Sekiro Shadows Die Twice on PS5 - Inner Isshin Boss Fight (No Damage Taken) / Inner Isshin No Damage Boss Fight Sekiro. Just a quick video showing the Inner Isshin boss in Sekiro, taking no damage and being played on PlayStation 5. Details below.
Well, that's the last boss done now. The first phase is a lot harder than the normal fight, but the last two phases felt a lot easier with these changes. The big wind up attack allows for an easy Mikiri Counter, and it made both of those phases seem less aggressive. Brilliant game overall, will have a full compilation up tomorrow with thoughts on the game, and all bosses including all mini bosses in it.
Getting ready for Elden Ring, and continuing on from Demon's Souls, Dark Souls Remastered, Dark Souls 2, Dark Souls 3 and Bloodborne to the final part of the 6 part series - playing through Sekiro Shadows Die Twice and doing all off the bosses with no damage taken.
Uploads on this might be a little more sparse, as I don't have too much time to go dedicate on this and will chip away at it here and there over the next few months. But will be sure to have all the bosses and mini-bosses done with no damage before Elden Ring. Each of the bosses I'll upload individually, the mini-boss fights I'll include in the final all bosses compilation.
It's not the most difficult challenge, and people have done these full games without taking a hit. I just wanted to experience all of the bosses again by From Software and do them in my own way. I don't have the time required to invest in full game no hits and make videos for those, particularly as it's not something that benefits a RU-vid video as much as it would streaming the progression. So I just wanted to set my own benchmark and have a catalogue on the channel of all of the individual bosses without taking damage with melee only, at the very least.
For the easier bosses: As there's quite a few bosses that are very straight forward and don't take much to no hit at all, it still doesn't make any sense just to skip the simple bosses. I'm not uploading to show off or saying they're difficult by any means, purely for consistency sake and uploading every boss in the game.
Regarding Demon Bell & Kuro's Charm: Unfortunately you can't turn off Kuro's Charm on your first playthrough (it's on by default and not even an item to get rid of), so I'm just settling for a simple no damage run instead. I don't have too much time for multiple playthroughs to enable that right now, and I wanted to experience the base game with no damage on each boss, without going back and doing them on extra playthroughs. If I enjoy the game enough, in the future I may go back and do charmless no damage runs and further challenges. But for now, this is just purely a NG no damage run, for the base experience of the game. I won't overuse blocking where I can and go for parries, but if the timing is a bit off on an attack and I still don't take damage as it's a block, I'll leave it anyway.
Sekiro on PS5? While there wasn't a remake or remaster that was made specifically for the PlaySation 5, all of the games are given a performance upgrade when being played on PS5. Namely, allowing them to run at 60fps instead of the 30fps on PS3/PS4. I think the exception is Bloodborne, but the rest all run better compared to their PS4 counterpart. Perhaps a patch for Bloodborne will come at a later date.
My full Sekiro: Shadows Die Twice playlist can be found here: • Sekiro: Shadows Die Twice
All FromSoftware Boss Fights No Damage: • FromSoftware Boss Figh...
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5 сен 2024