This question was floating around in my head for a number of weeks. I was curious about long-running video game series and the decisions that developers make with them. How do developers know when it's time to innovate? How many developers get away with selling virtually the same game time and time again?
0:00 Start
0:03 Introduction
3:33 Pokémon Charts
11:43 Final Fantasy Charts
20:27 Zelda Charts
27:05 Other Points of Consideration
33:16 Conclusion
3 июл 2024