Lost Ark Full Review is out now. The only real changes they had since last year was some QoL stuff (Like 1 Guardian instead of 2) But overall 99% still the same game. Thanks for watching!
I have to say that when game was released in EU i was addicted. First three, maybe five months of playing was one of my best experience in gaming at all (in my opinion this game have the best combat system and best classes around all mmorpg). Somewhere between Valtan and Clown game become so exhausting and stressful that went me to complete bourn out. I hope that the second part will be released someday, but there will be no pay to win.
Man its like a copy/paste for me, to date i feel so much nostalgia for this game, the places, the damn boat, the combat, my girls (all my heroes were hot girls), i miss every single thing about this game with the exception that it ask for your soul in return.
Dailies work to hook kids on video games. Adults prefer games that respect their time. Switching from a daily system to a purely weekly system would do wonders for Lost Ark. Unfortunately the devs want you to spend 24/7 in-game instead of thinking on how to make a good game. This only doesn't apply to the part of the dev team that designs raids. Everything else is designed to drain the fun out of the game. What a waste of talent...
Lost Ark has world class combat design... but the systems are uninviting and create highly superficial social interactions. I want to enjoy the game and have friendly banter with people... but the raid design is so stressful and punishing that it creates more pain than joy. I played for over 2k hours and finally stepped away. Best decision I have ever made in gaming.
Really accurate comments. The game has great combat and the classes all feel great and unique. Game is beautiful in my opinion. However, literally every game system is bad or very bad and the future direction only doubles down on the bad systems.
Brelshaza was where this game ended. Very hard Legion raid with party wipes, and it bought out the very worst in the players, and the players devoured the fun out of each other with such widespread toxicity I had never seen before. And 90% of the players went "Whoa this game is like a second job, and this is the kind of toxic players I am playing with?", and they uninstalled the game.
and we thought brelshaza was supposed to be the peak of the game back then :( even clown was so fun to prog. but when they started gatekeeping people on brelshaza with title (that you dont have if you havent cleared her on the first week) it was doomed. i only reached to g4 in a month cuz it was insanely rare to meet any prog groups at that point. such a shame cuz i still miss how fun the combat was :( i wonder would it be really as toxic if they removed raid wipes all together...
With 2500ish hours played, i totally agree. It hooked me for over a year straight and i had a blast. But I got burned out quickly after Brel and never really bothered to come back.
Even with improvements, passes etc i can't convince my friends to try the game again after the shitshow that was the release. And playing lost ark without friends is a very miserable experience. I'm disappointed because the raid experience in lost ark is the best that i have found in a long time, and not being able to share it with my fiends because everyone quit before argos i just, idk
You can always make new friends in the game that share some excitement for the game. When my friends quit in Vykas, i found a new guild and found another group of friends to do raids with.
Unfortunetly game isnt designed for good mmo farming items and conquering regions or another guilds . Its just for daily/weekly activities to work hard on get somepoints of gear to raid bosses and wait next week to raid bosses . Sadly its A singleplayer with shop game that have multiplayer raids . Game is basicly dead . Bots or hardtryers stay only ... There should be somekind of scaling events on low lvls but game is bad designed anyway so probably unposible to repeair for newcomers
Math Department APPROVED. Thanks for keeping it real. I can't imagine going back and I'm sad they killed Mokoko Village.... They were the worst of times, they were the best of times..... and dammit you nailed it about the Arkesia Grand Prix being undisputed best in slot minigame I can recall in an MMO lmao. RIP. Thanks for keeping it real Neeko.
The game looks amazing I was all in until you started talking about things that have to be done every day. Required daily or weekly tasks demands so much of your time it’s almost worse than micro transactions. Games want your money I get that but going after our time is crossing the line.
I played as a F2P player up to Brelshaza when she released. I cleared her and sold my account. I had decent cards (lucky), All the important gems were lvl 10 and I made the gold by buying gear cheap through auction and selling them high. I played minimum of 6 hrs a day and couldn't take it anymore. I did end up trying the bot before quitting which was a life saver so I don't have to waste so much time and focus on the raid. Imaging trying to clear new raid which takes hours and trying to do dailys/weeklies on top of that.
You matchmake and people warn you in mid raid and then kick you if you are not playing the way they want or wearing the "right gear" or "throwing grenades" (cheapos, they call them). If you matchmake you do not get to choose who you gonna play with, so suck it up. If you want to play your way, then go to FP instead!
I fully agree with what you said ... I played 2k hours of lost ark in 8 Months when I still played but then stopped due to time consumption after I had full Brel Gear then logged in a day to Raid all of Elgacia with friends and havent played since ... but what you said is so true the Combat is so amazingly good and I think its one of if not the best combat in not only top down but any game I have ever played rlly
I slowed the pace in the game, from 10h-12h a day to just 2. and chars from 6 to 2. You are right on everything you said. Those who still plays are those who spends in the game, and if someone says that is still playing F2P, that person should be playing the hell of many characters and must be new and not burned out with the game. i'm 5k hours in and im doing the minimal already.
What a sad state of affairs. I fucking loved the combat dungeons and raids in this game, couldn’t find it anywhere else. I thought this goldriver dev guy was supposed to make this game great?
I play 3 characters, f2p my main is at 1620 the others at 1600 Most people that complain about the game full blasted it 6 characters 18 raids a week, dalies and all that crap everyday
Some games need dailies, RNG, and collectables to get players to stick. Lost Ark take them to an extremely level. Its a characteristic of Korean MMORPG. The issues are then compounded by the accelerated schedule of western releases, so people FOMO and gatekeep like there is no tmr.
dailies is garbage, it's created so you don't progress faster than someone from game creators want, deleted reward from world and added it to mindless quests
played around 300h. Once i realized the hardcore grind when i reached super low chances for hoaning and everything else started to investigate after realizing it gets even worse than i quit. I did enjoy the game tho sadlly the chances to progress is too slim. Wanted to see if anything changed in 2024 apparently its the same . Thanks for review!
Elixir system, contrary to your assessment, is only very slightly better than the ability stone. And that is because it not 100% RNG, but 80% RNG and 20% strategy. However, that strategy helps very little if the RNG gods do not place your points on the right stats. In addition to that, people underestimate how hard it is to reach Elixir 35/40. Elixir 35 is almost impossible to reach with Epic Elixir alone (which is the Elixir that you get by doing normal mode at 1600). Epic Elixir can be leveled up to a maximum of 4 (so 4/4, 8 points maximum). And Elixir 40 is extremely hard to reach even with the Legendary. It is also time-gated. The raid itself gives you 6 Elixirs (assuming you buy all chests) and 2 more from bid. But the game allows you to buy an extra 10 from the market. So basically, you can p2w with this system as well. I saw people with Elixir 40 in the first week. How did those people get Elixir 40 so fast? They bought from the market the extra 10 and then paid a streamer to do Elixir for them. Buying Elixir from the market in the first 3-4 weeks was prohibitively expensive. 1 Elixir (75 fragments) used to cost in the first week like over 50k gold. On top of having to reach a certain amount of points, spread on 5 gear types (Helm, Shoulders, Chestpiece, Pants, Gloves), you need to have specific stats to enhance your damage. DPS classes revolve around 2 main effects on Gloves and Helm (Master or Critical). These effects greatly improve your character's DPS as you reach the 35/40 point threshold. They alone give you around 15-17% damage increase. On top of that, there are 2 other stats that provide slight damage increases on Shoulder (Boss damage) and on Pants (Critical and Additional Damage). These 2 provide around 5% damage increase combined. Support is more el cheapo. Only needs Luminary special effect on Gloves/Helm and Attack Buff effectiveness (forgot on which piece they need this). It has been about 2 months since Ivory Tower has been released and I think I went through about 80 Elixirs and barely yesterday I finally got Elixir 40. And this after 3 weeks on buying extra from the market. The gold sink of this system is no joke. Not only it is expensive to cut an Elixir (5k gold on average but it can be more if you reset it), you may need to buy them (12k average price now) and also spend extra on Catalysts. You simply cannot sustain the gold sink of this system without playing multiple characters and doing all gold generating content or swiping. Even though I got my 40 Elixir, I am not done as I do not yet have Boss Damage/Additional Damage on my gear. So the road ahead is still shit. Elixir is only slightly, very slightly better than Ability Stones. It gives you the illusion that you have control over it, but that control is such a small fraction of cutting an Elixir that may not even exist in reality. The RNG element still dictates the outcome of your Elixir. The worse part than the Ability Stone is that you need 5 of these, with specific combinations, combinations that you cannot bypass by buying from the market, you got to go through multiple layers of RNG to get the effects, and then another layer of RNG to level those effects. At least for an ability stone, once you got your 7/7 you no longer need to care. But imagine having to cut Elixirs on your alts. You might as well just quit the game.
U forgot to mention pheons to buy your gear and how expensive it can be. it's also pretty much 99.99999 percent impossible to get a good engraving setup without buying them. i have 25 characters and have never been able to make a single legit 5x3 between all their accesories they get from the 50 chaos dungeons i did a day. it's miserable
I quit after 5k hrs. the day i got los30 i realized whats the point? i am just moving from one hamster wheel to another. Raids are just not fun and its just stressful. Nerfing gold for older raids mean nobody even plays them. Raids mightve made the game successful in Kr but Raids also killed the game in western.
It is not the raids themselves that killed the game in the West. It is the fast pace content release, coupled with bad decisions made during the first release month (i.e. releasing the game with tier 3 content but without tier 1-2 catch up mechanics, while adding Argos 1 month later), and the need to spam the raids on multiple characters and farm dailies so that you feel like you are progressing on your main.
thank you for the thoughtful review on lost ark. i always wanted to play lost ark but i was hardcore gw2 player so i couldnt squeeze time to play lost ark but since i recently quit gw2, i started to play lost ark as a newbie and only reason why i play lost ark is that i think lore in lost ark is incredible and i totally agree with you, i feel like im left alone in the game, only repeatable content im doing is chaos dungeon and low level guardian dungeon myself. lost ark isnt newbie friendly at all. ive made 4 different character and just follow storyline and stuck at right before elgacia because road to elgacia is just too complicate for me i guess and i wanted to try out different classes but im slowly making progress on it. i had chance to visit korea last year november and went to gstar and i tried out lost ark mobile and seems like lost ark mobile looking very promising for me and the UI (tells you what button to press for the combo) and graphic look awesome and gives me reason for me to buy handheld android gaming device. they said lost ark mobile will be pc and mobile cross platform so im very excited for it. anyways, i heard there will be server merge for lost ark soon and i hope smile gate and amazon games keep the game alive and well. hope we dont end up like japanese server.....
@@selmevias1383 Neither provide the same experience. LoA is not a streamlined ARPG, like PoE, D4 or LE are. Lost Ark is pretty unique in the MMO landscape.
A fair review Neeko2lo, I have known your channel since 2022 when I started this game. I quit near the release of Voldike, after Akkan . I love the raids, my favorite is probably Valtan, Vykas and Kayangel. The skin and character model is also very nice , however I can not really bring myself to play anymore due to toxicty and gatekeeping and too grindy and sup shortage to 1620. The game design itself is hostile toward new and casual player, and even day 1 player will eventually burn out. To be honest I had more fun during the Argos, Valtan , Vykas era than later. The game still makes money due to having a dedicated whale playerbase , but other than that everything else just bad. My personal score : raid : 8-9 /10 everything else : 3/10. Oveverall : 6/10.
like everything in life, a thing should have a beginning and an end.. the bizarre notion that a game can be played endlessly on a daily and/or weekly basis is cruel and unnatural... a thing which purpose is meant for fun and entertainment becomes a prison.. yet MMO game developers keep pushing this absurd notion on the gamers until the inevitable happens.. a mindless grinding becomes a very much mindful grinding... thank you for sharing your experience with the rest of us
The game not only don’t respect your time, it doesn’t even respect new players. Wont be coming back until the start to give out LOS18 as a starter, and also ditch that dumb roster level and some dumb wipe mech (older raid - any raids that is 2 month old) off the game
At list in BDO you can let it running in the background afk while your char train horses or fishes. That's what pretty much everybody does. There are always so many ppl fishing and chariots running around, lol.
Game loop about making gold in p2w game full of bots so you can waste time in lfg being gatekept xd sounds like 0 = unplayable to me. I have quit before argos alrdy because i realised i was just competing with bots doing bots work. Such wasted potential, sadly SmileGate never fixed/made our version good and now they focus on milking China so no hope at all for Lost Ark becoming what it could be. From 1,3mil peak players to ~15k + 30k bots, Sadge
Cards have been very easy to obtain as of lately, that new guy that posts his progress on youtube that only played the game for 5-6 months is only 15 cards away from LOS 30. New players get showered with them and us vets have both LOS 30 and KLC 30 by now.
You didnt even talk about bots. Which on NA West as of right now (as this posts date) theres SO MANY all over not even just starting zone ive seen 100's of 1500s-1540ish bots in punika its crazy. If you go to any of the other zone go talk to Sasha or the starting zone its FULL.
I was also playing this game and played it a lot(EU and RU).I was looking for video to check if they done something to improve biggest issues but no it seems so thanks for the video.I have no plans to go back to it now.1 guardian is a good change but so little and so slow.
Great review. I have to add, Lost Ark to me, is one of the most f2p modern MMO imo but same time most time consuming and burning out game. Esther weapons are for whales but optional. Don't get me wrong, I'm not saying it doesn't have P2W aspects, but ask yourself, what are you paying to win against? Many people deemed having a monetary option to gain advantage over others = P2W. I totally agree. But are we actually competing with other people in the game and it what ways? Lost ark is a heavily PVE RAID focused game, where the main goal is to clear raids, not winning against other people. Its shown and done multiple times that on ILVL, with decent minimum engravings, its clearable for all raids. Its all down to skill issue in the team. GVG is non existent in Lark and PVP is equalised. So what are we paying to win against? Whales paying money to get max gears (an advantage over you) to win over you? No. They're paying to overpower the raids, not you. Is the raid universally limited clearance? (like if other people cleared, you can't do it anymore) Nope. So there is no rush to clear a raid. Technically its just fomo. The raid is always there. It won't disappear unless specific changes is done. And all resources can be farmed in game and yes i agree, its a really time consuming game and having alts is one of the best way to progress fast as f2p at the expense of your time and effort. But does it mean its pay to win? Just because need more effort? And refer to the earlier stance, paying to win against what? Let's say someone with +20 weap vs +25 weap, both can clear raid in their respective parties. Do they compare side by side with each other how fast they clear? There is no need right? As long as cleared its all good. And +20 weap may find it more challenging and thus fun, while +25 is just brute forcing it or not even clear it. So paying to win against what? Costumes etc can be obtained via in-game gold too except special limited ones. And doesn't have exceptionally huge bonus stats that can only be obtained in real money (not sure latest patch now). In all, the one competing with you, is just yourself and your friends too (fomo, ego, flexing etc) which plays no part in the main goal of the game directly. Alot people whine about the honing system too, how INSANELY p2w it is. I assure you its nothing compared to other games. Its literally a guaranteed progression system with artisan energy, meaning no matter how unlucky you are, you will get there eventually. Yes, if you're unlucky and pity every single level, it may take you x2, x5 or x10 slower compared to other people, but that's very rare and you still get there isn't it? Items don't need a insurance scroll, doesn't drop honing level, doesn't break (need repair), doesn't get destroyed, all you need is hard work and time. Try playing Ragnarok online series. Refining system (Honing) can cause your beloved equipments to break, drop level and destroyed. Meaning, you may play 20 years and never get to the max level refine still. (ALL RNG) And insurance scroll are only purchasable via real money. That's what i call P2W. Because no matter amount of hard work and time, as long as you don't spend real money for insurance scroll, you never get to progress high lvl easily. Even purchasing it doesn't guarantee success. So is lost ark's honing system still bad? I don't think so. Of course it feels suck af when you pity especially weapon, (i pitied 20, 22 and 23). But the feeling that you know you'll eventually get there is worth the grind. Afterall, we're just progressing to clear raids and beat ourselves, not to compare with other people. So in the end again, what are you paying to win against?
Imagine how good it could be if the gearing system was like wow instead of casino rng honing. So doing chaos dungeon would drop 1400 gear, killing valtan would drop 1450 gear, clown would drop 1500 gear, etc..
the fights are nice but the most dumb thing it's when you still need to do the mech when the boss is already dead.... I understood that at karkosa (gate 2 before alaric)... we were all turning around for caught the orbs and I was like "we are really a bunch of sheeps" !
Lost Ark in todays time is just burnout simulator unfortunately. Even in a guild full of VERY invested players who play from day 1 people drop like flys quitting left and right. It's unfortunate, the gameplay is the best I have ever played, but all the systems are just Anti-Player, being a slot machine generating income for the devs.
its a pretty basic realization really. After 32 years of gaming and literally 10's of thousands of hours in games. Game dev's cant bring a game to market without implementing go to sales techniques. Graphical user interfaces are made to sell not to be enjoyed and replayed. These games are actually designed to make you quit after a certain point. They dont want a community of veteran players sharing how manipulative the format is. THIS ISNT UNIQUE TO LOST ARK OF EVEN THAT BAD IN LOST ARK. It is just a virus game devs wont stop using because it forces sales. One day gents. Open source will reign supreme one day. Its going to take veteran gamers to make good games and Veteran gamers no where close to the psychological set to a game dev. Game dev's and the investment boards behind meta gaming studio do not game on the level real gamers game at. They are casuals, and its why it takes real gamers to find bugs and ways to abuse the way the game works. Devs dont play there games enough or give a shit about gaming. Its a money grab with graphical user interfaces. The real game devs are contracted for military working on training sim's. THe world is super evil guys. rant over
I would tell that it is the best MMORPG ever made, but for the first few months playing of story. I stopped playing because there were too many of the same things to do every day. I was getting more and more discouraged doing Raids because it was more stressful than fun. Both things made me sick very quickly. I often miss this game, this world and its wonderful gameplay, but unfortunately it is too tiring to start to play it again.
when you rate an mmoprg the fact that it has repetitive activities is a given, even the biggest mmorpgs will have them, games like ff14 or wow also become a chore due to how progression works,in these games you either do dailies , run the same raid every week ,same dungeons or the same set of daily activities. The only mmorpg where i could think about a 100% alive open world is bdo and this works this way cause there are grind zones and from these you will get either the money or items necessary for your progress and you will have to revisit them for hundreds if not thousands of hours. By reading the comments in this video i notice that people forgot or seem to ignore what an mmorpg is, the genre itself revolves in repetition as mentioned above. You are also capable of controlling the pace on which you will progress; it is true that some mmorpgs require less time to see progress but that doesnt mean that the game doesnt respect your time, the players are in total control of their time and how much time they will spend in the game,people seem to focus so much on hitting the endgame that they forget to really enjoy whats in between cause once you get the endgame gear you will have nothing to do untill a new patch releases. Lost ark is a game where you could either spend all your day or simply 1 hour doing your daily acitivities on one single character and still progress. if you decide to have a 12 character roster you are the one not respecting your time.
One thing I would like to add that I forgot. It is regarding the delayed release. For non-streamer players such as myself, the delayed release is God-sent since I do not have the time and patience to invest in blind raid runs. Job and kids take a significant chunk of my time, so my time available to play this game outside of weekends is limited. Having guides and information for the raid before it is made available in the West played a significant part for me as this is one of the reasons why I stuck with this game. I can understand why it is a bad thing for Western streamers and content creators. Delayed releases for them means that they cannot gather a large enough audience since Koreans already took the lion's share, and producing content based on these raids is rendered irrelevant, as Koreans who already did the raid made guides and videos about them months before.
Neeko you need to show this vid to smile gate. Amazing vid! And you are right, they make it into a chore. This game has so much potential. And they need to make pvp again
Lol they wont do anything. The grind is what makes ppl swipe. It was top ten in steam games for revenue. Korea, their main player base, actually encourages player to player rmt and streamers swipe like crazy. Their model works unfortunately
i liked the game at launch nolifed like 200h but i could see the traps along the way and didnt want to be sucked in, i check if the game has improved from time to time as i get an itch to play it
don't play this game guys... is a drug but in a bad way. you never done honing or doing rng system grind not even with a single char in 2 year as free2play... whale that do rmt dominate the game and skip a lot of bad patterns and so lowering the difficulty... is pay2win even if don't seem it at first. trust me.
Thats why i stop palying after 1k hours. PVE Endgame u need bots or just cash in the game with real money or u have no chance. If u just like questing and exploring the world its amazing. PVP Arena is also really fun. I just come back now and than only bc of the combat😅
I kind of disagree. Lost ark for new / returning f2p players isn't an okay experience. If you don't have a static it's one of the worst gaming experiences one could have.
@@Neeko2lo I think even in its entirety , at least I can play bdo whenever I want. I tried returning to LA and couldn't get into groups to do the raids. Doesn't matter how polished the raids are, if I can't even join these polished raids.
I dont get it, why do you say you have to do all those things every day. you never explain the why. Are you just referring to absolute max gains? I don't think the majority of players care about absolute max
2 Major issues of this game is the roster lvl and cards. Until they delete this from the game nothing will change. Even as a beginner, you swipe 5000$ into the game no one will invite you solely because of those 2 things.
Also I think the raids entry requirements are too high, you need to pass mechanics 12345678 to even get some rewards, but once you know the mechanisms it immediately gets boring very fast. The main reason is raids are super scripted, scripted mechanics by HP are the main thing and it directly kills one of the biggest reasons to play LoA, which is action combat. Raids just feels like "go stand in red circle after getting green buff" every minute + trixion dummy test. Guardian raids feel so much action-y, you also get random teams instead of you doing trixion DPS test with 1 of you teammate being a potion dispenser, but you will be doing the same one for months until you have gear progression. They have a beautiful open world and action combat but they disappear in end game, replaced with this Korean gaming grindset and DPS ego battle (LoA has almost zero for fun/ role play/ causual community).
This game woulda been so much better if it wasn't time gated content and actually made use of the beautiful open world. imagine u could get mats, gold, and useful stuff just from roaming. it would be so cool. but it's not. and it sucks that the best combat goes to waste with a toxic community and time gated raids that become stress instead of fun. none of the fun events are even worth doing. the most important thing to get done are raids which is a lobby similulator that turns into jails or gatekeeping. so u spend hours sometimes trying to get stuff done that should only take 30 minutes and might still not complete it. and even if u do, u gotta wait til next week to continue to progress. i quit earlier this year with about 7k hours in. the community made me miserable and depressed. Nothing feels rewarding to do in the game which turns into a vicious cycle of dailies on all your characters in some desperate attempt to keep up so u don't get gatekept. It's miserable. Even if you are motivated and can put in 14 hours a day. it's not enough cause nothing is worth doing, since things are timegated and it's only barely worth doing dailies and weekly stuff and everything else u do after is worthless.
it's still a lobby simulator, new players have no chance of getting into raids, even if they are showered with a million free items, they still dont have roster lvl, cards, etc so new mokokos are gatekeept 24/7. The whole world is beautiful but dead and empty, alt system, daily content is trash. There are still soo many bots, random game crashes i dont think this game will survive 2024. ----------------------------- i cant recommend this game to anyone even if you like 8 man raids, first you have to battle gate 1 lobby which is the hardest AND if you are early morning/late night Andy, you literally cant play due to lack of of parties
I got a lot out of it but only because I played for free. If I had paid 50$ i'd be a little more pissed about what happened to this game. Ultimately I think it failed because it appealed more to the numbers based slot machine mentality of the Asian market. This game proved you can't really get away with that long term in the NA markets
You were one of the bests deathblades that I used to watch. Too bad u dont play anymore. We have TONS of ql stuff. Chaos is much faster than last year.
Man just seeing the beginning, they need to let islands and exploration also provide gold and mats. Why have such a large, beautiful world when raids and dailies are the only way to progress?
For me it wasn't so much that I had to grind but was the fact that the gameplay loop was so mind-numblingly boring. Who wants to spend hours grinding for materials when it amounts to an rng system with a tiny chance of making a number get slightly bigger. It was just so unimaginative and boring to me. sad because the legion raids themselves have a lot of potential. Its all held back by oppressive gameplay progression systems that reward you only if you spend huge amounts of money. Otherwise be prepared to grind your life away in the most boring way possible.
Lost Ark is the only game that allow having "Gold" makes you GOD. But it is their "earn" system. In korea, korean real money you can buy golds from the game like spending money to your one of hobbies (ex, going movie, pub etc) . However when the game is for Eu/Us the dollars / euros starting to kick in and where you see AMAZON greed. Every system in the LA is gold depended. If you wanna play the game without giving so much money , it clearly vacuums your real life. You gotta play atleast 5-7 hours of daily to become "competetive" in the game no matter how much you got skill. Best combat paced game no doubt but "horizantal" content dependant things such as (skill points, bifrost ex) really kills it. In my opinion they should reset the game to start again which i don't know how to do :).
fucking devs still didn't address the one thing that made me quit the game... And that is that I don't want to roll any alts. The easiest change they could make is that for people running only 1 character, or 2 that they can simply repeat the same content as you would with 6 characters.
For me pity system is pain in asssss.... If u are blessed u can do ur +25weapon actually free, just silver and shards, if u pity? Its like 10-12mln gold... GL HF
I have only made full 100 Hour reviews about Monster Hunter, Lost Ark, BDO, New World, and Diablo 4. The rest is games I played before streaming or making content. Heres the playlist for the 100 Hour ones: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-IPreclyDlp4.html
hi, deciding to comeback but have still no idea or not sure whether to begin again or not haha, which sever should i come back by the way many thanks for clip.
First of all which region do you want to play on? Thats the most important decision because you can play with anyone in your region. Server only really matters for trading and guilds and I guess open world things.