Тёмный
Hotashi
Hotashi
Hotashi
Подписаться
i play guilty gear
thoughts on slayer + GGST patches coming up
43:55
14 часов назад
i just need to lock in
6:14
День назад
Slayer is a Crime
11:34
14 дней назад
Sometimes Less is More
17:13
21 день назад
please delete this motherfucker
0:12
28 дней назад
ten times
10:43
Месяц назад
Hotashi's Tower Defense
11:30
Месяц назад
SLAYER IS INSANE | Reveal Reaction
5:32
2 месяца назад
A.B.A WILL Make You Angry
11:05
2 месяца назад
Hotashi (NA) vs. TempestNYC (MA) FT15
53:57
2 месяца назад
GGST ABA First Impressions
17:43
2 месяца назад
Now THIS is how you play A.B.A
11:31
3 месяца назад
Unwinnable. (ABA vs. Supernoon)
46:21
3 месяца назад
They're doing it on purpose.
42:25
3 месяца назад
Hotashi (NA) vs. NitroNY (GI) Long Set
1:13:57
3 месяца назад
Hotashi (NA) vs. ApologyMan (FA)
37:41
3 месяца назад
White Wild Assault was a mistake.
9:33
3 месяца назад
Countering Bridget's Neutral
40:24
3 месяца назад
Tekken 8 Ranked in a Nutshell
9:28
4 месяца назад
TampaNeverSleeps #106 (Bridget)
53:31
4 месяца назад
How to enter a Strive netplay bracket (March)
26:45
4 месяца назад
Комментарии
@flpymnky
@flpymnky 18 часов назад
how do you get into this game? i keep getting destroyed on 4F by extremely competent fighters and im just completely lost
@Hotashi
@Hotashi 5 часов назад
whats giving you trouble
@ElementVinci
@ElementVinci День назад
Sure nerf his damage and bring back BDC 😊
@cyrus6236
@cyrus6236 День назад
Dont
@Kalionyz
@Kalionyz День назад
unexpected riddles appearance?? unheard of??
@phifedawg8944
@phifedawg8944 2 дня назад
To much damage you say? HM curious from a Nago player
@cozyboi925
@cozyboi925 2 дня назад
Why did all the axl players quit?
@Hotashi
@Hotashi День назад
they dont like this version
@HotaruLikesDagashi
@HotaruLikesDagashi 2 дня назад
Please do these for other characters. Super insightful
@Leotherin
@Leotherin 2 дня назад
I uderstood 80% of this video and will forget all of it within 10 minutes
@RubbikT
@RubbikT 2 дня назад
Bless you
@epiczombies34
@epiczombies34 2 дня назад
HOTASHI MY MAN I RIGHT WHEN I NEED YOU LETS GO
@raghugba863
@raghugba863 2 дня назад
that's so nice of you Hotashi thank you so much
@potato_the_pig5757
@potato_the_pig5757 2 дня назад
never thought i'd hear super junkoid music in a hotashi video
@RapunzelRed
@RapunzelRed 2 дня назад
im on my hater ark rn. i needed this video thank you hotashi
@anthonydiaz9864
@anthonydiaz9864 2 дня назад
Hotashi great video I really appreciate it.
@Cinnamosha
@Cinnamosha 2 дня назад
Just imagine mfers playing with sin and whining about slayer being "too good"
@nomynameisLarry
@nomynameisLarry 3 дня назад
small-ish note at 16:00 in the "green light" spacing you also have to worry about P Mappa which will be 0 on block with some spacing between the 2 characters if you stand where Ky is standing. if Ky moves back, regular P Mappa whiffs but he can do FDC P Mappa for the same effect
@druco123
@druco123 2 дня назад
Its only 0 on block with kara cancel and will not reach that far unless he kara’s
@cosmicoandromeda7195
@cosmicoandromeda7195 3 дня назад
I love you man
@toxictea1954
@toxictea1954 3 дня назад
It’s helpful to know the neutral but if slayer manages to get in at any point he has a bunch of block mix from p dandy
@kerry3100
@kerry3100 3 дня назад
I had yu so wrong , I’m subscribing now , great build here . I couldn’t have asked for anything better !
@ammi5311
@ammi5311 3 дня назад
Congrats you just maked them mildly inconvenience in natural game, still wins off 1 cheap encounter
@fakemetalbucket
@fakemetalbucket 2 дня назад
Fr bro slayer players could hit the same exact inputs every game and dtill have >50% winrate
@asthma6443
@asthma6443 3 дня назад
Hey can you talk about potemkin? like general tips, neutral, set ups, his best moves to use while approaching, etc? i’ve reached celestial with him a few times but i keep facing potemkins who do crazy things and kara’s super easy on controller. Any advice would be very appreciated 🙏
@CourageousAmy_
@CourageousAmy_ 3 дня назад
big fan of this, strategy based on spacing feels easiest for me to implement, i much prefer getting this over info on small scale interactions and rps scenarios on that note do you have any advice for where bridget should aim to stand vs axl lol
@druco123
@druco123 2 дня назад
Thats just an rps fest, axl has longer reach on his normals
@CourageousAmy_
@CourageousAmy_ 2 дня назад
@@druco123 what can i do and where can i stand to improve my odds?
@therealgunksucker
@therealgunksucker 3 дня назад
thank you very much for this! do you have anything to say about his dandy offense? obv it's all fake and mashable and reactable but he can frametrap pilebunker off of level 4s and when he has meter thats a guard crush 50/50, playing asuka and just having to hold that feels awful and like im missing something
@finallyanime
@finallyanime 3 дня назад
I made the same red light green light analogy in my notes for a feature in training mode fgs need
@EvilPineappl
@EvilPineappl 3 дня назад
Hotashi says Slayer is a sack of shit character. Hotashi releases this video. He's like the opposite of a Ken player
@MenaceLendil
@MenaceLendil 3 дня назад
My issue with Slayer is them doing a near full screen K mappa and also the "free" mixup from dandy followups. I think his offense is actually pretty strong since he has quite a few in built methods to open you up. Maybe im missing something.
@PsychicJaguar19
@PsychicJaguar19 3 дня назад
If your character has a projectile just wait it out until they do it and 6P. And learn the dandy step OS. You can 2P both versions of dandy step and if it whiffs you can still block in time if they do masters hammer. Blocking the mix is a different story because the OH/low hit on the same frame.
@MrXBOCAX
@MrXBOCAX 2 дня назад
So you have a problem with Chipp, Anji, GL as well, as they follow somewhat the same structure for their mix ups. The "best" part of slayer mix is actually the confusing dash and side switches to open you up.
@MenaceLendil
@MenaceLendil 2 дня назад
@@MrXBOCAX not really, goldlewis and anji don't really have k mappa to get instantly in your face to start doing stuff. Chipp is annoying but for other reasons. The closest character to slayer in my experience is weirdly Elphelt with her buttrush and rekka, she thankfully does much less dmg though. Maybe at the higher level it's difference but i'm random dude that never got celestial, i mostly care about the basic bitch stuff.
@druco123
@druco123 2 дня назад
@@MenaceLendilthe buttrush is way more minus than his k mappa, just grab that shit and then it just doesnt become a real move
@MenaceLendil
@MenaceLendil 2 дня назад
@@druco123 It's actually up to +3 when spaced but ok.
@Sorioku
@Sorioku 3 дня назад
Completely ignoring his 5k is insane. One of the best 5ks in the game
@alphalee7148
@alphalee7148 3 дня назад
Probably the best tbh. Beats nagos 5k
@ajvladmir2481
@ajvladmir2481 3 дня назад
I think it's because people haven't tried to use his 5k since bat Stomp exists
@xxNightxTrainxx
@xxNightxTrainxx 3 дня назад
6:40 but what about when they're really good at spacing it? Against some Slayers, i either trade or even get counterhit when we both go for 2P afterward 😢
@Noponis
@Noponis 3 дня назад
it's a helpful and good video but idk if this is really a defense guide
@saetzeroakabahram7924
@saetzeroakabahram7924 3 дня назад
Cave story music hell yea
@wattercup2076
@wattercup2076 3 дня назад
i dont mean this to be rude, but anyone could have found counterplay to slayer by playing against slayer for 20 plus minutes
@wattercup2076
@wattercup2076 3 дня назад
holy shit im stupid, i meant for it to say "i dont mean this to be rude" sorry for any confusion caused
@juniperrodley9843
@juniperrodley9843 3 дня назад
@@wattercup2076 edit comment
@wattercup2076
@wattercup2076 3 дня назад
i didnt know that was a thing, thanks
@Hotashi
@Hotashi 3 дня назад
some people actually don't have time to play when their brain is ready to learn
@juniperrodley9843
@juniperrodley9843 3 дня назад
@@wattercup2076 no prob
@kuzu2627
@kuzu2627 3 дня назад
This is what I needed🙏 thx as always hotashi
@Emanuele-fd7fz
@Emanuele-fd7fz 3 дня назад
What is the music playing in the background?
@aganaom1712
@aganaom1712 3 дня назад
I disagree with the assertion that slayer's command grab is the only/ main thing that makes his offense scary but it does make it much scarier
@thumpthumptv1651
@thumpthumptv1651 3 дня назад
You glorious mofo, thank you. Also, my bitchass wasn't subscribed so now I am.
@barrybeakdriver
@barrybeakdriver 3 дня назад
this is nice. even outside the context of slayer I think this teaches me a lot about how to approach studying/labbing matchups that I struggle with to actually come up with a gameplan
@imtiaze642
@imtiaze642 3 дня назад
Me as slayer player seeing this and thinking how I can crush the green zone with 2s, kara p.mappa, walk 2D to get trades for a knockdown and p.mappa follow to get oki, 5H to crush f.S, K.dandy follow up mixups and 6K. Thanks Hotashi.
@sirnarwhal9911
@sirnarwhal9911 2 дня назад
I mean, if Ky is occupying space like that, he can get whiff-punished by Slayer's 5K. That thing is better than Nago's. If you're relying on distance to react to Mappa and just 6P, then Slayer can just use P Mappa and run offense since you whiffed 6P. Slayer feels like he's more related to Gio when it comes to whiff-punishing and pressure.
@imtiaze642
@imtiaze642 2 дня назад
@@sirnarwhal9911 Slayer has Nagi strungs, Bedman Normals and Gio Neutral(aside from dp so bad ground to air) to be honest. I do think all of slayer normals should get their damage reduced but keep the special damage as it is or slightly buffed would solve a lot of problem of against slayer MUs.
@HakaishinCat
@HakaishinCat 3 дня назад
This video basically confirmed to me that the common slayer offense is fake as hell and my opponents getting hit deserve it
@espadahyperion
@espadahyperion 3 дня назад
All that just to die in two hits (on a real note ty).
@XPendeX2011
@XPendeX2011 3 дня назад
Another thing worth to point out though, It's hard to bully a Slayer on distance if he counts with meter, he can just Super Mappa Hunch from the other side of the map and that thing is an instant punish if timed right, you get insta cornered and a lot of damage from just one bar
@fortidogi8620
@fortidogi8620 3 дня назад
Almost every character can do that-- its rarely worth it. Most characters have passive ways to cover space and discourage that kind of yolo slingshot maneuver.
@problemsnearyou8899
@problemsnearyou8899 3 дня назад
⁠@@fortidogi8620slayer isn’t most characters . Super Mappa might be his best move cause of how much it does for him . His only reversal, gets him out of the corner, can confirm to most combos & whiff punish from anywhere
@TheDarkendemion
@TheDarkendemion 3 дня назад
@@problemsnearyou8899 And deals a LOT of damage
@thisistherun4015
@thisistherun4015 17 часов назад
If you ask me, Super Mappa Hunch anywhere but on defense requires you to open yourself to be hit and is strictly worse return than most of his other clean hits such as Mappa Hunch into RC. It's a consideration to be sure, but I think Slayers would be more incentivized to try and earn their way in and save the meter to make the approach safe + build RISC, or to cash out on their read.
@UnpronounceabIeName
@UnpronounceabIeName 3 дня назад
As a Slayer main I'm torn... On the one hand, more counterplay means more people will actually be willing to fight me. On the other, I've had a few people play like this already, just constantly spacing me out with FS, 6P and fireballs and it SUCKS...
@MrXBOCAX
@MrXBOCAX 2 дня назад
Play the long game = more patient Learn how to do kara p dandy to approach with either it's late or bump ahead We build meter fast, so try and stall with p mappa, jump iad back and wait. Other than Happy Chaos, Asuka, Bridget and maybe Jack o, it's quite hard for other characters to win from afar. Some other characters shut you down very well, like Ky, sol, JO, GL, and a big majority of the cast if they know how to interact with you. You can k dandy to force them to whiff after they're used to just spacing you out, with the correct timing, you use bump ahead and go for oki, if they panick and jump you can it's late and be super plus, and follow up with your advantage.
@UnpronounceabIeName
@UnpronounceabIeName 2 дня назад
@@MrXBOCAX I appreciate the advice, but you lost me at the part where I have to be patient
@MrXBOCAX
@MrXBOCAX День назад
@@UnpronounceabIeName No worries. You can always play leo and go batshit crazy, or Nago, ofc.
3 дня назад
I was there when it happened but I will keep it for reference
@magnoUo
@magnoUo 3 дня назад
thanks for labbing Slayer defense for me
@dukeofkards
@dukeofkards 3 дня назад
Disliking this so i can get to celestial
@jubalk8243
@jubalk8243 3 дня назад
I guess his shadow is a good way to keep distance in mind 🤔
@Smitteys86
@Smitteys86 3 дня назад
shadows are stage-based tho
@StoneEagle194
@StoneEagle194 3 дня назад
Hell yes thanks for this. Btw can we get one of these for Johnny? All the top players say he's bad and that you just have to learn the knowledge checks, but man that dude wrecks me all the time and his dustloop page didn't have counterplay the last time I checked.
@GenericSoda
@GenericSoda 3 дня назад
FD and dashblock are the cornerstones of your game against Johnny. Dashblock helps against pokes and FD spaces him out of pressure. Low profiles like 6P or sweeps help against a lot of his neutral tools, but his 2S is a spooky callout for them, so mix up your options. I play a good Johnny in netplay brackets weekly, and this is what I find helps me.
@PsychicJaguar19
@PsychicJaguar19 3 дня назад
I also have trouble with Johnny, was gonna join a Johnny discord and ask for help/games. You should consider that as well.
@fakemetalbucket
@fakemetalbucket 2 дня назад
Just block mist finer and make sure to rush him if he cards. A johnny relies completely on scaring you until you respect him, so just dont respect him. Sooner or later, he will do something risky, and you can capitalize. I play and play against johnny a lot, and im gonna say this, there are more gaps than you think.
@francisholt8685
@francisholt8685 3 дня назад
Content like this is golden. Not only this gave me an understanding for what to watch for when playing VS slayer, but I can use this template when formulating a plan against other MUs. Thanks Hotashi - Onedollaand5cent
@Cobalt01
@Cobalt01 3 дня назад
"how does slayer get through fireball fireball fireball" While its true he suffers against that early in the round it stops being the case when he has 50 meter. His reversal super is incredibly obnoxious.
@UnpronounceabIeName
@UnpronounceabIeName 3 дня назад
If you manage to bait it out (which isn't that hard cause he has to be super quick to react to quick fireballs) you win the game though
@ericoh6258
@ericoh6258 3 дня назад
@@UnpronounceabIeNamecharacter with no fireballs
@livac488
@livac488 3 дня назад
@@UnpronounceabIeName Most fireballs have a looot of recovery, ky here would be 46, for example, even testament is around 40 with uncharged, that plus the fact that it will generally be predictable enough, I don't think most fireball characters can bait it like that
@PurePancakes113
@PurePancakes113 3 дня назад
The thing is if you are too close when you block the super it passes through you so far that it becomes unpunishable. ​@@UnpronounceabIeName
@Cobalt01
@Cobalt01 3 дня назад
@@UnpronounceabIeName Does he though? It's 15 startup and i cant think of a fireball faster than 39f (testament crow). That's a 24f reaction, which is pretty easy.
@Rubykiku
@Rubykiku 3 дня назад
Be careful in the green zone too. That’s the range where slayer can whiff punish your farther reaching moves with a 5k into buffered mapa
@druco123
@druco123 2 дня назад
Not really, his 2h reaches that far lol
@The.Rat.99
@The.Rat.99 2 дня назад
@@druco123 wrong. 2h is too slow to be a reliable whiff punish tool
@Rubykiku
@Rubykiku 2 дня назад
@@The.Rat.99 Truuue, 5k is almost twice as fast so it’s way better for hitting those lingering hurtboxes
@jartoad
@jartoad 3 дня назад
HOTASH MY GOAT MY LIFE IS YOURS