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Is Sonic Lore Actually Important? 

The Mighty Emperor
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The story of Sonic's career is about as long and varied as the in-game timeline itself! With more focus being put on Sonic storytelling and continuity in recent games like Sonic Frontiers or Sonic Superstars, some members of the community have begun to denounce lore being in Sonic at all! In this video I explore the subject to try and see if indeed, lore actually matters.
#sonicthehedgehog #sonicidw #sonicfrontiers

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19 янв 2024

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Комментарии : 136   
@comicfan1324
@comicfan1324 5 месяцев назад
I feel like it was in the best interest of frontiers to bring up previous events since as the game shook up a lot of the canon by revealing the origins of the chaos emeralds, it’s good to remind people of other events surrounding the gyms just to let everyone know “this is still all part of the ongoing story“ so this isn’t a tears of the kingdom situation where they change so much of the Lore that it might as well be a reboot. Also with mentions like dark Gaia, it helps our understanding of just how serious of a threat the end is. A single attack from it was comparable to the power output of dark Gaia. The fact it’s able to leave devastation comparable to a world destroyer so casually helps emphasize the fact that it is a threat
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Yes such comparisons can be beneficial.
@vegetafan9922
@vegetafan9922 5 месяцев назад
In my opinion, Frontiers referencing past games was Ian's way of telling us that story matters again in the games and isn't just some throw-away Saturday morning cartoon plot where everything gets reset back to zero (outside of the wisps) like was when Pontaff wrote for the series where Eggman is suddenly out of the time limbo after Generations with no explanation on how he got out.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
That's what I think as well. It was a way of trying to undo damage
@silveramyknux241
@silveramyknux241 5 месяцев назад
I agree. Sure, the way it was done probably wasn’t the best, but he has said the point of the references was to establish Sonic is going back into a more consistent lore direction. If I remember correctly. I don’t keep track which podcast he says some things in, so I can’t fact check myself.
@massimodalessandro108
@massimodalessandro108 5 месяцев назад
I believe even with the new lore team some things just feel like they don't click... Sure, Tails references the writing missteps with his character as an in-world thing he struggles with, but othe characters' strange behavior doesn't get acknowledged, or we get Amy having highly independent outings in the "classic" era which makes her whole Adventure arc feel redundant or less impactful if "canonically" she was already such a heroic character joining in with Sonic, Knuckles and Tails... That's why I for one would just find it cool to have Shadow be an optional side character in a Classic game like Superstars, maybe even alongside all the other cool "classic" characters, because the canonicity of that story is inconsequential... I'd rather have the characters acting properly, and not become bastardizations of themselves like they did throughout the post-unleashed era, I can sort the "timeline" and canon events in my own head through head canons if necessary... Alternatively, I'd be more than happy with a "reboot" that focuses far more on lore and storytelling, remaking the Adventure games and more properly connecting both of those games, alongside any other game that gets made, or remade, afterwards
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
A reboot could be good, but since SEGA are adding new content all the time like Trip or Sage I doubt that would happen
@massimodalessandro108
@massimodalessandro108 5 месяцев назад
@@TheRealMightyEmperor oh yeah, I do not see a reboot to the timeline happening any time soon nowadays, but for the record I am a lot happier now with Frontiers than I was with previous Sonic games in the last decade. While I do appreciate a higher emphasis in lore and storytelling, like with the ancients and trying to fix up broken character arcs, I definitely feel there's enough cracks in the wall to the point where they can only really be covered with theories or headcanons... I'm more so concerned with getting good games without insufferable characters more so than a squeaky clean lore book that explains everything perfectly (which will inevitably required tons of retcons regardless)
@danielmartin2116
@danielmartin2116 5 месяцев назад
The lore is important to the series. With that being said, I believe the fandom is so...obsessed(?) with what media is canon, what isn't, and where exactly they all fit, and it's consistency. For example, people on that cesspool of a site (Twitter) were up in arms about Ian and what he said about Sonic Prime's placement in the canon (it was after Advance 3, but not immediately after). Or how everyone was upset at how Shadow won't be a playable character in a Classic game because SA2 hadn't happened at that point. (I didn't want Shadow in a classic game either, but then again I think he's overrated as a character, so I might be biased). What doesn't help is how the games have treated the continuity. People often say how the 2010s just ignored it all together, but I say that's more of an issue ever since Unleashed and it seemingly got "worse" as time went on. Overall, I think the continuity gets in the way of the fandom's enjoyment due to how Sega/Sonic Team and its writers handle things, but also because fans sweat every little detail and if one small thing doesn't add up, it all falls apart for them. It's a mess, for sure, but nothing a little cleanup can't fix, right?
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Well Tails tube is the main way SEGA have been trying to clean up continuity. Part of the reason this bugs people is because it is very related to the progression of character arcs, and despite what some may say it is the characters that really get fans attached with the series. For instance, Tails in Forces bothered me.
@Kitsunami91
@Kitsunami91 5 месяцев назад
I just don't want them to pull a Freedom Fighters or Sonic X on the IDW characters, that's all. SEGA seems to have something against characters that aren't from the games themselves even if tons of people love 'em. They'll probably pull it on the movie ones (by that I mean Stone and Longclaw, the only ones that matter) guaranteed and sadly.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Maybe. Tangle being in the mobile game and mentioned in Frontiers makes me think she has a chance.
@Kitsunami91
@Kitsunami91 5 месяцев назад
@@TheRealMightyEmperor There's quite a few appearances of IDW characters outside of the comics themselves, yet somehow I'm still worried about them... Tangle, Whisper and Surge are all in the mobile games. Heck, Whisper even has a New Years variant! Tangle's mentioned in Frontiers in both English and Japanese. Starline's mentioned in the last Takeover. The official cookbook based on the mainline series features Tangle and Whisper. Holiday artworks feature them with the main cast. TailsTube namedropped Jewel and the Restoration.
@gamedestroyer112
@gamedestroyer112 5 месяцев назад
In my opinion i think timeline is the main issues... Because we had the timeline perfect after mania... Then forces killed it... And such.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Haha, that is fair
@gamedestroyer112
@gamedestroyer112 5 месяцев назад
@@TheRealMightyEmperor I'll be honest with ya. I love forces. Except that classic sonic cutscene. Everything else was good.
@Kibui
@Kibui 5 месяцев назад
Lore (and the characters) is what got me into the franchise (I started out with watching Underground and playing Battle, Advance 1 and Heroes) so I absolutely appreciate that it's been more important recently, that there are great attempts to make it make sense with as little contradictions as possible (like, say, Fang's names) As for questions like whether (classic) Shadow should or shouldn't be in Superstars, I'm of the opinion that it simply depends on how he's implemented. Unless you specifically establish it's a timeline where Shadow was freed earlier (which would be unnecessarily convoluted) or it's some timetravelling plot like you suggested, it wouldn't make sense to give him a campaign in the game and I definitely wouldn't like that. If he only was a skin for Sonic in the game (with perhaps some of his powers implemented) though? Yeah then I really don't care, go have fun with it. You don't see anyone claiming it messes with the lore that there are Lego versions of the characters running around, so why should it matter that Sonic looks like Shadow in the game or whatever Also, I agree with what you said about rather including characters that were playable even less in the past. Why not just use whoever makes the most sense given the scenario - or come up with scenarios to justify why you get to play certain characters? If anything that only makes the game better As for Frontiers' heavy emphasis on references, I can totally understand if people find it a bit too much (I personally don't mind, but I get where it's coming from). And looking back at it sometime in the future will probably strengthen that opinion too. But then again I rather have a little too much than nothing at all (like how Sonic never even *once* alluded even slightly to having had robot doppelgängers in the past when meeting Chaos Sonic in Prime). The references probably are too much on Frontiers' side, but I also think this is first and foremost to bring a lot of the lore back into consciousness rather than them trying to throw every reference to anything every at the wall in future entries. We'll have to wait and see how the next title balances it I suppose
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Very respectable opinion. Your example with Sonic Prime is a good one, I don't think anyone liked the fact Sonic was acting so confused over a robot copy.
@silveramyknux241
@silveramyknux241 5 месяцев назад
1:51 Why should that matter? Make his inclusion non-cannon and you make two out of three people happy. Except for the Sonic fans who doesn’t think Shadow fits appropriately in the world of Classic Sonic. Like I want the lore to be consistent, but why can’t we have non-cannon game elements. Does that mean Sonic canonically went through Crisis City Hard Mode, Mighty and Ray were were there with Team Sonic during Mania mode, etc?
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Fair. I guess it depends on what SEGA would consider cannon for the next game.
@jackhumphries1087
@jackhumphries1087 5 месяцев назад
And also that every other story besides the true one in shadow the hedgehog actually happened
@silveramyknux241
@silveramyknux241 5 месяцев назад
@@jackhumphries1087 Shadow gain the power to clone himself so he can help, betray, and ignore Black Doom in Westopolis, apparently, lol.
@aredbomb5992
@aredbomb5992 5 месяцев назад
There wouldn’t even be an issue if classic was seen as just another art style for sonic and not sonic but baby lol
@aredbomb5992
@aredbomb5992 5 месяцев назад
Also, saying shadow wouldn’t work in a classic game would be like saying ganondorf wouldn’t be a good villain in wind waker because he’s too edgy looking.
@SuperZombieBros
@SuperZombieBros 5 месяцев назад
I’m generally of the position that continuous continuity should be an element of the series story, even though I have my gripes with Frontiers referencing Boom and IDW characters. That said, I do have major problems with the way it’s been handled post Generations. I think that Forces’ idea of Classic Sonic being from “another dimension” (timeline) was actually a good thing. We keep having new Classic games post 3&K/pre Adventure which don’t properly fit into one continuous timeline. Why does Eggman forget about the Phantom Ruby after Mania and not recognize it in Forces? Why is Trip completely forgotten about by the modern cast? TailsTube is hardly a band-aid fix to the problem with how 4th wall breaking it is. Most jarring of all, why does Classic Robotnik proceed to attempt the exact same schemes after seeing the failures of his older self in Generations? Not to mention that you’d think Classic Sonic would already now know the rest of the modern cast by the time he eventually meets them in their respective games. It would make so much more sense if Generations resulted in a separate branch of the timeline where the Classic series never ended. Games like Mania and Superstars would be exclusive to said branch that the modern cast does not experience. Classic Robotnik is extremely unhinged in Mania (Death Egg Robot in Green Hill Zone) and it would make total sense that he’s losing his mind from the fact he just saw that his older self failed to defeat Sonic for decades. The only explanation I can think of is that the Phantom Ruby somehow messed with everyone’s memories--although that doesn't explain problems brought about by Superstars. Either that or I don’t understand how time travel works. An explanation of any of this would be appreciated.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Having a timeline split like that wouldn't have been a terrible idea, but the counter argument would be that makes joining as a new comer extremely confusing.
@rickyrackey7930
@rickyrackey7930 5 месяцев назад
I have the idea that they should build upon previously established lore. For example, The Chaos Emeralds can create 7 deities manifested from the negative energy and Sonic would have to go Full Asura’s Wrath on them.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
That sounds like Dragonball GT...
@SFproductions1
@SFproductions1 5 месяцев назад
I personally don't think continuity should matter in Sonic games. The series is constantly evolving and changing with each entry so I think it would be better if each game stood on their own story-wise.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Maybe, but the games that did that had very underwhelming stories for me. Maybe with the exception of Unleashed, but then it's problem was how despite how impactful that was for Sonic he never referenced it again.
@Skypatroller_BenCD
@Skypatroller_BenCD 5 месяцев назад
I still stand by it the Sonic's lore exists it can be important, but you don't have to know it nor learn it. You can if you want BUT you don't have to
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Very reasonable
@AsecasJavi
@AsecasJavi 5 месяцев назад
it is, they messed it up in the middle portion of the franchise, since there's inconsistencies people dismiss it completely. It can work if you kinda ignore those plot holes from the era where they didn't care.
@crimsonzone8984
@crimsonzone8984 5 месяцев назад
Funny enough, pariah pointed out the continuity errors within the series and according to him, they're all better off being their own separate universes because the games had always acted like bubbles of universes. (Also he said that true sonic died in 2010.) To me, the sonic timeline feels a bit more like the bubble universes or bubble worlds in HI3 but lined up into this horrible mess that we call "canon".
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
I don't share that opinion
@zenvariety9383
@zenvariety9383 5 месяцев назад
Lore is definitely important. Haven't played Sonic Superstars yet, but I think Shadow is more or less just another Sonic costume. Costume's don't add to the lore. All they do is serve as Easter eggs and references.
@Sone01TheFirst
@Sone01TheFirst 5 месяцев назад
People who want this sort of thing need to learn to be more specific with how they ask for this sort of thing. Want a classic shadow in superstars? Ask for a classic Shadow skin for Sonic. Want Hyper Sonic in Frontiers? Ask for it as a 100% reward instead of that ye ass crown. The way some Sonic fans consistently ask for these things screw the pooch story wise, which is the thing Sega seems intent on not doing right now(and should, given their history of doing so with the Sonic series and how that was received)
@PinkOjamajo
@PinkOjamajo 5 месяцев назад
My problem is in the process of trying to tie the lore together, things are being retconned and changed, like in a way of feeling "I don't remember it that way, this isn't how it was in this past game" and I feel at this point it's too late to try to tie everything together without it all being a mess. Before there were things that were inconsistant, even during the 2000s, but nobody really questioned it too heavily. You could easily dismiss things if you didn't like it. Now it's having attention drawn to it, and it feels jarring. Also, superstars being put before adventure 1 doesn't really work. It doesn't make sense for some of the characters and their progression knuckles and sonic werent this close of friends yet, sa1 still had them a bit on edge around eachother, like, they had a rivalry and were kinda friendly, but not at the level as, say, heroes or riders and amy, sonic was shown to be uncomfortable when she approached him in sa1, he was nervous and backed away with his arms out, when in superstars he's fine being around her and has no problem. It just shows when trying to tie things together, it raises more questions, and alot of fans dont like the idea of changing past things to fit the mold of the "new consistant lore." Not everything is going to be able to tie together and make sense.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
I will admit when it comes to recons and messing with stuff like Classic into SA1, I do not like what is being done. Amy just no longer makes sense, and the End being in Superstars was such a bad move.
@FrenzyFanboy
@FrenzyFanboy 5 месяцев назад
To be fair, forces did say (although being wrong) that Classic Sonic was from a different dimension. So maybe games like Mania, Origins Plus (with Tails’ new backstory), and Superstars Star a different version of Classic Sonic?
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
As you say, that was wrong. Just like Forces the game acts like 2 worlds was a thing, only for SEGA to soon announce it is not and quickly saying GUN was destroyed in 1 day. Classic in Forces is younger Sonic basically.
@WSBM14
@WSBM14 5 месяцев назад
Maybe if sa1 didn't fuck up amy's gameplay, she wouldn't have needed to be back ported into classic games to be fun
@wHat-tHe...
@wHat-tHe... 4 месяца назад
I find myself caught somewhere in the middle.... on the one hand I love to have more complex stories that may span multiple games or connect to random previous games. On the other hand, I've always liked that with Sonic you could kinda pick and choose which canon you liked most, what you personally wanted to acknoledge as canon and what you prefer to dismiss. Overall I think I do prefer the games to only loosely connect with each other, exceptions being mini game series like the Riders games for an example being more consistent and reliable on on one another. It's just that, after well over 30 years of barely consistant lore, trying to tie everything together without rebooting the entire series can only result in a giant mess....
@TheRealMightyEmperor
@TheRealMightyEmperor 4 месяца назад
Maybe a reboot is around the corner? 👀
@tlst94
@tlst94 5 месяцев назад
What if in an alternate timeline, Sega of America kept Japan's Sonic designs and lores intact? And if both divisions had been better friends without barriers?
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Then this probably wouldn't be an issue
@crimsonzone8984
@crimsonzone8984 5 месяцев назад
Question is: could SoA avoid translation errors, misunderstandings and misconceptions, and overcome cultural differences?
@tlst94
@tlst94 5 месяцев назад
@@crimsonzone8984 They could. There're infinite realities out there. Including ones where SoA was more competent and open-minded with SoJ.
@DJBurns-jq8mn
@DJBurns-jq8mn 5 месяцев назад
People need to f***ing chill, as long as Sega aren't contradicting themselves now a days or trying to hard to jam every single thing in one game just for nostalgia then nothing is worth complaining about.
@skeetermagee2487
@skeetermagee2487 5 месяцев назад
So a lot of people in your comment have mixed opinions! I agree with the load that say lore should be consistent! Imo every franchise needs a lore! EVERY! Without story there's no spice! So in terms of Sonic, yes we're trying to declare if a piece of media is canon! I think it's not necessary to do this Mighty Emperor! Let's just leave the medias like Prime on it's own canon base! I have heard it being ahead of Adbance 3 is silly it's just trying to be forced into the main lore! It should be its own thing!
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Wow that is a stretch. Advance 3 is after Heroes but before Rush, which makes it very strange how Rouge is just part of the Sonic Gang. I suppose there is nothing that absolutely conflicts with that placement, but you would have thought if it was true the show would make that obvious.
@quickquakeshake
@quickquakeshake 5 месяцев назад
I'm sure you can understand I support the gradual emphasis on lore in Sonic. There's got to be some consistency in how the world and the characters are from game to game. I don't mind if some games are spin-offs, but things have to be explainable and have some relation to previous/future games.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
A stable foundation is beneficial overall I think.
@EnclaveEmily
@EnclaveEmily 5 месяцев назад
We need to know the current economic and political situation of Station Square or else
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
How is the mayor doing? Is the burger joint ok? What happened to the Chao Garden!!!
@captaindemobeard9560
@captaindemobeard9560 5 месяцев назад
I think lore and continuity makes a franchise more interesting. And the continuity breaks honestly bugged me in the 2010s. Such as Classic Sonic not being able to speak even though he could in the old days. And also the change from him being Sonic from the past, and then being from an alternate dimension in Forces. (P.S. I don't think he worked in Forces. Tails should have been playable instead.) However if SEGA insist on keeping the two worlds retcon canon to keep humans out, (Even though I prefer they keep em since they are a staple in the franchise.) then that makes Sonic X canon instead of the Adventure Games. (The only way to make it work.)
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
2 worlds has stopped being supported by SEGA by the way, which further shows it was never real.
@captaindemobeard9560
@captaindemobeard9560 5 месяцев назад
@@TheRealMightyEmperor Good to hear. It works for Sonic X and the Live Action Movies, but not the games.
@gamedestroyer112
@gamedestroyer112 5 месяцев назад
I think a timeline thing like generations can fix the timeline again.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Arguably generations ruined the timeline.
@gamedestroyer112
@gamedestroyer112 5 месяцев назад
@@TheRealMightyEmperor true. But I mean something styled like it but more polished.
@gamedestroyer112
@gamedestroyer112 5 месяцев назад
8:01 correction on Sonic 1 and 2... Sega made CD come before sonic 2 via origins... Localization was mainly the problem... Thx sega for not making the teo games you were working on able to fit with and add to eachother... Yay...
@Gnidel
@Gnidel 5 месяцев назад
The problem of lore team is that they are ultimately subservient to Iizuka who isn't good at storytelling or lore. They can fix and connect stuff, but then Iizuka writes the crappy story of Superstars and made the placement of Mania much more convoluted and then they have even more mess to clean up again.
@zenvariety9383
@zenvariety9383 5 месяцев назад
Not to mention trying to tie the comics to the games will mess up the lore a bit more considering that only a fraction of the Sonic fandom reads, especially with the American comic industry being in shambles due to the cancel pigs burning franchises to the ground.
@tlst94
@tlst94 5 месяцев назад
And we can't have Iizuka do the storytellings because he's a mutt. *(shows detailed image of Iizuka as a hillbilly with background banjo music)*
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
@zenvariety9383 Comic integration can work. Tails' first appearance in 06 might be your first time seeing him, but a short interaction tells you all you need to know to follow along. If the games don't build on Comic story lines then there is no issue. If they do want to do that, the either need an animated video for non-comic readers, or adapt some comic stories as a prequel (Or early missions) for the game.
@zenvariety9383
@zenvariety9383 5 месяцев назад
@@TheRealMightyEmperor I've been playing Sonic games since Sonic Adventure 2 Battle on the GameCube. Yet I haven't played every Sonic game though. Usually the games that appear on Nintendo consoles and PC. Yet they would need to properly introduce the characters introduced in the comics to non-comic readers.
@bowmaj8666
@bowmaj8666 5 месяцев назад
The whole "Shadow shouldn't be in Superstars" thing is just more proof that this Modern/Classic divide should just not exist. If Superstars featured the characters in their Modern character designs and was the next game in the series timeline (instead of it being set before Sonic Adventure or in it's own separate "Classic timeline" or whatever Sega is implying with that game; I think even Sega doesn't know/care at this point) then you could've had Shadow as a playable character without messing with the lore. But no, we can't have that apparently. We can't have a 2D Sonic game with momentum based physics and the cure character designs because there are still Sonic fans out there who still can't stand "that stinky green eyed imposter Sonic!" It's ridiculous!
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
SEGA now use Classic visuals to signal 2D gameplay and more welcoming experiences, so it probably is not going anywhere.
@bowmaj8666
@bowmaj8666 5 месяцев назад
@@TheRealMightyEmperor It just seems so unnecessary though. They've used the Modern designs in 2D games like the Advance series and the Rush series, so why so many fans seem to think that it's such a taboo concept nowadays is beyond me. Again, it seems to exist for no other reason than to appease Classroom purists and Modern haters.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Ever since Generations and Sonic 4 SEGA have been the ones doing this.
@bowmaj8666
@bowmaj8666 5 месяцев назад
@@TheRealMightyEmperor But again, it feels like they're only doing it because of this overly negative attitude towards Sonic's newer design. "Urgh, I hate that stinky green eyed Sonic! That's not Sonic! Where's MY Sonic? I'm not playing another Sonic game until I get MY Sonic back!" It just seems odd that Sega seems to be catering the series to these whiners. It hardly seems worth dumping the entire series' lore and continuity in the toilet for.
@zenvariety9383
@zenvariety9383 5 месяцев назад
@@TheRealMightyEmperor Not to mention that the classic games take place in the past. So Chronologically, Superstars takes place before Sonic 4 which takes place before Sonic Adventure.
@TheSwordsman100
@TheSwordsman100 5 месяцев назад
I actually don't agree that gameplay is the end all be all, sure its important but if it truly was the only thing that mattered then genres like RPGs wouldn't exist and people wouldn't prefer Sonic and Kirby over Mario. Just like books and movies I believe video games are a unique form to tell stories with its own advantages and disadvantages. (so yeah I'm really against Shadow ever being in the Classic Era) Regarding the Genesis Era fans, while I am part of that group technically, (Sonic 1 being my first Sonic game) thanks to the internet and old sites including Sonic Retro I quickly got into the SEGA!Sonic side of the fandom. Which I guess is part of the reason why I love Sonic's lore so much. As for Frontier's Cyberspace design I do wonder if that was more a result of the weakness of the boost formula (needing something to help prop it up) and time constraints.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Fair enough. Most people would say gameplay is the most important thing ever, but what you say is not wrong either, you might play a game for another aspect (As long as the gameplay is not too bad). It is strange how things are shifting to ant lore right as SEGA starts taking it seriously. Cyberspace was likely a mix of time constraints and not knowing what to do to make a good level.
@E2ForLife
@E2ForLife 2 месяца назад
In my opinion, yeah.
@griffinholmes8024
@griffinholmes8024 Месяц назад
I want the lore to be connected
@TheRealMightyEmperor
@TheRealMightyEmperor Месяц назад
But does Sega?
@griffinholmes8024
@griffinholmes8024 Месяц назад
@@TheRealMightyEmperor probably if Izuka wants it to be
@silveramyknux241
@silveramyknux241 5 месяцев назад
I’m writing this before watching the video. The lore isn’t important to the games. But so many people cares about the lore and characters that they should not try to break it. Or break it more.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Very fair
@Dreq458
@Dreq458 5 месяцев назад
The stuff outside of the games are canon, but negligible. They won't affect the games in any meaningful way.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Some people worry that they might miss things if they haven't experienced them
@supermariohack3218
@supermariohack3218 5 месяцев назад
I'm alright with Sonic games having lore and being interconnected... as long as they take some games out the canon. Mainly Lost World and Forces, as those games contain conflicting elements. Maybe also Unleashed.(Even though that game's actually decent.)
@Sone01TheFirst
@Sone01TheFirst 5 месяцев назад
Too late to take Forces out, unless we're taking Frontiers with it. Same with Lost World since Sega seems intent on having the IDW Comics be cannon, at this point its better to work retroactively work with those conflicting elements as did with Tails in Frontiers.
@zenvariety9383
@zenvariety9383 5 месяцев назад
Either that or retcon some of the events of those games and salvage it. For example, in a future game Infinite could be reintroduced but this time teamed up with a crazy geneticist who calls herself Professor Luna. Have Sonic reference how his younger self and the Avatar helped take down Infinite. Yet have the evil geneticist trick Sonic into helping her gather the chaos emeralds where she intends to use them and the Phantom Ruby to mutate mankind into super mutants. Have her go a brief monologue of how the Zeti and the Mobians have powers that are far more advanced than the average human. Not to mention how the potential of Chao to evolve into different types inspired her twisted machinations into experimenting on her fellow humans, GUN agents captured against their will and regular people.
@Sone01TheFirst
@Sone01TheFirst 5 месяцев назад
@@zenvariety9383 1. Try to be less fanfictiony when presenting an example about handling cannon, the whole thing with the geneticist storyline is throwing me off from the point. 2.. Sega already seems to be doing this to some extent, such as using Tailstube to reference Sonic and Co having been to the Northstar Islands, implying that classic Sonic is past Sonic. I also think they specifically referred to Classic Sonic as "my past self" but I'm not sure if that was a twitter take over or Tailstube. Otherwise yeah, pretty on board with what your getting at.
@zenvariety9383
@zenvariety9383 5 месяцев назад
@@Sone01TheFirst I can see how my example may sound fanfiction. However, the example is an idea of how they can use plot points and elements from bad games and make it work in a newer game.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Yeah unless SEGA do a full on reboot of the whole franchise, they will need to try and make sense of the past rather than complicate it with even more retcons.
@Darkparadox64
@Darkparadox64 5 месяцев назад
The lore dosent matter The branfing always mattered If u say human in sonic until colors its because thry are no longer part of the brand Same thing wth the broken moon , a broken moon isnt part of the branding anymore.
@lennywilliams5709
@lennywilliams5709 5 месяцев назад
Can you please do a Sonic crossover where Sonic and his friends meet the Eighth Doctor?
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Unlikely, I do not know enough.
@lennywilliams5709
@lennywilliams5709 5 месяцев назад
@@TheRealMightyEmperor search up the Eighth Doctor on Google and Google his TARDIS interior it SHOULD tell you about him
@izaiahblue9163
@izaiahblue9163 5 месяцев назад
Tails tube eps did help the sonic lore.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Yes that was a successful part of the lore initiative
@silveramyknux241
@silveramyknux241 5 месяцев назад
I personally think Classic Shadow can look good. I can easily point towards many of the fan made Classic Shadow sprites in the 3&K style for example.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
I have not been convinced thus far
@zenvariety9383
@zenvariety9383 5 месяцев назад
Also, Classic Shadow is just a costume/skin for Sonic.
@waifu_png_pl6854
@waifu_png_pl6854 5 месяцев назад
i prefer it when light hearted media doesnt get into its own lore. self contained stories and fun are above anything else. its why boom is still the best cartoon. im the kind of person who rolls their eyes when a certain type of fan complains about continuity errors and such. i just dont care
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Fair, but likewise there are those who instead enjoy those things and roll their eyes when they are told it doesn't matter. An approach that respects both (Have continuity but make sure each game is approachable) sounds best to me.
@ayylmao8031
@ayylmao8031 5 месяцев назад
Personally I do appreciate the lore although the Sonic series should be easy to approach for new players without having to do mass amounts of research for games that barely connect with each other.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
I feel like in the 2000's were still approachable. unleashed would be fine as a first go, heroes was for many, SA1, SA2 a little less but you would learn friends and alliances soon enough, even Shadow 05 works because the hog himself knows nothing either, and 06 was ambiguous with the past.
@ayylmao8031
@ayylmao8031 5 месяцев назад
@@TheRealMightyEmperor Oh no I'm not saying let's go back to the light stories of the 2010s. The 2000s also had pretty good standalone stories for the most part, some elements were connected to each other but they were subtle enough to where you don't need to play the previous title. What I'm saying is the lore shouldn't be the series primary objective to the point where we have to "Play X and read X to fully appreciate and understand X".
@ayylmao8031
@ayylmao8031 5 месяцев назад
Basically don't turn this series into Halo if you catch my drift
@FrenzyFanboy
@FrenzyFanboy 5 месяцев назад
Not really. “Cannon” is only used for marketing projects that aren’t the Mainline Sonic Games (Prime, IDW Comics, Dream Team, etc). People just don’t realize that these projects can stand on their own instead of being apart of a convoluted continuity.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Adventure 2 obviously builds on SA1, Heroes for SA2, SA1 for Sonic 3. All of those games are in a continuity, but any competent designer can make sure it also works as someone's first game. People complaining about lore (mostly) understand this, but some of SEGA's later games don't even try. I have seen other agitated how Sonic in Prime acts as if that was the first robot copy he has met despite SEGA telling us it is video game Sonic. So not a game example, but that type of thing is what bothers people.
@ashesGeek
@ashesGeek 5 месяцев назад
​@TheRealMightyEmperor I wouldn't say Sonic Adventure 2 builds on Adventure 1, the only thing linking them is the same title with different numbers. They can happen in either order and the plot wouldn't change unlike, say SA2 and Heroes and even then if you take out Shadow and Rouge it can be placed anywhere
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
@ashesGeek Uh, Tails has his Emerald from saving Station Square. Knuckles knows he can put the Emerald back together after last time. Amy begins to act on her vow on taking part with the rest of the guys. Artifical Chaos wouldn't make sense to players without SA1. Knuckles uses Tikals chant which he learns in SA1
@pswitchfan2562
@pswitchfan2562 5 месяцев назад
The Answer’s Yes And No.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Haha, well said
@fabioariadela3339
@fabioariadela3339 5 месяцев назад
Yo solo dire que el canon de sonic es algo confuso y sin sentido intenta arreglarlo pero ya es imposible no tiene arreglos y ojo solo es mi punto de vista
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Puede que no se pueda solucionar por completo, pero creo que al menos se puede mantener de cerca en el futuro.
@aredbomb5992
@aredbomb5992 5 месяцев назад
1:51 I want to talk about this more. I really don't like the idea of Classic Sonic being Modern Sonic as a kid. It breaks things a lot more than people realize. To start off, Classic Sonic back in the day was used interchangeably between Adventure/Modern Sonic. From Modern being used in the boxart for Sonic Mega Collection (a collection of classic games), to Adventure 1 flashbacks using the Adventure designs instead of the Classic designs, Metal Sonic switching to his modern design in Sonic 4 despite being stuck on little planet from Sonic CD, and Sonic Adventure's Pinball minigame using classic designs for the icons. Generations even fits this concept to some degree. Whenever Classic saves a friend, they usually point out his appearance or refer to him as looking entirely different from the Sonic they know, like Knuckles teasing him for having a rounder belly (even though he should remember this from Sonic 3). The only one who seems to view Classic Sonic as younger is Amy, but that's probably just because he's shorter and cuter than Modern. Even Modern Sonic's last line for Classic Sonic "Hey Sonic, enjoy your future, it's gonna be great!" could be him saying that in a meta sense, as if he were talking to Sonic from 1991 in 2012. The whole birthday thing could be seen as the cast celebrating the franchise's anniversary and not Sonic's literal birthday since they never mention his age. All of this makes Generations feel like a non-canon filler episode, like the Dr.Slump crossover in Dragon Ball Super. It's not supposed to be taken seriously. Maybe this was why Classic Sonic was said to be from another "dimension" or "era" (whatever it's supposed to be) in Forces because Classic was never Modern. They both went through the events of the genesis era as shown in Sonic Adventure, but Classic doesn't grow into Modern, they just switch artstyles. Though I should make it clear that I dislike Classic's inclusion in Forces. There's no reason why an anniversary character should return in a Modern game. So for all of the reasons stated above, you can see why I dislike the new retcon right? It's bad because it limits what Sega can do with the Classic Sonic games, Classic designs (example: Classic Shadow), and in general doesn't make any sense to me. This retcon doesn't work in the canon because if we were to de-age the Classic cast to be younger than the Modern cast, some of the ages wouldn't make sense. Classic Sonic is shown to be just under Modern Tails' height, so if we de-age them consistently, Classic Sonic would be no older than 8 years. And because there's a 7 year difference between Sonic and Tails, wouldn't that make Classic Tails a 1 year old?? And what about Cream? She's supposed to be 6 years, yet stands at around the same height as Classic Tails. You can't make Classic Sonic 12-13 years because then he would have to be around the same height as Modern Amy (which is nearly equal to Modern Sonic). It would also be a pretty drastic change to go from Classic to Modern in only 2-3 years. All of it just wouldn't work without breaking too many rules.There doesn't need to be an answer for why Classic characters are shorter and cuter, they just look like that. And then there's Classic Eggman compared to Modern Eggman. Does there need to be a reason to justify how different he looks from Modern Eggman even though they're both middle-aged? Ocarina of Time Ganondorf never needed a reason to justify why he looks different in Wind Waker so why should Eggman? And going back to Sonic 4, how does Metal Sonic change into his modern design while broken and stuck on little planet? This calls into question Sonic 4's placement in the timeline because Metal still uses his Classic design from Sonic Adventure to Heroes. The problem here is that all of these questions wouldn't need weird cop-out answers if this retcon simply didn't exist. All of this can be explained away as the artstyle changing between games and moving on. It didn't have to get this complicated. The consequences of this retcon imply that no Classic Sonic title can take place before Adventure because now Classic canonically grows into Adventure. We can never have a Classic Shadow or a Classic Blaze because of this. And don't tell me a Classic Shadow wouldn't work because nothing stopped Nintendo from redesigning Ganondorf to fit the cute bubbly art style of Wind Waker while still looking cool. And now if Sega ever wanted to introduce a new classic character like Trip, they have to find a way to cram them somewhere in between the Genesis and Adventure era which is really awkward. We'll probably also never see the Chaos emerald abilities from Sonic SuperStars again because that would obviously mess with the current lore, so now they're forever tied to the North Star islands which will likely never come back in a future game. Now this is even affecting gameplay mechanics. These problems wouldn't exist if SuperStars was simply the latest game in the timeline. There wouldn't even need to be cop-out answers to justify it. Just have Sonic and friends go straight to the North Star islands after their adventure on the Star Fall islands. There also wouldn't need to be an explanation for where Trip has been for the past 20 or so games since she'd be a brand new character. This really annoys me because if Sega ever wants to make a game with a more cute/welcoming artstyle like the supposedly leaked Sonic mobile game, it's gonna use something like the souless looking Sonic and Friends artstyle just so they have access to characters like Shadow when Classic would've been perfect. I also agree that Classic characters should be used in Modern media too, there's no reason why they can't show up anymore. Sorry for the extremely long comment, but this has never sat right with me as I love the Classic style as much as the Modern style and would love to see it used more often for smaller spin-off titles or larger projects and not just 2d platformers so it sucks that we'll likely never get that. We need more people talking about this.
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
This is not really a retcon. The 2 styles were not used interchangeably by SEGA. It was only ever modern art for classic games because Modern Sonic was the current artstyle. Before generations they didn't need to treat the artstyle as 2 characters hence why he is on mega collection, but you will notice they only used Modern over classic and not the other way around. Further more, using Tails' height is misleading you. Sonic in the old games is still a teenager, just a slightly younger one than by the time he is in Adventure 1. These days thanks to generations the artstyles are different characters as far as marketing goes. But even before, SEGA would never have created a new game with the Classic artstyle (See Sonic 4) because they wanted to stick with the "current" look for Sonic.
@aredbomb5992
@aredbomb5992 5 месяцев назад
@@TheRealMightyEmperor Yes I’m mostly in agreement with what you say here. When I said Classic and Modern were used interchangeably l was trying to show that both Sonics were once implied to be one and the same but with different art styles, I wasn’t just talking about marketing. I don’t believe Adventure was intended to be an older Sonic when they made the redesign because of the flashback I mentioned in my comment. He may have been made for a slightly older audience, but Sonic himself didn’t really age. This is where the retcon comes from. By placing every Classic Sonic game before Adventure (specifically newer Classic games) it makes it seem like they’re trying to portray Classic as a younger child version of Sonic when that was never the case before. He was always the talkative edgy/cool teenager we know him as today, this wasn’t something he grew into. Me comparing character heights in Generations was there to show why this wouldn’t work so I agree with you there, Classic is supposed to be a teenager like Modern. My whole issue is how because of this, every NEW Classic Sonic game must happen before Adventure after the split in Generations. Sega continues to make newer Classic Sonic games, but they are all limited by the fact that they can never take elements from Modern games such as Modern characters like Shadow or any cool ideas and locations used after the Genesis era because of this unspoken rule they set on themselves. In my opinion, they shouldn’t be treated as the same character separated by two era’s in the timeline, but rather two sides of the same coin. One that’s used for mainline 3d and 2d projects and one used for smaller spin-offs with a more welcoming/cute vibe without being stuck in the past, much like how the Zelda series continued to use the Wind Waker art style for smaller spin-offs on Nintendo’s portable consoles. Sorry if there was any confusion in my main comment.
@evdestroy5304
@evdestroy5304 5 месяцев назад
No
@Darkparadox64
@Darkparadox64 5 месяцев назад
The lore never mattered instead the branding always mattered If u say humans in sonic before colors its becayse they are no longer part of the brand . Even the broken moon isnt part the brand anymore so they fixed it into a full moon . And the classic characters stays in the classic series And frontiers references dosent contrast wth its story So idw isnt canon Especially the west ruining the franchise wth their missconception and clash of cultures . Also ian flyn is close to get blacklisted bcuz of him ruining the lore by canonizing his ideas and doing shady pratices to make amy rose bad to bring back freedom fighters and glorifying sonally . Ans sega HATES western sonic medias cuz they ruined the original vision of the franchise . If sega were protective of their ips then satam and sonic underground would NEVER existed in the first place and archie comics would focuss on main characters not illegaly creating badly designed chracters like the comics characters now wth their sega of america and europe new presdident shuji utsumi they will no longer trust western writers to write sonic games cuz they all have experience wth the freedom fighters and archie .
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
Do you have any evidence for Ian close to being blacklisted? never heard of that and I don't believe it.
@BerryTheFox
@BerryTheFox 5 месяцев назад
I Feel Like Ian Flynn Should Be Fired Soon, Because Of Due To The Backclash Of Sonic Prime Canon To Advance 3!
@TheRealMightyEmperor
@TheRealMightyEmperor 5 месяцев назад
I have not heard about this?
@BerryTheFox
@BerryTheFox 5 месяцев назад
@@TheRealMightyEmperor Oh
@ALegendaryBlueHedge
@ALegendaryBlueHedge 5 месяцев назад
Why exactly would he be fired, he doesn't decide what is and what isn't canon
@danielmartin2116
@danielmartin2116 5 месяцев назад
​@@ALegendaryBlueHedgeAnd to add to that, he barely, if at all, worked on Prime
@rushawnsgachaworld8442
@rushawnsgachaworld8442 5 месяцев назад
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