these past couple videos have been so good, I hope more people find your stuff cause I can tell you spent a long time not just on the project but the editing is crazy too!
Whilst Mykull is on another one of his year long disappearing magic acts, this scratches the itch for mad scientist crackhead energy I've been having perfectly! Thank you!
this was an intense project and it's so good to see the final video, watching it literally made my day I hope you have a rewarding mental rest after months of work sir
I may not be Michael, but as someone who has also been inspired by his content, this was really fun to watch and I hope it gets the attention it deserves
WHY THE FUCK DOES THIS NOT HAVE 10 MILLION VIEWS?! BELOW 10K VIEWS IS CRIMINAL AND RU-vid ALGORITHM NEEDS TO REALLY SET THEIR PRIORITIES RIGHT JESUS CHRIST
lol i literally died out of laughter watching this video and it really was Funny and so well Edited but you deserve a good rest after months of hard work :D
I know that I'm late to watch this video's of your work and tutorials and explanation by you explain everything thing so good and in simple way it just amazing you are master of your work keep going and helps viewers like me to learn new things about software and other things. You are best! You got One more subscriber today .
There is an addon called bone dymanics lite that might could help with cable animation. Though I'm not sure how well it'd for that use case. Reguardless you can also just add a cloth sim to a line of vertices and hook the ends to empties then use a surface deform modifer if needed
Thats a life saver, i'll check it out I tried cloth simulations, but i couldnt get the material properties correct - the stiffness and the wiggles, but the ends are pinned - everything jittered a lot, etc. Im more used to animation, so i did it all manually
@@SharpWind it's okay, just as long you don't reupload with new title and name and pass it as original content (this is why I don't like skipthetutorial)
I didnt use blender yet (when i made most of those videos) I've made a mc music video for a cover of PewDiePie's Mine All Day (using blender) a few months ago, you should see that :)
HDRI usually helps, but color correction is usually a big step on the process If you preview the image in individual RGB channels and adjust each channel's whites and blacks to those on the footage, you're 90% there