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I labbed Slayer Defense for you 

Hotashi
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let me know if this is helpful. also subscribe damnit
Watch me on Twitch! I stream in the afternoons on weekdays: / hotashi
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1 июл 2024

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Комментарии : 118   
@wooliewurl3471
@wooliewurl3471 19 дней назад
20 views in 2 minutes u fell off
@Hotashi
@Hotashi 19 дней назад
my fault
@prachetasnayse9709
@prachetasnayse9709 19 дней назад
No
@LtSprinkulz
@LtSprinkulz 19 дней назад
one joke andy
@TheFaisalano
@TheFaisalano 19 дней назад
Delete this I need to make it into celestial
@Kinster69
@Kinster69 19 дней назад
Real
@francisholt8685
@francisholt8685 19 дней назад
😂😂😂😂😂
@personperson1254
@personperson1254 19 дней назад
That’s why I haven’t seen anyone but Slayer an Johnny for the past month? smh
@fakemetalbucket
@fakemetalbucket 18 дней назад
Whats wrong with johnny guilty man?
@theneutronstyle9279
@theneutronstyle9279 19 дней назад
Thank you hotashi. I will proceed to use none of this
@Cobalt01
@Cobalt01 19 дней назад
"how does slayer get through fireball fireball fireball" While its true he suffers against that early in the round it stops being the case when he has 50 meter. His reversal super is incredibly obnoxious.
@UnpronounceabIeName
@UnpronounceabIeName 19 дней назад
If you manage to bait it out (which isn't that hard cause he has to be super quick to react to quick fireballs) you win the game though
@ericoh6258
@ericoh6258 19 дней назад
@@UnpronounceabIeNamecharacter with no fireballs
@livac488
@livac488 19 дней назад
@@UnpronounceabIeName Most fireballs have a looot of recovery, ky here would be 46, for example, even testament is around 40 with uncharged, that plus the fact that it will generally be predictable enough, I don't think most fireball characters can bait it like that
@PurePancakes113
@PurePancakes113 19 дней назад
The thing is if you are too close when you block the super it passes through you so far that it becomes unpunishable. ​@@UnpronounceabIeName
@Cobalt01
@Cobalt01 19 дней назад
@@UnpronounceabIeName Does he though? It's 15 startup and i cant think of a fireball faster than 39f (testament crow). That's a 24f reaction, which is pretty easy.
@Leotherin
@Leotherin 19 дней назад
I uderstood 80% of this video and will forget all of it within 10 minutes
@aurnknight2813
@aurnknight2813 19 дней назад
Just know for this vid alone you got so much street cred with me and my friends, all me homies hate slayer and now we can finally fight fair vs them.
@aganaom1712
@aganaom1712 19 дней назад
I disagree with the assertion that slayer's command grab is the only/ main thing that makes his offense scary but it does make it much scarier
@barrybeakdriver
@barrybeakdriver 19 дней назад
this is nice. even outside the context of slayer I think this teaches me a lot about how to approach studying/labbing matchups that I struggle with to actually come up with a gameplan
@Rubykiku
@Rubykiku 19 дней назад
Be careful in the green zone too. That’s the range where slayer can whiff punish your farther reaching moves with a 5k into buffered mapa
@druco123
@druco123 18 дней назад
Not really, his 2h reaches that far lol
@The.Rat.99
@The.Rat.99 18 дней назад
@@druco123 wrong. 2h is too slow to be a reliable whiff punish tool
@Rubykiku
@Rubykiku 18 дней назад
@@The.Rat.99 Truuue, 5k is almost twice as fast so it’s way better for hitting those lingering hurtboxes
@nomynameisLarry
@nomynameisLarry 19 дней назад
small-ish note at 16:00 in the "green light" spacing you also have to worry about P Mappa which will be 0 on block with some spacing between the 2 characters if you stand where Ky is standing. if Ky moves back, regular P Mappa whiffs but he can do FDC P Mappa for the same effect
@druco123
@druco123 18 дней назад
Its only 0 on block with kara cancel and will not reach that far unless he kara’s
@jartoad
@jartoad 19 дней назад
HOTASH MY GOAT MY LIFE IS YOURS
@kuzu2627
@kuzu2627 19 дней назад
This is what I needed🙏 thx as always hotashi
@XPendeX2011
@XPendeX2011 19 дней назад
Another thing worth to point out though, It's hard to bully a Slayer on distance if he counts with meter, he can just Super Mappa Hunch from the other side of the map and that thing is an instant punish if timed right, you get insta cornered and a lot of damage from just one bar
@fortidogi8620
@fortidogi8620 19 дней назад
Almost every character can do that-- its rarely worth it. Most characters have passive ways to cover space and discourage that kind of yolo slingshot maneuver.
@problemsnearyou8899
@problemsnearyou8899 19 дней назад
⁠@@fortidogi8620slayer isn’t most characters . Super Mappa might be his best move cause of how much it does for him . His only reversal, gets him out of the corner, can confirm to most combos & whiff punish from anywhere
@TheDarkendemion
@TheDarkendemion 19 дней назад
@@problemsnearyou8899 And deals a LOT of damage
@thisistherun4015
@thisistherun4015 17 дней назад
If you ask me, Super Mappa Hunch anywhere but on defense requires you to open yourself to be hit and is strictly worse return than most of his other clean hits such as Mappa Hunch into RC. It's a consideration to be sure, but I think Slayers would be more incentivized to try and earn their way in and save the meter to make the approach safe + build RISC, or to cash out on their read.
@jubalk8243
@jubalk8243 19 дней назад
I guess his shadow is a good way to keep distance in mind 🤔
@Smitteys86
@Smitteys86 19 дней назад
shadows are stage-based tho
@mixyous
@mixyous 19 дней назад
hotashi how could you my gimmicks can't cheese tournaments anymore 😭
@112clockhead
@112clockhead 19 дней назад
This Baccpack Brawl champion will never win another one cause of Hotashi
@Christian_Crab
@Christian_Crab 13 дней назад
You better watch out
@Nathanx42
@Nathanx42 12 дней назад
20 minutes to lab a character is how you know the design team is cooked when it should be like 5, will continue to dodge the matchup until the inevitable nerfs
@liampbjray5562
@liampbjray5562 8 дней назад
it should not take FIVE minutes to lab an entire matchup. 20 minutes is honestly about average to lab a tough matchup in most fighting games. dodging matchups is stupid, just get good
@UnpronounceabIeName
@UnpronounceabIeName 19 дней назад
As a Slayer main I'm torn... On the one hand, more counterplay means more people will actually be willing to fight me. On the other, I've had a few people play like this already, just constantly spacing me out with FS, 6P and fireballs and it SUCKS...
@MrXBOCAX
@MrXBOCAX 19 дней назад
Play the long game = more patient Learn how to do kara p dandy to approach with either it's late or bump ahead We build meter fast, so try and stall with p mappa, jump iad back and wait. Other than Happy Chaos, Asuka, Bridget and maybe Jack o, it's quite hard for other characters to win from afar. Some other characters shut you down very well, like Ky, sol, JO, GL, and a big majority of the cast if they know how to interact with you. You can k dandy to force them to whiff after they're used to just spacing you out, with the correct timing, you use bump ahead and go for oki, if they panick and jump you can it's late and be super plus, and follow up with your advantage.
@UnpronounceabIeName
@UnpronounceabIeName 19 дней назад
@@MrXBOCAX I appreciate the advice, but you lost me at the part where I have to be patient
@MrXBOCAX
@MrXBOCAX 17 дней назад
@@UnpronounceabIeName No worries. You can always play leo and go batshit crazy, or Nago, ofc.
@francisholt8685
@francisholt8685 19 дней назад
Content like this is golden. Not only this gave me an understanding for what to watch for when playing VS slayer, but I can use this template when formulating a plan against other MUs. Thanks Hotashi - Onedollaand5cent
@kerry3100
@kerry3100 19 дней назад
I had yu so wrong , I’m subscribing now , great build here . I couldn’t have asked for anything better !
@macanudo6206
@macanudo6206 19 дней назад
YESSSSSSSSSSSSSSSSSSSSS THX MY GOAT, I WAS DESTROYING MYSELF LABING THIS MATCHUP
@raghugba863
@raghugba863 19 дней назад
that's so nice of you Hotashi thank you so much
@coolfish420
@coolfish420 19 дней назад
damn a vid about slayer that talks about his weaknesses and doesn't treat him as an unstoppable god, wild how rare that is
@etchickadee
@etchickadee 19 дней назад
nobody is treating him like an unstoppable god we just don't like getting hit one time and exploding
@raghugba863
@raghugba863 19 дней назад
@@etchickadee now you know how Xrd players feel when trying Strive I guess
@anthonydiaz9864
@anthonydiaz9864 19 дней назад
Hotashi great video I really appreciate it.
@potato_the_pig5757
@potato_the_pig5757 19 дней назад
never thought i'd hear super junkoid music in a hotashi video
@toxictea1954
@toxictea1954 19 дней назад
It’s helpful to know the neutral but if slayer manages to get in at any point he has a bunch of block mix from p dandy
@Sorioku
@Sorioku 19 дней назад
Completely ignoring his 5k is insane. One of the best 5ks in the game
@alphalee7148
@alphalee7148 19 дней назад
Probably the best tbh. Beats nagos 5k
@ajvladmir2481
@ajvladmir2481 19 дней назад
I think it's because people haven't tried to use his 5k since bat Stomp exists
@asthma6443
@asthma6443 19 дней назад
Hey can you talk about potemkin? like general tips, neutral, set ups, his best moves to use while approaching, etc? i’ve reached celestial with him a few times but i keep facing potemkins who do crazy things and kara’s super easy on controller. Any advice would be very appreciated 🙏
@MenaceLendil
@MenaceLendil 19 дней назад
My issue with Slayer is them doing a near full screen K mappa and also the "free" mixup from dandy followups. I think his offense is actually pretty strong since he has quite a few in built methods to open you up. Maybe im missing something.
@PsychicJaguar19
@PsychicJaguar19 19 дней назад
If your character has a projectile just wait it out until they do it and 6P. And learn the dandy step OS. You can 2P both versions of dandy step and if it whiffs you can still block in time if they do masters hammer. Blocking the mix is a different story because the OH/low hit on the same frame.
@MrXBOCAX
@MrXBOCAX 19 дней назад
So you have a problem with Chipp, Anji, GL as well, as they follow somewhat the same structure for their mix ups. The "best" part of slayer mix is actually the confusing dash and side switches to open you up.
@MenaceLendil
@MenaceLendil 18 дней назад
@@MrXBOCAX not really, goldlewis and anji don't really have k mappa to get instantly in your face to start doing stuff. Chipp is annoying but for other reasons. The closest character to slayer in my experience is weirdly Elphelt with her buttrush and rekka, she thankfully does much less dmg though. Maybe at the higher level it's difference but i'm random dude that never got celestial, i mostly care about the basic bitch stuff.
@druco123
@druco123 18 дней назад
@@MenaceLendilthe buttrush is way more minus than his k mappa, just grab that shit and then it just doesnt become a real move
@MenaceLendil
@MenaceLendil 18 дней назад
@@druco123 It's actually up to +3 when spaced but ok.
@epiczombies34
@epiczombies34 19 дней назад
HOTASHI MY MAN I RIGHT WHEN I NEED YOU LETS GO
@magnoUo
@magnoUo 19 дней назад
thanks for labbing Slayer defense for me
@CourageousAmy_
@CourageousAmy_ 19 дней назад
big fan of this, strategy based on spacing feels easiest for me to implement, i much prefer getting this over info on small scale interactions and rps scenarios on that note do you have any advice for where bridget should aim to stand vs axl lol
@druco123
@druco123 18 дней назад
Thats just an rps fest, axl has longer reach on his normals
@CourageousAmy_
@CourageousAmy_ 18 дней назад
@@druco123 what can i do and where can i stand to improve my odds?
@finallyanime
@finallyanime 19 дней назад
I made the same red light green light analogy in my notes for a feature in training mode fgs need
@HotaruLikesDagashi
@HotaruLikesDagashi 18 дней назад
Please do these for other characters. Super insightful
@Noponis
@Noponis 19 дней назад
it's a helpful and good video but idk if this is really a defense guide
@Emanuele-fd7fz
@Emanuele-fd7fz 19 дней назад
What is the music playing in the background?
19 дней назад
I was there when it happened but I will keep it for reference
@xxNightxTrainxx
@xxNightxTrainxx 19 дней назад
6:40 but what about when they're really good at spacing it? Against some Slayers, i either trade or even get counterhit when we both go for 2P afterward 😢
@StoneEagle194
@StoneEagle194 19 дней назад
Hell yes thanks for this. Btw can we get one of these for Johnny? All the top players say he's bad and that you just have to learn the knowledge checks, but man that dude wrecks me all the time and his dustloop page didn't have counterplay the last time I checked.
@GenericSoda
@GenericSoda 19 дней назад
FD and dashblock are the cornerstones of your game against Johnny. Dashblock helps against pokes and FD spaces him out of pressure. Low profiles like 6P or sweeps help against a lot of his neutral tools, but his 2S is a spooky callout for them, so mix up your options. I play a good Johnny in netplay brackets weekly, and this is what I find helps me.
@PsychicJaguar19
@PsychicJaguar19 19 дней назад
I also have trouble with Johnny, was gonna join a Johnny discord and ask for help/games. You should consider that as well.
@fakemetalbucket
@fakemetalbucket 18 дней назад
Just block mist finer and make sure to rush him if he cards. A johnny relies completely on scaring you until you respect him, so just dont respect him. Sooner or later, he will do something risky, and you can capitalize. I play and play against johnny a lot, and im gonna say this, there are more gaps than you think.
@wired-fpz
@wired-fpz 19 дней назад
thx
@mortaldefrente
@mortaldefrente 19 дней назад
Fax my brother! Spit your shit indeed! 👏
@saetzero_the_moon_king
@saetzero_the_moon_king 19 дней назад
Cave story music hell yea
@skel0185
@skel0185 19 дней назад
thanks!
@cosmicoandromeda7195
@cosmicoandromeda7195 19 дней назад
I love you man
@RubbikT
@RubbikT 19 дней назад
Bless you
@yeah167
@yeah167 19 дней назад
good video
@dukeofkards
@dukeofkards 19 дней назад
Disliking this so i can get to celestial
@imtiaze642
@imtiaze642 19 дней назад
Me as slayer player seeing this and thinking how I can crush the green zone with 2s, kara p.mappa, walk 2D to get trades for a knockdown and p.mappa follow to get oki, 5H to crush f.S, K.dandy follow up mixups and 6K. Thanks Hotashi.
@sirnarwhal9911
@sirnarwhal9911 19 дней назад
I mean, if Ky is occupying space like that, he can get whiff-punished by Slayer's 5K. That thing is better than Nago's. If you're relying on distance to react to Mappa and just 6P, then Slayer can just use P Mappa and run offense since you whiffed 6P. Slayer feels like he's more related to Gio when it comes to whiff-punishing and pressure.
@imtiaze642
@imtiaze642 18 дней назад
@@sirnarwhal9911 Slayer has Nagi strungs, Bedman Normals and Gio Neutral(aside from dp so bad ground to air) to be honest. I do think all of slayer normals should get their damage reduced but keep the special damage as it is or slightly buffed would solve a lot of problem of against slayer MUs.
@nidusxvii3224
@nidusxvii3224 19 дней назад
Wait, is Slayer's 2H{?} low invincible on frame 1?
@Sorioku
@Sorioku 19 дней назад
5
@nidusxvii3224
@nidusxvii3224 19 дней назад
@@Sorioku That still sounds stupid fast for how powerful it can be.
@Sorioku
@Sorioku 19 дней назад
@@nidusxvii3224 yes he can smoke some otherwise very safe block strings. If you have normals/specials that beat high profile and also beat low profile(his 6p) they can go a long way. Also, just blocking it provides limited options for him, you can also iAD it on a guess/read.
@juniperrodley9843
@juniperrodley9843 19 дней назад
@@nidusxvii3224 Every GGST character has at least one or two braindead good moves, this one is clearly meant to be Slayer's
@sandwichxiii
@sandwichxiii 19 дней назад
For me?
@HakaishinCat
@HakaishinCat 19 дней назад
This video basically confirmed to me that the common slayer offense is fake as hell and my opponents getting hit deserve it
@EvilPineappl
@EvilPineappl 19 дней назад
Hotashi says Slayer is a sack of shit character. Hotashi releases this video. He's like the opposite of a Ken player
@espadahyperion
@espadahyperion 19 дней назад
All that just to die in two hits (on a real note ty).
@ammi5311
@ammi5311 19 дней назад
Congrats you just maked them mildly inconvenience in natural game, still wins off 1 cheap encounter
@fakemetalbucket
@fakemetalbucket 18 дней назад
Fr bro slayer players could hit the same exact inputs every game and dtill have >50% winrate
@cyrus6236
@cyrus6236 17 дней назад
Dont
@wattercup2076
@wattercup2076 19 дней назад
i dont mean this to be rude, but anyone could have found counterplay to slayer by playing against slayer for 20 plus minutes
@wattercup2076
@wattercup2076 19 дней назад
holy shit im stupid, i meant for it to say "i dont mean this to be rude" sorry for any confusion caused
@juniperrodley9843
@juniperrodley9843 19 дней назад
@@wattercup2076 edit comment
@wattercup2076
@wattercup2076 19 дней назад
i didnt know that was a thing, thanks
@Hotashi
@Hotashi 19 дней назад
some people actually don't have time to play when their brain is ready to learn
@juniperrodley9843
@juniperrodley9843 19 дней назад
@@wattercup2076 no prob
@Cinnamosha
@Cinnamosha 19 дней назад
Just imagine mfers playing with sin and whining about slayer being "too good"
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