I don't really get what the new Boons offers in contrast to what Melinoe seems to be by default: a very low heath witch that excels at far away spell spam. The axe deals a ton of damage but forces her to get close to the threat, which isn't always a good idea. The claw and sickle has the same problem, even if it basically turns her into Akali from League of Legends. The non-starting wand feels odd to use while the base magic wand feels right and consistent but seems to be low base damage. Selene's Moon Water has been carrying my dumb butt all the way to Chronos' lair but his -75 HP Scythe attack has been kicking my butt. I know I'll eventually beat him though.
@@JawlessPaul Thanks for the advice. Hmm, maybe prioritizing health gain and damage reduction would be good along with the axe. Maybe get Moon Water somehow. Poseidon's "get double rewards sometimes" boons also has been godlike. I've also noticed that Moon Water is basically Bouldy. You can near-pop-it often just to get gold for Charon. It gets absurd later on. Well, I'll figure something out. If you have anything else for me, by all means reply.