That's a fantastic idea - thank you for the suggestion! It might be a while before I can capture them all and upload, but I'll definitely put it on my list of clips to make.
Medium: Electro-quimics: I'm going to jump! Hand-eye coordination(Impossible): Maybe you could grab the border and lightly drop yourself. Drama: Do a flip!
I'm looking for that moment too! I got it because immediately after succeeding to shoot the body down, we did the jump off at the harbor. His second aces high sounds so pumped! Maybe the most elated he sounds in the game
@@androgynousbutter1373on my first playthrough and i just got this earlier! it made me so happy and giddy and i just had this smile on my face the whole time. it’s so nice hearing kim so hyped!
I love how this is a microcosm of the player being forced into Harrys mindset. Kim says its a 2m drop and shouldnt be hard to get down. The player is primed for a jump check "2m jumps sounds dangerous but if kims says its safe" Harry instantly goes to Disco jump off the ledge with a run up. Kim climbs down Kim meant it was safe to climb down Harry was unable to comprehend a non overdramatic solution. Kim thinks its badass experiance rather than idiocy. Admires how much fun Harry has existing
Despite Kim's serious exterior, when he gets genuinely excited it makes me realize how good of a partner he is for Harry, despite how dysfunctional Harry is.
@@polikqwq internalising critical race theory, or any thought, doesn't mean you have to agree, it's just studying it as a puzzle, what you do with the results is upto you
This genuinely made my day on my first playthrough, especially since I barely put any stats into physical skills I didn't expect Harry to make it, let alone Kim to praise it
You can repeatedly read la fumee magazine in the payphone room to pass time. once the clock has passed 22.00 evrart will be gone and there will be a keycard next to the thermos in his office.
I’m sure you figured it out by now, but for any future folks who have the same problem: you gotta talk to Evrart Claire; he’ll give you a union member keycard to get back out.
in the yard where the tree is (the one that the victim is hanged from) there are some boards covering a door. you need to do a perception check on the boards, which will allow you to move the boards. inside that room you unlock is a ladder onto the roof