a struggling Artist working in a small company just for money to help my family. My work is so bad that no good company give me job. Will soon leave this field. Your videos are really good. Keep up
@artofjhill
@artofjhill 2 года назад
thank you. keep working at it!
@ezrolly898
@ezrolly898 2 года назад
Anyone else think that sculpture looks like Henry Caville
@artofjhill
@artofjhill 2 года назад
yes but less buff
@gamegod5559
@gamegod5559 2 года назад
why does second david looks like henry cavil
@gevikshanazari9972
@gevikshanazari9972 2 года назад
Thank you for the video, now take a break you look tired bro
@artofjhill
@artofjhill 2 года назад
That’s just my face
Далее
Top 10 Tips ALL Zbrush Artists Should Know
29:13
Просмотров 112 тыс.
EVERYTHING You Need to Know About Topology
40:33
Просмотров 526 тыс.
1❤️
00:21
Просмотров 3,4 млн
Wie man zu Hause Wassermelonen anbaut 🍉
00:58
Просмотров 1 млн
How I Got Hired as a Character Artist For Games
20:52
Просмотров 470 тыс.
How I Made Sauron from Rings of Power in 3D
18:07
Просмотров 124 тыс.
Sculpting SKIN DETAILS with Zbrush
36:34
Просмотров 360 тыс.
I Finally Tried Blender And Made This
27:38
Просмотров 137 тыс.