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Making Hitman 3's Best Level 

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In this episode of On the Level, I look at Hitman 3’s best level, and speak to designers Bjarne Kristiansen and Håkan Almer about how it was made.
=== Before you watch ===
Content warning: Violence, flashing lights
=== Games Shown ===
Hitman 3 (2021)
Hitman 2 (2018)
Hitman (2016)
=== Credits ===
Music from Hitman 3 official soundtrack by Niels Bye Nielsen
Hitman™ 3 - 'Rave Suit' SA/SO Apex Predator (Berlin) speedrun in 53s | MooDehh
• Hitman™ 3 - 'Rave Suit...
=== Subtitles ===
Contribute translated subtitles - amara.org/en-gb/videos/YM4jOK...

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Опубликовано:

 

11 май 2022

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Комментарии : 432   
@GMTK
@GMTK 2 года назад
This concludes my video trilogy on the Hitman trilogy, with my favourite levels from Hitman (Sapienza), Hitman 2 (Miami) and Hitman 3 (Berlin). So, what are your favourite levels from the world of assassination?
@aavishkarpayale3712
@aavishkarpayale3712 2 года назад
The bank one. The interview section was incredible.
@egorexw3612
@egorexw3612 2 года назад
Paris, New york and of course Dubai
@nascentopus
@nascentopus 2 года назад
I appreciate the work you put into all of these. Great work. My friend's son wants to learn to program games and I've recommended your channel. Do you have any recommendations for other channels like yours that might help him learn fundamentals of design?
@devilassassin6692
@devilassassin6692 2 года назад
Hokkaido, Mumbai and Berlin
@Azulicious
@Azulicious 2 года назад
Sapienza, Whittleton Creek, Dartmoor for me.
@Arthutstut641
@Arthutstut641 2 года назад
The chatter makes this level one of the best by itself. Hearing the ICA handler slowly lose their shit as she realizes their agents are in a suicide mission against 47 is just priceless.
@swiftynutzz6436
@swiftynutzz6436 Год назад
That's why this is one of the best levels that shows and tells how dangerous 47, he is outnumbered,no back up,no guns or equipment and yet he still kills 5 or even all of them,and the best part is that their handler knows it's a horrible idea and knows that some of them will die
@fizzypanic
@fizzypanic 3 месяца назад
its even better if you manage to kill all the agents, she knows you’re listening in and congratulates you
@degiguess
@degiguess 2 года назад
Berlin honestly should've been the final level instead of the train. The fact you have no handler and no guide not only makes it feel distinct enough to have a strong narrative impact but also makes it feel kind of like a final test of sorts.
@GMTK
@GMTK 2 года назад
Damn, yeah, that would have been tight
@goldstarsupreme
@goldstarsupreme 2 года назад
The train really shouldn't have even been considered a level the way it is now imo. It's a good final set piece but at the end of the day it really is just a hallway where you shoot people.
@degiguess
@degiguess 2 года назад
@@goldstarsupreme it especially sucks because I've actually always wanted a train level but what I always imagined was an intricate passenger train that would occasional stop at different stations and even provide opportunities to stop in the woods or on a bridge or something to prevent escape. I think to key to making a good train level would be to have the train be the center piece but let the player interact with the world outside the train rather than having it just be a moving background
@ricepony33
@ricepony33 2 года назад
@yourdad Dad?
@ricepony33
@ricepony33 2 года назад
@yourdad Dad?
@valcant940
@valcant940 2 года назад
Something about taking out a group one by one while slipping back into the groups while the radio is going crazy made this always feel like a jason bourne mission
@kanalkucker14
@kanalkucker14 2 года назад
"Jesus Christ, it's Agent 47!"
@apictureoffunction
@apictureoffunction 2 года назад
Felt like a stealthy version of John Wick. Which I'm pretty sure was the inspiration for this level
@casualbeaver
@casualbeaver Год назад
There is also just the option to take everyone on at once
@icicle_ai
@icicle_ai Год назад
@@casualbeaver you can also kill everyone at once
@filmsaboutfilms6964
@filmsaboutfilms6964 2 года назад
Berlin is a 'gimmick' level where they tried something new. But the gimmick really really works. I fucking love Berlin.
@Noperare
@Noperare 2 года назад
Is this an "Atomic Blonde" reference?
@chungbertflabbergast5995
@chungbertflabbergast5995 2 года назад
@@Noperare I really hope it was, though if not that'd be pretty funny for how well it works as one.
@filmsaboutfilms6964
@filmsaboutfilms6964 2 года назад
@@Noperare I have no idea what atomic blonde is 😂
@willtowers1532
@willtowers1532 2 года назад
it's a gimmick that's better than the standard formula imo...
@Arthutstut641
@Arthutstut641 2 года назад
@@filmsaboutfilms6964 funny enough. Its a movie about spies in Berlin where one of the characters scream "I fucking love Berlin!"
@thmsbarber
@thmsbarber 2 года назад
Someone has managed to do this level with every target dieing while you are having the meeting with agent montgomery. it is very impressive
@ronandennypurcell748
@ronandennypurcell748 2 года назад
Here it is ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-c26TqRvfQPs.html
@ScentSense
@ScentSense 2 года назад
Woah, that is impressive. Do you have the link to that video?
@Jonaperq
@Jonaperq 2 года назад
Yes a link would be great!
@pirataquestica
@pirataquestica 2 года назад
​@@ScentSense Don't know if I can link videos here without getting in trouble, but the title is "Apex Predator [Full Run] | All 11 Agents Killed in Accidents during the Meeting | SA/AO | HITMAN 3", by Trzebiat.
@ScentSense
@ScentSense 2 года назад
@@pirataquestica you can link videos on RU-vid in RU-vid comments lol, there's no rule against that. Was able to find it with the title though, thanks!
@wrwisnotavailable
@wrwisnotavailable 2 года назад
I immediately fell in love with this level after my first playthrough. Although all your points are valid and fascinating, I love this level for the power fantasy: 11 of the best agents from the assassin's agency, the ICA - and you alone go out there and kill 5 of them. I felt untouchable playing it and got a weird rush - never felt it with any other game before. "Did... Did you kill all of them?!" "They got my message"
@Flarflenugen
@Flarflenugen 2 года назад
And I love the "expertly done 47, expertly fucking done" from the handler if you kill all of them.
@DarthCheese
@DarthCheese 2 года назад
​@@Flarflenugen Even better is when you kill everyone on the map. Their handler just gives up at that point.
@TheFirstBhau
@TheFirstBhau Год назад
Yes, that's what the name of the level is based on. 47 is the Apex Predator
@meekulator
@meekulator 2 года назад
I’d just like to spend a moment in awe of Berlins composed soundtrack. With headphones on it sounds incredibly realistic and is completely immersive. Just adds to how great this level really is
@germen2631
@germen2631 2 года назад
I remember Hitman Blood Money (Hitman 4 before the reboot) had a similar mission, you knew who your 3 targets were, but had no idea about their locations. You had a timer to kill one of them and the game randomized his location. In order to figure out where they are, you had to find and kill one, and by looting their walkie talkie, you update the map, showing the other 2.
@HeavySandvichGuy1
@HeavySandvichGuy1 2 года назад
there was no reboot
@klaaskolpert8431
@klaaskolpert8431 2 года назад
Ah yes, A murder of crows. Played it to death
@Bee_Mavrick
@Bee_Mavrick 2 года назад
@@klaaskolpert8431 hitman blood money needs to be remastered. It would look amazing on the steam deck
@pnutz_2
@pnutz_2 2 года назад
the timer was only started if they received the payment though. if you followed the red bird as the game suggested and he didn't get the money to the location, you could take your time finding the targets also - the target that would instantly aggro if they spotted you wearing the other person's disguise - the sako trg sniper rifle, the only gun that was somewhat accurate compared to 47's equipment - *the cops that would shoot you for trying to enter the bars while not wearing the appropriate outfit*
@lukieq12
@lukieq12 2 года назад
@@HeavySandvichGuy1 yeah it is. You don't call it "Hitman", without any subtitle or number if it's not at least a soft reboot
@Lumpus_
@Lumpus_ 2 года назад
I LOVE Berlin - not only because I was born here but also because the whole club atmosphere is very authentic! I worked four years in one of Berlin‘s infamous clubs and I gotta say the attention to detail in this level is amazing. That you have to put a sticker on your phones cameras for example or that you need some kind of token to get into specific parts of the club (the „juice bar“). I’m sure the designers of the level spent some time clubbing in Berlin.
@MrPolicekarim
@MrPolicekarim 2 года назад
I bet you have some stories to tell! The club reminds me of the 1980's raves! I know this sounds stupid, but are any of those clubs legal? I only ask because of Health and Safety reasons.
@MrWick-el4wk
@MrWick-el4wk 10 месяцев назад
@@MrPolicekarim by legal you mean to open yourself one? or just host it? open it up? sure. It depens where you live but you could buy lets say abounded building (those probably would be cheap as they are abounden), probably renoavte them so the roof dosent fall on you or smth shit, install club things like audio and light tech, and get all the legal shit done with gov. and you have your very own club. But it would be quite expensive, depending on situation. If you mean 80s raves, where people would host clubs in abounden buildings without asking premision, well it depends, what sort of building/location you planning to host in? does it belong to someone? Is that location strictly prohibited? You would need to find place where it either belongs to no one or owner dosent give a shit and police wouldnt mind. There some of buildings like that. It all depends on your location. I dont think police would arrest you if u did in place that even police dosent remember unless there are clearly a iligal stuff like drug ussage. Plus you would need to find a place that actualy has good conscrutuin and not crumbling or have places like pits where poeple can fall. Anyway these are tips, it will depend on location where are you, some countries and cities have strickter law than another's. Just be safe :)
@scottbeard9603
@scottbeard9603 2 года назад
I feel like it’s so close to being amazing. The issue is, 1) the enforcer makes it obvious, and 2) I never felt hunted on it. The idea is so cool, but imagine if you went through the level and anyone could kill you at anytime. You’d feel like 47’s target
@goranisacson2502
@goranisacson2502 2 года назад
I think that's part of what the devs talk about- they tried making the agents aggressive, and that made the stage too punishing to be fun. Anyone of the eleven being able to spot and snipe you would intrigue the hardest of hardcore, and infuriate pretty much everyone else.
@blueonthemooon
@blueonthemooon Год назад
@@goranisacson2502 Hm, maybe it’d be an interesting idea for the devs to add in an optional mode or level variant where the agents are much more stealthy, aware, and active in their hunt. I think a subtle change would feel best, like having the agent walk around in a given area looking around instead of having their standard NPC loops, and just so happen to spot 47 walking by, just like any normal enforcer would
@TheFirstBhau
@TheFirstBhau Год назад
As Goran mentioned that would make for a cool initial level (although some might find it frustrating), but it would severely hurt the replayability and freedom of the level which many Hitman fans would not like at all. The lack of enforcer markings would also lead to many players feeling that RNG got the best of them instead of genuine difficulty (although they could have done it with one of the targets) Also I think it works very well for the story and where it takes place in the trilogy. The level is called Apex Predator for a reason :)
@josh043p6
@josh043p6 2 года назад
I got a Silent Assassin, Suit Only on this level. It was so much fun!
@HeavySandvichGuy1
@HeavySandvichGuy1 2 года назад
I was really invested in the story and I've decided for myself "As respect to Lucas Grey, I won't take off his jacket" and did SASO
@lemmiix
@lemmiix 2 года назад
4:40 well "actively hunting for 47" is a bit exaggerated. They're normal guards just as in other missions, but their voice lines are different. It's not like they become aware of stuff you do and follow the trail 47 leaves behind. Would've loved that tho. I really respect IOI for breaking their proven concept of normal missions and trying something at the climax of the game trilogy. (IOI if u read this: we want a mission toolbox to create more complex content ourselves plss) Edit: what I mean is, the guards are still patrolling, not sweeping the area as intense as in Hitman: Absolution for example. And the only time they become aware of your exact location is when you hide on the water tower. The sniper on the building could've watched over part of the area and spotted 47 if he gets in his FOV for example. Or when taking out a target, some other guards get sent to its last known location, making the escape from each scene more intense.
@Tamiss
@Tamiss 2 года назад
iirc the sniper guy can take you out which is a first, also they communicate between each other and will converge on your last known position if you're spotted. So yeah they're "just guards" but with some extra behavior for story.
@lemmiix
@lemmiix 2 года назад
@@Tamiss True. But I'd really like to see some more intelligent AI for this mission since NPCs are generally pretty 'stupid' for stealth purposes (which is totally fine and the right way to do it). But something like "Seems like he took out Bob, Bob was at the weed farm, go sweep the whole building he must be still there" would've increased the intensity so much. And oh boy the feeling of reward when barely escaping the guards and finally taking them out one by one, that would've been truly great. Or sabotages become more obvious to the guards. But I can see how this wouldn't fit the rest of the game.
@Moleoflands
@Moleoflands Год назад
I think you have to remember is that ICA agents aren't meant to be there either. They are in disguise and can't just wander off without blowing their own cover
@ludoviajante
@ludoviajante 2 года назад
Hey Mark, I absolutely loved this video series. It was fascinating! Much love from Brazil.
@KryptiicGames
@KryptiicGames 2 года назад
Yes, I LOVE this level. I knew as soon as I finished playing it for the first time it was one of my favourites. I played it on Master difficulty the first time, and it was near launch so I wasn't able to transfer my Hitman 2 save yet. So I had none of my normal tools, and went in blind. It was one of the most immersive, and tense stealth missions I've ever played. It was so fun to make my way through, not knowing how many targets there were, where they were, and then when you pick up their headset and can listen in on their conversations, listening to them totally lose their foundation as you keep picking them off. It's Literally perfect Hitman.
@DarshUK1
@DarshUK1 2 года назад
I would love a co-op “heist” game in the Hitman Engine, like if every mission had a perfect stealth approach but also have half the team go loud as a distraction for 2 others to sneak in as police or something. And even something crazy ambitious like up to 10 players, where the loot scales but the payout is also shared so if anyone doesn’t hold their own they can get a lower cut or something. That allows for varying skill levels to also have fun together. GTA5 kinda has this with the payout being split by the host, but with the host having to fork up all the setup cash at the start. Payday 2 kind of has the “stealth co-op heist” stuff but the disguises and choices but I feel like the Hitman engine is really well suited for a silent/methodical approach.
@Illdeer
@Illdeer 2 года назад
I have said this about gta online heists. Like imagine cayo perico but you could go in disguised as a potential "buyer" of the target but like the airstrip it requires you to be searched. Each disguise has its drawbacks and advantages or you can go in with the submarine and kill a guard for its disguise which would be the same system as hitman.
@aisadal2521
@aisadal2521 2 года назад
I never get tired listening to you analyzing the inner workings of Hitman, Mark 🥰
@Kezedrix
@Kezedrix 2 года назад
Can't help but see some affiliation to the heaven/hell clubs level from Blood Money Apart from the similar location, that mission also stood out to me at the time for having fellow assassins as targets who are looking for you and can take the initiative, shifting the usual dynamic
@UmbrellaGent
@UmbrellaGent 2 года назад
The club in Hitman 3 is literally called "Hell" in German.
@william8217
@william8217 2 года назад
I laughed when he revealed the level to be Berlin. Seeing Jerma lose his mind here is so funny to me with the context of GMTK’s analysis
@DEWGOFFICIAL
@DEWGOFFICIAL 2 года назад
CONCRETE
@Vonias
@Vonias 2 года назад
Glad I'm not the only one lmao. As soon as he started talking about "the underground night club", I was having vivid flashbacks.
@Dragonoidalpha
@Dragonoidalpha 2 года назад
He HATES concrete levels
@kephas-media
@kephas-media 2 года назад
The AI could have done role calls. To make sure that everyone is still alive and that the frequency hasn't been compromised. Then when they realize agent 47 is on the line or someone doesn't answer, they change the frequency to something else, predefined of course. Maybe one of the AIs could drop a list of frequencies that they loop through 'cause it couldn't be bothered to remember all of them lol.
@apictureoffunction
@apictureoffunction 2 года назад
Um, just FYI they already DO eventually realize you're listening to their radio and then change the frequency.
@moonlitxangel5771
@moonlitxangel5771 2 года назад
@@apictureoffunction They don't change the frequency. Their handler eventually realized you're listening in iirc but nothing changes.
@DaxCyro
@DaxCyro 2 года назад
Definitely a great and unique level. It really took "multiple approaches" a step further. Also getting to listen in on their reactions to some of your approaches. From spotting you in the tower going for sniping, to seeing through you disguise as the kingpin. Lastly the handler's reaction to you getting all agents in one go, or goes on a complete murder spree.
@henrik1743
@henrik1743 2 года назад
That berlin and the mystery murder manor are right next to eachother in the mission order just amazed me like nothing else when playing hitman 3 on a blind playthrough as a relatively new hitman fan, absolutely S tier level design
@TheArKabZol
@TheArKabZol 2 года назад
I appreciate the effort to just... pronounce people's names properly. A lot of youtubers will be like "haha woopsie apologies if i said that wrong" but this was just like. Okay here are their names. It's not gonna be perfect because it's a different language that doesn't have the same sounds in it, of course, but there's really no reason to apologise when it's this serviceable. Thanks, Mark!
@aimlessnomad6713
@aimlessnomad6713 Год назад
I think one of my favorite moments with this level was knocking out what I thought was a normal guard, seeing him drop an ICA weapon, and then realizing that he was an agent and eliminating him. Just the little detail that the ICA agents have ICA weapons made this level feel so much more immersive to me.
@cowmeatius7151
@cowmeatius7151 2 года назад
Berlin really is so fantastic, encouraging exploration, emphasizing regular kills (sniping, poisoning, etc. the game doesn't provide many mission stories) and how much of a maze the level is. So many connecting hallways and unique areas. Honestly, fantastic. I completely agree with this being the best in the game
@aneonfoxtribute
@aneonfoxtribute 2 года назад
My first playthrough of this level was great. I spent, like, an hour wandering around. Found a few guys and a way to take them out. Then everything went wild. It was in the back rooms of the dance club, and I got spotted. And then people just kept coming. I got in a huge shootout that ended in me eventually killing the required number of targets. It was great
@sylviahoward1065
@sylviahoward1065 2 года назад
When I first played Berlin, it wasn't my favourite, I think Dartmoor was a really fascinating and amazing level to come off of on a first time playthrough and going into something that plays as different as Berlin is, well, it hits different. But on replaying levels, Dartmoor with its only one target, its secondary mission that is simply accessing a safe in the same place everytime and now solved detective mystery, it just to me wasn't fun to replay. There are only so many ways to kill a singular target. But Berlin, with its insane replayability, is hands down my favourite. As soon as I had completed the level once, I stopped playing through the story and instantly replayed it. I wanted more. Thematically, storywise, gameplaywise - something about the whole concept of the level is really satisfying and refreshing, really displaying that you're the apex predator by outwitting the other ICA agents. I had the most fun replaying Berlin, and it is my favourite level in Hitman 3 as well.
@Inlelendri
@Inlelendri 2 года назад
Having Mark pronounce Bjarne was a wonderful icing on the cake of this video.
@MarkVinewood
@MarkVinewood 2 года назад
What is funny to me that this “being hunted” approach feels like a level from Absolution (which everyone seemed to hate), but with a bigger sandbox which was probably what was missing from Absolution. I personally really liked Absolution and it had some fantastic-looking levels such as Blackwater Park or Terminus. Even Chinatown Square could live up to modern Hitman standards if it was just a little bit bigger.
@chinbag
@chinbag 2 года назад
One of my favourite series of yours, keep up the good work!
@Aghul
@Aghul 2 года назад
I love your videos on leveldesign, but the ones about Hitman 3 specifically are always my favorites! I don't even play the game myself but watching a breakdown of these super intricate levels is insanely interesting!
@BooN877
@BooN877 2 года назад
Such a great end to a perfect trilogy. Loved how cinematic and unique each level felt.
@MichaelOdendaal
@MichaelOdendaal 2 года назад
Thank you for making this video! Please do more Hitman! Absolutely love it!
@AntonPavlovich2000
@AntonPavlovich2000 2 года назад
I've actually noticed that different feeling of that level while playing! Great vid.
@Alex-re3qm
@Alex-re3qm 2 года назад
I can never get enough level design videos from gmtk I could watch these for eternity
@colethomas5392
@colethomas5392 2 года назад
Not enough people are talking about this level, it's one of my favorites!
@TheCaliforniaHP
@TheCaliforniaHP 2 года назад
Thanks a lot for getting me into Hitman Mark. Appreciate it
@TheDrudgenator
@TheDrudgenator Год назад
You might have one of my most favorite channels on RU-vid. Really engaging interviews and well discussed work man, I subscribed again. For some silly reason RU-vid unsubbed me and I hadn’t seen your new work.
@PanelPanda
@PanelPanda 2 года назад
Berlin gave me those vibes I missed from Hitman Contracts. Absolution also did this at times but sadly the levels were not too deep
@ianpittman6544
@ianpittman6544 2 года назад
These hitman videos are some of my favorites videos! And I’ve never even played one of them
@mu4784
@mu4784 2 года назад
What a BEAUTIFUL thumbnail, awesome work
@adamkopp500
@adamkopp500 2 года назад
thx for another amazing video Mark
@belibius
@belibius 2 года назад
Great job, Mark. I really really love this video series. I played Hitman 1 and 2 and was really impressed about IO Interactive work on level design. I confess I forget about Hitman 3 existence somehow and, surely, I was not expecting this level of experimentation. Woah. Now, thanks to you, I can't keep forgetting it :D
@cosmic2750
@cosmic2750 2 года назад
I love this story because this ties directly into the story, as well as is very creative with its target design too. For story purposes, obviously well, the ICA thinks 47 has run rogue, and thus they're hunting him down. However what I like is that in this 47 is directly involved in the story and is not just a pawn in a war not of his own, as he's been throughout the series so far. This time rather, its personal. However what I really like is that 11 Agents hunting 47 down are almost always 'enforcers' in any disguise, which really gives them the sense of being ICA Agents. As if they'd recognize 47 anywhere. So far, no target ever notices, even if 47 looks vastly different from the person he disguised himself as. This gives obvious challenge to the mission. Honestly very cool.
@WebstersYouTube
@WebstersYouTube 2 года назад
I wanted to like Berlin, and while I understood what the designers were going for, I never got that "hunter becomes the hunted" feeling. My first playthrough of Berlin was meandering, aimless, and massively overstayed its welcome. It didn't feel cool, or tense, or like a game of cat and mouse. I instead found it boring and frustrating. Things changed when the challenges unlocked. Sure, there are no mission stories, but the challenges gave me enough hints to fool around and realise just how flexible and replayable the level truly was. They gave me the first thread to pull on, and then I started having fun.
@diegoparga9324
@diegoparga9324 2 года назад
That’s a good point and I understand where you’re coming from. Now that you made me think about it, I guess I also put a bit extra effort into trying to enjoy the level on the first play-though. It was probably the cinematic at the beginning and thinking about how this level was in fact different. I did not feel hunted either, just that targets were enforcers
@calum5975
@calum5975 2 года назад
Exactly this. It felt like half a mission. I was lost and confused. Granted, yes I could be better at hitman - but the game guides you pretty strongly every other time and to drop you in with no information is alienating.
@ArkayeCh
@ArkayeCh 2 года назад
They literally recreated the John Wick clubhouse fight from the second movie and I love them for it.
@d1pstick
@d1pstick 2 года назад
oh I was hoping you would talk about Berlin. such a fantastic level, I loved it so much
@melonruler3521
@melonruler3521 2 года назад
i was to hyped to see this video on my home page because of how good gmtk's other hitman videos are
@joshlyman7059
@joshlyman7059 2 года назад
still think the best thing about hitman is the exploration you do to figure out how to do all the challanges, and the atmosphere on the levels i guess but thats kinda part of the joy of exploration in hitman
@TreeFrogOnATree
@TreeFrogOnATree 2 года назад
was just hoping for hitman content been playin again, so fun
@MrBobbyfresh
@MrBobbyfresh 2 года назад
Love this channel, thank you
@ricepony33
@ricepony33 2 года назад
Crank the stereo and bass on this level, hits hard.
@WelhamGaming
@WelhamGaming 2 года назад
I found myself attempting an entirely different path and method each run until my first mission accomplished. Typically I start to built out my ideal route and stick to it until I pull it off. This level almost felt like an entirely new game, loved it.
@jendaar
@jendaar 2 года назад
Thank you for these videos. Always a pleasure. Would you please do a video showcasing Tunic. In many ways, your videos helps me appreciate this game so much more.
@blazepond5518
@blazepond5518 2 года назад
eyy! love this series mark
@gabrielwolffe
@gabrielwolffe 2 года назад
Great video! It kind of reminds me of an idea I thought of for a multiplayer mode for Hitman that could have been more interesting than the original: one player is the assassin trying to kill targets, and the other is a detective trying to find and stop the assassin. For the assassin, it's pretty much Hitman as usual, but with the added wrinkle of knowing there's a real person looking for you, and that you have to avoid and/or fool them (but can't kill them, because that would make the game too easy). In contrast, the detective has complete freedom of movement throughout the level but doesn't know who the assassin is, and has to figure this out from, e.g. finding the last person whose outfit was taken by the assassin, checking cameras, and trying to predict who the next target is. The detective wins if they find and kill the assassin, and the assassin wins if they manage to take out all their targets and escape.
@Gordon.Pinkerton
@Gordon.Pinkerton 2 года назад
I've not played this game in over a year, but even with the distance that provides, I'd still have to say this is probably one of the greatest levels of any game that I've ever played. The satisfaction of initially orchestrating the meeting with the club owner, disguising yourself as him and then subsequently taking out the required five targets with a shotgun when they come to the office to ambush you, having seen through your disguise, is virtually unparalleled.
@erroneousfax9351
@erroneousfax9351 5 месяцев назад
I genuinely love this mission because it 100% make you feel like the title, an apex predator. Montgomery acknowledges it in the shootout, you are THE Agent 47, you're a legend at the ICA and you're proving that to these agents and their handler as you kill. Even as the hunted in this mission you're still at the top of the chain. I also love the growing panic you hear from everyone, it almost reminds me of the Arkham Knight game where your enemy's heart rate would slowly crawl up as you took out their allies and, if you left one standing who could detect you, you could totally have like a "Alien" moment where they realize you're right on top of them if you stay near them
@boateye
@boateye 2 года назад
So excited for this!
@ASR6
@ASR6 2 года назад
Wow. What an ad in the end. Simply brilliant.
@sveeny
@sveeny 6 месяцев назад
Wait, no words on the bad ass feeling you get when hearing the handler through the stolen ear piece getting more and more infuriated with each kill? This is what the mission naming „apex predator“ is all about, at least for me. Such a cool mission!
@Tempestelterna
@Tempestelterna Год назад
the new hitman franchise is one of my most favorite ever. From the music to the gameplay, everything is great!
@theboard7512
@theboard7512 2 года назад
every new video is like easter, xmas and birthday all together
@PanMan47
@PanMan47 2 года назад
Yes another hitman video, I’ll be sure to love it
@Anonymous9683
@Anonymous9683 2 года назад
Can I just say the thumbnail was nicely done, the shirt being the letter V!
@irighterotica
@irighterotica 2 года назад
I recently got to this stage in my first playthrough of the series, and I have to agree: it's the best stage-and the most fun I've had so far. And knowing what went into its making, if only in part, makes me appreciate it all the more.
@FelipeKana1
@FelipeKana1 2 года назад
Honestly an amazing moment in gaming
@lordoaf
@lordoaf 2 года назад
Doing the light show assassination for the first time is one of my fondest memories in my gaming history.
@chungbertflabbergast5995
@chungbertflabbergast5995 2 года назад
Hitman 3 is the first game in the trilogy where I agreed with your favorite, so this was pretty exciting for me to watch! (For the record, H1 my favorite was Hokkaido, and H2 my favorite was Mumbai)
@Ryu_D
@Ryu_D 2 года назад
Thank you for the video.
@GmodPlusWoW
@GmodPlusWoW 2 года назад
Here's hoping that IO's able to put this much creative flexing into their James Bond game. Going from Agent 47 to Agent 007 is gonna be a wild time.
@hldave
@hldave 2 года назад
I was sure looking at title that this was gonna be about DartMoor. Glad to be wrong. This isn't the first time they had enforcer targets though. The Sarajevo Six DLC in Colorado also had this behavior. It also reminds me of the levels in Blood Money that had counter-assassins. I would love to see more of the Blood Money concepts come back.
@brytal
@brytal 2 года назад
The feeling of being hunted - not knowing who your targets are or how many, the intense yet heavy music and the sound cues with audio dialogue from the unknown hunters make this the single most immersive hitman missions out of the trilogy. Playing this the first time was easily the most bloodlust driving mission that makes 47 feel at his most vulnerable intel wise and narrative wise but most comfortable setting from a gameplay perspective slipping in and out of the dark, crowded settings full of cover and open, clear lines of sights. The verticality and openness of the space, whilst all remaining mostly “public” in the club setting is so immersive! Also no tacky side objectives like other levels - your just there to kill or be killed. Unquestionably the most satisfying showcase of 47s skill set against an unusually shadowy and capable threat. Awesome level!
@klaudelu18
@klaudelu18 2 года назад
Before I watch, I have to say that the thumbnail is gorgeous.
@Zift_Ylrhavic_Resfear
@Zift_Ylrhavic_Resfear 2 года назад
Thanks for the video :)
@toshal22
@toshal22 2 года назад
Never been here so early, I wish you would do some videos on older hitman games(contracts being my favourite)
@SeanTheOriginal
@SeanTheOriginal 2 года назад
If only the game didn't have Always Online DRM and stopped progression when you weren't connected to the internet, then it would be absolutely perfect.
@MrPolicekarim
@MrPolicekarim 2 года назад
I think they do that because some players don't do online gaming. They opted out, but the companies wanted everyone to tow the line, including the single players only.
@NonisLuck
@NonisLuck 2 года назад
I played the Hitman Trilogy based on your videos. Great games
@crafter_kid3077
@crafter_kid3077 2 года назад
I love medonza from hitman 3. The asstetic is so nice and the kills are pretty cool
@bonesplinter3587
@bonesplinter3587 2 года назад
The “ass”tetic😅👍 Just kidding your fine👌
@cyanprince00
@cyanprince00 2 года назад
Reminds me of mini Sapienza for some reason..
@lillith3159
@lillith3159 2 года назад
the only thing i dislike about this level is that i cant wipe it out of my memory to be surprised by it again
@djhutchison
@djhutchison 7 месяцев назад
It would be interesting to do a video on a more contentious map, like Colorado. Talk about the thought process that went into it, and if there are any changes they would make knowing what they know now about storytelling, and level design.
@sehbaanabbasi
@sehbaanabbasi 2 года назад
How has this man Done Full on documentaries on effective game design without having made a game of his own
@borek92
@borek92 2 года назад
My favorite level. Hell, it's probably my favorite game(s) ever. Been a Hitman fan since Silent Assassin but this trilogy totally blew all the other games out of water. I'm really happy with IOI.
@AscendtionArc
@AscendtionArc 2 года назад
Thanks for this.
@pedrooleitao
@pedrooleitao Год назад
Apex Predator and End of an Era are my favorite missions in the trilogy
@Foddeur
@Foddeur 2 года назад
One of the things I enjoy the most about Apex Predator is that it took one of the primary concepts of Hitman Absolution (47, the hunter, becoming the hunted) and made it work in the open-ended sandbox of more traditional Hitman games. While Absolution portrayed the concept across a series of linear levels where 47 is on the run from the Chicago PD or from the ICA's private army when they take over the town of Hope SD, Hitman 3 managed to nail it in a single sandbox. The feeling of 47 being isolated in an unfriendly environment, having to scope out his targets while evading discovery himself, gradually gaining more knowledge and slowly turning the tables on the ICA hit squad that has infiltrated nearly every level of the social hierarchy at Club Hölle was absolutely nailed from an in-game and story standpoint, and to this day Berlin remains one of my favourite levels in the franchise.
@bliczb8772
@bliczb8772 Год назад
You know, I figure this might sound really, really odd, but Berlin really reminds me about Hitman: Absolution. The place is all dark, the atmosphere surrounding it is heavy (bonus points for soundtrack really complimenting the levels atmosphere). You're all on your own, no Diana, no nothing. It's not an official contract with info and preparations. You're going in hastily, you're going in blind. And your enemy is hit squad sent after you by ICA (Attack of the Saints). You're in a public place, a nightclub and yet, you need to stay out of sight, blend in to best of your ability, with your enemy also blending in, actively in the crowd, and you need to single them out in order to get rid of them efficiently (bunch of sections of Hunter and Hunted). This level hits the sweet spot right between the two games - giving you the feeling of being restricted and alone that Aboslution did, as well as giving you the freedom and scope of World of Assassination. Now it does make me think if people would like Absolution if it followed traditional Hitman formula, as opposed to being heavily action oriented and extremely linear.
@ericshaun343
@ericshaun343 Год назад
Agreed, Berlín was so unique, that I just felt like this mastermind taking them all out 1 by 1
@Muneer404
@Muneer404 Год назад
I honestly love the gas station ambience so much I wish there was something inside the station haha it felt stranger things vibe
@kirbo5222
@kirbo5222 2 года назад
wow, that was really cool
@laparkagames9277
@laparkagames9277 2 года назад
Also, this level has one of the best atmospheres ever created in a video game.
@redemerald7698
@redemerald7698 2 года назад
I really like that mission it feels like taking out trash something that could easily become routine for agent 47 but this is just the first time we see it
@unit--ns8jh
@unit--ns8jh 2 года назад
I was worried you'd highlight the massively overhyped Dartmoor, but you've chosen wisely - Berlin is also my favourite level in Hitman 3 (and on par with Hokkaido for the whole trilogy) so I feel validated ;)
@chungbertflabbergast5995
@chungbertflabbergast5995 2 года назад
Aww I totally agree about Hokkaido and Berlin, but I actually really like Dartmoor too!
@aeresys
@aeresys 2 года назад
So glad you covered my absolute favorite Hitman level!
@John-jc3ty
@John-jc3ty 2 года назад
the agents feel like incompetents
@rooknizan2923
@rooknizan2923 5 месяцев назад
I feel like Berlin really turned the series on its head by making 47 from the Hunter into the Hunted. Your targets are unnamed and unmarked until you complete the level for the first time, and the agents do pose a significant threat to 47 given they're all over the map and are permanently marked as enforcers (Most of them anyways), so aggro'ing one could easily bring the entire security team down on you.
@spenky
@spenky 2 года назад
0:18 Dubai mission is straight out of Mission Impossible 4
@6flag
@6flag 2 года назад
Comparing hitman 1 and 2, 3's unique trials(like detective sequence or killing sequence of last part) were good points to me. Although I couldn't understand the context of this game as a korean, but this game was great.
@matman000000
@matman000000 2 года назад
I love how Hitman 3 brought back the cinematic flair. The first two WOA games were mechanically impressive, but kind of soulless. I missed the atmosphere and memorable setpieces of the OG series. Levels Berlin, Dartmoor or Chongqing brought that wonderful quality back and I wanted to explore every nook and cranny of those environments, find hidden stories and take my time to make the kills as fun as possible.
@mengo329
@mengo329 6 месяцев назад
Honestly i kinda wish they kept the more aggressive agents idea. Once you ID them they just act as regular enforcer guess with a long patrol path. Maybe change their behaviors in some other sort? What if they had lookouts that would immediately alert the agents to come in and take you out, or give the agents the capability to act independently from the security or bikers, or move across the whole level, grabbing new outfits every so often and unmarking themselves? Perhaps these ideas wouldnt work that well but the "being hunted down" concept only works in a thematic sense, as this could easily be any other level outside of the discovery gimmick and wiggle room with objectives
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