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L13E6: Adult White Dragon 

d20Tactics
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This week I'm joined by LongFish, AzureWolf, BlindOracle, and TrainRex as they bump into the sixth and final encounter of a level 13 White Dragon mountain.
You can find the first encounter in this dungeon here: • L13E1: Remorhaz
Attributions:
Maps by Luke Seefuss, a.k.a Seafoot Games | www.seafootgames.com
Token Assets by Devin Night, immortalnights.com/
Assets by 2-Minute Tabletop at 2minutetabletop.com
Music by Matthew Pablo www.matthewpablo.com

Игры

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24 май 2024

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Комментарии : 11   
@007ohboy
@007ohboy Месяц назад
Yes, you are correct. Theres a difference between detection and actually seeing something. Your sight is just one form of detection, you have hearing as well. Fog is great at blocking spells that require sight of the target. Fog cloud is not great at blocking fireballs because fireball doesnt require sight.
@rmasoni
@rmasoni Месяц назад
“Improvised weapon attack for throwing a scroll.” Hahahaha
@d20tactics
@d20tactics Месяц назад
You know it, only the most serious and straight faced combat analysis here
@ethanotto5760
@ethanotto5760 Месяц назад
Thank you for the advice regarding a burrow speed. Will be implementing it in the big fight in my next section
@d20tactics
@d20tactics Месяц назад
It can be a strong defensive buff, but recognize that might not be advantageous in every scenario. You will loose some offensive output, so if that's more important, maybe don't burrow.
@chiak333
@chiak333 Месяц назад
Fastest dragon fight ever. My last game took us 2.5 hours purely fighting a white dragon, and 2.5 players made it out >.>
@d20tactics
@d20tactics Месяц назад
These videos are edited down so that only the relevant portions are shown. The pauses, counting squares, looking up rules, adding modifiers, and thinking deep tactical thoughts (or other things) are removed. The actual recorded time was 52 minutes, not including intro and outro credits. All of these players had played these characters for 5 encounters directly before this, so stats and abilities were fresh in everyone's mind, and everyone but TrainRex had played these characters dozens of times before. We also develop a culture of playing quickly, and we don't do any roleplay during the fights. There are a lot of differences, but a 2.5 hour nail biter of a fight sounds like it could be a fun time.
@007ohboy
@007ohboy Месяц назад
Step aside, Wizard, I got this. Action Surge Clocklock 2 fighter/1 Warlock/10 Sorcerer. Ill take the 10 measly damage from the fog and after that, this Dragon is toast. I cast Phychic Lance 4th level and heighten it just to be a d!ck. Ill need a DC 17 Int check at disadvantage and take some phychic damage while youre at it. Lucky for me the White Dragon has an Int save of -1. Also, Action Surge Eldritch Agonizing Blizzast on that issazz. 😊 And now the dragon is drolling on itself. Ill just let the party wail on it as I keep it incompacitated round after round. We win. Damage report minimal. Loot gain? Priceless.😅😂 PSA: Remember kids,the weakest saves for dragons is almost always Intelligence. And now you know. And knowing is half the battle! GI Sorcerer!
@d20tactics
@d20tactics Месяц назад
What if the DM remembers that the Dragon has legendary resistances and uses them to save against the lance? The Wizard is doing more with the unstoppable 4th level magic missile at 6d4+36 force damage than you are with a 7d6, saves for half the first three times.
@007ohboy
@007ohboy Месяц назад
@d20tactics @d20tactics True. I forgot about LR. Alright, I'll just shoot 9 Eldritch Blasts with Hex attached. That's a possible 9d10 + 45 + 9d6 necrotic and only costs me two sorcery points, a 1st level spell, and an Action Surge. 1st round Hex Eldritch Blast 2nd round Action Surge EB Action AB Quicken EB.
@d20tactics
@d20tactics Месяц назад
@@007ohboy that's 127 average potential with a .65 hit chance, for 82, little bit more with crits. Ten Magic Missiles does the same thing, divided up over a couple turns.
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