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Katsu Cats - Audio Commentary 

Professor Goo
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Here's the behind-the-scenes look for Katsu Cats where I talk about the creative process behind making the animation.
Check out the Timelapse Commentary, too!
• Katsu Cats - Timelapse...
Check out the original animation:
• "Katsu Cats" - Award W...

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6 июн 2024

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Комментарии : 12   
@SwitchbackCh
@SwitchbackCh 8 лет назад
Amazing work, man. Thanks for doing these commentaries.
@ProxyDoug
@ProxyDoug 8 лет назад
Ah, I knew I recognized that fighting animation style, you worked on RWBY!
@XanderFarrellAnimations
@XanderFarrellAnimations 8 лет назад
Yeah, Dillon did the Merc/Emerald vs Yatsuhashi/Coco fight, some of the Pyrrha vs Cinder fight, the Nevermore kill scene, and a few others
@toucanfish3102
@toucanfish3102 7 лет назад
7:21"Bird"
@outofsyncsamurai
@outofsyncsamurai 8 лет назад
sound question for you. Where do you get the audio you use? or do you record all the sound effects yourself?
@TheSpeep
@TheSpeep 8 лет назад
Dillon, could you do a video with some basic advice on modeling/rigging/animating? because i study game design but so far none of the teachers have really touched the subject of 3D animation in class, so i havent the slightest clue on how to rig my models but ive been wanting to try my hand at it ...and maybe UV mapping too, because i know how to generate a UV map in Blender, but as im sure youve noticed yourself, they tend to be a huge mess of planes being randomly placed wherever your computer likes or get thrown on top of eachother making them really hard to texture nicely, is there any way to make less chaotic UV maps for your models more easily?
@professorGoo
@professorGoo 8 лет назад
+Lasnight Yes, I would love to do a tutorial on this subject. If you want to get a headstart, I highly recommend checking out the UV squares addon for Blender. It straightens out your UVs into square grids which is super fast and helpful. More details in a video later!
@TheSpeep
@TheSpeep 8 лет назад
great, looking forward to that, i recently textured my first full model and i was unable to really put any detail into some parts (like the fingers and parts of the weapon) because Blender figured putting the planes of those all in a single line was a good idea...
@SmashMacVideos
@SmashMacVideos 8 лет назад
Question: How do you go about creating your own sounds? I find it impossible to find the right sounds online, I feel it'd be easier to make custom sounds.
@GaiaDblade
@GaiaDblade 8 лет назад
You must be very professional having to consider physics for miss-proportioned characters.
@rando2844
@rando2844 7 лет назад
100th like
@kamehamekeane
@kamehamekeane 8 лет назад
1st
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