Check the mod out here! PC: www.nexusmods.com/fallout4/mo... Join the Dak Community Discord! / discord Patreon if you'd like to donate to the channel: / degeneratedak Streambeats by Harris Heller #Fallout4 #Modding
I agree, the Fallout franchise should have at least one sort of a weapon category in game, which Fallout 3 and NV did well. technically Fallout 76 does this, but it is just the newer Fallout game that does this, Fallout 4 kind of dropped the ball on this.
I’m sick of the basic revamp of the air guns already co existent in the fallout series all I got too say is fallout 5 needs it’s own category of air guns starting with the red Ryder all the way up too an actual big bore killing machine if vanilla fallout 5 only has a pos red Ryder I’m not gonna buy the game considering that will prove they don’t care enough too add new things and ideas
Makes me wish that tikhar ( from metro exodus ) was finished , there were some great WIP pics released on nexus but sadly it never saw the light of day
Might've suggested this before but videos on location overhauls would be cool. Mod bundles on filling in the Commonwealth. Ex. DC overhaul: bleachers, better DC shops, better Public Occurrences Goodneighbor overhaul mods And then ones that add to random locations like Raider Children and other Horrors of the Commonwealth & the Better ____ series to improve sites like the UFO crash site, plane crash sites and the like. Oh also Minutemen watchtowers is another good one. Might just be me but I think that right there are 3 good vids ppl would like to see, especially from u Dak with how awesome ur vids r
poison dmg is useless in fo4, but with a legendary slot and ECO i can put my own effects on it like: maximum poison/ acid dmg edit: btw deathclaws have a poison resist of 250
There are far too few actually homemade weapons in FO4, not just in the vanilla game, i also mean the mods on Nexus. So i am gonna make use of this one for sure.
Do you think you'd want to revisit your faction overhaul videos? I was looking over some of those for ideas, and some of the comments were pointing out issues with the mods you recommended, such as the Settler Overhaul recommending Better Settlers, when it apparently has a major CTD issue that the developer refused to try and fix. Also, I'm a bit curious if anything's changed for your themed overhauls, like your evil-themed Institute video.
@@salamanda550 When you said 'a normal gun', I thought you ment a bullet conversion, y'know, like a gun. Can't you fire blank syringes though? I'd say that's close enough.
Tbh I prefer mods where I craft myself. I couldn't care less if a thing is added to level lists so long as I can build it, if it's also added to level lists that's okay but not important. I did not see any mods that made it accurate enough for me to try though. If I can't mod a weapon to 70 accuracy minimum I won't use it! It does look a lot better than a vanilla syringer!
They wish to destroy us, erase us. Withholding modifications will do nothing but delay the imminent revolution of the Fallout Xbox community. They hate us. They can fight us, they can ignore us, but we will not capitulate.